What's new in RealityCapture 1.3.2
Feb 28, 2024
- Highlights:
- Faster model reconstruction and texturing
- Requires compute capability 6.1 and higher to work (from GeForce 10 series)
- Improved one-click model generation
- Mosaicing-based texturing and UV unwrap (Experimental)
- Direct upload to Nira
- Axis and transformation adjustment on import model dialog
- Updated resource cache behavior
- Selected New Features:
- Support for PLY model import
- HEIC decoder metadata added
- Added render mesh from custom position - CLI commands + reporting system functions
- Added large triangle unwrap option to the level of detail export
- Revision of Inspection tool
- Updated sign-in window
- New CLI Commands:
- renderMeshFromCustomPositionYPR
- renderMeshFromCustomPositionLookAt
- Selected fixes:
- Alignment:
- Fixed the component workflow when "Features source" is set to "Merge using overlaps"
- Fixed a crash when opening older .rcalign components from the old RealityCapture versions
- Fixed an issue when GPS positions from image exif were not imported
- Meshing:
- Fixed "Unknown error" in meshing occurring in rare cases
- Fixed possible crashes in model calculation when the application is low on memory
- Texturing:
- Fixed "The group or resource is not in the correct state" error
- Editor:
- Fixed an issue when the export dialog was not showing because the Nikon RAW codec was installed on the computer
- Fixed an issue when negative numbers in CLI were dropping RealityCapture from silent and headless modes
- The "Application Restarted" error should no longer happen
- Fixed an issue with occasional missing parts in exported depths and masks
- Fixed an issue when loading some RealityCapture projects with ortho projection shapes crashed RealityCapture
- Fixed an issue when it was not possible to do a Sketchfab upload if you have an 8K texture
- Fixed a crash when calculating on ortho projection of Map (GPS) type using the epsg:5514 coordinate system
- HEIC decoder is not crashing anymore when it fails to load the image
- The CLI command -exportModel without optional parameter now uses the latest GUI settings
- Minor fixes:
- Fixed an issue when texture artifacts are visible in 3D and 2D views when using HDR images
- Fixed an issue when imported components might have a different visual scale (fixed only with newly exported components)
- Fixed an issue when the pivot placement on multipart meshes was in the air
- Fixed an issue when texture projection was failing to hit certain triangles
- Fixed an issue with missing triangles in Cesium tile corners
- Fixed an issue when CameraMeasureStats function in CameraErrorsExportFS was not working
- Fixed an issue when ExportTextureInfo in ModelExportFunctionSet did nothing for non-textured models
- Fixed command line errors: in some cases, an error related to a previous wrong request was shown instead of the current one
New in RealityCapture 1.2.2 (Jun 13, 2023)
- Highlights:
- RealityCapture Help is now available online for everybody and you can access it anytime. Start learning about RealityCapture features and CLI commands right now!
- Enhancements to the 3Ds renderer - Display large-scale models and clean them out without having to use the clipping box.
- Faster reconstruction - Depending on the number of images expect higher speed-ups on larger datasets and smaller speed-ups on smaller datasets.
- More accurate textures - The texturing has been enhanced to create more accurate textures on the edges of the contrasting colors.
- Better handling of disk space errors - The new feature that pauses the application progress automatically when cache files fill the whole storage disk to avoid further issues.
- Selected new features:
- Export a PLY format model with UVs and textures.
- Changed the default from the 2Ds to the 1Ds view.
- Export undistorted images in EXR format as 32-bit images.
- Added native HEIC image format support.
- Added functionality to render objects from camera positions using a report function.
- Set the minimal and maximal resolutions when unwrapping a model.
- The default inspection method changed to Scene uncertainty and camera relations.
- New CLI commands:
- Import an image with a custom path XMP file (addImageWithCalibration)
- Use a new key to suppress error messages (suppressErrors).
- Reset the interface, and settings, or make RealityCapture like a clean install (reset).
- Selected fixes:
- Headless mode and the silent command now to ignore more pop-up messages.
- Fixed an issue where the depth and mask export cropped a model.
- Fixed artifacts visible after using intensity-based texturing.
- The depth maps values now update correctly after updating a component.
- Fixed the issue with setting the unwrap max texture resolution.
- Fixed issues with the FBX compatibility with Unreal Engine 5.1.
- Fixed issues with the OBJ export preset with Unreal Engine 5.1.
- The Start button now creates a textured model by default.
- Fixed issue when the alpha channel in textures could be rendered as green color after texturing.
- The preview coloring does not create a green color anymore.
- Importing a model in the FBX format with multiple UV sets does not return an error.
- Fixed the marker exporter.
- Fixed some issues with the Cut by Box tool.
- Fixed a rare issue when UV patch seams were visible when creating textures with a visibility-based texturing style.
- Minor fixes:
- Show all parts when right-clicking the show icon of the only visible part.
- Fixed issues with backward compatibility in the reporting system.
- The EXIF grouping can now group 180 degrees rotated images.
- Exporting a model with a classification in parts won't crash anymore.
- Fixed issue with RC native unsupported vertex color mapping mode for import/export of FBX and other model formats.
- Images with the geo-location in the EXIF won't be imported as georeferenced.
- Minor UI fixes.
New in RealityCapture 1.2.1 (Nov 22, 2022)
- Highlights:
- Console view extended with command line
- Create command sequences and add them to the app ribbon
- Export to Sketchfab at no additional cost using PPI license
- CLI license floating token is the same for all floating licenses
- Build expiry date extended to 5 years
- Support for colmap scenes
- Refactored UDIM export
- Selected new features:
- New smoothing style that works on peaks
- New simplifying options
- Faster depth-map calculation during the Preview Model reconstruction
- Export material information when exporting FBX models
- Upload to Cesium ion through Map Wizard
- Added relative alignment precision options
- Bright background option
- Automatic brightness and contrast enhancement in 2D view
- Sort control points
- Select (non)registered images
- The Display contours option in the app ribbon
- Show component information in the 2D view
- Component name as a suffix for control points imported with a component
- License does not have to be allocated for a certain period of time
- Standard license activation can be deactivated in the application settings
- Several changes in reports
- Signed reports are exported for free
- New CLI commands:
- Progress redirected to Command Prompt with printProgress
- Export selected components with two new commands: exportSelectedComponentDir, exportSelectedComponentFile
- Detect features with the command detectFeatures
- Export snapshots with the command exportSelectedCamerasSnapshots
- Print report lines into Command Prompt with printReport
- Delete control points, control point measurements, and distance constraints
- Set the image layer to an image or to multiple images with setImageLayer or setImagesLayer
- Remove the image layer with removeImageLayer
- Various editing options for selections
- Selected fixes:
- Map Wizard refractor
- Exported FBX files now have smoothing groups defined
- Cesium 3D Tiles export changed to allow disabling GZip compression and triangle strip generation for improved viewer compatibility
- Texture names specify UDIM tile number last
- Models uploaded to Sketchfab are unlit
- Added option to disable density equalization for simplifying
- Minor fixes:
- Fixed artifacts in texturing from images with masks
- Several Depth-Map calculation fixes
- Several cut-by-box fixes
- Several RCNode fixes
- Several small fixes in CLI
- Several SharpnessMap fixes
- Several Import/Export fixes
New in RealityCapture 1.2 (Oct 14, 2021)
- Highlights:
- Calculation of volume and area for arbitrary shapes.
- Users can now create custom height profiles.
- Contour lines computation and export.
- BETA: Orthomosaic rendering method along with advanced mosaic editing tools.
- Selected new features:
- Faster depth-maps calculation (even 2x+)
- BETA: Now possible to detect misaligned cameras within Inspect tool.
- Now possible to create and export cross sections of the models.
- Ribbon improvements and color cursors auto-detection for more intuitive and smoother user experience.
- View context tabs now always visible and extended with selection of view options and tools.
- One-export dialog grouping all export options, most recently used option and search function.
- Export and sharing options added to the main menu.
- Camera uncertainty ellipses now visible in map view for each camera.
- Relative camera position uncertainties now visible in 1Ds for each camera.
- Now possible to freeze simplification of the model edges.
- Added option to choose texture format and layer for Level Of Detail (LOD) model export.
- Several optimizations to LOD export (e.g. size and hierarchy of the exported LOD models).
- Now possible to filter images displayed in 2Ds view - you can drag and drop selections, add, subtract or intersect them or press delete to hide them from 2Ds view.
- Added option to frame images/cameras in the map view.
- Items can be deselected by right-click of the mouse.
- Minimized texture dimensions after fixed and adaptive texel size unwrap.
- Automatic markers detection supported for grayscale inputs.
- Updated database of coordinate systems.
- Now possible to enable slope shading on DTM and DSM.
- Multiple security improvements when running Real-time Assistant.
- Improved results when using Correct Colors tool.
- Command Line Interface:
- Added new CLI commands (setGroundPlaneFromReconstructionRegion, exportCrossSections, renameCrossSections, selectCrossSections, computeContours, exportContours, renameContours, selectContours, exportShapes, importShapesToSelectedOrtho, importShapesToOrtho, selectShape, addShapeToSelection).
- Introduced new key "allowReadOnly" for set command for enabling opening project multiple times.
- Selected fixes:
- Selected component now saved with the project.
- Map view ordering buttons are greyed out when irrelevant.
- Hot selections are now shown in 1Ds when selecting in other view.
- ESC key cancels tools in 2D.
- Changing of the layout keeps focus of view and ribbon.
- Fixed crashes of LOD models export.
- Fixed crashes on Cesium Ion upload.
- Fixed flipped UVs and rendering issues after importing a large model.
- Fixed incompatibility of exported non-georeferenced models with Cesium Ion.
- Fixed incorrectly exported depths and masks.
- Fixed importing UV indices from FBX file format.
- CLI command exportDepthAndMask now respecting xml parameters file.
- Fixed incorrect export into FBX with special characters in the path.
- Autosaving project now enabled by default.
- Fixed export of ortho-projection into .exr file format.
- Fixed UI artifacts for higher resolution screens.
- Minor fixes:
- Fixed incorrectly displayed texts in the exported reports.
- Several fixes to the behavior of silent commands - all unwanted dialogs now should be suppressed.
- Minor fixes in the application Help.
- Progress report now shows Resume when Paused.
- Selected model now deselected by selecting another component.
- Fixed vertex color artifacts after simplification.
- Fixed simplify command not respecting current settings for reprojection.