Resolume Alley Changelog

What's new in Resolume Alley 7.17.3 Rev 27437

Sep 13, 2023
  • Arena/Avenue crash on start when no audio device available
  • Setting Read Node to attribute crashes on windows
  • PolaGlow JuiceBar Wire effect crashes in 16 bit composition

New in Resolume Alley 7.16.0 Rev 25503 (Jul 3, 2023)

  • Effect Colors:
  • Just like you color clips, layers, groups and decks you can now color effects to more easily distinguish them from each other. This is especially handy when you use many effects in your compositions. Right-click an effect header to pick a color you fancy. And did you know you can rename an effect too?
  • Text Rendering Improvements:
  • Not only can you now use fonts and certain styles that did not work before but you can now also render text outlines, inner glow, outer glow, and when you combine these two you get a neon effect. You'll find these new option in the Arena & Avenue Text Block and Text Animator source and effect but also in the Wire Text Render node.
  • Copy & Paste Images:
  • To quickly bring images into your patch you can now paste them straight into Wire. Just hit Command+v after copying an image from anywhere and it will create an image node with that image for you. And to quickly copy a frame from you patch you can now right-click on a monitor to copy it. We're currently also building this into Arena & Avenue so look out for that in the next release...
  • New Nodes:
  • The Quantize node quantizes the incoming value or texture. This allows you to quantize the signal into discrete steps. The Normalize node does what it says, it normalizes float values. The Element node retrieves a single element from a type that has multiple elements. For instance to extract a single channel from a Texture2d RGBA or a single element from a Float 2/3/4. Checkout their example patches to see how they work. The Video Sampler node allows you to sample a video file at a specific time using the Phase inlet that takes a value from 0 to 1 to scroll through the video.
  • New Shortcuts:
  • To quickly patch multiple nodes with the same main outlet into a Join node simply select them and hit Command+J. Huge time saver! To rename a node without touching the mouse simply press Command+Shift+R to rename a node.
  • Arena, Avenue & Alley Fix List:
  • 18530 Scroll to newly created fixture in the library
  • 19089 Alley crashes on exit with spout enabled
  • 19100 Overlapping text shows tiny outline in Arena Text Block
  • 19342 Noise at the start of audio clip switches
  • 19363 Frameboy juicebar plugin stopped showing the content with 7.15
  • Wire Fix List:
  • 15571 Random node - add boolean and integer type
  • 18951 Renderer 2D Add Blend mode
  • 19199 Clicking on an input in the dashboard selects the node in the patch
  • 19219 Add interpolation attribute to delay
  • 19249 Attribute inputs should not allow signal connections
  • 19396 Crash Opening the Video Player examples crashes Wire
  • 19250 Copy pasting / duplicating multi selection of input nodes mixes up the auto numbering
  • 19368 Multi instance rectangle 2d should offer Mesh2D as connect suggestion
  • 19062 Undo input node destruction doesn't put them back in the same spot
  • 17961 Shader from ISF website can compile with errors in Wire
  • 19654 ISF node doesn't support extra render passes

New in Resolume Alley 7.13.2 Rev 17774 (Oct 1, 2022)

  • #16974 NDI can flash to old resolution and then breaks after a source size change
  • #18017 886x1916 NDI source doesn't play in Resolume
  • #17060 Crash alt + dragging monitor from main window to create duplicate in new window
  • #17904 Crash triggering clip to Free layer with Clip time panel enabled, and no free layers available
  • #17987 Crash replacing clip with another through the API
  • #18048 Avenue crash on shutdown
  • #17629 Update check still can happen after deactivating it in preferences
  • #17817 Creating lots of slices causes crash
  • #17839 BPM field accepts value outside 20-500 on second try
  • #17977 Offline registration no worky
  • #18020 Spinner should change value if you click slowly too
  • #18047 Not all NDI PTZ parameters are animatable
  • #18046 NDI PTZ Auto Focus parameter easily overlaps Focus parameter
  • #18158 Resolume can hang trying to play clip with missing track with Pioneer and Denon sync

New in Resolume Alley 7.13.0 Rev 15847 (Jul 7, 2022)

  • Clip Time Remaining Panel:
  • One of the most requested features on the forum is to show the clip time remaining much bigger in the interface. So we have created a dedicated panel for the clip time remaining where you can decide what playing clips to see the time of and you can show the current system time. You can make this panel very big and the text will scale along with it so that the entire FOH can read it from a distance 👀. This is super handy for tightly scripted shows where everybody needs to get their timing right.
  • SMPTE Input Panel:
  • The SMPTE inputs on the toolbar in Arena were a bit small and not very readable from a distance. We have now moved the SMPTE inputs from the toolbar to a panel so you can make it a big as you like, just like the clip time panel.
  • Slice Fader:
  • You can now fade the opacity of each slice individually in the Slice Transform effect. Map the slice opacity to your MIDI controller or even animate it to the beat.
  • Slice Scaling:
  • In the Slice Transform effect you can now also set a different scaling for each slice, so you're not limited to Fit, Fill, Stretch or Mask for all your slices anymore. There is also a new Inverted Mask mode to actually show the pixels outside a slice and not inside.
  • Multiple Wire Slice Inputs:
  • You can now create multiple slice inputs for your Wire patches. This is nice for creating more complex Wire slice effects like applying different effects to groups of slices.
  • + buttons on all parameters:
  • Making small adjustments to any parameter is now much quicker because every parameter has - + buttons next to the slider. Handy!
  • Shift Click to Fold/Unfold All:
  • Hold down Shift on your keyboard and then click on the fold arrow of an effect and it will fold (or unfold) all effects below it. This also works on the folding arrow for slices in the Slice Transform effect.
  • Auto Node Layout Improvements:
  • The auto node layout feature that we introduced in beta in the previous version is now improved further and out of beta. This has become an essential tool for us to maintain our sanity in bigger patches.
  • Find Node:
  • With the Find node you can find the position of the first or last occurrence of a substring in a string. Finding a needle in a haystack is actually very easy now.

New in Resolume Alley 7.12.0 Rev 14764 (Jun 7, 2022)

  • Pioneer DJ Sync:
  • When using a Pioneer DJ mixer & players, you can automatically sync the audio played by the DJ to a video in Resolume Arena. Arena will keep an eye on what track is loaded in the player; when it sees a linked track, it will play the video for you. This way, your show will be totally automagically in sync. To use this integration you need the free Pioneer DJ Bridge app from the Pioneer DJ website.
  • Link parameters to CrossFader Position:
  • When animating parameters you can now choose the Crossfader Phase as the driving force for your animation. Checkout this video to see it in action.
  • 3 New Effects:
  • There are now 3 new effects in Arena & Avenue. Slice Delay, WarpSpeed & SearchLight. These new effects are created, and thus, editable in Wire so feel free to improve them to your needs.
  • Auto-layout for Nodes (beta):
  • Let's be honest, bigger wire patches often look like a big bowl of spaghetti meatballs. With wires criss-crossing all over the place, nodes all over the place it's a mess. But with the auto-layout you can now untangle that mess with the press of a button: CNTRL+L. It tries to minimise cord crossing and nodes overlapping cords as much as possible to maximise readability of the patch. You can apply the auto-layout to only a selection of nodes or of course on the entire patch. Programming this auto-layout was a lot of fun but also very finicky because adding a new rule to improve certain patches actually makes other patches look worse. This is why we're introducing this as a beta feature. Please try it out and let us know how you think it can be improved on your specific patches. If you do not like the result you just press undo and you're back to your bowl of spaghetti.
  • Avenue & Arena Fix List:
  • 17456 DXV3 is missing in ARM After effects Export
  • 15042 Double clicking a Composition in Finder, Resolume opens last composition on startup
  • 15043 Option to disable open composition confirm dialog via the command line not working on macOS
  • 16896 Crash moving Composition monitor out of main window with this ui layout
  • 16984 Composition NDI Syphon and Spout output can get initialised with wrong resolution
  • 17141 Preferences option to save snapshot images to different directory than the recordings
  • 17269 Moving default transform in the effect list creates a copy of the transform
  • 17369 Clip transport folding no working in the API Example
  • 17402 Saving presets takes progressively longer with more presets
  • 17419 Right clicking spout clip on mac causes crash
  • 17426 Missing FFGL mixers should show a red Missing Mixer message in the layer blend selector
  • 17473 Add API endpoints for selected layer, group, column and clip
  • 17516 Some custom OSC shortcuts rewrite the address after you typed them
  • 17531 Audio tracks can get 5 secs as duration when you drop them into empty clips slots, in a deck which was loaded
  • Wire Fix List:
  • 15763 Double clicking on compiled Wire-patch does not copy it to patches-folder
  • 15933 Crash pasting bunch of nodes with Delay after a bunch of nodes with Delay
  • 16432 Pack in texture mode refuses float as last input, keeps showing red disconnecting wire
  • 16850 Input order isn't stored in Copy (for sharing)
  • 16876 Contextual menu with show in Finder no worky for compiled Wire patches from shared folder
  • 17033 Merge in texture mode crops textures to patch size
  • 17150 Add snapping to comment node
  • 17274 Slice in node gets set to 5 instances on re-open
  • 17293 Shift node should be in the collection tab instead of logic tab
  • 17363 Gradient disconnects Bypass when changing Type
  • 17372 Thumbnail Snapshot should work with Texture Out
  • 17393 Float fields accept input with two dots
  • 17438 Wire hangs on exit, with Slice in node, uses lots of memory
  • 17472 Crash replacing Texture in node with Hub
  • 17535 Gradient node doesn't have the precision you'd expect
  • 17567 Color to Texture to Crop crashes Wire

New in Resolume Alley 7.11.0 Rev 13644 (Apr 21, 2022)

  • Delay Effects:
  • Travel back in time! The Buffer and Ring Buffer nodes now accept texture2d so you can create delay effects with Wire. Delays are a lot of fun but do be careful with long delays because they eat VRAM for breakfast.
  • Arena & Avenue Fix List:
  • Slice color control sliders used to be colorized
  • Record can't be hidden
  • DXV export and import doesn't work in premiere and AME on M1, works fine in AE
  • Previewing sources, they get stretched in Source preview, to the composition aspect ratio
  • Param set to Timeline can have empty space below
  • Fix default keyboard shortcuts for column triggering
  • Disappearing Blending Modes selector on layer effects
  • Don't show dropdown in Arena when Choice In has no options
  • Blend mode dropdown can overlay output
  • Slices View (ScreenLayerView) missing from Wire Slice Mixers
  • Third party VST effects which are missing don't show as missing in the panels
  • Denon Clip "Player" param does not save / load correctly
  • Image conversion in Alley can have corrupt frames
  • Wire Fix List:
  • Add multi instanced and string mode for logic nodes like equal, and not equal, and Buffers
  • Accept , for decimal point
  • Fit to selection with CMD/CNTRL + 0
  • Can middle mouse button always pan UI
  • Change log file location on Windows
  • Pasting gradient node resets it's inlets
  • Stack should show as result when searching for "buffer" and "filo"
  • Dropping a resource does not create the node underneath the mouse when zoom != 100%

New in Resolume Alley 2.6.1 rev 18885 (Oct 27, 2021)

  • Crossfader Fade(legacy) stops fading mid progress, after clicking A or B.
  • Crash removing all colors from palette

New in Resolume Alley 2.1.4 rev 6309 (Nov 14, 2019)

  • 13236 Alley does not display some prores444 files correctly, Arena does
  • 13284 Alley: Changes to filename are not remembered