Playnite Changelog

What's new in Playnite 10.33

Apr 15, 2024
  • Fixed:
  • Updated web view library
  • Updated controller input and audio playback (SDL) libraries
  • Play time not being counted properly if system is suspended during gameplay
  • Shutting down system from Playnite causes application exit script not work properly sometimes
  • List of disabled controllers is sometimes erased after disabling new devices
  • Background music starts from scratch instead of resuming when exiting a game
  • Updated emulator profiles
  • "Hide imported" option on scan folder dialog doesn't prevent games from being imported
  • Crash in Fullscreen mode after library update
  • Crash when shutting down Playnite while also connecting/disconnecting controller devices
  • Crash when parsing release dates on specific Windows locale settings

New in Playnite 10.32 (Dec 21, 2023)

  • Fixed:
  • Extra selection sound played on startup in Fullscreen mode
  • Some controller buttons do not work after restoring system from hibernation

New in Playnite 10.31 (Dec 13, 2023)

  • Fixed:
  • Crash on startup in Desktop mode

New in Playnite 10.30 (Dec 13, 2023)

  • New:
  • Controller input handling switched to SDL library (supports DirectInput controllers)
  • Audio handling switched to SDL library
  • Option to customize folder tracking timings
  • Software tools can execute scripts
  • Option to restore Playnite window only when game was launched from UI
  • Added option to completely disable program and addon update checks
  • Install size is automatically calculated after game finishes installing
  • Emulation scanner exclusions now support relative definitions and regular expressions
  • Options to add system lock and logout actions to Fullscreen main menu
  • {ReleaseYear} variable can be used in web image search string
  • Installation status added to the explorer panel
  • Statistics view allows filtering by installed state
  • Fixed:
  • Updated web view component
  • Multi game edit dialog shows warning about unsaved changes even if no changes have been made
  • Some windows fail to properly restore saved size
  • Settings window doesn't remember size and position
  • Changing Desktop mode settings that require restart no longer switches to Fullscreen mode after restart
  • Emulation scanner importing duplicates if assigned roms are missing names
  • Adding new game doesn't properly set modified date as well
  • Game selection is not remember on app restart
  • Game menu showing some items incorrectly

New in Playnite 10.20 (Oct 17, 2023)

  • New:
  • Global search result order rankinng improvements (by darklinkpower)
  • Data editing dialogs now show warning about unsaved changes when closing
  • {PlayniteDir} variable can be used in software tools paths
  • Crashes related to lack of disk space are reported as such
  • Ruffle emulator profile
  • Added chd support to PPSSPP profiles
  • Fixed:
  • ScummVM game import script updated to support portable install and relative paths (by mobeck1)
  • "Match all filters" option doesn't properly filter lists when "None" field state is selected
  • Some windows do not fit properly on 768p screens
  • Cancelling game startup from a script or an extension doesn't set UI state properly in Fullscreen mode
  • Emulation scanner exclusions don't work properly on nested folders
  • Crash when shutting down Playnite related to Discord integration
  • Crash when assigning new category
  • Localized strings not displaying properly under certain Windows language settings

New in Playnite 10.19 (Sep 11, 2023)

  • New:
  • Option to control SafeSearch settings when using web image search
  • Long running global searches no longer prevent from typing new requests
  • Double click on global search results invokes primary action
  • Added profile for QT6 based RPCS3 versions
  • Fixed:
  • UI freezes for a long time when downloading unavailable image via web search
  • Cancelling metadata download stuck on long timeout doesn't work properly
  • Games imported via .lnk files are sometimes wrongly named
  • Crash when tracking games with invalid installation data
  • Fullscreen crash with invalid view settings
  • Crash when launching Fullscreen exe first after fresh installation

New in Playnite 10.18 (Jun 22, 2023)

  • Fixed crash when an extension is fetching selected games

New in Playnite 10.17 (Jun 13, 2023)

  • New:
  • Added BigPEmu emulator profile
  • Fixed:
  • Crash when installing a game via SDK
  • Metadata plugins being incorrectly disposed during bulk metadata download

New in Playnite 10.16 (May 5, 2023)

  • Fixed:
  • Desktop mode window state issues introduced with 10.15 update

New in Playnite 10.15 (May 3, 2023)

  • New:
  • Distinct options to remove or keep completion untouched after playing a game for the first time
  • Fixed:
  • Application/window restore issues in Fullscreen mode
  • MS Store apps and games not showing up on manual scan dialog sometimes
  • Random crash when closing a window
  • Games imported via folder scan dialog have empty GameId field
  • Plugin settings opened in a dedicated window can display incorrectly
  • Search term exclusions can't be used on web image search dialog
  • Updated Bizhawk and MelonDS emulator profiles (by Coloradohusky)

New in Playnite 10.14 (Apr 10, 2023)

  • Fixed:
  • Crash when editing filter presets via library manager
  • "Xinput Device Support" setting reverts to its default behavior upon losing and regaining window focus

New in Playnite 10.13 (Apr 5, 2023)

  • Fixed:
  • Updated PCSX2 emulator profile
  • Filter preset order doesn't properly update on explorer panel
  • Better name handling of gzip ROM files
  • Crash in Fullscreen mode with some custom themes
  • Metadata download sometimes failing on game edit dialog
  • Future release dates get day-of-week display values (by Jeshibu)
  • Install size on stats view is calculated incorrectly
  • Theme previews not working in Blend

New in Playnite 10.12 (Mar 17, 2023)

  • Fixed:
  • Possible company duplication when downloading metadata via game edit dialog
  • Creating new fields from game edit dialog is not working properly
  • Compatibility issues with some existing themes
  • Filter presets name changes not saving upon restart (by darklinkpower)
  • Add m3u format to Nintendo Gamecube profile of Dolphin emulator (by darklinkpower)

New in Playnite 10.11 (Mar 15, 2023)

  • Fixed:
  • Crash on startup with eMixedNite theme

New in Playnite 10.10 (Mar 15, 2023)

  • New:
  • Option to indicate number of days played in game time played format (by darklinkpower)
  • Support to display total install size in statistics view (by darklinkpower)
  • Option to change filter preset sort order in library manager (by darklinkpower)
  • Add support to display game Added Date in game details (by darklinkpower)
  • Option to switch to Fullscreen mode from taskbar jump list (by Rioluuu)
  • Per game option to activate system HDR when a game launches (by lscholte)
  • Option to hide already imported games on folder scan dialog
  • Added support for playnite://playnite/search URI to open global search
  • Option to choose tracking mode for emulators
  • Option to control whether related ROM files should be merged during emulation scan
  • Backup configurations now support additional OutputDir variable to set target backup folder instead of just OutputFile
  • Fuzzy matching support in name filter
  • Option to show assigned ROMs on List view
  • Option to minimize Fullscreen mode from main menu
  • Fixed:
  • Updates to built-in platforms list and emulation profiles (by darklinkpower)
  • RMG emulator profile updated (by Rosalie241)
  • Proton existing in Steam library causes install size scan error (by NekuSoul)
  • Zoom steps are different when zooming in and out in grid view with the arrow keys
  • $StartedProcessId variable not available to emulator scripts
  • $SourceAction variable not available in post scripts
  • Toolbox theme packaging includes some VS related files that should be excluded
  • Various fixes to manual metadata download
  • Metadata priority settings not working properly with some plugins
  • Name field is overwritten during metadata download even if download of missing fields is enabled
  • Games can't be relaunched from tray menu if game tracking bugs out
  • Close to tray on startup not working if backup is also performed on startup
  • Lag when selecting game with long description text

New in Playnite 10.9 (Dec 15, 2022)

  • New:
  • Acronyms search support in name filter and global search (by darklinkpower)
  • Added main menu entry to restart Playnite (by darklinkpower)
  • Added support to show favorite games in tray (by darklinkpower)
  • Fixed:
  • Fixes to software tools configuration view
  • Updated several emulation profiles
  • Better error reporting for failures related to emulation scanner settings
  • Crash when setting sorting names during library update
  • Games not being detected during emulation scan due to ROM file extension case sensitivity

New in Playnite 10.8 (Dec 1, 2022)

  • Some windows don't remember last position and size
  • Various issues related to metadata download from game edit dialog
  • Crash when importing non-exe file as software tool
  • Safe mode is not carried over when switching application modes
  • View settings not being saved during system shutdown
  • Some emulated games won't start properly if {EmulatorDir} variable is used as game installation folder
  • Opening game's installation folder doesn't work if {EmulatorDir} variable is used as game installation folder

New in Playnite 10.7 (Nov 15, 2022)

  • Fixed:
  • Automatic install size scan overwrites manually set values
  • Some theme styles can't be previewed in Blend
  • Crash when importing emulated games after splitting them

New in Playnite 10.6 (Nov 10, 2022)

  • Fixed:
  • Global search sometimes closes prematurely

New in Playnite 10.5 (Nov 9, 2022)

  • Fixed:
  • Some Fullscreen themes causing crash on startup

New in Playnite 10.4 (Nov 9, 2022)

  • New:
  • Option to import emulated games with play action configuration set to emulator/profile select on startup
  • {EmulatorDir} and {PlayniteDir} variables can be used in emulation config scan path
  • Toolbox utility can verify addon manifests
  • Application startup script is no longer being executed in safe mode
  • Fixed:
  • Updated web view component
  • Crash after game import related to post import game processing
  • Launch and detection of UWP games/apps can fail in special cases
  • Accessibility (screen reader) support fixes
  • Performance improvements to emulation scan
  • Game menu can't be scrolled when overflowing outside of screen
  • Position on secondary screens is not saved properly in Desktop mode
  • Install size is not being automatically calculated for games added manually via "Add game" menu
  • Various install size calculation issues
  • Plugins are not sorted properly on some views
  • Better support for gdi Dreamcast ROMs
  • Import of emulated cue and m3u files doesn't work properly on long paths
  • Additional active filters message is shown in Fullscreen mode even if only filter preset settings are used
  • Tab key navigation can escape from some views in Fullscreen mode
  • Hiding mouse cursor in Fullscreen mouse doesn't disable mouse input handling
  • Average play time on stats view is calculated incorrectly
  • Various fixes related to library backup and backup restore
  • Global search doesn't work immediately after clicking away to main Playnite window
  • Failures in top panel extension buttons can crash Playnite
  • Metadata download progress is not visible if install size calculation on library update is enabled

New in Playnite 10.3 (Sep 27, 2022)

  • New:
  • Option to specify partial release date display format
  • Fixed:
  • Daily update triggers don't work properly
  • Can't confirm changes when editing game field with a controller in Fullscreen mode
  • Performance regression with some themes
  • "Start minimized" option not working
  • Various issues related to install size calculation (by darklinkpower)

New in Playnite 10.2 (Sep 25, 2022)

  • Fixed:
  • Play time data being lost in some cases if automatic time import is set to "Always".

New in Playnite 10.1 (Sep 22, 2022)

  • New:
  • Sorting and grouping by recent activity (by darklinkpower)
  • Option to configure date display format (by darklinkpower)
  • Install size field (by darklinkpower)
  • Grouping by install drive (by darklinkpower)
  • Top panel button to randomly select game in the current view (by darklinkpower)
  • Option to configure default web image search terms
  • Right-click on top panel's filter button clears all filters
  • Fixed:
  • http icons don't properly on global search view
  • Search view shows sorting names instead of the actual game names
  • Emulated playlist child files imported during scan despite playlist file being already imported
  • Checkbox to show only assigned items is not visible on game edit window dropdowns
  • Search window appearance settings don't work properly with some game fields

New in Playnite 9.19 (Jul 7, 2022)

  • Fixed:
  • Media downloads via Google Images don't work

New in Playnite 9.18 (May 6, 2022)

  • Updated web view component
  • Playnite not closing down properly during system shutdown
  • Grid view rendering glitches when grouping is enabled
  • Crash when removing games while grouping is enabled

New in Playnite 9.17 (Apr 23, 2022)

  • New:
  • PCSX2 nightly and dev emulator profiles
  • Fixed:
  • Selecting a game is laggy after switching views
  • Updated localizations
  • Game tracker is not handling failures correctly
  • List view columns can be accidentally hidden by resizing
  • Play actions keep reappearing after being removed from already imported games
  • Bulk metadata import not updating game name
  • Last activity not being updated correctly in some cases (by Jeshibu)
  • Playnite crashes when closing progress dialog using ATL-F4 or via window menu
  • Various crashes

New in Playnite 9.16 (Feb 16, 2022)

  • Fixed:
  • Changing view settings is very slow with huge libraries

New in Playnite 9.15 (Jan 24, 2022)

  • Fixed:
  • Folder scan ignores some executables incorrectly
  • Crash when filtering only assigned items on game edit dialog
  • Switching application modes doesn't work properly when switching during library update
  • Crash when renaming library fields
  • Possible delay or deadlock when shutting down Playnite externally

New in Playnite 9.14 (Dec 31, 2021)

  • Fixed:
  • Crash when cancelling already cancelled progress dialog
  • Possible deadlock when getting WebView cookies using SDK
  • Publisher and Developer info not being saved properly in some cases

New in Playnite 9.13 (Dec 29, 2021)

  • Fixed:
  • Application deadlock when starting add-on installation externally

New in Playnite 9.12 (Dec 17, 2021)

  • Fixed:
  • Possible window freeze when browsing add-ons while network connection to add-on manifests is slow
  • Metadata are downloaded twice first time application is started
  • chd is not listed as supported file type for PCSX2
  • Scanning RPCS3 games fails completely if any of games have damaged metadata files
  • Crash if audio files in Fullscreen mode fail to load properly
  • Rare crash when changing view settings in Desktop mode
  • Crash when opening game menu in Fullscreen mode

New in Playnite 9.11 (Dec 1, 2021)

  • Fixed:
  • Games and emulators using startup scripts don't start properly
  • Changing Fullscreen settings which require application request doesn't offer restart option
  • Theme previews don't work in Blend editor
  • Updated extension templates to use the latest SDK version
  • Made slight adjustments to Nahimic service warning message

New in Playnite 9.10 (Nov 28, 2021)

  • Fixed:
  • Reverted per monitor DPI support until issue with windows not being displayed properly is investigated.

New in Playnite 9.9 (Nov 28, 2021)

  • Fixes:
  • Various startup issues introduced in 9.7 update

New in Playnite 9.7 (Nov 27, 2021)

  • New:
  • Show compatibility warning about Nahimic service
  • Filtering options when changing game fields (by Lacro59)
  • Option to override emulator arguments for built-in profiles
  • webp files are now selectable via file image selection dialogs
  • SwanStation profile for RetroArch (by DarthMew)
  • Built-in Xemu emulator profile
  • Fixed:
  • {PlayniteDir} variable can't be used in emulator installation folder field
  • Metadata download fails if there are game fields with no name in the library
  • Option to disable emulation library update on startup doesn't work
  • Updated web view component
  • Manually imported .lnk files have wrong startup configuration
  • Modified game date is not updated when new metadata are downloaded via bulk download
  • Wake on LAN doesn't work if computer is shut down from Playnite
  • Add-on installation/update failures are not reported properly
  • Missing PCSX2 and DuckStation RetroArch profiles
  • Auto-close client executing even if another game from the same library is running (by darklinkpower)
  • Input processing issues when a game is started from Fullscreen mode
  • Playnite is not properly DPI aware on configurations with multiple displays using different DPI settings
  • Various fixes related to metadata downloads
  • Several crash fixes and small improvements

New in Playnite 9.6 (Oct 23, 2021)

  • Opening game links doesn't work in specific cases
  • Localization updates

New in Playnite 9.5 (Oct 21, 2021)

  • Fixed:
  • Crash when shutting down Playnite
  • Crash when importing emulated games
  • Cannot type comma character in "Supported File Types" field
  • Overriding emulator arguments in game action configuration isn't working properly
  • Some folder links ignore custom folder open command settings
  • Local file paths don't open properly when in a game link
  • Crash when adding new Developer or Publisher
  • Crash when importing emulated games

New in Playnite 9.4 (Oct 16, 2021)

  • Crash when adding new field from game edit window
  • Crash when removing filter presets while Explorer panel is open
  • Database migration fails on specific ROM paths
  • Fixed xbox emulator profiles
  • PowerShell runtime initialization error on Windows 7 is showed on every game startup

New in Playnite 9.3 (Oct 15, 2021)

  • Breaking:
  • Removed IronPython and Batch game script support
  • Twitch integration is no longer supported, use Amazon Games integration instead.
  • New:
  • Completely reworked emulation support (already imported games/emulators are not affected/broken by this update and will work as before)
  • New add-on browser (all existing extension/theme management and settings have been moved there as well from the old settings menu)
  • Audio feedback and background sound support in Fullscreen mode
  • Improved mouse and keyboard navigation in Fullscreen mode
  • Plaform, AgeRating, Region and Series fields can hold multiple values
  • Completion status is now fully customizable
  • Many improvements and new features in SDK
  • Improvements to startup speed (library load times)
  • Option to switch to Fullscreen from tray menu
  • Option to install add-ons via Playnite URI
  • Configurable buttons on top panel
  • Option to cancel library update in Fullscreen mode
  • URI command to open on specific game details
  • Support for game variables in game manual field
  • Show images dimensions in metadata comparison window
  • Scroll behaviour and layout options for Grid view
  • Playnite API and game object accessible in game scripts
  • Option to swap X/A button on main FS screen
  • Option to specify monospaced font (used by some text fields like scripts)
  • Option to save filter presets
  • Option to reset application settings to default
  • Option to not minimize Fullscreen app after starting a game
  • Option to keep main menu on top panel if sidebar is visible
  • Option to change play time tracking mode
  • Option to change font sizes in Fullscreen mode
  • Option to hide some items from Fullscreen main menu
  • Option to hide mouse cursor in Fullscreen mode
  • Option to show software tools on Sidebar
  • Option to force Fullscreen mode to always use primary display
  • Option to enable async image loading in Fullscreen mode
  • Option to disable XInput support in Fullscreen mode
  • Option to assign partial release dates
  • Image rendering quality/performance scaling options
  • Game groups on Grid view
  • Button to test game scripts
  • Allow multiple Play actions
  • Import exclusions are stored in the game library files
  • Support to search for specific resolutions during google image searches and added resolution presets.
  • Show address bar on WebView windows
  • Game scripts now share one runtime instance allowing them to share data between various events
  • Fixed:
  • Playnite's library data are now stored in less files and they are locked while Playnite is running. This should fix data corruption issues when syncing Playnite's files via could storage solutions.
  • Mouse scrolling doesn't work properly in FS mode
  • Sorting name is ignored when grouping by name
  • Prevent updating game library entries during library update when no data has changed
  • Game menu not visible fully under some circumstances
  • Don't prevent wake events when suspending/hibernating Windows from Playnite
  • "Recently played" tab in Fullscreen Mode doesn't update after launching game
  • Race condition during addon installation

New in Playnite 8.14 (Jul 2, 2021)

  • Humble import fails in some cases
  • Amazon integration doesn't import all games

New in Playnite 8.13 (Jun 15, 2021)

  • New:
  • Battle.net: Added support for Diablo 2 Resurrected, Crash Bandicoot 4 and Blizzard Arcade Collection
  • Fixed:
  • Updated localizations
  • Steam games from different disk drives not imported correctly
  • Leaking process handles when tracking play time
  • Installed Origin games not being detected and launched properly
  • Incorrect metadata downloaded for some Epic games
  • Import of installed GOG games fails sometimes
  • Fullscreen mode dialogs are not rendered properly after exiting a game
  • Epic client not being detected as installed
  • Battle.net authentication not working properly
  • Authentication using Google account doesn't work

New in Playnite 8.12 (Mar 21, 2021)

  • Epic authentication not working
  • Updated web view component

New in Playnite 8.11 (Dec 20, 2020)

  • New:
  • Ryujinx emulator profile
  • Fixed:
  • Playnite fails to detect that application crash was caused by an extension
  • Images in the "Edit Game" window don't scale properly
  • Crash when opening game link
  • .jpeg files can't be selected when assigning game media
  • "Open Metadata Folder" doesn't respect default file manager

New in Playnite 8.9 (Nov 30, 2020)

  • Fixed:
  • Steam metadata download fails for not released games
  • Selection SDK events inconsistency in Fullscreen mode
  • Playnite starting multiple instances
  • "Profiles Features Limited" Steam games not being imported
  • Game manuals referenced via non-HTTP URI can't be open

New in Playnite 8.8 (Nov 18, 2020)

  • New:
  • Added NanoboyAdvance emulator profile (by darklinkpower)
  • Added DuckStation emulator profile (by darklinkpower)
  • Fixed:
  • Some GOG games do not start properly
  • Better game name detection when importing .lnk files
  • Issues with application restart and multi-instance handling on slower PCs
  • Crash when starting some UWP games
  • Crash when importing emulators and emulated games

New in Playnite 8.6 (Nov 1, 2020)

  • Fixed:
  • IGDB metadata download fails in some cases
  • Epic metadata download fixes
  • Deadlock after uninstalling GOG game
  • Crash on application shutdown

New in Playnite 8.5 (Oct 28, 2020)

  • New:
  • Support for Ubisoft Connect
  • Fixed:
  • Updated web view component

New in Playnite 8.4 (Oct 27, 2020)

  • New:
  • Option to select/deselect all items in various import lists
  • Fixed:
  • Window inactivity indicator doesn't work properly for extension windows
  • Reliability fixes to Origin game startup and install state detection
  • Network issues when TLS 1.3 is force enabled system wide
  • Deadlock after exiting Itch game
  • Additional game actions are not available in Fullscreen mode

New in Playnite 8.3 (Oct 18, 2020)

  • This update fixes only one issue where new theme or extension is not visible/selectable after installation.

New in Playnite 8.2 (Oct 18, 2020)

  • New:
  • Show notification when extension fails to load properly
  • Fixed:
  • Polish to library integrations config window
  • OnGameSelected event gets fired upon closing Playnite
  • Various fixes to List view game list
  • Games being listed multiple times
  • Game event (extension) methods not being executed in correct order
  • Game descriptions are not visible in Fullscreen custom themes

New in Playnite 8.1 (Oct 14, 2020)

  • New:
  • Show translated percentage when selecting language
  • Separate menu for library integration settings
  • Added links to extension directory and to extension data directory
  • Ability to create desktop shortcut for multiple games at once
  • Fixed:
  • Reduced disk usage of description images
  • PSN integration reliability fixes
  • Crash when using software tool without icon assigned to it
  • Better verification of extensions and themes before installation

New in Playnite 7.9 (Aug 17, 2020)

  • Fixed:
  • Some installed Xbox PC and UWP games not being imported properly
  • Restored previously removed emulator profiles

New in Playnite 7.8 (Aug 10, 2020)

  • Fixed:
  • Warcraft III: Reforged and Call of Duty MW2 Campaign Remastered not appearing
  • Official metadata for Epic games are not being downloaded properly
  • Installed Epic games not being detected on non-English Windows installations
  • Import of Humble Trove games doesn't work
  • Epic integration fixes and improvements
  • Battle.net authentication is invalidated very often
  • Localization updates

New in Playnite 7.7 (May 4, 2020)

  • Fixed:
  • Main menu and other controls stop working in Desktop mode
  • Installing theme or extension deletes existing themes/extensions in some cases
  • Fullscreen mode doesn't support theme installation via drag and drop method
  • Crash when selecting path for game action
  • Crash when importing games from folder

New in Playnite 7.6 (Apr 18, 2020)

  • Some Origin games not starting properly
  • Playnite is not opened properly after being minimized to tray
  • Crash when importing Steam library
  • Crash on startup if XInput initialization fails
  • Crash in Fullscreen mode when scrolling through game list

New in Playnite 7.5 (Apr 8, 2020)

  • New:
  • Added Explorer panel CTRL-E keyboard shortcut (by darklinkpower)
  • Fixed:
  • Navigation keys don't work in Fullscreen mode after MS Store game exits
  • Window size is not saved when set to minimal allowed size
  • Fullscreen mode doesn't open on primary screen by default
  • Epic plugin is not loaded if Epic client installation is damaged
  • Crash if library files are corrupted
  • Changed "artwork" to "wallpaper" for default background Google images search (by darklinkpower)
  • Updated RetroArch profiles
  • Updated localizations

New in Playnite 7.4 (Mar 13, 2020)

  • Fixed:
  • Target executable of imported .lnk file is deleted in rare case
  • Fullscreen settings menu doesn't show correct monitor names
  • Crash when importing some executables after scanning folder
  • Crash when clicking on empty column on List view

New in Playnite 7.3 (Mar 11, 2020)

  • New:
  • Option to start Twitch and Amazon games without using client
  • Option to display background image on main screen in Fullscreen mode
  • Amazon Games launcher support
  • Smaller memory footprint when Playnite is closed or minimized to tray
  • Fixed:
  • Column size and position on List view is not saved
  • Wrong tile rendering Fullscreen mode
  • Playnite using only low resolution icons for UWP apps
  • Various fixes and improvements to game icon handling
  • Desktop shortcuts are sometimes created without correct game icon
  • Some Uplay games being marked as installed incorrectly
  • Some Origin games are not detected as installed
  • Separate Bizhawk and Mednafen emulator profiles by platforms (by darklinkpower)
  • Performance improvements to import of emulated games
  • Humble and Xbox games don't have Source assigned
  • Game import fails because of damaged media files
  • Controller input not working properly when more then one controller is connected

New in Playnite 7.2 (Mar 1, 2020)

  • Fixed:
  • Crash when starting Fullscreen mode before initial setup is finished
  • Crash on startup after updating from Playnite 5 and older

New in Playnite 6.5 (Jan 21, 2020)

  • New:
  • Added Norwegian localization
  • Fixed:
  • Epic Store login doesn't work
  • Bulk metadata download not working for some games

New in Playnite 6.4 (Dec 2, 2019)

  • Fixed:
  • Twitch import failing if VC++ dependency is not installed
  • The Sims 4 Digital Deluxe being imported with wrong settings
  • Epic Launcher won't launch correctly on 64bit system
  • Generic plugins have no settings in the menu
  • Crash when starting Fullscreen mode
  • Crash when assigning background via URL and image is not accessible
  • Crash during first time configuration wizard

New in Playnite 6.3 (Nov 26, 2019)

  • New:
  • Option to disable background image transition animation (disabled on Intel GPUs by default)
  • "Limit selection to current filter" when picking random game is now enabled by default
  • Fixed:
  • Images being displayed noticeably blurry
  • Crash when saving application settings
  • Crash when removing game(s)
  • Crash when changing game media
  • Crash when installing Uplay game

New in Playnite 6.2 (Nov 22, 2019)

  • Fixed:
  • Crash when adding emulator profile
  • Uninstalled Uplay games don't have Uplay source assigned to them automatically

New in Playnite 6.1 (Nov 22, 2019)

  • Full changelog compared to Playnite 5.8:
  • New:
  • Ability to add new metadata providers via plugins
  • Option to randomly pick a game to play
  • Import of uninstalled Uplay games
  • Ability to assign scripts to be executed before game is started and after it exists (globally and per each game)
  • Option to assign default background image to a platform
  • Support for background image download from IGDB (by default picks one randomly if more are available, but this can be configured in the settings)
  • Option to use game cover as background image if none is available
  • New game completion states
  • Better indication that filter is being applied
  • Option to choose different text rendering modes
  • Option to toggle download of new vertical Steam cover images (enabled by default)
  • Option to connect accounts without importing uninstalled games (by T-0pel)
  • Lowered minimum allowed panel sizes
  • Updated RetroArch emulator profiles
  • Call of Duty: Modern Warfare support for Battle.net integration
  • IGDB metadata search dialog now accepts IGDB game URLs
  • Ability to drag and drop images onto game edit dialog media tab (by Bobsans)
  • Galaxy 2.0, IGDB, New Steam UI, EGS and Twitch Aspect ratio presets for Grid View (by darklinkpower)
  • Removed option to sync GOG account via account name
  • F11 switches from Fullscreen to Desktop mode (by bsinky)
  • Improvements to game media assignment
  • Option to add description to crash dialog
  • RTL language support (by elisherer)
  • Background artwork is now by default being downloaded immediately during metadata download process (can be changed in settings)
  • Fixed:
  • IGDB links being imported with wrong labels
  • Crash when initializing tray icon
  • Crash when importing BlueStacks game shortcut
  • Game link descriptions are not localized
  • IGDB integration is downloading game media in low quality
  • Epic Store import is very slow
  • Small fixes to Origin game import
  • New metadata not being applied properly when editing game
  • Failure in plugin settings load crashes the whole application
  • Playnite window is offscreen if monitor disconnected
  • Editing Twitch game has a noticeable delay
  • Background image blur is slowing down UI when using Intel GPU
  • Manual edits randomly not showing up until Playnite is restarted
  • Play button icon is displayed on Grid View even if the game is not installed
  • Renaming a string in the Library Manager doesn't work when only changing string capitalization
  • Several text and description changes (by darklinkpower)
  • Big performance improvements when using large background images
  • Steam metadata description is in Russian
  • Various performance issues with Grid view
  • Main window dimming stops working when Playnite isn't the active window
  • Changelog compared to initial Patreon 6.0:
  • New:
  • Import of uninstalled Uplay games
  • Improvements to game media assignment
  • Option to add description to crash dialog
  • RTL language support (by elisherer)
  • Background artwork is now by default being downloaded immediately during metadata download process (can be changed in settings)
  • Fixed:
  • Big performance improvements when using large background images
  • Steam metadata description is in Russian
  • Various performance issues with Grid view
  • The last item never selects on random game pick
  • Main window dimming stops working when Playnite isn't the active window

New in Playnite 5.8 (Sep 18, 2019)

  • Reverted background blur fix for Intel GPUs due to crashes with some high-res images #1428
  • Crash on startup when using some custom themes

New in Playnite 5.7 (Sep 18, 2019)

  • New:
  • Option to change application font
  • Option to set height of cover image on Details View
  • Option to set icon size in Details View game list
  • Option to disable separators between panels
  • bsnes, Mesen-S, melonDS and higan emulator profiles (by darklinkpower)
  • Reicast emulator profile
  • Added new expandable variables #1411
  • Theme update support for Toolbox utility
  • Disabled controller in Desktop mode (until it's properly implemented/fixed)
  • Fixed:
  • Background image blur is slowing down UI on Intel GPUs
  • Unified store page link names #1396 (by darklinkpower)
  • Twitch import fails #1366
  • Twitch metadata download is using wrong background image #1376
  • Icons/Covers disappear when scrolling too fast #1255
  • System hibernation from Fullscreen mode doesn't work on some systems
  • Scrollbars can't be moved by clicking on the empty slider area
  • Scrollbar in Details View causes horizontal shift of information #1327
  • Reload of script extensions doesn't work properly
  • Playnite's window position is not saved properly #1311
  • Platforms not being assigned to emulator profiles properly
  • Not all GOG games being imported properly #1393
  • Metadata download from IGDB fails for some game names #1336
  • Installing updates for existing 3d party themes fails in special cases
  • Importing mGBA emulator with wrong executable path
  • Import from itch.io can fail in some cases #1173
  • Game selection is not being rendered properly sometimes #1152
  • Game details elements are not aligned properly #1374
  • Game description is not being rendered properly #1217
  • Configuration of supported emulator file types is not being handled properly #1360
  • Filter box sizes are not rendered consistently
  • Auto update check could potentially freeze the UI
  • Asynchronous image loading not working properly
  • Application hangs during shutdown #866
  • Crash when updating game metadata #1350
  • Crash when uninstalling Origin game
  • Crash when switching from Fullscreen mode to Desktop mode #1378
  • Crash when starting game
  • Crash when starting application and another instance is already running
  • Crash when shutting down application
  • Crash when resizing Grid view
  • Crash when emulator Play action is removed
  • Crash when editing multiple games at once
  • Crash when assigning image to a game

New in Playnite 5.6 (Aug 16, 2019)

  • Fixed:
  • Epic account authentication fails with 404 error
  • Crash when resizing Grid view
  • Crash when updating game metadata

New in Playnite 5.5 (Jul 30, 2019)

  • Fixed:
  • Attempting to log in on Battle.net freezes Playnite

New in Playnite 5.4 (Jul 29, 2019)

  • New:
  • Option to configure width of panels
  • Option to disable Grid view item backgrounds
  • Fixed:
  • Crash when opening empty game links
  • Crash when changing game's platform
  • Crash if Playnite doesn't have rights to write to library folder
  • Selection border is not rendered properly on Grid view in some cases
  • Download progress is not visible on update dialog
  • Fullscreen mode doesn't render properly when using non-100% DPI scaling
  • Option to close application after starting game not working in Fullscreen mode
  • "Completion status" filter doesn't behave properly
  • Sorting by ascending and descending in desktop mode is inverted
  • Wrong default sorting options for some quick filters in Fullscreen mode
  • "Set category" window doesn't remember size and position
  • Battle.net login doesn't work properly if 2FA is enabled
  • Fullscreen mode loosing controller input in some scenarios

New in Playnite 5.3 (Jul 27, 2019)

  • Database upgrade can fail in rare cases

New in Playnite 5.2 (Jul 26, 2019)

  • Fixed:
  • Bad performance if background blur is enabled
  • Steam authentication doesn't work properly
  • Database upgrade can fail in rare cases

New in Playnite 4.74 (Feb 25, 2019)

  • Metadata download for GOG games not working properly
  • Crash when using Fullscreen mode
  • Crash when opening web links
  • Crash when multiple application instances are started in quick succession
  • Crash when editing game details
  • Crash on startup if plugin fails to load

New in Playnite 4.73 (Feb 15, 2019)

  • New:
  • Option to show grouped items count #989 (by @stnzbass)
  • Fixed:
  • Not all itch.io games being imported
  • Background only shows up with the infobox in Grid view #977
  • Source not being set for games from Epic Games Launcher #1010
  • Crash when importing installed Steam games #997
  • Crash on startup due to bad Itch client detection #1004

New in Playnite 4.72 (Feb 11, 2019)

  • Fixed:
  • Wrong error message is shown if old itch.io client is installed #983
  • Unreal Engine installations being imported by Epic library plugin
  • Import of large installed itch.io games fails #982
  • Import of itch.io library fails #984
  • Apex Legends not starting properly

New in Playnite 4.71 (Feb 8, 2019)

  • New:
  • Add percentage popup to the zoom slider #899 (by @Mates1500)
  • Fixed:
  • Play time counting not working properly for Windows Store apps
  • Updated background in fullscreen mode #584 (by @ClearStrelok)
  • Time tracking doesn't work for Origin games using EasyAntiCheat (Apex Legends) #965
  • Import of installed Twitch games fails #963
  • GOG's public account option doesn't work
  • Crash when launching Origin game #946
  • Crash when assigning icon to a platform #949
  • Added .pbp extension to ePSXe emulator settings #940

New in Playnite 4.67 (Jan 12, 2019)

  • New: Ukrainian localization (by @Yamaha373) #892
  • Fix: Crash on startup #930

New in Playnite 4.66 (Jan 10, 2019)

  • Fix: Updated extensions SDK (plugins need to be rebuilt)
  • Fix: Updated localizations

New in Playnite 4.65 (Jan 9, 2019)

  • New: Polish localization (by @Falsen123) #905
  • New: Flash Projector as an Adobe Flash emulator (by @bburky) #893
  • Fix: Updated web view component (should fix login issues to Twitch accounts)
  • Fix: Various UI improvements (by @romgerman) #904
  • Fix: Improved UI interactions in game edit and category windows (by @bburky) #920
  • Fix: Unable to re-download game names for uninstalled Origin games #907
  • Fix: The size of the text box for a string is not sufficient #890
  • Fix: Play time detection not working properly for some Uplay games #886
  • Fix: Loading images in descriptions may freeze everything else #894
  • Fix: Installation of Steam games doesn't work properly #885
  • Fix: Game running detection does not work when using junction points or symlinks #913
  • Fix: Various crashes

New in Playnite 4.64 (Dec 19, 2018)

  • New: Option to always sync play time from remote library #810
  • Fix: Some GOG games being imported with broken "Play" action #867
  • Fix: Search/Filter boxes behaving incorrectly #861 #779
  • Fix: Play time counting doesn't work properly for some Steam games #864
  • Fix: Import of Battle.net games fails if beta games are installed #868
  • Fix: Filter menu not appearing after going into application settings #858
  • Fix: Various crashes

New in Playnite 4.63 (Dec 7, 2018)

  • Fix: Battle.net account sync not working properly
  • Fix: Desktop shortcut creation fails in some cases (by @TheCakeIsNaOH)
  • Fix: Various crash fixes

New in Playnite 4.62 (Dec 6, 2018)

  • New: Option to disable DPI scaling (use when experiencing rendering issues in Fullscreen mode) #785 #831
  • Fix: Controller stops working after exiting game in Fullscreen mode
  • Fix: Start Minimized not working #808
  • Fix: Missing localization strings #830
  • Fix: GOG account sync fails for some accounts
  • Fix: Cover view name title using sorting name #730

New in Playnite 4.61 (Nov 19, 2018)

  • Fix: Battle.net games not starting properly on some non-English Windows #829
  • Fix: Reload of script extensions doesn't work
  • Fix: Fullscreen view not loading properly
  • Fix: Various crashes

New in Playnite 4.60 (Nov 14, 2018)

  • Fix:
  • Crash when editing game media
  • Crash when assigning icon or cover image to a platform

New in Playnite 4.59 (Nov 14, 2018)

  • New: Breaking Changes to extensions API
  • New: Game library is no longer stored in a single file #516
  • New: Performance improvements to large libraries, reduced memory usage and greatly improved search/filtering speed
  • New: Bethesda Launcher support (installed games only) #303
  • New: Steam category import also imports hidden status #615 (by @psychonic)
  • New: Download background images for Origin games #620
  • Fix: Not all emulators show in game action settings #821
  • Fix: Not all Steam games are imported #804 (by @psychonic)
  • Fix: Accidental trimming of spaces put into filters #786 (by @jharmer95)
  • Fix: Download higher quality media for GOG games if available
  • Fix: Download better background images for Steam games #811
  • Fix: Various crashes

New in Playnite 4.58 (Oct 22, 2018)

  • Fix: Platform and emulator settings are not being saved properly
  • Fix: Some descriptions are broken
  • Fix: Updated localizations

New in Playnite 4.57 (Oct 21, 2018)

  • Fix: Crash when setting categories #796
  • Fix: Crash when starting Battle.net games
  • Fix: Crash at startup
  • Fix: Crash when running portable version

New in Playnite 4.55 (Oct 18, 2018)

  • New: Black Ops 4 support in Battle.net plugin
  • New: Automatic import of Half-Life 1 and 2 mods #769, #788 (by @psychonic)
  • New: TGA image support for game metadata #279
  • New: Removed unnecessary system information from diagnostics package
  • New: Option to update specific library on demand
  • New: Option to start Playnite minimized #568
  • New: Option to run Playnite when computer starts #64
  • New: Option to disable metadata download after game import #705
  • New: Option to disable background image
  • New: Installation no longer requires admin privileges #664
  • New: Diagnostics package is automatically uploaded after it's generated
  • Fix: Battle.net games are not automatically starter if Battle.net is not already running
  • Fix: Play time of some Origin games not being counted properly
  • Fix: Game edit window polish
  • Fix: Game deselected after assigning categories
  • Fix: Failed load of script extension prevents Playnite from starting properly #780
  • Fix: Description paragraphs not rendered correctly #717
  • Fix: Database import from previous playnite version fails #773
  • Fix: Copied emulator profiles cannot be used #781

New in Playnite 4.54 (Oct 2, 2018)

  • Fix: Import of installed Steam games fails
  • Fix: GOG metadata download not working after latest website redesign

New in Playnite 4.53 (Sep 29, 2018)

  • Fix: Possible game database corruption during update

New in Playnite 4.52 (Sep 28, 2018)

  • Fix: Crash when editing game after Playnite update
  • Fix: Import of installed GOG games fails (4.51)

New in Playnite 4.50 (Sep 27, 2018)

  • Breaking: New extension SDK version (user extensions need to be updated)
  • New: Twitch.tv game library integration #496
  • New: Ability to add new library providers via plugins
  • New: Steam friends button added to Modern theme
  • New: Option to reopen Playnite's window when game stops running
  • New: More detailed progress info when downloading metadata
  • New: Greek localization (by metallic77) #752
  • Fix: Updated RetroArch profiles
  • Fix: General UI polish and fixes #716
  • Fix: Play time detection of Window Store apps not working properly if game is not installed on c: drive
  • Fix: Play time detection not working properly if game is running with elevated rights
  • Fix: Memory leak when switching between fullscreen and desktop modes
  • Fix: Incorrectly set database path when using portable version
  • Fix: Updated Nintendo/Nintendo Pro fullscreen buttons #713
  • Fix: Playnite crashes when trying to sort by category #722
  • Fix: Play time not being counted when starting game via URL
  • Fix: InstallDir not working properly with relative paths #735
  • Fix: High CPU usage when game is running
  • Fix: Game icon not being set when importing via drag'n'drop
  • Fix: Fullscreen mode doesn't respect "When game starts" settings #737
  • Fix: Filter panel opening when using main search box #738
  • Fix: Crash when launching Windows Store game #725
  • Fix: Crash when importing emulated games #727
  • Fix: Detecting installed apps not working on Windows 7 properly

New in Playnite 4.40 (Jul 16, 2018)

  • New: Major improvements to metadata download from IGDB #391 #571
  • New: Automatically download metadata when importing custom and emulated games #302
  • New: Option to filter installed games in Fullscreen view #702
  • New: Show ask dialog when closing Playnite and background task is in progress #572
  • Fix: Wrong name matching when importing emulated games #460
  • Fix: Wikipedia metadata scrapper not downloading release dates properly
  • Fix: Updated RetroArch profiles
  • Fix: Unable to start Battle.net game if PTR version is installed #685 #687
  • Fix: Handling apostrophes in game names when downloading metadata
  • Fix: First time wizard triggers download of metadata for existing database #694
  • Fix: Crash when closing Playnite
  • Fix: Crash when assigning icon to a game

New in Playnite 4.31 (Jun 28, 2018)

  • Fix: Battle.net games not launching properly #692

New in Playnite 4.30 (Jun 6, 2018)

  • Breaking change: Scripts and plugins must be placed inside subfolders
  • New: Avarage update size reduced from 60MB to 2MB #363
  • New: Updates are not downloaded in background anymore, only after user confirms installation
  • New: VC++ Redistributable is installed during update only if needed
  • New: Added button to check for new updates #585
  • New: Playnite will close gracefully when Windows is shutting down #577
  • New: Added GameStarting event to extension API #574
  • New: "Modern" color profile for "Classic" theme
  • Fix: UI polish by spektor56
  • Fix: Team Fortress 2 not showing on Playnite #656
  • Fix: Some Steam games not tracking time/detecting game closure #648
  • Fix: Retroarch not getting focus properly when launched #652
  • Fix: Newly installed games not launching #526
  • Fix: Missing localizable strings #618
  • Fix: Install watcher not working properly for Origin games
  • Fix: Game scan failing on folders with ".exe" in their name #631
  • Fix: Game list not aligned properly in fullscreen mode #608
  • Fix: FullScreen user interface only responds to player 1 controller #650
  • Fix: Crash on Inaccessible Database #654

New in Playnite 4.21 (May 21, 2018)

  • New: Super Nintendo and Wii U/Switch Pro Controller fullscreen buttons #592
  • New: Menu option to install scripts extensions #610
  • New: Added definition for D-Fend Reloaded #542
  • Fix: Updated RetroArch profiles #607
  • Fix: Some non-EA Origin games have invalid Play action
  • Fix: Metadata download fails sometimes
  • Fix: Game selection highlighting not working properly in Fullscreen mode
  • Fix: Detection if the game is running not working properly sometimes
  • Fix: Crash when switching to fullscreen while downloading metadata #586
  • Fix: Crash related to gamepad handling #588

New in Playnite 4.2 (May 11, 2018)

  • New: Option to show game names on Cover view
  • New: Option to choose number of displayed items in Fullscreen mode
  • New: Multiple games can be selected on Covers view #553
  • New: Modern theme is the default theme
  • New: Lithuanian translation (thanks to Wargzax) #550
  • New: Hungarian translation (thanks to Ratox00) #564
  • New: Default extension directories are created if not found
  • New: Added ScummVM emulator profile #556
  • New: Added PCSXR-PGXP emulator profile #576
  • New: Added initial set of keyboard shortcuts
  • New: Added {Name} and {InstallDirName} dynamic variables
  • New: Ability to manually set installation state for custom games #546
  • New: Don't update library in fullscreen mode when started from desktop mode
  • Fix: Wrong display of (un)installation progress
  • Fix: Updated localizations
  • Fix: Time tracking for Windows Store games not working #567 (games need to be reimported for it work)
  • Fix: New lines not being formated properly for IGDB metadata descriptions
  • Fix: IronPython working directory is not set to Playnite program folder
  • Fix: Games added via drag'n'drop are not reported as installed
  • Fix: Crash when starting game #554
  • Fix: AuthorizationManager error when loading scripts

New in Playnite 4.1 (Apr 28, 2018)

  • New: Options to choose between store backgrounds and game screenshots for Steam games
  • New: Optional PlayStation button prompts for fullscreen view
  • New: Cover and Detail views added to Modern theme (selectable with ... button)
  • New: Added sorting to fullscreen view
  • New: Added context menu icons
  • New: Fullscreen mode can be opened with "Guide" controller button.
  • New: General UI polish and improvements
  • Fix: Script initialization failure if PowerShell 3+ is not installed #522
  • Fix: Crashed when manually adding game #522
  • Fix: Login windows don't have focus when displayed
  • Fix: Genres not being set properly when downloading metadata via IGDB
  • Fix: Don't use Windows ID for installation tracking #481

New in Playnite 3.6 (Jan 23, 2018)

  • New: Swedish localization (thanks to MrCraigen) #436
  • New: Dutch localization (thanks to wilco375) #429
  • New: Cxbx-Reloaded and yuzu emulator profiles #434
  • New: Added digital signature #80
  • Fix: Windows Store (UWP) game detection not working properly
  • Fix: Path variables not being used properly #411 #419
  • Fix: Nested context menu doesn't scroll when overflowing #421
  • Fix: Don't remove imported games no longer in user's library
  • Fix: Don't modify names for games from official sources
  • Fix: Crash when invalid theme is being loaded #409
  • Fix: Crash when monitoring Steam game installation process
  • Fix: Crash when editing game metadata #403
  • Fix: Battle.Net reports wrong login status #400
  • Fix: Additional game actions are not being set for Steam games

New in Playnite 3.5 (Jan 6, 2018)

  • Fix: Jumplist and tray icon game list not being updated properly
  • Fix: Crash when Steam is not installed

New in Playnite 3.4 (Jan 5, 2018)

  • New: List of Patreon contributors added into "About" menu dialog
  • New: List of various contributors added into "About" menu dialog
  • New: Show links on right-click menu #375
  • New: Option to close Platnite after when game is started #147
  • New: German localization (thanks to PhrozenByte) #347
  • New: French localization (thanks to ArtexJay) #343
  • New: Don't add shortcuts when updating #351
  • New: Cover image aspect ratio configurable via theme profiles (GameCoverViewRation variable)
  • New: Automatically set sorting name without "The" at the start of titles #154
  • New: Added various help links and tooltips
  • New: {PlayniteDir} variable can be used in game action paths #333
  • Fix: Various metadata download fixes and improvements #374 #377
  • Fix: Updated localizations
  • Fix: Slow startup time with large game library
  • Fix: Restored Modern theme look to original 3.0 release
  • Fix: Leaking Chromium processes
  • Fix: Database path changes not visible in settings
  • Fix: Crash when manual metadata download fails #376
  • Fix: Crash when downloading metadata from igdb #370
  • Fix: Crash when database is not opened #369
  • Fix: Cannot enter spaces into game details fields #386
  • Fix: Auto update failing #335
  • Fix: Tweak database open error messaging #327

New in Playnite 3.3 (Dec 21, 2017)

  • New: IGDB as default cover image source #334 #311
  • New: Slovak localization (thanks to sekuka925) #329
  • New: Brazilian Portuguese localization (thanks to RubeensVinicius) #330
  • Fix: Unable to re-open game database when opening fails once
  • Fix: Prevent database file from being opened by multiple processes
  • Fix: Possible crash when downloading metadata for large libraries
  • Fix: Play Action changes not being saved #344
  • Fix: Missing localization strings #346
  • Fix: Game can be started by accident when double clicking #332
  • Fix: Filters stop working after canceling from Settings menu
  • Fix: Editing game category cannot be cancelled

New in Playnite 3.2 (Dec 19, 2017)

  • New: Spanish localization (thanks to darklinkpower) #307
  • New: Russian localization (thanks to evgdovg1996) #320
  • New: Indonesia localization (thanks to operamaniac) #320
  • New: Hardware acceleration disabled by default
  • New: Added social links to main menu
  • Fix: Some UI strings can't be translated
  • Fix: Restored Steam friends button for Classic theme
  • Fix: Improved game name detection (primarily for ROM files)
  • Fix: Game details panel doesn't scroll properly
  • Fix: Filters stop working sometimes #316
  • Fix: Crash While Downloading Metadata #324
  • Fix: Crash when editing multiple games #315

New in Playnite 3.1 (Dec 18, 2017)

  • New: IGDB API key is now required for metadata download feature (configurable in Settings->Advanced)
  • New: Database upgrade rollback to prevent corrupting library when upgrading to new version
  • Fix: Modern theme fixes
  • Fix: Spelling errors in English localization

New in Playnite 3.0 (Dec 17, 2017)

  • New: Support for custom themes #70 #71
  • New: New optional "Modern" theme
  • New: Translations support #23
  • New: Support for private Steam profiles #90
  • New: RetroArch support #119
  • New: Ability to assign tags #153
  • New: Option to change background image #238
  • New: Option to automatically download metadata for multiple games #129
  • New: Warning when removing platform or emulator in use #163
  • New: Show unsaved change indicator when editing game
  • New: Show progress when updating database to new version
  • New: Reworked display of notifcation messages
  • New: Option to remove game media
  • New: Ignore already imported ROMs when adding games via emulator (detection from folder) #172
  • New: GOG games import working without Galaxy client being installed #189
  • New: Generate default platforms for new databases #173
  • New: Games features automatically imported as tags #152
  • New: FCEUX emulator support #290
  • New: Added ZSnes emulator support #235
  • New: Custom sorting title can be set for each game #84
  • New: Button to clear all filters
  • New: Automatically remove trademark and copyright characters from game names #251
  • New: Added "uninstall" registry key content into diagnostic package
  • New: Ability to cancel global task progress
  • New: Added several new emulator profiles #291
  • New: Improved metadata download accuracy
  • New: Improved game name detection when importing emulated games
  • New: Simplified Chinese localization (thanks to L1cardo) #299
  • Fix: Steam installed games import fails in some cases
  • Fix: Steam and GOG default cover rework #36
  • Fix: Setting Crash #277
  • Fix: Release date can't be set in some cases #243
  • Fix: Prevent duplicated images being saved in database
  • Fix: Metadata download doesn't replace covers and icons when using official store source
  • Fix: GOG metadata localized to native language #250
  • Fix: Destiny 2 detection fix
  • Fix: Crashes and messaging when Internet connection is not available
  • Fix: Cannot filter installed and unintalled games at the same time

New in Playnite 2.9 (Nov 13, 2017)

  • New: Added news to Steam detail page links
  • Fix: Failed to import installed Origin games #244
  • Fix: Downloading Metadata from IGDB causes a crash #264
  • Fix: Crashes when GOG metadata download fails #237

New in Playnite 2.8 (Oct 22, 2017)

  • New: Added VisualBoyAdvance(-M) emulator profile #208
  • New: Added "Clear web cache" button into settings (to help with account linking issues) #223
  • Fix: Issues using Model 2 Emulator #221
  • Fix: Filters are not working properly for entries with spaces #215
  • Fix: Emulator Import doesn't recognize 64bit version of snes9x #211
  • Fix: Crash when starting game via jump list #220
  • Fix: Crash when setting game category #226
  • Fix: Crash when loading image from DB #225
  • Fix: Improperly named games when importing from folder #171
  • Fix: Top of Playnite window defaults to a position above the screen #193

New in Playnite 2.7 (Oct 15, 2017)

  • New: Battle.net support

New in Playnite 2.6 (Oct 12, 2017)

  • New: Updated emulator definitions, changed platform names for consistency #161
  • Fix: Slow detection of installed Origin games
  • Fix: Platform icon is not saved properly when using exe as source #176
  • Fix: Name sorting not working properly #177
  • Fix: Crashing in some cases while importing library
  • Fix: Crash when trying to set categories to multiple games #174

New in Playnite 2.4 (Oct 10, 2017)

  • Fix: Window position not being saved properly #148
  • Fix: Steam library import fixes #155, #156
  • Fix: GOG games not starting via Galaxy properly #158
  • Fix: Client crashes when attempting to grab exe file's icon #134

New in Playnite 2.3 (Oct 9, 2017)

  • New: Option to disable hardware acceleration #125 (helps fixing stuttering when G-Sync/FreeSync is enabled)
  • Fix: Some Steam games not importing properly #144
  • Fix: Origin game import may fail on specific games #133

New in Playnite 2.2 (Oct 8, 2017)

  • Fix: Game import not working properly sometimes
  • Fix: List of installed apps not showing up on Windows 10

New in Playnite 2.1 (Oct 8, 2017)

  • New: Added Provider (Store) column in Details view #117
  • New: Added Cemu and RPCS3 emulator profiles
  • Fix: Some Origin games not detected as installed
  • Fix: Hidden games being visible when they shouldn't #118

New in Playnite 2.0 (Oct 7, 2017)

  • New: Ability to import emulated console games #95
  • New: Ability to import known console emulators #94
  • New: Ability to launch games using emulators #92
  • New: Option to display game name when cover art is missing
  • New: Option to change image loading mode (for smoother scrolling) #116
  • New: Option to hide game icons on List view
  • New: Option to assign platforms for games #91
  • New: Remember cover layout zoom level across restarts #106
  • New: Performance and memory usage improvements for large libraries #20
  • Fix: UI appearance tweaks
  • Fix: Small filtering optimization
  • Fix: Playnite doesn't start #114
  • Fix: Performance optimization when reloading games list
  • Fix: Import all games with relative paths #98

New in Playnite 1.4 (Sep 12, 2017)

  • New: Button to open Steam friends list
  • Fix: Window doesn't go to foreground when opened from tray
  • Fix: Taskbar is overlapping the filter panel
  • Fix: Keeps re-downloading Steam metadata for some games
  • Fix: Group by category doesn't get remembered
  • Fix: Diagnostic package creation fails on missing files
  • Fix: Can't select custom cover images with filenames containing '+'

New in Playnite 1.3 (Sep 12, 2017)

  • Fix: Slow or failing Steam metadata download
  • Fix: Performance improvement when using filters

New in Playnite 1.2 (Sep 12, 2017)

  • Fix: Crash when downloading game metadata

New in Playnite 1.1 (Sep 12, 2017)

  • New: Uninstalled games are displayed differently on list and grid views
  • New: Option to view and edit custom game installation folder
  • New: Option to use {InstallDir} variable in game action settings
  • New: Option to remove multiple games at once
  • New: Option to disable automatic library update on startup
  • New: Games can be sorted by all fields
  • New: Added tooltip explaining category assignment settings
  • Fix: Search box polish
  • Fix: Playnite accepts invalid database path
  • Fix: Images View polish when double clicking on game
  • Fix: Crash when importing custom games
  • Fix: Category selection fix when one game is selected

New in Playnite 1.0 (Sep 12, 2017)

  • New: Ability to import UWP (Windows Store) games (from "Add Installed Games" menu)
  • New: Uplay library support (installed games only)
  • New: Option to remove non-custom games
  • New: Option to view uninstalled games
  • New: Images view enhancements and polish
  • New: All Playnite windows use application skin
  • New: 3rd party app menu added into tray
  • Fix: Updated some feature descriptions

New in Playnite 0.94 (Sep 12, 2017)

  • New: Ability to import Steam categories (from startup wizard or settings menu) #39
  • New: Easier import of Steam account (list of last logged users on PC is provided)
  • New: Steam workshop link is added during import if game supports it #53
  • New: Menu with option to start various 3rd party clients #65
  • Fix: Actions settings are not saved sometimes #58
  • Fix: Error when starting minimized #67
  • Fix: Removed game remains in jumplist/tray #57

New in Playnite 0.93 (Sep 12, 2017)

  • New: Completely reworked grouped views (proper sorting, remembering view states etc.)
  • New: Decreased memory usage
  • New: Improved performance for large libraries when using grouping
  • New: Persistence of collapsed categories #40
  • New: Periodically check for new versions #55
  • Fix: Games being grouped in wrong order #51
  • Fix: Removed game remains in jumplist/tray #57
  • Fix: Playnite can generate multiple tray icons even when single instance is running

New in Playnite 0.92 (Sep 12, 2017)

  • New: Custom links can be added #11
  • New: Order of custom actions can be changed #30
  • New: Added tray icon and option to minimize/close app to tray #44
  • New: Auto-close Playnite after launching game #50
  • Fix: Filter panel doesn't remember visibility state #49
  • Fix: Origin game reported as installed when it's not
  • Fix: Crash after double clicking on game while list is loading #52

New in Playnite 0.91 (Sep 12, 2017)

  • Hotfix: Error when starting game under special circumstances

New in Playnite 0.90 Beta (Sep 12, 2017)

  • New: You can add games to special Favorite category #33
  • New: Improved filtering options #21
  • New: More game information is now shown when opening game details #19
  • New: Added IGDB.com as metadata provider #18
  • New: Jump list support
  • New: Desktop shortcuts can be created for games
  • New: Double click on cover starts the game
  • Fix: Steam games not importing properly sometimes #41 #37
  • Fix: Diagnostics package takes too long to create #32

New in Playnite 0.80 Beta (Sep 12, 2017)

  • New: Showing status of GOG and Origin login status in settings #12
  • New: Option to reset metadata to default values (via "Download metadata" button) #14
  • New: Update dialog showing changes since last update #13
  • New: Option to scan folder for executables when importing custom games #15
  • New: Added additional PC info into diagnostics packages #17
  • New: Option to relaunch Playnite when crash occurs #25
  • New: Executable and working dir filled out automatically when creating new custom action #29
  • Fix: Crash when database file is on missing device #28
  • Fix: Window position is saved with negative values #26

New in Playnite 0.74 Alpha (Sep 12, 2017)

  • UI polish, usability improvements and new theme.

New in Playnite 0.73 Alpha (Sep 12, 2017)

  • Fix: Crash when opening some windows

New in Playnite 0.72 Alpha (Sep 12, 2017)

  • New: Added information about Steam account names #9
  • Fix: Notifications reworked
  • Fix: Various crashes and import fixes #8

New in Playnite 0.71 Alpha (Sep 12, 2017)

  • New: Menu option to report issues
  • New: Handling of (un)installations running via 3rd party clients #6
  • New: Improved speed for initial metadata download
  • Fix: Games not importing properly
  • Fix: Removed games remain selected leading to crash #3
  • Fix: Small text fixes #1 #2

New in Playnite 0.70 Alpha (Sep 12, 2017)

  • Better crash handling with option to create diag. packages
  • Added game grouping to Images view
  • Cover creation for Images view from Steam and Origin providers has been reworked
  • CTRL + Mouse Wheel controls zoom on Images view
  • Added categories
  • Reworked filter popup
  • Added visible number of filtered items
  • Improvements to metadata lookup window
  • Removed direct calls to Steam API (now using PlayniteServices service)
  • Reduced size of database
  • Fixed Steam games not starting properly
  • Various Origin integration fixes and speed improvements
  • Website rework
  • New program Icon
  • Theme improvements
  • Added license