NerpaGUI Changelog

What's new in NerpaGUI 0.504 PreAlpha

May 3, 2012
  • Fixed onhovered wrong drawing for ListBox
  • Add custom icon drawing for Button
  • Added toolbar for gui editor

New in NerpaGUI 0.503 PreAlpha (May 3, 2012)

  • Fixed style min-width property reading
  • Fixed TabControl background and tabheader drawing
  • Fixed Button font using
  • Fixed SlidePanel minimazeButton and Caption drawing
  • Fixed cursor drawing in EditBox
  • Fixed checkbox drawing
  • Added button icon drawing
  • Fixed window caption drawing
  • Fixed AboutDialog resizing
  • Splitter drawing icon added
  • IntervalScrollBar style config added
  • BreadCrumbs drawing fixed

New in NerpaGUI 0.502 PreAlpha (May 3, 2012)

  • BrowserWindow moved to WebRenderer
  • Added options for EditBox marked area( bg color, text color, margin )
  • Skin config now support color value as FFFFFFFF
  • Style added property "background-color"
  • Added element KunessListBox
  • Added Punch, Pixelate and other effects
  • Added BalanceBar

New in NerpaGUI 0.500 PreAlpha (May 3, 2012)

  • ShaderButton added
  • Electricity shader added
  • EffectManager added
  • CGuiTTFFont now may render text to texture
  • Fixed NrpMenu items align, padding and margin
  • INrpEnvironment::AddBlendAnimator -> INrpEnvironment::AddOpacityAnimator
  • INrpLabel::setTextMargin -> INrpLabel::SetPadding
  • NrpContextMenu now smoothed opacity when visibility change
  • NrpShaderLabel added
  • NrpStretchLayout added
  • Fixed drawing button text with overrided color

New in NerpaGUI 0.490 PreAlpha (May 3, 2012)

  • Added About dialog
  • NrpButton added signal clicked
  • NrpContextMenu item added signal clicked
  • NrpEnvironment::isHovered() -> NrpEnvironment::IsHovered()
  • Added signal\slot support for elements
  • Added class FlagHolder, which provided IsFlag\SetFlag functions
  • Refactoring animators
  • Timer, ListBox, ScrollBar, EditBox now supported signal\slot
  • Refactoring NrpTimer
  • RadioButton, CheckBox added StateChanged signal
  • ComboBox added CurrentIndexChanged, CurrentTextChanged signals
  • ProgressBar added ValueChanged signal
  • TabControl added CurrentChanged signal
  • GuiEditor ( example of signal\slot system in class GuiEditorMenu )