What's new in Playnite 10.33
Apr 15, 2024
- Fixed:
- Updated web view library
- Updated controller input and audio playback (SDL) libraries
- Play time not being counted properly if system is suspended during gameplay
- Shutting down system from Playnite causes application exit script not work properly sometimes
- List of disabled controllers is sometimes erased after disabling new devices
- Background music starts from scratch instead of resuming when exiting a game
- Updated emulator profiles
- "Hide imported" option on scan folder dialog doesn't prevent games from being imported
- Crash in Fullscreen mode after library update
- Crash when shutting down Playnite while also connecting/disconnecting controller devices
- Crash when parsing release dates on specific Windows locale settings
New in Playnite 10.32 (Dec 21, 2023)
- Fixed:
- Extra selection sound played on startup in Fullscreen mode
- Some controller buttons do not work after restoring system from hibernation
New in Playnite 10.31 (Dec 13, 2023)
- Fixed:
- Crash on startup in Desktop mode
New in Playnite 10.30 (Dec 13, 2023)
- New:
- Controller input handling switched to SDL library (supports DirectInput controllers)
- Audio handling switched to SDL library
- Option to customize folder tracking timings
- Software tools can execute scripts
- Option to restore Playnite window only when game was launched from UI
- Added option to completely disable program and addon update checks
- Install size is automatically calculated after game finishes installing
- Emulation scanner exclusions now support relative definitions and regular expressions
- Options to add system lock and logout actions to Fullscreen main menu
- {ReleaseYear} variable can be used in web image search string
- Installation status added to the explorer panel
- Statistics view allows filtering by installed state
- Fixed:
- Updated web view component
- Multi game edit dialog shows warning about unsaved changes even if no changes have been made
- Some windows fail to properly restore saved size
- Settings window doesn't remember size and position
- Changing Desktop mode settings that require restart no longer switches to Fullscreen mode after restart
- Emulation scanner importing duplicates if assigned roms are missing names
- Adding new game doesn't properly set modified date as well
- Game selection is not remember on app restart
- Game menu showing some items incorrectly
New in Playnite 10.20 (Oct 17, 2023)
- New:
- Global search result order rankinng improvements (by darklinkpower)
- Data editing dialogs now show warning about unsaved changes when closing
- {PlayniteDir} variable can be used in software tools paths
- Crashes related to lack of disk space are reported as such
- Ruffle emulator profile
- Added chd support to PPSSPP profiles
- Fixed:
- ScummVM game import script updated to support portable install and relative paths (by mobeck1)
- "Match all filters" option doesn't properly filter lists when "None" field state is selected
- Some windows do not fit properly on 768p screens
- Cancelling game startup from a script or an extension doesn't set UI state properly in Fullscreen mode
- Emulation scanner exclusions don't work properly on nested folders
- Crash when shutting down Playnite related to Discord integration
- Crash when assigning new category
- Localized strings not displaying properly under certain Windows language settings
New in Playnite 10.19 (Sep 11, 2023)
- New:
- Option to control SafeSearch settings when using web image search
- Long running global searches no longer prevent from typing new requests
- Double click on global search results invokes primary action
- Added profile for QT6 based RPCS3 versions
- Fixed:
- UI freezes for a long time when downloading unavailable image via web search
- Cancelling metadata download stuck on long timeout doesn't work properly
- Games imported via .lnk files are sometimes wrongly named
- Crash when tracking games with invalid installation data
- Fullscreen crash with invalid view settings
- Crash when launching Fullscreen exe first after fresh installation
New in Playnite 10.18 (Jun 22, 2023)
- Fixed crash when an extension is fetching selected games
New in Playnite 10.17 (Jun 13, 2023)
- New:
- Added BigPEmu emulator profile
- Fixed:
- Crash when installing a game via SDK
- Metadata plugins being incorrectly disposed during bulk metadata download
New in Playnite 10.16 (May 5, 2023)
- Fixed:
- Desktop mode window state issues introduced with 10.15 update
New in Playnite 10.15 (May 3, 2023)
- New:
- Distinct options to remove or keep completion untouched after playing a game for the first time
- Fixed:
- Application/window restore issues in Fullscreen mode
- MS Store apps and games not showing up on manual scan dialog sometimes
- Random crash when closing a window
- Games imported via folder scan dialog have empty GameId field
- Plugin settings opened in a dedicated window can display incorrectly
- Search term exclusions can't be used on web image search dialog
- Updated Bizhawk and MelonDS emulator profiles (by Coloradohusky)
New in Playnite 10.14 (Apr 10, 2023)
- Fixed:
- Crash when editing filter presets via library manager
- "Xinput Device Support" setting reverts to its default behavior upon losing and regaining window focus
New in Playnite 10.13 (Apr 5, 2023)
- Fixed:
- Updated PCSX2 emulator profile
- Filter preset order doesn't properly update on explorer panel
- Better name handling of gzip ROM files
- Crash in Fullscreen mode with some custom themes
- Metadata download sometimes failing on game edit dialog
- Future release dates get day-of-week display values (by Jeshibu)
- Install size on stats view is calculated incorrectly
- Theme previews not working in Blend
New in Playnite 10.12 (Mar 17, 2023)
- Fixed:
- Possible company duplication when downloading metadata via game edit dialog
- Creating new fields from game edit dialog is not working properly
- Compatibility issues with some existing themes
- Filter presets name changes not saving upon restart (by darklinkpower)
- Add m3u format to Nintendo Gamecube profile of Dolphin emulator (by darklinkpower)
New in Playnite 10.11 (Mar 15, 2023)
- Fixed:
- Crash on startup with eMixedNite theme
New in Playnite 10.10 (Mar 15, 2023)
- New:
- Option to indicate number of days played in game time played format (by darklinkpower)
- Support to display total install size in statistics view (by darklinkpower)
- Option to change filter preset sort order in library manager (by darklinkpower)
- Add support to display game Added Date in game details (by darklinkpower)
- Option to switch to Fullscreen mode from taskbar jump list (by Rioluuu)
- Per game option to activate system HDR when a game launches (by lscholte)
- Option to hide already imported games on folder scan dialog
- Added support for playnite://playnite/search URI to open global search
- Option to choose tracking mode for emulators
- Option to control whether related ROM files should be merged during emulation scan
- Backup configurations now support additional OutputDir variable to set target backup folder instead of just OutputFile
- Fuzzy matching support in name filter
- Option to show assigned ROMs on List view
- Option to minimize Fullscreen mode from main menu
- Fixed:
- Updates to built-in platforms list and emulation profiles (by darklinkpower)
- RMG emulator profile updated (by Rosalie241)
- Proton existing in Steam library causes install size scan error (by NekuSoul)
- Zoom steps are different when zooming in and out in grid view with the arrow keys
- $StartedProcessId variable not available to emulator scripts
- $SourceAction variable not available in post scripts
- Toolbox theme packaging includes some VS related files that should be excluded
- Various fixes to manual metadata download
- Metadata priority settings not working properly with some plugins
- Name field is overwritten during metadata download even if download of missing fields is enabled
- Games can't be relaunched from tray menu if game tracking bugs out
- Close to tray on startup not working if backup is also performed on startup
- Lag when selecting game with long description text
New in Playnite 10.9 (Dec 15, 2022)
- New:
- Acronyms search support in name filter and global search (by darklinkpower)
- Added main menu entry to restart Playnite (by darklinkpower)
- Added support to show favorite games in tray (by darklinkpower)
- Fixed:
- Fixes to software tools configuration view
- Updated several emulation profiles
- Better error reporting for failures related to emulation scanner settings
- Crash when setting sorting names during library update
- Games not being detected during emulation scan due to ROM file extension case sensitivity
New in Playnite 10.8 (Dec 1, 2022)
- Some windows don't remember last position and size
- Various issues related to metadata download from game edit dialog
- Crash when importing non-exe file as software tool
- Safe mode is not carried over when switching application modes
- View settings not being saved during system shutdown
- Some emulated games won't start properly if {EmulatorDir} variable is used as game installation folder
- Opening game's installation folder doesn't work if {EmulatorDir} variable is used as game installation folder
New in Playnite 10.7 (Nov 15, 2022)
- Fixed:
- Automatic install size scan overwrites manually set values
- Some theme styles can't be previewed in Blend
- Crash when importing emulated games after splitting them
New in Playnite 10.6 (Nov 10, 2022)
- Fixed:
- Global search sometimes closes prematurely
New in Playnite 10.5 (Nov 9, 2022)
- Fixed:
- Some Fullscreen themes causing crash on startup
New in Playnite 10.4 (Nov 9, 2022)
- New:
- Option to import emulated games with play action configuration set to emulator/profile select on startup
- {EmulatorDir} and {PlayniteDir} variables can be used in emulation config scan path
- Toolbox utility can verify addon manifests
- Application startup script is no longer being executed in safe mode
- Fixed:
- Updated web view component
- Crash after game import related to post import game processing
- Launch and detection of UWP games/apps can fail in special cases
- Accessibility (screen reader) support fixes
- Performance improvements to emulation scan
- Game menu can't be scrolled when overflowing outside of screen
- Position on secondary screens is not saved properly in Desktop mode
- Install size is not being automatically calculated for games added manually via "Add game" menu
- Various install size calculation issues
- Plugins are not sorted properly on some views
- Better support for gdi Dreamcast ROMs
- Import of emulated cue and m3u files doesn't work properly on long paths
- Additional active filters message is shown in Fullscreen mode even if only filter preset settings are used
- Tab key navigation can escape from some views in Fullscreen mode
- Hiding mouse cursor in Fullscreen mouse doesn't disable mouse input handling
- Average play time on stats view is calculated incorrectly
- Various fixes related to library backup and backup restore
- Global search doesn't work immediately after clicking away to main Playnite window
- Failures in top panel extension buttons can crash Playnite
- Metadata download progress is not visible if install size calculation on library update is enabled
New in Playnite 10.3 (Sep 27, 2022)
- New:
- Option to specify partial release date display format
- Fixed:
- Daily update triggers don't work properly
- Can't confirm changes when editing game field with a controller in Fullscreen mode
- Performance regression with some themes
- "Start minimized" option not working
- Various issues related to install size calculation (by darklinkpower)
New in Playnite 10.2 (Sep 25, 2022)
- Fixed:
- Play time data being lost in some cases if automatic time import is set to "Always".
New in Playnite 10.1 (Sep 22, 2022)
- New:
- Sorting and grouping by recent activity (by darklinkpower)
- Option to configure date display format (by darklinkpower)
- Install size field (by darklinkpower)
- Grouping by install drive (by darklinkpower)
- Top panel button to randomly select game in the current view (by darklinkpower)
- Option to configure default web image search terms
- Right-click on top panel's filter button clears all filters
- Fixed:
- http icons don't properly on global search view
- Search view shows sorting names instead of the actual game names
- Emulated playlist child files imported during scan despite playlist file being already imported
- Checkbox to show only assigned items is not visible on game edit window dropdowns
- Search window appearance settings don't work properly with some game fields
New in Playnite 9.19 (Jul 7, 2022)
- Fixed:
- Media downloads via Google Images don't work
New in Playnite 9.18 (May 6, 2022)
- Updated web view component
- Playnite not closing down properly during system shutdown
- Grid view rendering glitches when grouping is enabled
- Crash when removing games while grouping is enabled
New in Playnite 9.17 (Apr 23, 2022)
- New:
- PCSX2 nightly and dev emulator profiles
- Fixed:
- Selecting a game is laggy after switching views
- Updated localizations
- Game tracker is not handling failures correctly
- List view columns can be accidentally hidden by resizing
- Play actions keep reappearing after being removed from already imported games
- Bulk metadata import not updating game name
- Last activity not being updated correctly in some cases (by Jeshibu)
- Playnite crashes when closing progress dialog using ATL-F4 or via window menu
- Various crashes
New in Playnite 9.16 (Feb 16, 2022)
- Fixed:
- Changing view settings is very slow with huge libraries
New in Playnite 9.15 (Jan 24, 2022)
- Fixed:
- Folder scan ignores some executables incorrectly
- Crash when filtering only assigned items on game edit dialog
- Switching application modes doesn't work properly when switching during library update
- Crash when renaming library fields
- Possible delay or deadlock when shutting down Playnite externally
New in Playnite 9.14 (Dec 31, 2021)
- Fixed:
- Crash when cancelling already cancelled progress dialog
- Possible deadlock when getting WebView cookies using SDK
- Publisher and Developer info not being saved properly in some cases
New in Playnite 9.13 (Dec 29, 2021)
- Fixed:
- Application deadlock when starting add-on installation externally
New in Playnite 9.12 (Dec 17, 2021)
- Fixed:
- Possible window freeze when browsing add-ons while network connection to add-on manifests is slow
- Metadata are downloaded twice first time application is started
- chd is not listed as supported file type for PCSX2
- Scanning RPCS3 games fails completely if any of games have damaged metadata files
- Crash if audio files in Fullscreen mode fail to load properly
- Rare crash when changing view settings in Desktop mode
- Crash when opening game menu in Fullscreen mode
New in Playnite 9.11 (Dec 1, 2021)
- Fixed:
- Games and emulators using startup scripts don't start properly
- Changing Fullscreen settings which require application request doesn't offer restart option
- Theme previews don't work in Blend editor
- Updated extension templates to use the latest SDK version
- Made slight adjustments to Nahimic service warning message
New in Playnite 9.10 (Nov 28, 2021)
- Fixed:
- Reverted per monitor DPI support until issue with windows not being displayed properly is investigated.
New in Playnite 9.9 (Nov 28, 2021)
- Fixes:
- Various startup issues introduced in 9.7 update
New in Playnite 9.7 (Nov 27, 2021)
- New:
- Show compatibility warning about Nahimic service
- Filtering options when changing game fields (by Lacro59)
- Option to override emulator arguments for built-in profiles
- webp files are now selectable via file image selection dialogs
- SwanStation profile for RetroArch (by DarthMew)
- Built-in Xemu emulator profile
- Fixed:
- {PlayniteDir} variable can't be used in emulator installation folder field
- Metadata download fails if there are game fields with no name in the library
- Option to disable emulation library update on startup doesn't work
- Updated web view component
- Manually imported .lnk files have wrong startup configuration
- Modified game date is not updated when new metadata are downloaded via bulk download
- Wake on LAN doesn't work if computer is shut down from Playnite
- Add-on installation/update failures are not reported properly
- Missing PCSX2 and DuckStation RetroArch profiles
- Auto-close client executing even if another game from the same library is running (by darklinkpower)
- Input processing issues when a game is started from Fullscreen mode
- Playnite is not properly DPI aware on configurations with multiple displays using different DPI settings
- Various fixes related to metadata downloads
- Several crash fixes and small improvements
New in Playnite 9.6 (Oct 23, 2021)
- Opening game links doesn't work in specific cases
- Localization updates
New in Playnite 9.5 (Oct 21, 2021)
- Fixed:
- Crash when shutting down Playnite
- Crash when importing emulated games
- Cannot type comma character in "Supported File Types" field
- Overriding emulator arguments in game action configuration isn't working properly
- Some folder links ignore custom folder open command settings
- Local file paths don't open properly when in a game link
- Crash when adding new Developer or Publisher
- Crash when importing emulated games
New in Playnite 9.4 (Oct 16, 2021)
- Crash when adding new field from game edit window
- Crash when removing filter presets while Explorer panel is open
- Database migration fails on specific ROM paths
- Fixed xbox emulator profiles
- PowerShell runtime initialization error on Windows 7 is showed on every game startup
New in Playnite 9.3 (Oct 15, 2021)
- Breaking:
- Removed IronPython and Batch game script support
- Twitch integration is no longer supported, use Amazon Games integration instead.
- New:
- Completely reworked emulation support (already imported games/emulators are not affected/broken by this update and will work as before)
- New add-on browser (all existing extension/theme management and settings have been moved there as well from the old settings menu)
- Audio feedback and background sound support in Fullscreen mode
- Improved mouse and keyboard navigation in Fullscreen mode
- Plaform, AgeRating, Region and Series fields can hold multiple values
- Completion status is now fully customizable
- Many improvements and new features in SDK
- Improvements to startup speed (library load times)
- Option to switch to Fullscreen from tray menu
- Option to install add-ons via Playnite URI
- Configurable buttons on top panel
- Option to cancel library update in Fullscreen mode
- URI command to open on specific game details
- Support for game variables in game manual field
- Show images dimensions in metadata comparison window
- Scroll behaviour and layout options for Grid view
- Playnite API and game object accessible in game scripts
- Option to swap X/A button on main FS screen
- Option to specify monospaced font (used by some text fields like scripts)
- Option to save filter presets
- Option to reset application settings to default
- Option to not minimize Fullscreen app after starting a game
- Option to keep main menu on top panel if sidebar is visible
- Option to change play time tracking mode
- Option to change font sizes in Fullscreen mode
- Option to hide some items from Fullscreen main menu
- Option to hide mouse cursor in Fullscreen mode
- Option to show software tools on Sidebar
- Option to force Fullscreen mode to always use primary display
- Option to enable async image loading in Fullscreen mode
- Option to disable XInput support in Fullscreen mode
- Option to assign partial release dates
- Image rendering quality/performance scaling options
- Game groups on Grid view
- Button to test game scripts
- Allow multiple Play actions
- Import exclusions are stored in the game library files
- Support to search for specific resolutions during google image searches and added resolution presets.
- Show address bar on WebView windows
- Game scripts now share one runtime instance allowing them to share data between various events
- Fixed:
- Playnite's library data are now stored in less files and they are locked while Playnite is running. This should fix data corruption issues when syncing Playnite's files via could storage solutions.
- Mouse scrolling doesn't work properly in FS mode
- Sorting name is ignored when grouping by name
- Prevent updating game library entries during library update when no data has changed
- Game menu not visible fully under some circumstances
- Don't prevent wake events when suspending/hibernating Windows from Playnite
- "Recently played" tab in Fullscreen Mode doesn't update after launching game
- Race condition during addon installation
New in Playnite 8.14 (Jul 2, 2021)
- Humble import fails in some cases
- Amazon integration doesn't import all games
New in Playnite 8.13 (Jun 15, 2021)
- New:
- Battle.net: Added support for Diablo 2 Resurrected, Crash Bandicoot 4 and Blizzard Arcade Collection
- Fixed:
- Updated localizations
- Steam games from different disk drives not imported correctly
- Leaking process handles when tracking play time
- Installed Origin games not being detected and launched properly
- Incorrect metadata downloaded for some Epic games
- Import of installed GOG games fails sometimes
- Fullscreen mode dialogs are not rendered properly after exiting a game
- Epic client not being detected as installed
- Battle.net authentication not working properly
- Authentication using Google account doesn't work
New in Playnite 8.12 (Mar 21, 2021)
- Epic authentication not working
- Updated web view component
New in Playnite 8.11 (Dec 20, 2020)
- New:
- Ryujinx emulator profile
- Fixed:
- Playnite fails to detect that application crash was caused by an extension
- Images in the "Edit Game" window don't scale properly
- Crash when opening game link
- .jpeg files can't be selected when assigning game media
- "Open Metadata Folder" doesn't respect default file manager
New in Playnite 8.9 (Nov 30, 2020)
- Fixed:
- Steam metadata download fails for not released games
- Selection SDK events inconsistency in Fullscreen mode
- Playnite starting multiple instances
- "Profiles Features Limited" Steam games not being imported
- Game manuals referenced via non-HTTP URI can't be open
New in Playnite 8.8 (Nov 18, 2020)
- New:
- Added NanoboyAdvance emulator profile (by darklinkpower)
- Added DuckStation emulator profile (by darklinkpower)
- Fixed:
- Some GOG games do not start properly
- Better game name detection when importing .lnk files
- Issues with application restart and multi-instance handling on slower PCs
- Crash when starting some UWP games
- Crash when importing emulators and emulated games
New in Playnite 8.6 (Nov 1, 2020)
- Fixed:
- IGDB metadata download fails in some cases
- Epic metadata download fixes
- Deadlock after uninstalling GOG game
- Crash on application shutdown
New in Playnite 8.5 (Oct 28, 2020)
- New:
- Support for Ubisoft Connect
- Fixed:
- Updated web view component
New in Playnite 8.4 (Oct 27, 2020)
- New:
- Option to select/deselect all items in various import lists
- Fixed:
- Window inactivity indicator doesn't work properly for extension windows
- Reliability fixes to Origin game startup and install state detection
- Network issues when TLS 1.3 is force enabled system wide
- Deadlock after exiting Itch game
- Additional game actions are not available in Fullscreen mode
New in Playnite 8.3 (Oct 18, 2020)
- This update fixes only one issue where new theme or extension is not visible/selectable after installation.
New in Playnite 8.2 (Oct 18, 2020)
- New:
- Show notification when extension fails to load properly
- Fixed:
- Polish to library integrations config window
- OnGameSelected event gets fired upon closing Playnite
- Various fixes to List view game list
- Games being listed multiple times
- Game event (extension) methods not being executed in correct order
- Game descriptions are not visible in Fullscreen custom themes
New in Playnite 8.1 (Oct 14, 2020)
- New:
- Show translated percentage when selecting language
- Separate menu for library integration settings
- Added links to extension directory and to extension data directory
- Ability to create desktop shortcut for multiple games at once
- Fixed:
- Reduced disk usage of description images
- PSN integration reliability fixes
- Crash when using software tool without icon assigned to it
- Better verification of extensions and themes before installation
New in Playnite 7.9 (Aug 17, 2020)
- Fixed:
- Some installed Xbox PC and UWP games not being imported properly
- Restored previously removed emulator profiles
New in Playnite 7.8 (Aug 10, 2020)
- Fixed:
- Warcraft III: Reforged and Call of Duty MW2 Campaign Remastered not appearing
- Official metadata for Epic games are not being downloaded properly
- Installed Epic games not being detected on non-English Windows installations
- Import of Humble Trove games doesn't work
- Epic integration fixes and improvements
- Battle.net authentication is invalidated very often
- Localization updates
New in Playnite 7.7 (May 4, 2020)
- Fixed:
- Main menu and other controls stop working in Desktop mode
- Installing theme or extension deletes existing themes/extensions in some cases
- Fullscreen mode doesn't support theme installation via drag and drop method
- Crash when selecting path for game action
- Crash when importing games from folder
New in Playnite 7.6 (Apr 18, 2020)
- Some Origin games not starting properly
- Playnite is not opened properly after being minimized to tray
- Crash when importing Steam library
- Crash on startup if XInput initialization fails
- Crash in Fullscreen mode when scrolling through game list
New in Playnite 7.5 (Apr 8, 2020)
- New:
- Added Explorer panel CTRL-E keyboard shortcut (by darklinkpower)
- Fixed:
- Navigation keys don't work in Fullscreen mode after MS Store game exits
- Window size is not saved when set to minimal allowed size
- Fullscreen mode doesn't open on primary screen by default
- Epic plugin is not loaded if Epic client installation is damaged
- Crash if library files are corrupted
- Changed "artwork" to "wallpaper" for default background Google images search (by darklinkpower)
- Updated RetroArch profiles
- Updated localizations
New in Playnite 7.4 (Mar 13, 2020)
- Fixed:
- Target executable of imported .lnk file is deleted in rare case
- Fullscreen settings menu doesn't show correct monitor names
- Crash when importing some executables after scanning folder
- Crash when clicking on empty column on List view
New in Playnite 7.3 (Mar 11, 2020)
- New:
- Option to start Twitch and Amazon games without using client
- Option to display background image on main screen in Fullscreen mode
- Amazon Games launcher support
- Smaller memory footprint when Playnite is closed or minimized to tray
- Fixed:
- Column size and position on List view is not saved
- Wrong tile rendering Fullscreen mode
- Playnite using only low resolution icons for UWP apps
- Various fixes and improvements to game icon handling
- Desktop shortcuts are sometimes created without correct game icon
- Some Uplay games being marked as installed incorrectly
- Some Origin games are not detected as installed
- Separate Bizhawk and Mednafen emulator profiles by platforms (by darklinkpower)
- Performance improvements to import of emulated games
- Humble and Xbox games don't have Source assigned
- Game import fails because of damaged media files
- Controller input not working properly when more then one controller is connected
New in Playnite 7.2 (Mar 1, 2020)
- Fixed:
- Crash when starting Fullscreen mode before initial setup is finished
- Crash on startup after updating from Playnite 5 and older
New in Playnite 6.5 (Jan 21, 2020)
- New:
- Added Norwegian localization
- Fixed:
- Epic Store login doesn't work
- Bulk metadata download not working for some games
New in Playnite 6.4 (Dec 2, 2019)
- Fixed:
- Twitch import failing if VC++ dependency is not installed
- The Sims 4 Digital Deluxe being imported with wrong settings
- Epic Launcher won't launch correctly on 64bit system
- Generic plugins have no settings in the menu
- Crash when starting Fullscreen mode
- Crash when assigning background via URL and image is not accessible
- Crash during first time configuration wizard
New in Playnite 6.3 (Nov 26, 2019)
- New:
- Option to disable background image transition animation (disabled on Intel GPUs by default)
- "Limit selection to current filter" when picking random game is now enabled by default
- Fixed:
- Images being displayed noticeably blurry
- Crash when saving application settings
- Crash when removing game(s)
- Crash when changing game media
- Crash when installing Uplay game
New in Playnite 6.2 (Nov 22, 2019)
- Fixed:
- Crash when adding emulator profile
- Uninstalled Uplay games don't have Uplay source assigned to them automatically
New in Playnite 6.1 (Nov 22, 2019)
- Full changelog compared to Playnite 5.8:
- New:
- Ability to add new metadata providers via plugins
- Option to randomly pick a game to play
- Import of uninstalled Uplay games
- Ability to assign scripts to be executed before game is started and after it exists (globally and per each game)
- Option to assign default background image to a platform
- Support for background image download from IGDB (by default picks one randomly if more are available, but this can be configured in the settings)
- Option to use game cover as background image if none is available
- New game completion states
- Better indication that filter is being applied
- Option to choose different text rendering modes
- Option to toggle download of new vertical Steam cover images (enabled by default)
- Option to connect accounts without importing uninstalled games (by T-0pel)
- Lowered minimum allowed panel sizes
- Updated RetroArch emulator profiles
- Call of Duty: Modern Warfare support for Battle.net integration
- IGDB metadata search dialog now accepts IGDB game URLs
- Ability to drag and drop images onto game edit dialog media tab (by Bobsans)
- Galaxy 2.0, IGDB, New Steam UI, EGS and Twitch Aspect ratio presets for Grid View (by darklinkpower)
- Removed option to sync GOG account via account name
- F11 switches from Fullscreen to Desktop mode (by bsinky)
- Improvements to game media assignment
- Option to add description to crash dialog
- RTL language support (by elisherer)
- Background artwork is now by default being downloaded immediately during metadata download process (can be changed in settings)
- Fixed:
- IGDB links being imported with wrong labels
- Crash when initializing tray icon
- Crash when importing BlueStacks game shortcut
- Game link descriptions are not localized
- IGDB integration is downloading game media in low quality
- Epic Store import is very slow
- Small fixes to Origin game import
- New metadata not being applied properly when editing game
- Failure in plugin settings load crashes the whole application
- Playnite window is offscreen if monitor disconnected
- Editing Twitch game has a noticeable delay
- Background image blur is slowing down UI when using Intel GPU
- Manual edits randomly not showing up until Playnite is restarted
- Play button icon is displayed on Grid View even if the game is not installed
- Renaming a string in the Library Manager doesn't work when only changing string capitalization
- Several text and description changes (by darklinkpower)
- Big performance improvements when using large background images
- Steam metadata description is in Russian
- Various performance issues with Grid view
- Main window dimming stops working when Playnite isn't the active window
- Changelog compared to initial Patreon 6.0:
- New:
- Import of uninstalled Uplay games
- Improvements to game media assignment
- Option to add description to crash dialog
- RTL language support (by elisherer)
- Background artwork is now by default being downloaded immediately during metadata download process (can be changed in settings)
- Fixed:
- Big performance improvements when using large background images
- Steam metadata description is in Russian
- Various performance issues with Grid view
- The last item never selects on random game pick
- Main window dimming stops working when Playnite isn't the active window
New in Playnite 5.8 (Sep 18, 2019)
- Reverted background blur fix for Intel GPUs due to crashes with some high-res images #1428
- Crash on startup when using some custom themes
New in Playnite 5.7 (Sep 18, 2019)
- New:
- Option to change application font
- Option to set height of cover image on Details View
- Option to set icon size in Details View game list
- Option to disable separators between panels
- bsnes, Mesen-S, melonDS and higan emulator profiles (by darklinkpower)
- Reicast emulator profile
- Added new expandable variables #1411
- Theme update support for Toolbox utility
- Disabled controller in Desktop mode (until it's properly implemented/fixed)
- Fixed:
- Background image blur is slowing down UI on Intel GPUs
- Unified store page link names #1396 (by darklinkpower)
- Twitch import fails #1366
- Twitch metadata download is using wrong background image #1376
- Icons/Covers disappear when scrolling too fast #1255
- System hibernation from Fullscreen mode doesn't work on some systems
- Scrollbars can't be moved by clicking on the empty slider area
- Scrollbar in Details View causes horizontal shift of information #1327
- Reload of script extensions doesn't work properly
- Playnite's window position is not saved properly #1311
- Platforms not being assigned to emulator profiles properly
- Not all GOG games being imported properly #1393
- Metadata download from IGDB fails for some game names #1336
- Installing updates for existing 3d party themes fails in special cases
- Importing mGBA emulator with wrong executable path
- Import from itch.io can fail in some cases #1173
- Game selection is not being rendered properly sometimes #1152
- Game details elements are not aligned properly #1374
- Game description is not being rendered properly #1217
- Configuration of supported emulator file types is not being handled properly #1360
- Filter box sizes are not rendered consistently
- Auto update check could potentially freeze the UI
- Asynchronous image loading not working properly
- Application hangs during shutdown #866
- Crash when updating game metadata #1350
- Crash when uninstalling Origin game
- Crash when switching from Fullscreen mode to Desktop mode #1378
- Crash when starting game
- Crash when starting application and another instance is already running
- Crash when shutting down application
- Crash when resizing Grid view
- Crash when emulator Play action is removed
- Crash when editing multiple games at once
- Crash when assigning image to a game
New in Playnite 5.6 (Aug 16, 2019)
- Fixed:
- Epic account authentication fails with 404 error
- Crash when resizing Grid view
- Crash when updating game metadata
New in Playnite 5.5 (Jul 30, 2019)
- Fixed:
- Attempting to log in on Battle.net freezes Playnite
New in Playnite 5.4 (Jul 29, 2019)
- New:
- Option to configure width of panels
- Option to disable Grid view item backgrounds
- Fixed:
- Crash when opening empty game links
- Crash when changing game's platform
- Crash if Playnite doesn't have rights to write to library folder
- Selection border is not rendered properly on Grid view in some cases
- Download progress is not visible on update dialog
- Fullscreen mode doesn't render properly when using non-100% DPI scaling
- Option to close application after starting game not working in Fullscreen mode
- "Completion status" filter doesn't behave properly
- Sorting by ascending and descending in desktop mode is inverted
- Wrong default sorting options for some quick filters in Fullscreen mode
- "Set category" window doesn't remember size and position
- Battle.net login doesn't work properly if 2FA is enabled
- Fullscreen mode loosing controller input in some scenarios
New in Playnite 5.3 (Jul 27, 2019)
- Database upgrade can fail in rare cases
New in Playnite 5.2 (Jul 26, 2019)
- Fixed:
- Bad performance if background blur is enabled
- Steam authentication doesn't work properly
- Database upgrade can fail in rare cases
New in Playnite 4.74 (Feb 25, 2019)
- Metadata download for GOG games not working properly
- Crash when using Fullscreen mode
- Crash when opening web links
- Crash when multiple application instances are started in quick succession
- Crash when editing game details
- Crash on startup if plugin fails to load
New in Playnite 4.73 (Feb 15, 2019)
- New:
- Option to show grouped items count #989 (by @stnzbass)
- Fixed:
- Not all itch.io games being imported
- Background only shows up with the infobox in Grid view #977
- Source not being set for games from Epic Games Launcher #1010
- Crash when importing installed Steam games #997
- Crash on startup due to bad Itch client detection #1004
New in Playnite 4.72 (Feb 11, 2019)
- Fixed:
- Wrong error message is shown if old itch.io client is installed #983
- Unreal Engine installations being imported by Epic library plugin
- Import of large installed itch.io games fails #982
- Import of itch.io library fails #984
- Apex Legends not starting properly
New in Playnite 4.71 (Feb 8, 2019)
- New:
- Add percentage popup to the zoom slider #899 (by @Mates1500)
- Fixed:
- Play time counting not working properly for Windows Store apps
- Updated background in fullscreen mode #584 (by @ClearStrelok)
- Time tracking doesn't work for Origin games using EasyAntiCheat (Apex Legends) #965
- Import of installed Twitch games fails #963
- GOG's public account option doesn't work
- Crash when launching Origin game #946
- Crash when assigning icon to a platform #949
- Added .pbp extension to ePSXe emulator settings #940
New in Playnite 4.67 (Jan 12, 2019)
- New: Ukrainian localization (by @Yamaha373) #892
- Fix: Crash on startup #930
New in Playnite 4.66 (Jan 10, 2019)
- Fix: Updated extensions SDK (plugins need to be rebuilt)
- Fix: Updated localizations
New in Playnite 4.65 (Jan 9, 2019)
- New: Polish localization (by @Falsen123) #905
- New: Flash Projector as an Adobe Flash emulator (by @bburky) #893
- Fix: Updated web view component (should fix login issues to Twitch accounts)
- Fix: Various UI improvements (by @romgerman) #904
- Fix: Improved UI interactions in game edit and category windows (by @bburky) #920
- Fix: Unable to re-download game names for uninstalled Origin games #907
- Fix: The size of the text box for a string is not sufficient #890
- Fix: Play time detection not working properly for some Uplay games #886
- Fix: Loading images in descriptions may freeze everything else #894
- Fix: Installation of Steam games doesn't work properly #885
- Fix: Game running detection does not work when using junction points or symlinks #913
- Fix: Various crashes
New in Playnite 4.64 (Dec 19, 2018)
- New: Option to always sync play time from remote library #810
- Fix: Some GOG games being imported with broken "Play" action #867
- Fix: Search/Filter boxes behaving incorrectly #861 #779
- Fix: Play time counting doesn't work properly for some Steam games #864
- Fix: Import of Battle.net games fails if beta games are installed #868
- Fix: Filter menu not appearing after going into application settings #858
- Fix: Various crashes
New in Playnite 4.63 (Dec 7, 2018)
- Fix: Battle.net account sync not working properly
- Fix: Desktop shortcut creation fails in some cases (by @TheCakeIsNaOH)
- Fix: Various crash fixes
New in Playnite 4.62 (Dec 6, 2018)
- New: Option to disable DPI scaling (use when experiencing rendering issues in Fullscreen mode) #785 #831
- Fix: Controller stops working after exiting game in Fullscreen mode
- Fix: Start Minimized not working #808
- Fix: Missing localization strings #830
- Fix: GOG account sync fails for some accounts
- Fix: Cover view name title using sorting name #730
New in Playnite 4.61 (Nov 19, 2018)
- Fix: Battle.net games not starting properly on some non-English Windows #829
- Fix: Reload of script extensions doesn't work
- Fix: Fullscreen view not loading properly
- Fix: Various crashes
New in Playnite 4.60 (Nov 14, 2018)
- Fix:
- Crash when editing game media
- Crash when assigning icon or cover image to a platform
New in Playnite 4.59 (Nov 14, 2018)
- New: Breaking Changes to extensions API
- New: Game library is no longer stored in a single file #516
- New: Performance improvements to large libraries, reduced memory usage and greatly improved search/filtering speed
- New: Bethesda Launcher support (installed games only) #303
- New: Steam category import also imports hidden status #615 (by @psychonic)
- New: Download background images for Origin games #620
- Fix: Not all emulators show in game action settings #821
- Fix: Not all Steam games are imported #804 (by @psychonic)
- Fix: Accidental trimming of spaces put into filters #786 (by @jharmer95)
- Fix: Download higher quality media for GOG games if available
- Fix: Download better background images for Steam games #811
- Fix: Various crashes
New in Playnite 4.58 (Oct 22, 2018)
- Fix: Platform and emulator settings are not being saved properly
- Fix: Some descriptions are broken
- Fix: Updated localizations
New in Playnite 4.57 (Oct 21, 2018)
- Fix: Crash when setting categories #796
- Fix: Crash when starting Battle.net games
- Fix: Crash at startup
- Fix: Crash when running portable version
New in Playnite 4.55 (Oct 18, 2018)
- New: Black Ops 4 support in Battle.net plugin
- New: Automatic import of Half-Life 1 and 2 mods #769, #788 (by @psychonic)
- New: TGA image support for game metadata #279
- New: Removed unnecessary system information from diagnostics package
- New: Option to update specific library on demand
- New: Option to start Playnite minimized #568
- New: Option to run Playnite when computer starts #64
- New: Option to disable metadata download after game import #705
- New: Option to disable background image
- New: Installation no longer requires admin privileges #664
- New: Diagnostics package is automatically uploaded after it's generated
- Fix: Battle.net games are not automatically starter if Battle.net is not already running
- Fix: Play time of some Origin games not being counted properly
- Fix: Game edit window polish
- Fix: Game deselected after assigning categories
- Fix: Failed load of script extension prevents Playnite from starting properly #780
- Fix: Description paragraphs not rendered correctly #717
- Fix: Database import from previous playnite version fails #773
- Fix: Copied emulator profiles cannot be used #781
New in Playnite 4.54 (Oct 2, 2018)
- Fix: Import of installed Steam games fails
- Fix: GOG metadata download not working after latest website redesign
New in Playnite 4.53 (Sep 29, 2018)
- Fix: Possible game database corruption during update
New in Playnite 4.52 (Sep 28, 2018)
- Fix: Crash when editing game after Playnite update
- Fix: Import of installed GOG games fails (4.51)
New in Playnite 4.50 (Sep 27, 2018)
- Breaking: New extension SDK version (user extensions need to be updated)
- New: Twitch.tv game library integration #496
- New: Ability to add new library providers via plugins
- New: Steam friends button added to Modern theme
- New: Option to reopen Playnite's window when game stops running
- New: More detailed progress info when downloading metadata
- New: Greek localization (by metallic77) #752
- Fix: Updated RetroArch profiles
- Fix: General UI polish and fixes #716
- Fix: Play time detection of Window Store apps not working properly if game is not installed on c: drive
- Fix: Play time detection not working properly if game is running with elevated rights
- Fix: Memory leak when switching between fullscreen and desktop modes
- Fix: Incorrectly set database path when using portable version
- Fix: Updated Nintendo/Nintendo Pro fullscreen buttons #713
- Fix: Playnite crashes when trying to sort by category #722
- Fix: Play time not being counted when starting game via URL
- Fix: InstallDir not working properly with relative paths #735
- Fix: High CPU usage when game is running
- Fix: Game icon not being set when importing via drag'n'drop
- Fix: Fullscreen mode doesn't respect "When game starts" settings #737
- Fix: Filter panel opening when using main search box #738
- Fix: Crash when launching Windows Store game #725
- Fix: Crash when importing emulated games #727
- Fix: Detecting installed apps not working on Windows 7 properly
New in Playnite 4.40 (Jul 16, 2018)
- New: Major improvements to metadata download from IGDB #391 #571
- New: Automatically download metadata when importing custom and emulated games #302
- New: Option to filter installed games in Fullscreen view #702
- New: Show ask dialog when closing Playnite and background task is in progress #572
- Fix: Wrong name matching when importing emulated games #460
- Fix: Wikipedia metadata scrapper not downloading release dates properly
- Fix: Updated RetroArch profiles
- Fix: Unable to start Battle.net game if PTR version is installed #685 #687
- Fix: Handling apostrophes in game names when downloading metadata
- Fix: First time wizard triggers download of metadata for existing database #694
- Fix: Crash when closing Playnite
- Fix: Crash when assigning icon to a game
New in Playnite 4.31 (Jun 28, 2018)
- Fix: Battle.net games not launching properly #692
New in Playnite 4.30 (Jun 6, 2018)
- Breaking change: Scripts and plugins must be placed inside subfolders
- New: Avarage update size reduced from 60MB to 2MB #363
- New: Updates are not downloaded in background anymore, only after user confirms installation
- New: VC++ Redistributable is installed during update only if needed
- New: Added button to check for new updates #585
- New: Playnite will close gracefully when Windows is shutting down #577
- New: Added GameStarting event to extension API #574
- New: "Modern" color profile for "Classic" theme
- Fix: UI polish by spektor56
- Fix: Team Fortress 2 not showing on Playnite #656
- Fix: Some Steam games not tracking time/detecting game closure #648
- Fix: Retroarch not getting focus properly when launched #652
- Fix: Newly installed games not launching #526
- Fix: Missing localizable strings #618
- Fix: Install watcher not working properly for Origin games
- Fix: Game scan failing on folders with ".exe" in their name #631
- Fix: Game list not aligned properly in fullscreen mode #608
- Fix: FullScreen user interface only responds to player 1 controller #650
- Fix: Crash on Inaccessible Database #654
New in Playnite 4.21 (May 21, 2018)
- New: Super Nintendo and Wii U/Switch Pro Controller fullscreen buttons #592
- New: Menu option to install scripts extensions #610
- New: Added definition for D-Fend Reloaded #542
- Fix: Updated RetroArch profiles #607
- Fix: Some non-EA Origin games have invalid Play action
- Fix: Metadata download fails sometimes
- Fix: Game selection highlighting not working properly in Fullscreen mode
- Fix: Detection if the game is running not working properly sometimes
- Fix: Crash when switching to fullscreen while downloading metadata #586
- Fix: Crash related to gamepad handling #588
New in Playnite 4.2 (May 11, 2018)
- New: Option to show game names on Cover view
- New: Option to choose number of displayed items in Fullscreen mode
- New: Multiple games can be selected on Covers view #553
- New: Modern theme is the default theme
- New: Lithuanian translation (thanks to Wargzax) #550
- New: Hungarian translation (thanks to Ratox00) #564
- New: Default extension directories are created if not found
- New: Added ScummVM emulator profile #556
- New: Added PCSXR-PGXP emulator profile #576
- New: Added initial set of keyboard shortcuts
- New: Added {Name} and {InstallDirName} dynamic variables
- New: Ability to manually set installation state for custom games #546
- New: Don't update library in fullscreen mode when started from desktop mode
- Fix: Wrong display of (un)installation progress
- Fix: Updated localizations
- Fix: Time tracking for Windows Store games not working #567 (games need to be reimported for it work)
- Fix: New lines not being formated properly for IGDB metadata descriptions
- Fix: IronPython working directory is not set to Playnite program folder
- Fix: Games added via drag'n'drop are not reported as installed
- Fix: Crash when starting game #554
- Fix: AuthorizationManager error when loading scripts
New in Playnite 4.1 (Apr 28, 2018)
- New: Options to choose between store backgrounds and game screenshots for Steam games
- New: Optional PlayStation button prompts for fullscreen view
- New: Cover and Detail views added to Modern theme (selectable with ... button)
- New: Added sorting to fullscreen view
- New: Added context menu icons
- New: Fullscreen mode can be opened with "Guide" controller button.
- New: General UI polish and improvements
- Fix: Script initialization failure if PowerShell 3+ is not installed #522
- Fix: Crashed when manually adding game #522
- Fix: Login windows don't have focus when displayed
- Fix: Genres not being set properly when downloading metadata via IGDB
- Fix: Don't use Windows ID for installation tracking #481
New in Playnite 3.6 (Jan 23, 2018)
- New: Swedish localization (thanks to MrCraigen) #436
- New: Dutch localization (thanks to wilco375) #429
- New: Cxbx-Reloaded and yuzu emulator profiles #434
- New: Added digital signature #80
- Fix: Windows Store (UWP) game detection not working properly
- Fix: Path variables not being used properly #411 #419
- Fix: Nested context menu doesn't scroll when overflowing #421
- Fix: Don't remove imported games no longer in user's library
- Fix: Don't modify names for games from official sources
- Fix: Crash when invalid theme is being loaded #409
- Fix: Crash when monitoring Steam game installation process
- Fix: Crash when editing game metadata #403
- Fix: Battle.Net reports wrong login status #400
- Fix: Additional game actions are not being set for Steam games
New in Playnite 3.5 (Jan 6, 2018)
- Fix: Jumplist and tray icon game list not being updated properly
- Fix: Crash when Steam is not installed
New in Playnite 3.4 (Jan 5, 2018)
- New: List of Patreon contributors added into "About" menu dialog
- New: List of various contributors added into "About" menu dialog
- New: Show links on right-click menu #375
- New: Option to close Platnite after when game is started #147
- New: German localization (thanks to PhrozenByte) #347
- New: French localization (thanks to ArtexJay) #343
- New: Don't add shortcuts when updating #351
- New: Cover image aspect ratio configurable via theme profiles (GameCoverViewRation variable)
- New: Automatically set sorting name without "The" at the start of titles #154
- New: Added various help links and tooltips
- New: {PlayniteDir} variable can be used in game action paths #333
- Fix: Various metadata download fixes and improvements #374 #377
- Fix: Updated localizations
- Fix: Slow startup time with large game library
- Fix: Restored Modern theme look to original 3.0 release
- Fix: Leaking Chromium processes
- Fix: Database path changes not visible in settings
- Fix: Crash when manual metadata download fails #376
- Fix: Crash when downloading metadata from igdb #370
- Fix: Crash when database is not opened #369
- Fix: Cannot enter spaces into game details fields #386
- Fix: Auto update failing #335
- Fix: Tweak database open error messaging #327
New in Playnite 3.3 (Dec 21, 2017)
- New: IGDB as default cover image source #334 #311
- New: Slovak localization (thanks to sekuka925) #329
- New: Brazilian Portuguese localization (thanks to RubeensVinicius) #330
- Fix: Unable to re-open game database when opening fails once
- Fix: Prevent database file from being opened by multiple processes
- Fix: Possible crash when downloading metadata for large libraries
- Fix: Play Action changes not being saved #344
- Fix: Missing localization strings #346
- Fix: Game can be started by accident when double clicking #332
- Fix: Filters stop working after canceling from Settings menu
- Fix: Editing game category cannot be cancelled
New in Playnite 3.2 (Dec 19, 2017)
- New: Spanish localization (thanks to darklinkpower) #307
- New: Russian localization (thanks to evgdovg1996) #320
- New: Indonesia localization (thanks to operamaniac) #320
- New: Hardware acceleration disabled by default
- New: Added social links to main menu
- Fix: Some UI strings can't be translated
- Fix: Restored Steam friends button for Classic theme
- Fix: Improved game name detection (primarily for ROM files)
- Fix: Game details panel doesn't scroll properly
- Fix: Filters stop working sometimes #316
- Fix: Crash While Downloading Metadata #324
- Fix: Crash when editing multiple games #315
New in Playnite 3.1 (Dec 18, 2017)
- New: IGDB API key is now required for metadata download feature (configurable in Settings->Advanced)
- New: Database upgrade rollback to prevent corrupting library when upgrading to new version
- Fix: Modern theme fixes
- Fix: Spelling errors in English localization
New in Playnite 3.0 (Dec 17, 2017)
- New: Support for custom themes #70 #71
- New: New optional "Modern" theme
- New: Translations support #23
- New: Support for private Steam profiles #90
- New: RetroArch support #119
- New: Ability to assign tags #153
- New: Option to change background image #238
- New: Option to automatically download metadata for multiple games #129
- New: Warning when removing platform or emulator in use #163
- New: Show unsaved change indicator when editing game
- New: Show progress when updating database to new version
- New: Reworked display of notifcation messages
- New: Option to remove game media
- New: Ignore already imported ROMs when adding games via emulator (detection from folder) #172
- New: GOG games import working without Galaxy client being installed #189
- New: Generate default platforms for new databases #173
- New: Games features automatically imported as tags #152
- New: FCEUX emulator support #290
- New: Added ZSnes emulator support #235
- New: Custom sorting title can be set for each game #84
- New: Button to clear all filters
- New: Automatically remove trademark and copyright characters from game names #251
- New: Added "uninstall" registry key content into diagnostic package
- New: Ability to cancel global task progress
- New: Added several new emulator profiles #291
- New: Improved metadata download accuracy
- New: Improved game name detection when importing emulated games
- New: Simplified Chinese localization (thanks to L1cardo) #299
- Fix: Steam installed games import fails in some cases
- Fix: Steam and GOG default cover rework #36
- Fix: Setting Crash #277
- Fix: Release date can't be set in some cases #243
- Fix: Prevent duplicated images being saved in database
- Fix: Metadata download doesn't replace covers and icons when using official store source
- Fix: GOG metadata localized to native language #250
- Fix: Destiny 2 detection fix
- Fix: Crashes and messaging when Internet connection is not available
- Fix: Cannot filter installed and unintalled games at the same time
New in Playnite 2.9 (Nov 13, 2017)
- New: Added news to Steam detail page links
- Fix: Failed to import installed Origin games #244
- Fix: Downloading Metadata from IGDB causes a crash #264
- Fix: Crashes when GOG metadata download fails #237
New in Playnite 2.8 (Oct 22, 2017)
- New: Added VisualBoyAdvance(-M) emulator profile #208
- New: Added "Clear web cache" button into settings (to help with account linking issues) #223
- Fix: Issues using Model 2 Emulator #221
- Fix: Filters are not working properly for entries with spaces #215
- Fix: Emulator Import doesn't recognize 64bit version of snes9x #211
- Fix: Crash when starting game via jump list #220
- Fix: Crash when setting game category #226
- Fix: Crash when loading image from DB #225
- Fix: Improperly named games when importing from folder #171
- Fix: Top of Playnite window defaults to a position above the screen #193
New in Playnite 2.7 (Oct 15, 2017)
New in Playnite 2.6 (Oct 12, 2017)
- New: Updated emulator definitions, changed platform names for consistency #161
- Fix: Slow detection of installed Origin games
- Fix: Platform icon is not saved properly when using exe as source #176
- Fix: Name sorting not working properly #177
- Fix: Crashing in some cases while importing library
- Fix: Crash when trying to set categories to multiple games #174
New in Playnite 2.4 (Oct 10, 2017)
- Fix: Window position not being saved properly #148
- Fix: Steam library import fixes #155, #156
- Fix: GOG games not starting via Galaxy properly #158
- Fix: Client crashes when attempting to grab exe file's icon #134
New in Playnite 2.3 (Oct 9, 2017)
- New: Option to disable hardware acceleration #125 (helps fixing stuttering when G-Sync/FreeSync is enabled)
- Fix: Some Steam games not importing properly #144
- Fix: Origin game import may fail on specific games #133
New in Playnite 2.2 (Oct 8, 2017)
- Fix: Game import not working properly sometimes
- Fix: List of installed apps not showing up on Windows 10
New in Playnite 2.1 (Oct 8, 2017)
- New: Added Provider (Store) column in Details view #117
- New: Added Cemu and RPCS3 emulator profiles
- Fix: Some Origin games not detected as installed
- Fix: Hidden games being visible when they shouldn't #118
New in Playnite 2.0 (Oct 7, 2017)
- New: Ability to import emulated console games #95
- New: Ability to import known console emulators #94
- New: Ability to launch games using emulators #92
- New: Option to display game name when cover art is missing
- New: Option to change image loading mode (for smoother scrolling) #116
- New: Option to hide game icons on List view
- New: Option to assign platforms for games #91
- New: Remember cover layout zoom level across restarts #106
- New: Performance and memory usage improvements for large libraries #20
- Fix: UI appearance tweaks
- Fix: Small filtering optimization
- Fix: Playnite doesn't start #114
- Fix: Performance optimization when reloading games list
- Fix: Import all games with relative paths #98
New in Playnite 1.4 (Sep 12, 2017)
- New: Button to open Steam friends list
- Fix: Window doesn't go to foreground when opened from tray
- Fix: Taskbar is overlapping the filter panel
- Fix: Keeps re-downloading Steam metadata for some games
- Fix: Group by category doesn't get remembered
- Fix: Diagnostic package creation fails on missing files
- Fix: Can't select custom cover images with filenames containing '+'
New in Playnite 1.3 (Sep 12, 2017)
- Fix: Slow or failing Steam metadata download
- Fix: Performance improvement when using filters
New in Playnite 1.2 (Sep 12, 2017)
- Fix: Crash when downloading game metadata
New in Playnite 1.1 (Sep 12, 2017)
- New: Uninstalled games are displayed differently on list and grid views
- New: Option to view and edit custom game installation folder
- New: Option to use {InstallDir} variable in game action settings
- New: Option to remove multiple games at once
- New: Option to disable automatic library update on startup
- New: Games can be sorted by all fields
- New: Added tooltip explaining category assignment settings
- Fix: Search box polish
- Fix: Playnite accepts invalid database path
- Fix: Images View polish when double clicking on game
- Fix: Crash when importing custom games
- Fix: Category selection fix when one game is selected
New in Playnite 1.0 (Sep 12, 2017)
- New: Ability to import UWP (Windows Store) games (from "Add Installed Games" menu)
- New: Uplay library support (installed games only)
- New: Option to remove non-custom games
- New: Option to view uninstalled games
- New: Images view enhancements and polish
- New: All Playnite windows use application skin
- New: 3rd party app menu added into tray
- Fix: Updated some feature descriptions
New in Playnite 0.94 (Sep 12, 2017)
- New: Ability to import Steam categories (from startup wizard or settings menu) #39
- New: Easier import of Steam account (list of last logged users on PC is provided)
- New: Steam workshop link is added during import if game supports it #53
- New: Menu with option to start various 3rd party clients #65
- Fix: Actions settings are not saved sometimes #58
- Fix: Error when starting minimized #67
- Fix: Removed game remains in jumplist/tray #57
New in Playnite 0.93 (Sep 12, 2017)
- New: Completely reworked grouped views (proper sorting, remembering view states etc.)
- New: Decreased memory usage
- New: Improved performance for large libraries when using grouping
- New: Persistence of collapsed categories #40
- New: Periodically check for new versions #55
- Fix: Games being grouped in wrong order #51
- Fix: Removed game remains in jumplist/tray #57
- Fix: Playnite can generate multiple tray icons even when single instance is running
New in Playnite 0.92 (Sep 12, 2017)
- New: Custom links can be added #11
- New: Order of custom actions can be changed #30
- New: Added tray icon and option to minimize/close app to tray #44
- New: Auto-close Playnite after launching game #50
- Fix: Filter panel doesn't remember visibility state #49
- Fix: Origin game reported as installed when it's not
- Fix: Crash after double clicking on game while list is loading #52
New in Playnite 0.91 (Sep 12, 2017)
- Hotfix: Error when starting game under special circumstances
New in Playnite 0.90 Beta (Sep 12, 2017)
- New: You can add games to special Favorite category #33
- New: Improved filtering options #21
- New: More game information is now shown when opening game details #19
- New: Added IGDB.com as metadata provider #18
- New: Jump list support
- New: Desktop shortcuts can be created for games
- New: Double click on cover starts the game
- Fix: Steam games not importing properly sometimes #41 #37
- Fix: Diagnostics package takes too long to create #32
New in Playnite 0.80 Beta (Sep 12, 2017)
- New: Showing status of GOG and Origin login status in settings #12
- New: Option to reset metadata to default values (via "Download metadata" button) #14
- New: Update dialog showing changes since last update #13
- New: Option to scan folder for executables when importing custom games #15
- New: Added additional PC info into diagnostics packages #17
- New: Option to relaunch Playnite when crash occurs #25
- New: Executable and working dir filled out automatically when creating new custom action #29
- Fix: Crash when database file is on missing device #28
- Fix: Window position is saved with negative values #26
New in Playnite 0.74 Alpha (Sep 12, 2017)
- UI polish, usability improvements and new theme.
New in Playnite 0.73 Alpha (Sep 12, 2017)
- Fix: Crash when opening some windows
New in Playnite 0.72 Alpha (Sep 12, 2017)
- New: Added information about Steam account names #9
- Fix: Notifications reworked
- Fix: Various crashes and import fixes #8
New in Playnite 0.71 Alpha (Sep 12, 2017)
- New: Menu option to report issues
- New: Handling of (un)installations running via 3rd party clients #6
- New: Improved speed for initial metadata download
- Fix: Games not importing properly
- Fix: Removed games remain selected leading to crash #3
- Fix: Small text fixes #1 #2
New in Playnite 0.70 Alpha (Sep 12, 2017)
- Better crash handling with option to create diag. packages
- Added game grouping to Images view
- Cover creation for Images view from Steam and Origin providers has been reworked
- CTRL + Mouse Wheel controls zoom on Images view
- Added categories
- Reworked filter popup
- Added visible number of filtered items
- Improvements to metadata lookup window
- Removed direct calls to Steam API (now using PlayniteServices service)
- Reduced size of database
- Fixed Steam games not starting properly
- Various Origin integration fixes and speed improvements
- Website rework
- New program Icon
- Theme improvements
- Added license