New in Project64 2.1 (Jan 26, 2017)
- Project64.exe:
- Make sure current dir is base folder (not screnshot)
- Initialize eeprom to 0xFF instead of 0x00
- Add LL and SC to Analyze Instruction
- ignore 0x0407000D as an opcode in analysis
- Make it easier for plugins to read directories from the emu
- fix per game rsp plugin
- updated rdb file
- Glide64:
- Added version to the installer
- Get Settings to go through the emulator
- Get Glide64, GlideHQ, Glitch64 to be a single dll
- Read texture directory from emulator
- Fix up getting functions from texture lib
- Input Plugin:
- Update to 1.7.0.12 provided by squall