MapNuke Changelog

What's new in MapNuke 1.5.5

Jun 19, 2021
  • Fixed issue where OSX build was failing to load data.
  • Art configurations can now control province border colors and the dominion overlay color.
  • Advanced settings panel now has color picker for water border colors.
  • Fixed issue where water borders were not rendering.
  • Adjusted plains, farm and highland province art in Parchment art style.
  • Fixed issue where centerpiece sprites failed to cull sprite placement positions properly.

New in MapNuke 1.5.4 (Jun 14, 2021)

  • New art style: Parchment (credit goes to Isitaris for this addition).
  • Exposed several art generation parameters to custom art styles.
  • Slightly reduced province size randomness in default art style.
  • Fixed "place at least one" option for map art behaving incorrectly.
  • Added more shaders for texture-based materials.
  • Rivers now have proper outlining.
  • Cleaned up connection generation logic.
  • Fixed issue where Pendleton art style would produce invalid maps.
  • Fixed rare case where some provinces fail to regenerate properly.

New in MapNuke 1.5.3 (Jan 27, 2021)

  • Adjusted sea generation algorithm to avoid encroaching on land player caprings.
  • Slightly lowered water allowances for all applicable nations.
  • Improved default 10 player layout.
  • Fixed issue where map file output would fail for Linux builds.

New in MapNuke 1.5.2 (Jan 22, 2021)

  • Added a proper error handling UI element that appears when an error occurs.
  • Added support for the "many sites" terrain flag in the province editor.
  • Added support for custom province names.
  • Added procedural province naming. Frequency of name generation for provinces can be adjusted in the advanced settings panel.
  • Adjusted density of house sprites so there's a bit more in general.
  • Slightly increased random range for lake generation.
  • Map file output now opens the directory containing the map file when the process is complete.
  • Fixed issue where map file output would fail on OSX.

New in MapNuke 1.5.1 (Dec 29, 2020)

  • Updated road visuals.
  • Adjusted river endpoints.
  • Updated plains and wasteland sprite distributions.
  • Adjusted nation data.

New in MapNuke 1.5.0 (Nov 22, 2020)

  • Added support for custom art styles.
  • Added new 'Pendleton' art style (credit to YankeeFlatline for this addition).
  • Added missing layouts for 23-29 player maps.
  • Improved default 18 player layout.
  • Added nation data for several Dominions Enhanced nations.
  • Fixed issue where some sprites were not rendering.
  • Adjusted UI for users with 720p screens.

New in MapNuke 1.4.6 (Sep 7, 2020)

  • Added support for 30 player maps (credit to GRandpa for this addition).
  • Adjusted min and max zoom levels for the camera controls.

New in MapNuke 1.4.5 (Jul 4, 2020)

  • Province border colors and dominion overlay colors can now be modified in the advanced settings panel.
  • Reorganized some UI elements.
  • Updated nation data.

New in MapNuke 1.4.4 (Jun 2, 2020)

  • Added support for new EA nation.
  • Fixed issue where some provinces would turn purple after manual editing.

New in MapNuke 1.4.3 (Mar 21, 2020)

  • All nation data is now stored in XML files in the data folder.
  • Adjusted water allowances for coastal nations.
  • Slightly reduced random lake placement frequency.

New in MapNuke 1.4.2 (Mar 19, 2020)

  • Fixed bug where map files had incorrect province borders in some cases.
  • Fixed bug where some winter sprites don't render.
  • Fixed bug where map preview image displayed some sprites incorrectly.

New in MapNuke 1.3.8 (Nov 27, 2019)

  • Added support for 2 new nations.
  • Slightly increased road connection frequency.
  • Updated nation terrain data for several nations.
  • Added support for generic island nation starts.
  • Mountain terrain flag placement is now based on mountain and mountain pass connections. The old mountain terrain logic can be enabled via advanced settings if you preferred the old system.

New in MapNuke 1.3.7 (Nov 27, 2019)

  • Updated to Unity 2019.2.11.
  • Updated nation data.
  • Reduced sea province count for underwater nations and some coastal nations by 10%.
  • Underwater provinces are no longer generated with the farmland flag.
  • Kelp forest frequency has been tweaked down slightly.
  • Terrain type frequencies that are nonzero but less than 1 are now rounded up to 1. This means you'll see a bit more terrain variety on smaller maps.

New in MapNuke 1.3.6 (Nov 4, 2019)

  • Adjusted incorrect player spawn on the default 11 player map layout.
  • Added compact layouts for 10, 11, 13 and 14 player maps (thanks to Lucid and Whatts for your help).