Gravit Changelog
What's new in Gravit 0.5.0
May 7, 2012- First release in 7 years!
- New Logo (#57)
- Massive performance improvements, OpenMP, SSE
- Free CPU when idle - helps to keep your laptops cool
- User interface widgets with Agar (#1 #31 #41)
- Skybox rendering, currently only 2 skyboxes (#2 #39)
- International keyboard support fixed
- Support for Lua 5.1
- Screenshot to PNG
- Added stereomode 2 for red-cyan anaglyph glasses
- Smooth auto-zoom when using zoomfitauto 2
- Detect number of processors when using OpenMP
- General operating and build system improvements and compatibility:
- Windows Installer improvements:
- Fix for crash when memoryavailable is more than 2GB
- Limit frame rate to 60fps
- Seed the random number generator in Lua on startup
- Record until frame N by referencing a frame that doesn't exist yet with the "frame" command
- Infinite loop bug when running "framecompression 0"
- Reduce console verbosity
- Detect memory available and automatically use a percentage of it (50% by default, #40)
- Many other subtle features, speed improvements, bug fixes, etc.
New in Gravit 0.4.2 (Feb 17, 2007)
- Console tab completion
- Added Q and W keys for lowering and increasing frameskip
- added S key to toggle stereo mode
- added D and F to decrease and increase stereoseparation
- Reorganised F1 help
- Added stereoosd to make the osd shown in stereo (but stretched for now)
- When drawosd is 0, the console and console log will be displayed when you activate the console
- Fixed a bug with the octree (and others) sometimes not being drawn
- Fixed colour scheme bug with one colour