SpectraLayers Changelog

What's new in SpectraLayers 6.0.30

Mar 18, 2020
  • The Save Asand Export functions now use the project folder by default.
  • Playback no longer stops when repositioning the playhead.
  • Initializing ARA no longer renders the applicacion unreliable.
  • The Undo command now works as expected after creating a group with layers.
  • The Undo commandn owworks as expected when using Paste to a new layer.
  • ARA playhead synchronization has been improvedfor editing multiple regions.
  • ARA layer activation now works as expected when editing multiple regions.
  • The AAX plug-in now transfers data correctly.
  • Brush settings now work as expected

New in SpectraLayers 5.0.129 (Apr 5, 2018)

  • Brand new interface:
  • SpectraLayers Pro 5 features a new, slick and darker interface offering an easier workflow so you can focus more on the task at hand. The GUI features improved navigation and more logically grouped tools and settings. There are new Hybrid Slider Value inputs which can be be controlled by mouse, touch, number input or scroll wheel and Direct Wave sample editing
  • Heal, repair, select:
  • An even bigger toolkit for your sounds. Several new tools allow you to get full control over the audio restoration process. The new Heal Action feature automatically fills gaps in an audio file by reconstructing the ambient background noise around it. If you have a dropout in an audio recording, for example, Heal Action examines the audio on either side to rebuild the missing data. The Frequency Repair tool allows you to repair specific damaged frequencies very easily using assisted frequency reconstruction and with full control over the reconstruction process. Finally, Spectral Markers allow you to add and share annotations within the Spectrogram.
  • Your new cockpit. The new High Definition Spectrogram Display:
  • The high-definition Spectrogram display contains the world-first use of the powerful Fast Local Sharpening algorithm. This results in a high-resolution that offers pin-sharp accuracy, so allows you to perform precision edits, all in real time. The display has several adjustable parameters that really let you home in and focus on specific detail within your audio including Wave Range, Time Range, 3D Range and fine-tunable Frequency Resolution and Overlap
  • The new Composite View. See your final mix. Before it's final:
  • The brand new Composite View mode in SpectraLayers Pro 5 is offering you a highly-customisable range of previews of your final mix with the complete dynamic range shown across the Spectrogram. It reveals all the layers merged together with adjustable color-mapping and a color gradient of your choice so you can easily customise the preview of your mix to your taste. Within this mode, you can still make edits and use all of the precision controls.
  • The new HD Spectrogram. Get to know your sound. Really closely:
  • SpectraLayers Pro 5 features a brand new algorithm called Fast Local Sharpening which brings never before seen detail and precision viewing to the software. It was designed specifically for the SpectraLayers Pro and unveiled at the 143rd AES Convention in New York. The results are unrivalled, super high definition within the Spectrogram and features like Time Sharpen and Frequency Sharpen settings for high-precision editing.

New in SpectraLayers 3.0.28 (Jun 3, 2016)

  • Notable fixes/changes in version 3.0 (Build 28)
  • Added a Layout File box on the Display tab of the Preferences dialog to choose the default window layout that will be used when SpectraLayers starts.
  • Added a Layout Mode drop-down list on the Display tab of the Preferences dialog to choose whether you want to optimize the interface for a desktop or tablet computer during startup. When you choose Tablet, the interface elements are optimized for touchscreen editing.
  • To change the layout during editing, choose View > Desktop or View > Tablet. (Windows only)
  • Added a DPI Scaling drop-down list on the Display tab of the Preferences dialog to choose whether you want to optimize the interface for a normal or high-resolution display during startup. (Windows only)
  • Added an Invert Mouse Wheel Axes check box to the Display tab of the Preferences dialog if the mouse wheel axes are inverted in the waveform and spectrum graph.
  • Added support for Ctrl+drag (Windows) and ?-drag (OS X) for panning the spectrum display.
  • Added support for reading and exporting Opus files.
  • Added a Mix All Layers check box in the Sample window. Select the check box to view sample data for all layers as a mix, or clear the check box if you want to view sample data for each layer independently,
  • Added a Settings button to the Device tab in the Preferences dialog to allow you to configure ASIO audio devices. If you're using an ASIO audio device, click to display the ASIO Preferences dialog.
  • Type a value in the Forced Sample Rate box to specify the sample rate for your device.
  • Select the Use Preferred Buffer Size check box if you want to allow the ASIO driver to choose the buffer size. When the check box is cleared, the Buffer Size value from the Preferences dialog is used.
  • Updated the embedded Web browser to support TLS 1.2 encryption.
  • Improved audio device detection.
  • Improved support for high-resolution mice and and horizontal/vertical scrolling.
  • Improved performance for saving .wav files.
  • The Reset buttons in the Preferences dialog now reset values immediately.
  • When exporting a 16-bit audio, SpectraLayers now prompts you to apply a dithering type for noise shaping.
  • Removed support for exporting to Windows Media Audio format.
  • Added Edit > Reinterpret Project to allow you to change the project's sample rate and number of channels without resampling or remixing the project.
  • You can now click a blank area of the Channels panel to select all channels.
  • Fixed a bug that could cause SpectraLayers to crash after importing a file on some Windows computers.
  • Fixed a bug that could cause SpectraLayers to crash when double-clicking a layer to rename it.
  • Fixed a bug that could cause SpectraLayers to crash if no audio device was available.
  • Fixed a bug that could distort the Display tab after resizing the Preferences dialog.
  • Fixed a bug that prevented the Sampler and Graph tools from using the Level Multiplier setting.
  • Fixed an opacity bug when using the Eraser and Dodge tools.
  • Fixed a bug that prevented the Scale and Move tools from updating correctly when multiple operations were applied.

New in SpectraLayers 3.0.27 (Jul 23, 2015)

  • Added a Layout File box on the Display tab of the Preferences dialog to choose the default window layout that will be used when SpectraLayers starts.
  • Added a Layout Mode drop-down list on the Display tab of the Preferences dialog to choose whether you want to optimize the interface for a desktop or tablet computer during startup. When you choose Tablet, the interface elements are optimized for touchscreen editing.
  • To change the layout during editing, choose View > Desktop or View > Tablet. (Windows only)
  • Added a DPI Scaling drop-down list on the Display tab of the Preferences dialog to choose whether you want to optimize the interface for a normal or high-resolution display during startup. (Windows only)
  • Added an Invert Mouse Wheel Axes check box to the Display tab of the Preferences dialog if the mouse wheel axes are inverted in the waveform and spectrum graph.
  • Added support for Ctrl+drag (Windows) and ⌘-drag (OS X) for panning the spectrum display.
  • Added support for reading and exporting Opus files.
  • Added a Mix All Layers check box in the Sample window. Select the check box to view sample data for all layers as a mix, or clear the check box if you want to view sample data for each layer independently,
  • Improved audio device detection.
  • Improved support for high-resolution mice and and horizontal/vertical scrolling.
  • Improved performance for saving .wav files.
  • The Reset buttons in the Preferences dialog now reset values immediately.
  • When exporting a 16-bit audio, SpectraLayers now prompts you to apply a dithering type for noise shaping.
  • Removed support for exporting to Windows Media Audio format.
  • Added Edit > Reinterpret Project to allow you to change the project's sample rate and number of channels without resampling or remixing the project.
  • You can now click a blank area of the Channels panel to select all channels.
  • Fixed a bug that could cause SpectraLayers to crash after importing a file on some Windows computers.
  • Fixed a bug that could cause SpectraLayers to crash when double-clicking a layer to rename it.
  • Fixed a bug that could cause SpectraLayers to crash if no audio device was available.
  • Fixed a bug that could distort the Display tab after resizing the Preferences dialog.
  • Fixed a bug that prevented the Sampler and Graph tools from using the Level Multiplier setting.
  • Fixed an opacity bug when using the Eraser and Dodge tools.
  • Fixed a bug that prevented the Scale and Move tools from updating correctly when multiple operations were applied.
  • Added a Settings button to the Device tab in the Preferences dialog to allow you to configure ASIO audio devices. If you're using an ASIO audio device, click to display the ASIO Preferences dialog:
  • Type a value in the Forced Sample Rate box to specify the sample rate for your device.
  • Select the Use Preferred Buffer Size check box if you want to allow the ASIO driver to choose the buffer size. When the check box is cleared, the Buffer Size value from the Preferences dialog is used.

New in SpectraLayers 3.0.17 (Jan 13, 2015)

  • New features :
  • New selection workflow and editing tools.
  • Added a waveform display and overview bar to help you navigate your project.
  • Redesigned Layers panel.
  • Faster processing.
  • 24-bit/192 kHz and surround support.
  • Customizable keyboard shortcuts.

New in SpectraLayers 2.1.32 (Jan 28, 2014)

  • Added support for reverb removal.
  • Improved Graph tool: you can now choose from horizontal or vertical layout, display markers, and press +/- to change the vertical scale of the graph.
  • When using the Extract Noise tool, you can now choose whether to extract the signal or noise.
  • Fixed a bug that prevent Edit in SpectraLayers Pro from working with some files that were edited in Sound Forge Pro 11.

New in SpectraLayers 2.0.26 (Jan 28, 2014)

  • Fixed a bug that could cause SpectraLayers to close without saving changes to marker and regions

New in SpectraLayers 2.0.22 (Jul 22, 2013)

  • Significantly enhanced performance:
  • SpectraLayers Pro 2 features a redesigned engine that can deliver up to an eightfold increase in performance speed. Enjoy faster spectral graph explorations in any scenario, even while using 3D Displace mode.
  • One-click noise extraction:
  • To improve upon the "artistic noiseprint" approach to noise reduction, SpectraLayers Pro 2 provides a convenient one-click command that instantly extracts your custom noiseprint over the target layer’s entire spectral expanse.
  • Spectral Casting/Spectral Molding:
  • In SpectraLayers Pro 2, you can use the frequency spectrum of one layer as a mold or cast for carving an impression of its frequency signature directly into the spectrum of a second layer. The resulting third layer—called the impression layer—can then be shaped with any process. You can even invert its phase and combine it with the second layer to create a wide-open space for the first layer to breathe, free from any problematic sonic interference or masking caused by the second layer. The creative possibilities are limitless. Spectral Casting/Spectral Molding can be a far more elegant approach than simple ducking, and the enormous sound design capabilities of this new feature are poised to take creative music and sound design to an unprecedented new level.
  • View and edit markers and metadata:
  • Pass markers and metadata freely between SpectraLayers Pro 2 and SoundForge Pro 11. Place and edit markers in SpectraLayers Pro 2 and switch them on and off as needed to operate on a clear spectral graph. SpectraLayers Pro 2 automatically merges markers from incoming files to help keep your screen uncluttered.
  • Shape tool:
  • The new Shape tool in SpectraLayers Pro 2 makes intuitive selection of sounds in the spectrum easier than ever. Perfect for extracting drum sounds, simply point and click to pull your hits to the active layer.
  • Frequency range display options:
  • Toggle your view to display audio frequency ranges plotted on your choice of logarithmic scales.
  • Interoperability with Sound Forge Pro 11:
  • Transfer audio data between SpectraLayers Pro 2 and Sound Forge Pro 11 and experience the thrill of working freely across the world's premiere waveform and spectral editing applications. Open a large file in Sound Forge Pro 11 and transfer selections of any size to SpectraLayers Pro 2 for fast, precise editing, then bring the result back to the source file in Sound Forge Pro 11–automatically and with sample-accurate precision. Send multiple files from Sound Forge Pro 11 to SpectraLayers Pro 2 for deep layering, remixing, and sound design work, and then return your finished products back to Sound Forge Pro 11 for further editing and finalization.
  • Faster project resampling with full channel remixing options:
  • Resampling in SpectraLayers Pro 2 is now three times faster, and an advanced channel remix dialog allows you to freely define, route, and mix channels during the resampling process.
  • Improved pitch shifting:
  • SpectraLayers Pro 2 features a new, flexible pitch-shifting algorithm that delivers better results in less time. It allows you to optimize the quality of your transpositions via the Window Overlap and Window Size controls while simultaneously previewing your edits.
  • User interface improvements:
  • Peer deeper into the spectral graph while taking advantage of your Retina display equipped MacBook Pro.
  • Expand the frequency axis while keeping the spectral graph anchored to the 0 Hz baseline.
  • View selections clearly against any spectral graph.
  • Clear any selection at any time with the Esc key.