Project64 Changelog

What's new in Project64 2.3.2.202

Jan 26, 2017
  • lots of little bug fixes

New in Project64 2.1 (Jan 26, 2017)

  • Project64.exe:
  • Make sure current dir is base folder (not screnshot)
  • Initialize eeprom to 0xFF instead of 0x00
  • Add LL and SC to Analyze Instruction
  • ignore 0x0407000D as an opcode in analysis
  • Make it easier for plugins to read directories from the emu
  • fix per game rsp plugin
  • updated rdb file
  • Glide64:
  • Added version to the installer
  • Get Settings to go through the emulator
  • Get Glide64, GlideHQ, Glitch64 to be a single dll
  • Read texture directory from emulator
  • Fix up getting functions from texture lib
  • Input Plugin:
  • Update to 1.7.0.12 provided by squall