What's new in RecFusion 2.3.0
May 4, 2021
New in RecFusion 2.2.0 (Oct 21, 2020)
- It is now possible to deactivate licenses directly in the software in order to move them to another computer
- Export of the final model as a point cloud in .pcd or .xyz format
- Option to interrupt texturing process
- Added support for Occipital Structure Core sensor
- Added support for Intel RealSense D455 sensor
New in RecFusion 2.1.0 (Jul 17, 2020)
- Support for Intel RealSense L515
- Saving of projects - mesh with keyframes
- Possibility to remove unwanted keyframes
New in RecFusion 2.0.9 (May 15, 2020)
- Support for Xbox 360 Kinect
- Improved sequence recording for Azure Kinect
New in RecFusion 2.0.8 (May 6, 2020)
- Bugfix for sequence recording
New in RecFusion 2.0.7 (May 3, 2020)
- Improved sequence recording
New in RecFusion 2.0.6 (Apr 29, 2020)
- Support of Kinect Azure
- High quality mesh texture mapping
New in RecFusion 1.8.6 (Jul 26, 2019)
- Support for Intel RealSense SR305.
New in RecFusion 1.8.5 (Jan 18, 2019)
- Improved Intel RealSense stability
New in RecFusion 1.8.4 (Dec 19, 2018)
- Support for Intel RealSense D435i
New in RecFusion 1.7.4 (Aug 29, 2018)
- Bugfix for Kinect sensor support
New in RecFusion 1.7.3 (Jul 25, 2018)
- Improved Orbbec sensor support
New in RecFusion 1.7.2 (Mar 16, 2018)
- Bugfix for UV-texture export
New in RecFusion 1.7.1 (Mar 4, 2018)
- Improved support for Intel RealSense D415 and D435 sensors
New in RecFusion 1.7.0 (Mar 1, 2018)
- Support for Intel RealSense D415 and D435 sensors
New in RecFusion 1.6.3 (May 5, 2017)
- Camera calibration parameters of Astra mini S are read directly from sensor
- Added method for aligning depth to color image to SDK
New in RecFusion 1.6.0 (Mar 13, 2017)
- Improved support for Orbbec sensors
New in RecFusion 1.5.1 (Apr 5, 2016)
- Support for Intel Realsense SDK 2016 R1 (8.0.24.6528)
- Chinese translation
New in RecFusion 1.5.0 (Feb 6, 2016)
- Support for Orbbec Astra sensors
- Support for Intel Realsense R200 and F200 sensors
- UV-texture map export
New in RecFusion 1.4.0 (Dec 10, 2015)
- Bugfix-Release for RecFusion 1.4.0
New in RecFusion 1.3.3 (Nov 24, 2014)
- i.materialise 3D print integration
New in RecFusion 1.3.1 (Jun 11, 2014)
New in RecFusion 1.3.0 (Apr 23, 2014)
- Improved reconstruction colors
- UV-texture export for OBJ files
- More robust reinitialization
- Continuing finished reconstruction
- Mesh simplification preserves colors
- Smaller sequence files
New in RecFusion 1.2.2 (Mar 29, 2014)
- Fix for acquisition problems with Asus Xtion on Windows 8
New in RecFusion 1.2.1 (Jan 15, 2014)
- French language support
- Easier navigation in sequences
- Sequence recording does not start immediately after capture file selection
New in RecFusion 1.2.0 (Jan 8, 2014)
- Improved 3D printing support:
- Specify size and color of socket
- Hollow out mesh to save on material cost
- Check mesh integrity before export
- Specify dimensions of exported mesh
- Export to VRML
- New licensing scheme
New in RecFusion 1.1.4 (Nov 26, 2013)
- Minor updates and bugfixes
New in RecFusion 1.1.2 (Nov 5, 2013)
- Add a socket to your reconstruction for easier 3D printing
- Select between multiple connected sensors
New in RecFusion 1.1.1 (Nov 5, 2013)
- Fixed problem when recording sequences larger than 2GB
New in RecFusion 1.1.0 (Oct 17, 2013)
- Offline CPU reconstruction (no need for an expensive GPU)
- Record and reconstruct sequences
- Fill holes in mesh
- Align reconstruction volume and model
- 64-bit version
- German translation
New in RecFusion 1.0.0 (Oct 17, 2013)
- Upload reconstruction results to SketchFab
- Remove depth measurements far from sensor
- User interface improvements
New in RecFusion 0.9.1 (Oct 17, 2013)
- Fly-out menus in user interface for better screen utilization on small displays