What's new in Scrolling LED Bitmap Generator 4.2.1.0

May 15, 2018
  • This is a small patch, there was a bug in the About box that if you tried to open it, it would crash the program. I've gotten messages taht there is a problem when using the program in Windows XP (SP3) and Windows 2000 SP4. Sadly, I have no idea how to fix this issue. Something goes wrong deep within the .NET 4 framework (technically: when trying to save a palette to a memory stream), for which there is no work around. This issue does not occur on systems with .NET 4.5 framework installed.

New in Scrolling LED Bitmap Generator 4.0.0.0 (Apr 27, 2011)

  • Font and color used the last time are remembered and restored when the program is started again.
  • Minor UI layout changes
  • Fixed problem where frame times where ignored, and the animated gif used 0.1 sec for each frame.
  • Fixed problem with duplicate frames removal.
  • Fixed bug when using 'background image' modification without a background image would cause the application to crash.
  • Preview in font editor is updated immediatly after selecting a different color.

New in Scrolling LED Bitmap Generator 3.2.0 (Apr 27, 2011)

  • New animation plugin: Build Up / Break Down. The short description is that it allows a configurable translation from 1 static text to another static text. For the long description, see the help file, it has way to many options.
  • Extended the functionality in PluginTypeLibrary to make frame handling easier.
  • Added context menu to the preview window.
  • The list of LEDs in the LED Style window will now scale horizontal with the window if it is resized.
  • Disabled multi-select in the animation information list.
  • Fixed minor issue with preview that the window wasn’t sized correctly when it was shown and the animation was to large in image height.
  • Fixed small issue where during rendering, objects wheren’t disposed as soon as possible, resulting in more memory being used than was absolutely necessary.

New in Scrolling LED Bitmap Generator 3.1.0 (Apr 27, 2011)

  • Did some optimization in GIF generation. The generated gifs are now quite a bit smaller without reducing image quality. Tests show size will be reduced by about 50%, depending on what type of animation is used. There is still room for improvement but it is a big step forward. (you can use the color depth to reduce the size futher._
  • Added setting to change color depth of the GIF. This can be used to reduce the GIF size. It could also reduce image quality, depending on new color depth, LED Style and use of background image.
  • Set default button in window to set timing. You can now just enter a value and press enter to accept the value instead of using the mouse to click on the OK button.
  • Extended Stripes after effect. You can now choose to apply it to the On LEDs (foreground) or Off LEDs (background).
  • Added some menu options to set the background image from the menu or toolbar.
  • Changed icons on the panes, also increased the size of the buttons on the toolbar. I think some of the icons work better at this 32x32 size.
  • Preview added. Seem to have forgotten to transfer it in version 3 somehow.
  • changed layout of ‘Check for update’ window. The changes are easier to read as they have more space. This means I can put some useful information there instead of just a few words.
  • Reduced size of the executable by making the icons used only in the used sizes and not in 128x128. This makes the size from 2.8 MB now only a bit less than 500 kilo byte.
  • Fixed some issues with Windows XP systems using Style XP where the last character of a button text would disappear. I thought I solved all of these problems earlier, but apparently I didn’t.
  • The AfterEffect Info button, would not give the info, but the advanced settings of the selected after effect.

New in Scrolling LED Bitmap Generator 3.0.0 (Apr 27, 2011)

  • Completely reworked the user interface. I’ve used the EyeFinder, SandDock and SandBar looks pretty darned good if I do say so myself.
  • Tighter control over generated animation possible. You can now remove individual images in the animation. It is also possible to have control over how long each separate image in the animation is displayed in the animated GIF.
  • Added support for background image. You can position the text animation over the background image. Note that there is no way to stretch/shrink the background image from inside the Scrolling LED Bitmap Generator.
  • Added Animation Information window that contains information like size, frames, etc. of the animation. Acts as a summary of the animation. You can keep it floating, or dock it with the main window.

New in Scrolling LED Bitmap Generator 2.3.0 (Apr 27, 2011)

  • Implemented direct Animated GIF generation. The ‘old’ bitmap generation is still supported; together with a 3rd party application it might allow greater control over the generated animated gif.
  • Implemented ‘Check for update’ window that allows the user to check if a new update is available. Accessible through the options menu. For now it only checks if updates are available, it still requires you to go to the website and download the latest installer. This will be made easier in a future version (just checking out how it works now).
  • Implemented a Wizard. Instead of following step 1 – 6 in one single screen, it lets you take each step at a time in a single wizard like fashion. The first time you start the Scrolling LED Bitmap Generator you are automatically asked if you want to start it. The wizard does not support the preview.
  • More control over the randomized color after effect. You can now specify how often the random colors change (in a per frame bases, the same as the stripes).
  • Made an option to disable the Special Character feature. Default they Special Characters are now disabled.
  • Changed mouse cursor when rendering bitmaps or preview.
  • Changed setup so you don’t have to install all the plugins.
  • Minor changes to the help file: removed the quick start as there is a wizard now, most screenshots now got hotspots that send you to the correct paragraph if you click on them.
  • Fixed some minor spelling issues (probably about a thousand of them left

New in Scrolling LED Bitmap Generator 2.2.0 (Apr 27, 2011)

  • Added new after effect: Randomized colors

New in Scrolling LED Bitmap Generator 2.1.1 (Apr 27, 2011)

  • Changed setup. It will now ask if it has to install .NET environment. It may even ask to install it even if you have already have it. If you do have the .NET framework installed, just select No and the setup will continue.
  • ! Fixed bug with vertical scroll where the last character would not be rendered.
  • ! Fixed bug with vertical scroll where the wave style did not render properly. The first image already showed too much of the text.

New in Scrolling LED Bitmap Generator 2.1.0 (Apr 27, 2011)

  • Added vertical scrolling plugin.
  • Added new after effect: Inverter. Toggles the state of all LEDs: LEDs that are ON, are turned OFF, and LEDs that are OFF are turned ON.
  • Minor bug in font editor: when window is initially shown, there is no check made on the size. So if the ‘a’ (the ‘a’ is always selected when the window is shown) is larger, the arrows to resize don’t appear.
  • Fixed bug where double clicking on the main window could result in showing the font editor.

New in Scrolling LED Bitmap Generator 2.0.1 (Apr 27, 2011)

  • Increased speed range of Stripes after effect. Now goes from 50 frames / LED to 50 LEDs / frame. Making it more useful for the Character Pop animation style.
  • Changed setup a bit.
  • Fixed problem with StyleXP themes. Sometimes the last character or word on a button or other control was gone. (Adding a space at the end fixes this… weird).

New in Scrolling LED Bitmap Generator 2.0.0 (Apr 27, 2011)

  • Complete rewrite (not a single line of code of version 1.x survived):
  • Extendible by additional plugins (must be .NET assemblies, contact me for info)
  • Improved performance (no more tricks with hidden windows)
  • Improved responsiveness of interface (Using separate render thread)