PhysicsEditor Changelog

What's new in PhysicsEditor 1.9.3

Jan 5, 2023
  • Fixed minor UI issues on macOS 13

New in PhysicsEditor 1.9.2 (Jun 30, 2022)

  • Improved "dark mode" user interface

New in PhysicsEditor 1.9.1 (Dec 16, 2021)

  • Phaser/matter.js exporter

New in PhysicsEditor 1.9.0 (Dec 13, 2021)

  • Features:
  • Support for Windows 11
  • Support for Apple M1 hardware

New in PhysicsEditor 1.8.6 (Jan 15, 2021)

  • Fixes:
  • Crash when editing fixture shape
  • Save problem

New in PhysicsEditor 1.8.5 (Dec 9, 2020)

  • Features:
  • Support for MacOS Big Sur (11.0)

New in PhysicsEditor 1.8.4 (Dec 9, 2020)

  • Features:
  • Support for MacOS Catalina (10.15)
  • Fixes:
  • Occasional crash when closing main window

New in PhysicsEditor 1.8.3 (Mar 14, 2019)

  • Fixes:
  • Several smaller UI fixes in the right sidebar

New in PhysicsEditor 1.8.2 (Oct 18, 2018)

  • Features:
  • Support for MacOS Mojave (10.14)
  • Ended support for MacOS Yosemite (10.10)
  • Darkmode in Mojave
  • Better collision flag default values for Cocos2d-x
  • Fixes:
  • Font rendering on Mojave

New in PhysicsEditor 1.7.0 (Jun 14, 2018)

  • Features:
  • GDPR compliance (EU's General Data Protection Regulation)
  • Updated license agreement
  • Fixes:
  • Trashcan button did not delete polygons

New in PhysicsEditor 1.6.4 (Feb 19, 2018)

  • Features:
  • Panda 2 + P2 Physics exporter
  • Polygon fixture: delete multiple vertices at once
  • Fixes:
  • Don't terminate PhysicsEditor if an exporter cannot be loaded
  • Sorting order of exporters
  • Network issues caused on Wifi network while PhysicsEditor was running.
  • Broken input values in float widget with mixed locale

New in PhysicsEditor 1.6.3 (Nov 29, 2017)

  • Fixes:
  • Pivot point position for LibGDX

New in PhysicsEditor 1.6.2 (Aug 21, 2017)

  • Features:
  • Number-aware sorting of sprite list
  • Fixes:
  • Use default anchor point for new sprites as specified in exporter.xml

New in PhysicsEditor 1.6.1 (Jul 27, 2017)

  • Fixes:
  • Startup problem with some graphics drivers on Windows

New in PhysicsEditor 1.5.2 (Nov 23, 2015)

  • Fixes:
  • backwards compatibility for .pes files

New in PhysicsEditor 1.5.1 (Nov 21, 2015)

  • Features:
  • Copy + paste shapes
  • Phaser exporter
  • License activation dialog

New in PhysicsEditor 1.5.0 (Jul 30, 2015)

  • Features:
  • Retina and HighDPI support for Windows and MacOS
  • Cocos2d-x exporter
  • Cocos2d exporter
  • License key instead of license file. All existing customers get a license key for free.
  • Updated user interface and icons
  • Loader code now available from https://github.com/CodeAndWeb/PhysicsEditor-Loaders
  • Zoom keyboard shortcuts
  • Fixes:
  • Sidebars don't disappear anymore
  • Opening PES files with double click on windows
  • Warning in Nape exporter
  • Send feedback button

New in PhysicsEditor 1.0.9 (Jun 18, 2012)

  • Features:
  • Added function to retrieve fixture Id (CoronaSDK)
  • Better corona example with multiple fixtures and collision detection
  • Exporter for Gideros
  • Added counts for bodies, fixtures and vertexes to AndEngine exporter
  • Fixes:
  • Crash when creating new fixture while still editing fixure's data
  • Crash when deleting last body
  • AboutBox now says PhysicsEditor instead of TexturePacker
  • Replaced installation of Microsoft Reditributable Pack with dlls only

New in PhysicsEditor 1.0.8 (Jun 18, 2012)

  • Exporter for RapaNui
  • Removed module() from corona exporer and replaced it with local variable concept
  • Fixed crash when using add image button on right pane

New in PhysicsEditor 1.0.7 (Jun 18, 2012)

  • Fixed opening of license file with double click

New in PhysicsEditor 1.0.6 (Jun 18, 2012)

  • Exporter for Nape physics engine, flash and haxe
  • Example for Corona SDK + PhysicsEditor + TexturePacker
  • Feedback dialog
  • Better Mac behavior (App stays open,...)
  • Recent files menu now works
  • Vertex coordinate editing
  • Tracing mode "straight" now produces perfect rectangles
  • Recent files
  • New icons
  • Open multiple images at once when using file open dialog
  • Default PTM_RATIO in exporters is now 32, not 2
  • Example and loader for cocos2d-x
  • Circle support for Corona SDK
  • String properties can now be defined for exporters
  • Id property for cocos2d
  • Flash exporter was hidden in GUI - instead QuickBox2d showed up

New in PhysicsEditor 1.0.5 (Jun 18, 2012)

  • Support for circle shapes
  • Get hull of the polygon from the exporter instead of decomposed convex sub polygons
  • Fixed crash with too many vertexes
  • Fixed images disappearing
  • Fixed UI crash when changing shape while in edit field

New in PhysicsEditor 1.0.4 (Jun 18, 2012)

  • New trace mode for straight lines gives more acurrat tracing
  • Added support for animation tracing: Several images can be added to a shape. Tracer can select AND or OR mode for tracing.
  • Fixed auto updater
  • Added exporters for Lime.
  • Setting custom exporter directory in preferences now works.
  • Fixed GB2ShapeCache: isSensor was not set right.
  • Fixed Generic XML exporter's template not found error
  • Allowing group field to have negative numbers
  • Reduced waiting time in demo version to 5s
  • Fixed startup with multiple windows
  • Cursor shape changes when hovering over a vertex
  • Open license files with doubleclick (macos), new extension for license files: .pekey
  • New icons

New in PhysicsEditor 1.0.3.2377b3 (Apr 5, 2011)

  • New: Adobe ActionScript/Flash exporter for Box2d
  • New: Adobe Flash Example

New in PhysicsEditor 1.0.3b2 (Apr 5, 2011)

  • New: Chipmunk plist loader
  • New: Chipmunk example with cocos2d

New in PhysicsEditor 1.0.2 (Apr 5, 2011)

  • Fix: Shape clone clones the selected shape and not a random one
  • Fix: Naming of shapes when adding / cloning
  • Fix: Double vertex near start of polygon when using the tracer