Gravit Changelog

What's new in Gravit 0.5.0

May 7, 2012
  • First release in 7 years!
  • New Logo (#57)
  • Massive performance improvements, OpenMP, SSE
  • Free CPU when idle - helps to keep your laptops cool
  • User interface widgets with Agar (#1 #31 #41)
  • Skybox rendering, currently only 2 skyboxes (#2 #39)
  • International keyboard support fixed
  • Support for Lua 5.1
  • Screenshot to PNG
  • Added stereomode 2 for red-cyan anaglyph glasses
  • Smooth auto-zoom when using zoomfitauto 2
  • Detect number of processors when using OpenMP
  • General operating and build system improvements and compatibility:
  • Windows Installer improvements:
  • Fix for crash when memoryavailable is more than 2GB
  • Limit frame rate to 60fps
  • Seed the random number generator in Lua on startup
  • Record until frame N by referencing a frame that doesn't exist yet with the "frame" command
  • Infinite loop bug when running "framecompression 0"
  • Reduce console verbosity
  • Detect memory available and automatically use a percentage of it (50% by default, #40)
  • Many other subtle features, speed improvements, bug fixes, etc.

New in Gravit 0.4.2 (Feb 17, 2007)

  • Console tab completion
  • Added Q and W keys for lowering and increasing frameskip
  • added S key to toggle stereo mode
  • added D and F to decrease and increase stereoseparation
  • Reorganised F1 help
  • Added stereoosd to make the osd shown in stereo (but stretched for now)
  • When drawosd is 0, the console and console log will be displayed when you activate the console
  • Fixed a bug with the octree (and others) sometimes not being drawn
  • Fixed colour scheme bug with one colour