Magic Particles (Dev) Changelog

What's new in Magic Particles (Dev) 3.54

Jul 16, 2018
  • The bug in material editor was fixed.

New in Magic Particles (Dev) 3.53 (Feb 22, 2018)

  • Several bugs were fixed in editor and API.

New in Magic Particles (Dev) 3.51 (Dec 28, 2017)

  • Several bugs were fixed in editor.

New in Magic Particles (Dev) 3.5 (Dec 19, 2017)

  • Multithreading was added in API.
  • Contexts are were added in API. Now emitters may be loaded in different contexts.
  • The possibility to select any sequence of the frames from texture appeared in the editor for visualization of particles.
  • Now editor may be launched in MAC OS with the help of WINE.
  • Several bugs were fixed in editor and API.
  • <b>Note that the new API will not work with the old version of the wrapper.

New in Magic Particles (Dev) 2.23 (Nov 25, 2013)

  • Physic objects were added: wind, obstacle and magnet.
  • Custom variables appeared for emitters.
  • Functions for working with Events appeared.
  • Number of the wrappers for fast integration of API into engines was increased. Wrappers for Mac OS, iOS, Android, Windows 8/RT, WP8, Cocos2dx were added.