What's new in QuickScreenShots 2.2.5
Jan 19, 2016
- Add screenshot delay in systray menu
- Add anonymous statistics collection
New in QuickScreenShots 2.2.4 (Mar 4, 2015)
- Fixed keyboard controls lagging in Direct3D games
- Fixed partial keyboard shortcuts triggering game screenshot if user held modifier keys for longer than 0.5 seconds during the program's execution
New in QuickScreenShots 2.2.3 (Mar 3, 2015)
- Fixed copy button not working
- Fixed issues when user set custom DPI
- Removed debug files from MSI
New in QuickScreenShots 2.2.2 (Feb 16, 2015)
- Memory leak fixed
- Black & white effect doesn't affect drawing elements anymore
New in QuickScreenShots 2.2.1 (Feb 16, 2015)
- Lower memory usage
- LICENSE.txt in Windows style CR/LF
- Fix crash on "show license" if LICENSE.txt can't be found
New in QuickScreenShots 2.2.0 (Feb 16, 2015)
- Fixed save dir not set a first start
- Smaller scaled down file size
- Software info metadata in .png
- Signed .exe and .msi
- Default screenshot delay = 0
- Fixed canvas cursor not being an arrow when no drawing tool is selected
- Fixed long pressing the region screenshot hot key crashes the application
- Added zoom function
New in QuickScreenShots 2.1.0 (Feb 16, 2015)
- Installer allows upgrade
- Direct 3D dll injection based screenshot ("game screenshot")
- Don't prevent installer from running if .NET missing
New in QuickScreenShots 2.0.0 (Jan 20, 2015)
- Issues resolved:
- Incompatibility issues with Windows 7 and 8
- Region capture issues on multiple monitor setups
- Issues with multiple monitor setups when the main screen was right of another screen
- Impossibility to write text on screenshots
- Obscure error if Visual C++ run time was missing
- New features:
- Allows modification of drawing shapes
- Auto copy the screenshot each time a modification (drawing, effect...) is applied to it
- Main options directly accessible in Office style ribbon
- Display file weight in real time
- No need to restart program to apply keyboard shortcuts
New in QuickScreenShots 1.0 (Mar 23, 2012)
- Now with drawing capabilities, and many bug fixes.