What's new in Pixel FX Designer 1.1.8.0
Apr 26, 2024
- Updated engine to latest version for compatibility and increased performance.
- Added UI scaling to app's window
- Added highlighting to the input fields being edited.
- Attractors can now be properly deleted.
- Added new "Vortex" options in Particle > Physics.
- Particle spawn point can now be centered with CTRL+RMB.
- Fixed a crash that would occur when creating a new project.
- Fixed a crash that would occur when exporting in .gif format.
- Fixed a bug where particle spawn point wasn't centered by default.
- Fixed a bug that would crash the app when copying an emitter.
New in Pixel FX Designer 2.0.0.8 Beta (Aug 8, 2022)
- CHANGES:
- Glitch FX Node.
- De-Noiser Node.
- Undo System.
- Credits updated.
- 'Waves' node now has time included.
- Images origin can now be changed.
- Added 'Pixel Interpolation' to images.
- Added misc icons to the app.
- BUGFIXES:
- [Fixed] Layers can be deleted while editing a slider field.
- [Fixed] Deleting a layer that a Node System is using will crash the app.
- [Fixed] Dithering node is bugged.
- [Fixed] Selecting a particle from the sprite library sometimes crashes de app.
- [Fixes] New images aren't properly placed in the center.
New in Pixel FX Designer 2.0.0.7 Beta (May 15, 2022)
- CHANGES:
- Greatly reduced the VRAM consumption of the app.
- BUGFIXES:
- Fixed a bug where duplicating an emitter and moving the particles inside would crash the app.
- Fixed a bug where nodes wheren't applied correctly when the canvas width/height ratio wasn't 1:1.
- Fixed a bug where importing a single nodesystem file would crash the app.
- Fixed misc various bugs.
New in Pixel FX Designer 2.0.0.6 Beta (Apr 27, 2022)
- NEW:
- Added 'Crop' node.
- Added 'Reverse' option to the export options.
- The app will try to save your current project If it crashes, and give you the option to load the last project when opening it again.
- BUGFIXES:
- Fixed a bug that altered the elements IDs randomly.
- Fixed a bug that prevented loading projects that used images.
- Fixed a bug that prevented loading projects after creating and deleting several elements.
New in Pixel FX Designer 2.0.0.5 Beta (Apr 18, 2022)
- NEW:
- Added particle 'Gravity' setting.
- Added particle 'Step Emit' setting.
- Added particle 'Death Emit' setting.
- Added a 'New Project' section in preferences to customize blank project settings.
- Added a 'Max Particles' setting in the preferences to limit the amount of particles spawned.
- Added 'Fireworks' example.
- CHANGES:
- Previews now zoom in/out more accurately.
- Burst render should now be always random.
- Nodes in the 'Add Node' menu in the NodeGraph are now divided by groups.
- BUGFIXES:
- 'Position' node is now properly named.
- Visible toggle for layer elements is now properly saved/loaded.
New in Pixel FX Designer 2.0.0.4 Beta (Mar 29, 2022)
- New UI/UX.
- Layer support with infinite emitter, particles and images.
- NodeGraph system with lots of nodes to expand your animation.
- New rendering engine that It's about 20x faster.
- Lots of cool features like localization support, arbitrary canvas size, improved export options (frameskipping, mp4 video)
New in Pixel FX Designer 1.1.7.0 (Oct 26, 2020)
- NEW ADDITIONS:
- Paths now have an easing option, including the most common easing curves.
- New function: Image Contour. You can now load an image and the particles will spawn on its contour.
- New function: Auto-Trimming. Now when exporting an sprite sheet you'll have the option to trim it in order to reduce space. You'll get the new frame size on the file name suggestion.
- You can now drag and drop images and PPD projects directly into the app.
- GIF are now supported as custom particles. You can drop them into the app or use the custom sprite add function.
- Blur/Glow/Chromatic Aberration effects have been improved.
- BUGFIXES:
- Alpha now works correctly.
- Emitter position is now correctly loaded from projects.
- Rendering odd frames won't do weird things anymore.
- All example projects now work correctly.
- Chromatic aberration effect is now properly loaded from project files.
- Glow effect is now properly loaded from project files.
- Blur effect is now properly loaded from project files.
- Render FPS value is now properly saved and loaded from project files.
- Writing text into a slider while introducing a custom value will no longer crash the app.
- Particles will no longer flash on the final frame of their life.
- Timeline is now reset when hitting Render, Play or Burst buttons.
- Buttons will no longer disappear after getting a app message.
- Loading custom particle sprites will no longer crash the app randomly.
New in Pixel FX Designer 1.1.6.0 (Nov 11, 2019)
- NEW FEATURES:
- Particle Repel engine: New function in Particles>Motion that allow particles to push each other.
- Random Seed selection: You can now set the random seed for seamless looping so if you find a seed that you like, it doesn't get randomized again.
- 11 new examples to showcase the new features.
- BUG FIXES:
- Alpha now works properly. Yes it does, It's finally here.
- Render Desync when rendering while running the app below 60fps is now fixed, no more broken loops.
- Input windows will no longer start out of focus.
- Several minor bugfixes.