What's new in RPG - The Renoise Phrase Generator 0.76

Feb 16, 2013
  • Changed: Now works with Renoise 2.8 as well. If you are using an older version, you will need to change the EmptyNodeAsDots variable in the INI file to 0.

New in RPG - The Renoise Phrase Generator 0.75 (Feb 16, 2013)

  • Fixed: Bug that caused the RPG window to sometimes disappear. Window coordinates (LastX, LastY) were not saved properly.

New in RPG - The Renoise Phrase Generator 0.74 (Feb 16, 2013)

  • Changed: Minor change to the default skin. Did not look good on Vista (black keys on top did not have any border).

New in RPG - The Renoise Phrase Generator 0.73 (Feb 16, 2013)

  • Changed: Compiled with AutoHotkey 1.0.48.02 to avoid AVG false positive report.

New in RPG - The Renoise Phrase Generator 0.72 (Feb 16, 2013)

  • Fixed: Clipboard sometimes contained older information. Was noticeable when switching between different track counts. Fixed by waiting an extra half a second between the XmlToClipboard function and the PasteInRenoise function.

New in RPG - The Renoise Phrase Generator 0.71 (Feb 16, 2013)

  • Fixed: Bug in Fx/Ex commands - when configuration file indicated values higher than 9, RPG did not convert it to hex.
  • Changed: Default configuration - values for Fx/Ex are now 3-12 (instead of 3-6) to fit the new default 12 ticks per line in Renoise 2.0.

New in RPG - The Renoise Phrase Generator 0.70 (Feb 16, 2013)

  • Added: Scales and Chords controls, to generate random phrases based on scales and/or chords (thanks Suva).
  • Changed: Icon.