What's new in Mars Simulation Project 3.07

Jan 29, 2015
  • New activity spots in buildings and vehicles.
  • Improved agriculture and food production.
  • New event notification popup display.
  • UI improvements and lots of bug fixes.

New in Mars Simulation Project 3.06 (May 13, 2014)

  • New hallways and connection hatches between settlement buildings.
  • People now walk in shortest interior paths between buildings.
  • People now avoid exterior obstacles such as vehicles and buildings when walking outside.
  • Improved building/hallway placement when constructing new buildings or resupply from Earth.
  • Adding initial internationalization with German, Dutch, and Esperanto language translations based on localization (st.pa and Lars Christensen).
  • Code refactoring: replacing string constants with enums (st.pa)
  • UI improvements and lots of bug fixes.

New in Mars Simulation Project 3.05 (Sep 18, 2013)

  • New emergency supply mission
  • New dig local ice task
  • Many more bug fixes, tweaks, and performance improvements

New in Mars Simulation Project 3.04 (May 16, 2013)

  • Local X,Y locations for people and vehicles in the simulation.
  • Vehicles displayed on the settlement map tool.
  • New arriving settlements can be created/edited with the resupply tool.
  • A new tutorial window that displays when a new simulation is created (Lars).
  • Many more bug fixes, tweaks, and performance improvements.