PlayBasic Changelog

What's new in PlayBasic 1.64l

Apr 27, 2010
  • This upgrade features a number of minor and major changes to most of the core parts of the package. For the compiler/runtimes there's the regular minor bug fixes, but really major changes can be found in the documentation. Namely with the addition of sub-category support, plus a number of the default libraries have been added to the main documentation. Many of these libraries have also had some light touch up's also in process. The main one would be the FrameSheetAnims library, which is now a default library.

New in PlayBasic 1.62c (Jul 13, 2007)

  • This release represents a massive overhaul of the previous PlayBASIC V1.62 demo. The V1.62c package not only includes the latest bug fixes and optimizations, but new cross referenced help files and the newly updated example pack

New in PlayBasic 1.62 (May 4, 2007)

  • Recent additions include 120 day trial, updated IDE, Linked Lists, Compiler Status Window, More Type extensions, Syntax highlighted Help, bugs fixes and of course more commands/examples.

New in PlayBasic 1.49 (Sep 18, 2006)

  • Recent additions include pseudo 3D support,
  • 32bit Alpha Channels,
  • more dynamic array and trig helper commands plus a very healthy 25% code execution performance boost!

New in PlayBasic 1.44 (Jun 28, 2006)

  • Added more Sprite collision modes (Pixel Perfect & Vector To Pixel Modes) plus more MMX and runtime optimizations

New in PlayBasic 1.33 (Apr 29, 2006)

  • This update includes over 100 new commands, 400 examples and updated doc's