What's new in Normalmap Generator 0.4.5 Beta
May 23, 2017
- Added a 3D preview window powered by OpenGL, thanks!
- Fixed issue #12 (unnecessary computations)
New in Normalmap Generator 0.4.4 (May 23, 2017)
New in Normalmap Generator 0.4.3 (May 23, 2017)
- Fixed issue #16
- Testing new 64 bit builds.
New in Normalmap Generator 0.4.2 (May 23, 2017)
- Improve performance and memory footprint by using pass by ref instead of value
- Fixed missing event for tab switching (e.g. scrolling while hovering the tabs)
New in Normalmap Generator 0.4.1 (May 23, 2017)
- New gaussian blur filter for displacement maps, faster and better looking than the old box filter
- Can now load whole folders at once (e.g. via drag and drop)
- Can now set custom colors for the user interface
- New shortcuts: Ctrl+O to open images, numbers 1-4 to switch between tabs, Ctrl+S to save images
- Invert the default normal orientation because it looked wrong in renders and required to always tick "invert height" checkbox.
New in Normalmap Generator 0.4.0 (May 23, 2017)
- 50% faster
- Many user interface improvements, should be easier to use now
- Can now drop images into the queue list (more intuitive and consistent)
New in Normalmap Generator 0.3.5 (May 23, 2017)
- Added experimental SSAO generator (unfinished, don't expect good results)
- Fixed issue #5: save dialog does not ask for file overwrite permission anymore when it's not necessary
- Fixed issue #6: user can now disable saving of maps for normal save process, too (in addition to queue)
New in Normalmap Generator 0.3.4 (May 23, 2017)
- Added support for TGA images (only uncompressed and read only): Issue #2
- Can now pass image paths via command line at startup: Issue #4
New in Normalmap Generator 0.3.3 (May 23, 2017)
- Panning and zooming in preview window now possible.
- New autodetection that tries to find the best settings for the KeepLargeDetail feature.