Normalmap Generator Changelog

What's new in Normalmap Generator 0.4.5 Beta

May 23, 2017
  • Added a 3D preview window powered by OpenGL, thanks!
  • Fixed issue #12 (unnecessary computations)

New in Normalmap Generator 0.4.4 (May 23, 2017)

  • Fixed issue #21

New in Normalmap Generator 0.4.3 (May 23, 2017)

  • Fixed issue #16
  • Testing new 64 bit builds.

New in Normalmap Generator 0.4.2 (May 23, 2017)

  • Improve performance and memory footprint by using pass by ref instead of value
  • Fixed missing event for tab switching (e.g. scrolling while hovering the tabs)

New in Normalmap Generator 0.4.1 (May 23, 2017)

  • New gaussian blur filter for displacement maps, faster and better looking than the old box filter
  • Can now load whole folders at once (e.g. via drag and drop)
  • Can now set custom colors for the user interface
  • New shortcuts: Ctrl+O to open images, numbers 1-4 to switch between tabs, Ctrl+S to save images
  • Invert the default normal orientation because it looked wrong in renders and required to always tick "invert height" checkbox.

New in Normalmap Generator 0.4.0 (May 23, 2017)

  • 50% faster
  • Many user interface improvements, should be easier to use now
  • Can now drop images into the queue list (more intuitive and consistent)

New in Normalmap Generator 0.3.5 (May 23, 2017)

  • Added experimental SSAO generator (unfinished, don't expect good results)
  • Fixed issue #5: save dialog does not ask for file overwrite permission anymore when it's not necessary
  • Fixed issue #6: user can now disable saving of maps for normal save process, too (in addition to queue)

New in Normalmap Generator 0.3.4 (May 23, 2017)

  • Added support for TGA images (only uncompressed and read only): Issue #2
  • Can now pass image paths via command line at startup: Issue #4

New in Normalmap Generator 0.3.3 (May 23, 2017)

  • Panning and zooming in preview window now possible.
  • New autodetection that tries to find the best settings for the KeepLargeDetail feature.