What's new in Killing Floor 2 Tweaker 2.4.7

Apr 30, 2020
  • Fixed Medium Rendering distance typo (from 75% to 25%)
  • Added extra EXE descriptions in the program itself
  • Fixed typo in “Disable intro videos description”
  • Added dividers between tweaks and grouped them a bit for easier navigation

New in Killing Floor 2 Tweaker 2.4.6 (Feb 26, 2020)

  • Added extra Rendering distance options
  • Fixed typo in Rendering distance help
  • Fixed Rendering distance Help button which was named “About” instead of “Help”
  • Fixed Copyright variable to show correct year

New in Killing Floor 2 Tweaker 2.4.5 (Feb 9, 2020)

  • Added option to Backup and Restore Key Binds (now you have LOCK/UNLOCK and BACKUP/RESTORE options). Using BACKUP option overwrites last backup copy so be careful when you’re using it. Might be useful as additional safeguard against Key Binds resetting bug that still seems to be a thing…

New in Killing Floor 2 Tweaker 2.4 (Nov 26, 2018)

  • Renamed “Extreme Draw Distance” to “Rendering Distance” and moved it from “Graphics Settings” to main KF2 Tweaker selection menu.
  • “Rendering Distance” tweak section now offers 5 rendering distance presets ranging from Ultra Low for people who need every drop of performance to Ultra for people who run top of the line computers and want maximum visual quality with zero objects popping into view, anywhere.
  • Added “Compatibility Patches” feature which currently fixes game sometimes crashing to Windows desktop with BugSplat dialog when trying to join server/map due to faulty auto set Unreal Engine Garbage Collection parameters on some systems (mine included).

New in Killing Floor 2 Tweaker 2.3.5 (Nov 24, 2018)

  • Added “Extreme Draw Distance” tweak.
  • This feature dramatically enhances draw (rendering) distance of decals and other minor objects in the game world beyond Ultra settings. Most notable is on Zed Landing and Black Forest where grass on the ground, bushes and other “greens” are not popping into existence at certain rather short distances, but are rendered as far away as eyes can see.

New in Killing Floor 2 Tweaker 2.3 (Nov 10, 2018)

  • Added “Protect Key Bindings” feature to prevent unwanted random Key Bindings resets (sets KFInput.ini as read-only). Please report if controls still reset even when protection is enabled (changing Enhanced Dosh Throwing resets the protection!).
  • Added “Long Distance Detailed Shadows” under Graphics Settings. Makes shadows far away more detailed without the higher performance hit of the “Ultra High Quality Shadows” mode.
  • Few text changes

New in Killing Floor 2 Tweaker 2.2 (Oct 10, 2018)

  • Totally redesigned Disable Intro Videos feature (doesn’t affect credits and loading screens anymore)
  • Added ability to throw 250, 1000 or 5000 dosh with “M” key
  • Added ability to instantly open Killing Floor 2 Config folder without having to manually navigate to it