What's new in Mars Simulation Project 3.07
Jan 29, 2015
- New activity spots in buildings and vehicles.
- Improved agriculture and food production.
- New event notification popup display.
- UI improvements and lots of bug fixes.
New in Mars Simulation Project 3.06 (May 13, 2014)
- New hallways and connection hatches between settlement buildings.
- People now walk in shortest interior paths between buildings.
- People now avoid exterior obstacles such as vehicles and buildings when walking outside.
- Improved building/hallway placement when constructing new buildings or resupply from Earth.
- Adding initial internationalization with German, Dutch, and Esperanto language translations based on localization (st.pa and Lars Christensen).
- Code refactoring: replacing string constants with enums (st.pa)
- UI improvements and lots of bug fixes.
New in Mars Simulation Project 3.05 (Sep 18, 2013)
- New emergency supply mission
- New dig local ice task
- Many more bug fixes, tweaks, and performance improvements
New in Mars Simulation Project 3.04 (May 16, 2013)
- Local X,Y locations for people and vehicles in the simulation.
- Vehicles displayed on the settlement map tool.
- New arriving settlements can be created/edited with the resupply tool.
- A new tutorial window that displays when a new simulation is created (Lars).
- Many more bug fixes, tweaks, and performance improvements.