Pokemon GO Live Map Changelog

What's new in Pokemon GO Live Map 0.4.1 Pre

Nov 7, 2016
  • Fixes an issue with Windows installer.

New in Pokemon GO Live Map 0.4.0 Pre (Nov 7, 2016)

  • Updated to the latest release of PokemonGo-Map, which includes support for the current PGO API.

New in Pokemon GO Live Map 0.3.4 Pre (Sep 5, 2016)

  • Updated to the new PokemonGo-Map, and added multiple account support and Google login.

New in Pokemon GO Live Map 0.3.3 Pre (Aug 31, 2016)

  • Updating PokemonGo-Map to latest build from main repo.

New in Pokemon GO Live Map 0.3.2 Pre (Aug 23, 2016)

  • Reverting to an older version of Electron, the newest release seems to have messed up some installations.

New in Pokemon GO Live Map 0.3.1 Pre (Aug 23, 2016)

  • Fixes a bug with the map sometimes not initializing correctly. If you're experiencing an issue, re-install from this release.

New in Pokemon GO Live Map 0.3.0 Pre (Aug 23, 2016)

  • Major backend re-factoring, basing off PokemonGoMap now.
  • Updates should be much easier now, since I don't have to modify the map code for each new release.
  • Google account support was removed for now, it will be added back in at a later time.
  • Official Linux support has been removed as of this release. With the Unknown6 bug, Python modules must be compiled and I don't have the resources to support more than OS X and Windows. If anyone wants to provide Linux support, I moved the build system to use Grunt so you should be able to add support via that.

New in Pokemon GO Live Map 0.2.1 Pre (Aug 8, 2016)

  • Fixing issues with Mac and Windows distributions not running correctly.

New in Pokemon GO Live Map 0.1.7 Pre (Aug 4, 2016)

  • Adding notice to main screen about outage.

New in Pokemon GO Live Map 0.1.6 Pre (Aug 1, 2016)

  • Update map, including stat list and fix for API timeouts.
  • Fast mode was removed due to Niantic API changes. Radius values should be 15 or lower due to slower scanning speeds.

New in Pokemon GO Live Map 0.1.5 Pre (Aug 1, 2016)

  • Adding fast scan mode, fixing mobile sharing feature.

New in Pokemon GO Live Map 0.1.4 Pre (Aug 1, 2016)

  • New map update, changing asset delivery (should fix some of the map load errors), auto updates on Windows, donation buttons

New in Pokemon GO Live Map 0.1.3 Pre (Aug 1, 2016)

  • Updating to latest stable maps release (fixes notification bugs and should speed up scanning), reverting to ngrok for tunnel

New in Pokemon GO Live Map 0.1.2 Pre (Aug 1, 2016)

  • Updates to map, including sound notifications and ability to change location without having to logout.
  • Starting with this release, everyone will need their own Google Maps API key.

New in Pokemon GO Live Map 0.1.1 Pre (Aug 1, 2016)

  • Fixes some loading bugs with Google Maps, switching to localtunnel.me for mobile since it doesn't have rate limits.

New in Pokemon GO Live Map 0.1.0 Pre (Aug 1, 2016)

  • Major update to map software, includes the latest release from the main repo. Also fixes logout issue with PTC (Google will still timeout after ~30 minutes).

New in Pokemon GO Live Map 0.0.7 Pre (Aug 1, 2016)

  • Adding the option to logout & change config options, and a server status indicator.

New in Pokemon GO Live Map 0.0.6 Pre (Aug 1, 2016)

  • Bug fixes, including issues with negative latitudes (southern hemisphere). Allows you to set the search radius.

New in Pokemon GO Live Map 0.0.5 Pre (Aug 1, 2016)

  • This release adds the ability to control what appears on the map, including PokeStops, and includes/excluding specific Pokemon.