Pixel FX Designer Changelog

What's new in Pixel FX Designer 1.1.8.0

Apr 26, 2024
  • Updated engine to latest version for compatibility and increased performance.
  • Added UI scaling to app's window
  • Added highlighting to the input fields being edited.
  • Attractors can now be properly deleted.
  • Added new "Vortex" options in Particle > Physics.
  • Particle spawn point can now be centered with CTRL+RMB.
  • Fixed a crash that would occur when creating a new project.
  • Fixed a crash that would occur when exporting in .gif format.
  • Fixed a bug where particle spawn point wasn't centered by default.
  • Fixed a bug that would crash the app when copying an emitter.

New in Pixel FX Designer 2.0.0.8 Beta (Aug 8, 2022)

  • CHANGES:
  • Glitch FX Node.
  • De-Noiser Node.
  • Undo System.
  • Credits updated.
  • 'Waves' node now has time included.
  • Images origin can now be changed.
  • Added 'Pixel Interpolation' to images.
  • Added misc icons to the app.
  • BUGFIXES:
  • [Fixed] Layers can be deleted while editing a slider field.
  • [Fixed] Deleting a layer that a Node System is using will crash the app.
  • [Fixed] Dithering node is bugged.
  • [Fixed] Selecting a particle from the sprite library sometimes crashes de app.
  • [Fixes] New images aren't properly placed in the center.

New in Pixel FX Designer 2.0.0.7 Beta (May 15, 2022)

  • CHANGES:
  • Greatly reduced the VRAM consumption of the app.
  • BUGFIXES:
  • Fixed a bug where duplicating an emitter and moving the particles inside would crash the app.
  • Fixed a bug where nodes wheren't applied correctly when the canvas width/height ratio wasn't 1:1.
  • Fixed a bug where importing a single nodesystem file would crash the app.
  • Fixed misc various bugs.

New in Pixel FX Designer 2.0.0.6 Beta (Apr 27, 2022)

  • NEW:
  • Added 'Crop' node.
  • Added 'Reverse' option to the export options.
  • The app will try to save your current project If it crashes, and give you the option to load the last project when opening it again.
  • BUGFIXES:
  • Fixed a bug that altered the elements IDs randomly.
  • Fixed a bug that prevented loading projects that used images.
  • Fixed a bug that prevented loading projects after creating and deleting several elements.

New in Pixel FX Designer 2.0.0.5 Beta (Apr 18, 2022)

  • NEW:
  • Added particle 'Gravity' setting.
  • Added particle 'Step Emit' setting.
  • Added particle 'Death Emit' setting.
  • Added a 'New Project' section in preferences to customize blank project settings.
  • Added a 'Max Particles' setting in the preferences to limit the amount of particles spawned.
  • Added 'Fireworks' example.
  • CHANGES:
  • Previews now zoom in/out more accurately.
  • Burst render should now be always random.
  • Nodes in the 'Add Node' menu in the NodeGraph are now divided by groups.
  • BUGFIXES:
  • 'Position' node is now properly named.
  • Visible toggle for layer elements is now properly saved/loaded.

New in Pixel FX Designer 2.0.0.4 Beta (Mar 29, 2022)

  • New UI/UX.
  • Layer support with infinite emitter, particles and images.
  • NodeGraph system with lots of nodes to expand your animation.
  • New rendering engine that It's about 20x faster.
  • Lots of cool features like localization support, arbitrary canvas size, improved export options (frameskipping, mp4 video)

New in Pixel FX Designer 1.1.7.0 (Oct 26, 2020)

  • NEW ADDITIONS:
  • Paths now have an easing option, including the most common easing curves.
  • New function: Image Contour. You can now load an image and the particles will spawn on its contour.
  • New function: Auto-Trimming. Now when exporting an sprite sheet you'll have the option to trim it in order to reduce space. You'll get the new frame size on the file name suggestion.
  • You can now drag and drop images and PPD projects directly into the app.
  • GIF are now supported as custom particles. You can drop them into the app or use the custom sprite add function.
  • Blur/Glow/Chromatic Aberration effects have been improved.
  • BUGFIXES:
  • Alpha now works correctly.
  • Emitter position is now correctly loaded from projects.
  • Rendering odd frames won't do weird things anymore.
  • All example projects now work correctly.
  • Chromatic aberration effect is now properly loaded from project files.
  • Glow effect is now properly loaded from project files.
  • Blur effect is now properly loaded from project files.
  • Render FPS value is now properly saved and loaded from project files.
  • Writing text into a slider while introducing a custom value will no longer crash the app.
  • Particles will no longer flash on the final frame of their life.
  • Timeline is now reset when hitting Render, Play or Burst buttons.
  • Buttons will no longer disappear after getting a app message.
  • Loading custom particle sprites will no longer crash the app randomly.

New in Pixel FX Designer 1.1.6.0 (Nov 11, 2019)

  • NEW FEATURES:
  • Particle Repel engine: New function in Particles>Motion that allow particles to push each other.
  • Random Seed selection: You can now set the random seed for seamless looping so if you find a seed that you like, it doesn't get randomized again.
  • 11 new examples to showcase the new features.
  • BUG FIXES:
  • Alpha now works properly. Yes it does, It's finally here.
  • Render Desync when rendering while running the app below 60fps is now fixed, no more broken loops.
  • Input windows will no longer start out of focus.
  • Several minor bugfixes.