RizomUV Real Space Changelog

What's new in RizomUV Real Space 2018.0.171

Dec 18, 2018
  • New: Flip Local

New in RizomUV Real Space 2018.0.170 (Dec 10, 2018)

  • Fix: Pack refuses to work in some contexts

New in RizomUV Real Space 2018.0.157 (Oct 30, 2018)

  • New: fit to grid can be multi or not (grouped or ungrouped)
  • New: switch on/off for mouse wheel
  • Fix: unsassigned hotkeys are set to default at next start
  • Fix: preferences are not saved when preference dialog is closed

New in RizomUV Real Space 2018.0.149 (Oct 11, 2018)

  • New: Packing is now multithreaded
  • New: Align Island(s) using selected primitives. Verticallly or horizontally. It is now possible to align the island so that it take the orientation of its selected edge(s). But you can use also any points/polygons or even the whole island(s).
  • Fix: Wireframe color is black on black background

New in RizomUV Real Space 2018.0.147 (Oct 9, 2018)

  • Fix: Crash when using topology-based symmetry in certain cases
  • Fix: Tiles can be deleted

New in RizomUV Real Space 2018.0.141 (Oct 3, 2018)

  • New: Viewport Orbit can now have its rotation point under the mouse (ray casting to geometry is done to define the rotation point). This is the default mode, use the preference dialog to switch back to the View Centered mode.
  • New: All similar islands features can now process symmetric islands (this is also true for stack similars)
  • New: New translation button in the Gizmo (no more problem when the gizmo is to much small)
  • Fix: Viewport Zoom now redefines the focus point using ray casting. This prevent from the geometry to disappear most of the time.

New in RizomUV Real Space 2018.0.109 (Sep 11, 2018)

  • New: AutoSeams Stretch Control now use a brand new algorithm and give far more robust results: no more self-overlaps and better control on the allowed stretch. (Disable “High Quality” to get faster results)
  • New: AutoSeams Size Limiter. Cut too much big/long islands into smaller pieces as they can lower down the UV area usage A LOT.
  • Fix: OBJ group list double after a click on “Island to Tiles”

New in RizomUV Real Space 2018.0.102 (Aug 21, 2018)

  • New: Revolution Shapes detection for Mosaic (useful with hard surface meshes)
  • New: More viewport colors are customizable (see the preference dialog)
  • Fix: OBJ File export doesn’t export (bug introduced in 2018.0.100)
  • Fix: Viewport hotkeys are not saved