SIDizer Changelog

What's new in SIDizer 1.4

Sep 10, 2012
  • Fixed LED buttons reversed on/off order.

New in SIDizer 1.3 (Sep 10, 2012)

  • Added new skin + several GUI enhancements.
  • Added 6 new mod sources: "Note number, Aftertouch, MIDI Breath, MIDI Foot, MIDI Expression, Constant".
  • Added 4 new mod destinations: "Main Volume, Matrix 1-3 Depth".
  • Added option to set sound engine quality based on C64 hardware or host sample-rate.
  • Added zero value for Pitch Wheel range.
  • Added MIDI learn and default CC assignment for most of the parameters.
  • Now SIDizer responds to MIDI "program change" and "all notes off" messages.
  • Now in mod matrix "LFO1 noise" and "LFO2 noise" are renamed to "Random Unipolar" and "Random Bipolar" and their functions are updated to match the corresponded name.
  • Fixed Pitch wheel asymmetric problem when it was used as mod source.
  • Fixed issue in modulating filter and oscillators amplitudes.
  • Fixed minor readout issues.
  • Updated documentation: (Added MIDI Implementation Chart , CC tables and etc).

New in SIDizer 1.2 (Oct 4, 2011)

  • Added new modulation source: LFO S/H
  • Added Loop point option for wavetable sequencer
  • Fixed crash while changing filter types
  • Fixed issue with preset manager lock feature that was produced in v1.1.

New in SIDizer 1.1 (Oct 4, 2011)

  • Added wavetable sequencer.
  • Added new mod destination called "OSCx PitchExtreme", that modulates pitch through 8 octave range.
  • Added "lock to 1" option for routing OSC2 and 3 signals to OSC1 amplitude envelope input (useful when the same setting is needed for three envelopes).
  • Added option to display preset number.
  • Added readout for attack and decay curve.
  • Now Acrv, Dcrv and mod matrix depth respond to double click for resetting to default.
  • Fixed several readout issues (plugin to host).
  • Fixed problem in LFO output signal (SAW and SQR) that did not start at zero phase when retrig was on.
  • Fixed crashing when opening multiple instances of the same plugin in Cubase.
  • Improved compatibility with VST hosts.
  • Sound-engine code optimized to save up to 30% CPU load.
  • Improved Mod Matrix GUI.
  • Increased number of presets to 100
  • Added documentation; PDF.