Quadtree Simulator Changelog

What's new in Quadtree Simulator 1.9

Mar 10, 2014
  • Added relevant tree search statistics.
  • Quadtree creation can be parametrized by percentage of total number of triangles per region.

New in Quadtree Simulator 1.8 (Mar 10, 2014)

  • Current search- and camera positions are saved when closing the program.

New in Quadtree Simulator 1.7 (Jan 9, 2014)

  • Added partial UTF 16 unicode support. For example file names containing russian characters can be read. Freeglut itself does not support unicode.
  • Last opened file and current quadtree settings are saved for later reuse.
  • Glut window positions and dimensions are saved as well.
  • Info dialog now follows glut window movement.
  • A modified freeglut.dll is delivered.

New in Quadtree Simulator 1.6 (Jan 9, 2014)

  • Added shortcut Shift+A for reset view function.
  • Updated to freeglut v2.8.1 with improved mouse wheel operation.

New in Quadtree Simulator 1.5 (Jan 9, 2014)

  • Fine-tuned keyboard and mouse navigation for smoother operation.

New in Quadtree Simulator 1.4 (Jan 9, 2014)

  • Added reset button for view.
  • Fixed minor display error when triangles of a region are highlighted.

New in Quadtree Simulator 1.3 (Apr 1, 2013)

  • Optimized property value input via keyboard.
  • Fixed special case in which the quadtree algorithm didn't work. (Happened as soon as a quadtree region was completely inside a triangle.)

New in Quadtree Simulator 1.2 (Apr 1, 2013)

  • Fixed ctrl+tab between windows, resizing of OpenGL window and made error messages modal.

New in Quadtree Simulator 1.1 (May 3, 2012)

  • Added intersection tests for remaining bounding box axes.
  • This increases the accuracy when adding triangles to the correct region.