MeshCreator Changelog

What's new in MeshCreator 2.61 Build 318 Beta

Jan 18, 2013
  • New Features:
  • COMPLETED - P2 HIGH - Adjust Mesh Pin size according to Mesh Size
  • MeshPin size is now calculated based on the farthest point from the centre of the mesh making this more scalable to models that use larger scales.
  • COMPLETED - P2 HIGH - Enable Automatic Checking for Software Updates
  • COMPLETED - P3 MEDIUM - Add blinking cursor to Material Name field when selected
  • Cursor added to the Material Editor.
  • COMPLETED - P3 MEDIUM - Add code to remember window dimensions and position on exit and reload
  • Finally, MeshCreator now remembers where you left it and will reload with the same window dimensions.
  • COMPLETED - P3 MEDIUM - Add Split Mesh Functions
  • You can now select triangles and split them off into a new mesh. This is great when you want to apply a different material to different parts of your model.
  • COMPLETED - P3 MEDIUM - Add Texture Coordinates view when moving tx coords
  • Sometimes it can be difficult to visualise where your texture coordinates lie on your texture when they are presented within your model. MeshCreator now shows you a preview of your texture with your vertices mapped onto it while you are editing them.
  • COMPLETED - P3 MEDIUM - Alow zero mesh models and allow default mesh square to be automatically deleted
  • You no longer need to delete the default mesh. This can be done for you allowing you to start from a completely blank canvas.
  • COMPLETED - P3 MEDIUM - Create a restore EDIT view menu option
  • Now quickly flick between Model Preview mode (no grids and axis etc.) to edit mode through the menu options.
  • COMPLETED - P4 LOW - Show ISO Views in top-right corner of the 3D Viewport
  • Added a tag to the ViewPort toolbar showing which view (top, left, front or 3D) making them easily identifiable.
  • COMPLETED - P5 REQUEST - Allow changing of background colour
  • You can now adjust the GL_CLEAR_COLOR (background colour) of MeshCreator through the options menu.
  • Added Import Texture Coordinates to .OBJ File Functionality
  • Looking at how best to integrate the material settings from OBJ MATLIB files into MeshCreator.
  • Resolved Issues:
  • RESOLVED - P2 HIGH - Multiple Colour Selection Dialogs from Material Editor
  • RESOLVED - P3 MEDIUM - Incorrect Material Settings applied in Editor

New in MeshCreator 2.61 Build 102 Beta (Dec 29, 2012)

  • New Features:
  • Added Export to .OBJ File Functionality
  • Resolved Issues:
  • RESOLVED - P2 HIGH - Extending a flat edge results in zero sized triangles
  • RESOLVED - P2 HIGH - Incorrect Texture coords calculation on extend
  • Feedback Required:
  • (Items in this list are reported issues that require further testing or feedback)
  • PENDINGREVIEW - P2 HIGH - Triangle Pin menu activated in preview menu even if not clicking on pin
  • PENDINGREVIEW - P2 HIGH - Triangle Pins locked on after Mesh Import
  • PENDINGREVIEW - P2 HIGH - Triangle Subdivision caused Triangle Pins to Lock On

New in MeshCreator 2.60 Build 376 Alpha (Nov 3, 2011)

  • New Features:
  • Added Delete confirmation boxes for delete functions
  • Legacy menu and toolbar options removed
  • Resolved Issues:
  • RESOLVED - P2 HIGH - Attempting to delete all triangles causes infinite errors.
  • RESOLVED - P3 MEDIUM - Cannot undo vertex alignment
  • RESOLVED - P3 MEDIUM - Invert Mesh Feature no longer available
  • RESOLVED - P3 MEDIUM - Locked vertices are still extended if selected
  • RESOLVED - P3 MEDIUM - MeshPin length is not appropriate for large size meshes
  • RESOLVED - P3 MEDIUM - Sometimes, a combined mesh will be stuck locked
  • RESOLVED - P3 MEDIUM - When I deleted a Material, the number in the field to the left of the "Add New" button didn't change

New in MeshCreator 2.60 Build 356 Alpha (Nov 3, 2011)

  • Added Snap-To-Grid toggle to the Options Menu
  • New Triangle Menu:
  • Delete Selected Triangles
  • Subdivide Selected Triangles
  • Scale axis selection toggles added to the options menu:
  • Can now scale only 1 or 2 axis rather than X,Y and Z. Allows for stretching and flattening selection.

New in MeshCreator 2.60 Build 326 Alpha (Nov 3, 2011)

  • Directional Mirror function x,y,z:
  • Can now mirror the current mesh along any axis.
  • Add option to disable default meshpin toolbar and always show advanced
  • Menu option checkbox to allow you to bypass the standard meshpin toolbar.
  • Add windows colour dialog as alternative to current colour picker:
  • Clicking the colour preview in Material Editor now shows the Windows Colour Dialog with the current colour selected
  • Custom Colours are preserved between sessions.

New in MeshCreator 2.60 Build 304 Alpha (Nov 3, 2011)

  • RESOLVED - P1 URGENT - Application Performance is unacceptably slow

New in MeshCreator 2.60 Build 291 Alpha (Nov 3, 2011)

  • New storage solution for vertex/triangle data. Now using a single triangle array rather than a 2D vertex array.
  • COMPLETED - P1 URGENT - Import new Logging Code from NAPIER b108 (Resolves the XP issue) (TBC)
  • COMPLETED - P2 HIGH - Add SMOOTH flag to the MC2 File format.
  • COMPLETED - P2 HIGH - Add SMOOTH toggle button to Advanced MeshPin Popup
  • COMPLETED - P2 HIGH - Add TrianglePin Toolbar
  • COMPLETED - P2 HIGH - Automatic TrianglePin Size Adjustment
  • COMPLETED - P2 HIGH - Create Mesh Combine Function
  • COMPLETED - P2 HIGH - Create Mesh EXTEND function
  • COMPLETED - P2 HIGH - Create specification for NEW Mesh and Vertex Arrays
  • COMPLETED - P2 HIGH - MeshPins should allow showing of Triangle Pins
  • COMPLETED - P2 HIGH - Remove Material and Texture options from the Menu
  • COMPLETED - P2 HIGH - Subdivision needs to take texture coords into account
  • COMPLETED - P2 HIGH - Update Normal Calculation to allow for Smooth Normals
  • COMPLETED - P3 MEDIUM - Add Triangle Count to debug window info (instead of vertex count)
  • COMPLETED - P4 LOW - Update embedded MC2 files to NEW 2.6 Format
  • Resolved Issues

New in MeshCreator 2.52 build 108 BETA Release (Nov 19, 2010)

  • A new build has been published following reports of application crashes on Windows XP Systems. Exceptions in the XP version of NTDLL.DLL caused stability problems. These issues have been resolved in the new version.
  • Updates:
  • Adjusted File Path Controls to ensure the correct logging paths
  • Added additional Debug Logging
  • Resolved Issues:
  • Application Crash on Windows XP

New in MeshCreator 2.52 build 100 BETA Release (Nov 2, 2010)

  • RELEASE Code (No debug symbols)
  • Smaller and faster executable
  • Build Option Changes Only - No additional features or bug fixes

New in MeshCreator 2.51 build 625 ALPHA DEBUG (Oct 30, 2010)

  • Resolved Issues:
  • Next and Previous Texture buttons do not cycle through textures in the Material Editor (P2 HIGH)
  • Apply to Similar button does not close the Material Editor if same material is selected (P2 HIGH)

New in MeshCreator 2.51 build 619 RC2 (Oct 30, 2010)

  • Resolved Issues:
  • Cannot Delete Material from Material Editor (P2 HIGH)
  • Cannot Add new Materials from within the Material Editor (P2 HIGH)
  • Mouse Over MeshPin will set that MeshPin as Current MeshPin (P2 HIGH)
  • Takes a long time to change material on several meshes after import. Should have an update similar check box in the Material Editor (P3 MEDIUM)

New in MeshCreator 2.51 build 598 ALPHA DEBUG (Oct 30, 2010)

  • Resolved Issues:
  • Direct Load (double-click MC2 in explorer) does not set correct path and does not find texture files (P2 HIGH)
  • Importing MC2 Models causes Texture Loss requiring application reload (P2 HIGH)

New in MeshCreator 2.51 build 592 (Oct 30, 2010)

  • Resolved Issues:
  • New Drawn Meshes can have the Hidden flag locked on (P2 HIGH)
  • File | New option causes application crash on some occasions (P2 HIGH)
  • Config.ini not written to correct folder. Settings not saved (P2 HIGH)
  • Duplicate Meshes can have HIDDEN option locked on (P3 MEDIUM)

New in MeshCreator 2.51 build 589 RC1 (Oct 30, 2010)

  • Resolved Issues:
  • Material Editor Preview is not located correctly if window is resized while Material Editor is open (P3 MEDIUM)

New in MeshCreator 2.51 build 589 ALPHA DEBUG (Oct 30, 2010)

  • Resolved Issues:
  • Material Editor Preview is not located correctly if window is resized while Material Editor is open (P3 MEDIUM)

New in MeshCreator 2.51 build 584 ALPHA DEBUG (Oct 30, 2010)

  • New Features:
  • Support for JPG Texture Loading
  • Added some minor performance improvements (still DEBUG code though so will improve yet)
  • Resolved Issues:
  • Application Crashes when Image of less than 24bit Colours is loaded as a texture (P3 MEDIUM)
  • DEFERRED (FUTURE) - High CPU usage when large number of vertices used for your model (P1 URGENT)

New in MeshCreator 2.51 build 568 ALPHA DEBUG (Oct 30, 2010)

  • Resolved Issues:
  • Vertices can be rotated and scaled even when a mesh is locked (P2 HIGH)
  • Imported Meshes may have Mirror mode locked ON. (P3 MEDIUM)
  • Debug Window shows full file path. Should just show name. (P3 MEDIUM)

New in MeshCreator 2.51 build 559 ALPHA DEBUG (Oct 30, 2010)

  • New Features:
  • Added additional models to the Library
  • Updated details in the Help | About Menu
  • Resolved Issues:
  • When using Save As the file extension .MC2 is not appended if omitted by the user. (P2 HIGH)
  • File | New Menu item does not correctly create a new file. (P2 HIGH)

New in MeshCreator 2.51 build 550 ALPHA DEBUG (Oct 30, 2010)

  • New Features:
  • Library Link in Mesh Import Menu
  • Resolved Issues:
  • Not All Mesh Pins have a clickable Pin
  • Double-Click passes through PopUps to the Parent Window Behind
  • Undo Function - Not sure if intMaxUndo is correctly implemented
  • New Meshes Drawn are created facing away from the user
  • OnClick the Windows Cursor is displayed over the top of the MC Cursor
  • Cannot Disable Model Debug Info
  • Corrupted last Vertex in vertex list after multiple subdivide
  • Vertex Selection LOST when clicking Toolbars
  • Mouse Wheel messages pass through PopUp windows to the parent beneath. Looks odd
  • Mesh DELETE function does nothing
  • Not All Mesh Pins have a clickable Pin
  • MeshPin PopUp appears upon clicking Window while MeshPins are Hidden
  • Duplicate of a duplicate Mesh has Mirror Mode LOCKED ON
  • MeshPin X Menu - Unlock All button LOCKS all MESHES
  • Redo count not properly checked an causes app CRASH if exceeded
  • Scale Tool ONLY works in Front View
  • Single click on Vertex should not ADD to SELECTION
  • Newly drawn meshes have incorrect Pin Placement
  • Possible Memory Leak? - Verify memory usage and cleanup