What's new in Piskel 0.12.0
Jul 9, 2017
- Features:
- #541 Crop tool: select an area and use the CROP transform tool to resize sprites on the fly
- #271 New piskel button for offline applications: it was difficult to work on several sprites at the same time for offline apps users. A '+' button was added to open a new piskel window.
- #663 Palettes now switch to a tiny mode if they contain more than 10 colors
- #636 The grid can now be drawn (with custom colors) instead of being transparent
- #636 Also reworked the general settings panel to introduce tabs, and group together relevant options
- #699 SPACE is now available as a KEY when customizing keyboard shortcuts
- #658 Move the viewport using SHIFT+ARROW keys
- Bug Fixes & improvements:
- #682 thanks to @smiegrin : the line tool is now much faster when using big pen sizes
- #697 confirmation message when leaving Piskel with unsaved changes is (hopefully) less confusing
- #704 default window height for offline apps has been increased to display all the UI correctly
- SHIFT + CLICK on UP/DOWN for a layer moves the layer to the top/bottom of the layer stack
- New layers are added just before the selected layer. Before, new layers were always set in the first slot.
- Development:
- More integration tests, so less bugs in the future!
- Goodbye jslint+jscs, welcome eslint!
New in Piskel 0.11.0 (May 17, 2017)
- Features:
- Import dialog now allows to merge images, animations, sprites with the current piskel
- 683 : Duplicate an existing layer by doing shift+click on the "+" icon
- Bug Fixes & improvements:
- 684 Fixed spritesheet import for single frame GIFs
- 687 Use "normal" NWJS builds for desktop apps -> smaller filesize, less likely to trigger warnings on AV software
- 689 Fixed an issue preventing to load very old models (ie made before November 2013, so I'm pretty sure I was the only one impacted!)
- (v0.11.1) Fixed a small templating bug on IE
New in Piskel 0.8.0 (Jul 20, 2016)
- Features:
- Tiled / Seamless drawing improvements, checkout the option in application settings #470
- Export panel has been redesigned, with more options and features! #446
- New transform tool: align to center #403, thanks to @mattdinthehouse
- New export format: custom C file export #440 , thanks to @clementleger
- Improvements & Bug Fixes:
- Improved the stability of the saved status (which triggers the warning message before leaving the page) #447 , thanks to @GMartigny
- Zoom is now capped to avoid infinite zooming #483
- Right column panels should no longer disappear below the screen! #467
- Fixed bug when selecting a "named" color #458
- UX: improved visibility of the selected color marker in the palette, #352
- Fixed bug when setting the opacity of a layer to 0 : layer was still visible (4518f50)
- Fixed bug (OSX) : CMD keyboard modifier was not working for transform tools (c0f0445)
New in Piskel 0.7.0 (Jul 20, 2016)
- Features:
- Settings drawers should close on ESCAPE key #392, thanks to @GMartigny
- Layer opacity #414 , can now set an opacity on each layer, to achieve basic transparency effects
- Improvements & Bug Fixes:
- Export as ZIP: Pad frame numbers with leading zeroes #411 . Thanks @mattdinthehouse!
- Fix frame list UX issues as well as a display issue on firefox #349 & #350, thanks @GMartigny !
- Fix color palette tooltips displayed on top of the panel #348 , again, thanks to @GMartigny :)
- Fix alert/prompt issues on Linux application, #419
- Touch start event issue on mobile, #371
- Move tool : "hold CMD to move all layers" not working on OSX, #383
New in Piskel 0.6.0 (Jul 20, 2016)
- Features:
- Basic tablet support #329 , touch events are now supported. Thanks @AlexHolly !
- Custom keyboard shortcuts #287 , define your own keyboard shortcuts via the cheatsheet popup
- Draw straight lines #146 , hold SHIFT when using the stroke tool
- Change pen size #258 , ranges from 1px to 4px
- Better load times #344 , static resources packaging & HTML inlining
- Improvements & Bug Fixes:
- Keyboard shortcuts still work after moving layer #346 . Thanks @patrickbrosset !
- Autocompletion removed from resize inputs #335
- Resize settings (ratio, resize content etc...) are saved #338
- Fixed duplicate color entries in the palette #332
- Fixed a transparency issue in GIF export when sprite contains many colors #357
New in Piskel 0.5.5 Beat (Jul 20, 2016)
- Features:
- Spritesheet export scaling factor, thanks to @jnlopar (#300) : Export menu : scale the PNG spritesheet. Choose a scaling factor between 1 and 32 before downloading the spritesheet.
- Real size preview (#307) : Animated Preview : can now be switched to a 1x preview, to avoid scaling artefacts. Zooming out will zoom until reaching 1x size.
- PNG Scaling factor
- Dithering tool (#308) : Tools : create a dithering effect easily, using the current primary and secondary colors
- PNG Scaling factor
- Lasso selection tool (#311) : Tools : draw a shape, all pixels inside will be selected
- PNG Scaling factor
- Save shortcuts (#277) : use CTRL/CMD + S to save
- Misc improvements:
- Changed the selection color overlay to a more readable transparent light blue
- Use CTRL/CMD + wheel to zoom in or out 5 times faster
- Grid is automatically hidden if the zoom is too low
- Improved tooltip for layer preview
- Fixed Range inputs style on IE11
- Performance improvement when moving a selection
- Reduced memory usage when using transform tools & magic bucket
- Bug fixes:
- No bug fixes in this release. If you find bugs, please report them !
New in Piskel 0.5.4 Beat (Jul 20, 2016)
- Features:
- Keyboard shortcuts for the first 9 colors of the current palette (using 1-9 keys)
- Select the layer preview opacity in the General settings menu (Issue #281)
- Bug fixes:
- Copy/paste while the selection is outside of the canvas no longer crashes the app
- Palette creation : fixed hex input
- Palette creation : fixed bug on Firefox
New in Piskel 0.5.3 Beat (Jul 20, 2016)
- Import image as spritesheet (#284)
- Thanks to @JALissiak for this new feature. When importing an image, you now have the option to import it as aa spriteseet.
- image
- Simply specify the expected frame dimensions in pixels. A grid will be displayed on the preview to help you adjust the dimensions.
- If your spritesheet has some left/top offset, you can also get rid of it using the dedicated offset inputs.
New in Piskel 0.5.2 Beat (Jul 20, 2016)
- Fixes for bugs detected after release:
- Maintain ratio checkbox in Resize panel was always on
- Chrome crashes when opening sprites with too many frames (~100)
New in Piskel 0.5.1 Beat (Jul 20, 2016)
- Bug fixes detected after release:
- GIF export of non-transparent gifs
- Popup preview not working on Firefox