Steam Bulk Activator Changelog

What's new in Steam Bulk Activator 1.1.1

Jan 3, 2018
  • Fixed support for newest version of Steam

New in Steam Bulk Activator 1.1.0 (Sep 28, 2017)

  • Thanks to @djreisch for suggestions and PR's
  • Implemented registration delay
  • Changed UI layout
  • Changed program icon
  • Added update check
  • WIP for scrapping keys

New in Steam Bulk Activator 1.0.5 (Sep 6, 2017)

  • Merged pull request #4 in order for key handling where spaces are included etc to be handled better.
  • Output file has been changed in order for copy pasting only the keys to be better.

New in Steam Bulk Activator 1.0.4 (Sep 6, 2017)

  • Changed TextBox to RichTextBox as key input control. This should make it smoother to use, but alas, text will no longer be center.
  • Also fixed an issue where the randomly generated keys at launch would register as legit input.

New in Steam Bulk Activator 1.0.3 (Sep 6, 2017)

  • Fixed bug where if you had the result window open and tried to register a key in the Steam client, SteamBulkActivator would still receive the registration callback and attempt to add a result to a key which we didn't have in the first place. Thanks to @Ditti4 for finding this.
  • Made a change so that the results listview window will only resize to fit content once, making it look less choppy when adding responses.
  • When we get too many activation attempts the program will stop trying to register keys. All keys left un-tried will now also be saved in results.txt with the label 'Not attempted'.
  • We will now only receive callbacks from the client while we are registering the keys, instead of the whole duration of the run-time.
  • Added support for two more Steam key formats. AAAAA-BBBBB-CCCCC-DDDDD-EEEEE and 237ABCDGHJLPRST 23
  • Increased the window size of Results

New in Steam Bulk Activator 1.0.2 (Sep 6, 2017)

  • Key results file name now contains the date and time of when the keys were activated.
  • Key results are now sorted by result so it's easier to read through the list to spot the failed keys.
  • Input box was made bigger and should be more noticeable. I try to keep the design Steam-like to it might suffer a bit on the usability side. Ha ha ha.
  • Result listview will now automatically scroll down to show the latest item.

New in Steam Bulk Activator 1.0.1 (Sep 6, 2017)

  • Key activation results are now saved to Results.txt
  • Added trimming spaces and useless characters from cd keys
  • Added a wait period of 2 seconds between each key to avoid being limited by Steam for too many activation attempts.