What's new in Unreal Commander 4.21 Build 1645 Beta 18
Feb 17, 2024
- Added:
- The program is adapted for 4K monitors
- Thumbnail mode and other modes are now applicable for search results
- Ability to use filename templates in the file/directory creation function
- Improved the function of displaying the amount of free space
- Automatic numbering mode has been added to the file renaming dialog displayed when copying
- Skin change is now possible on-the-fly
- Optional display of the file system name in the field with the disk label and free space information
- Added Everything support for the search window
- Added the ability to sort the list by clicking on the column header in the multi-rename tool
- Added copy/paste toolbar button function
- Notification window changed
- Added space interpretation mode (as a logical AND or as a logical OR) in the search window
- Hash verification task can now be sent to a specific queue (not just a new one)
- Added the ability to switch the copy/transfer mode to the opposite in the copy request window
- and many cosmetic improvements
- Fixed:
- Skins now look better when scaled than before. Actual for 4K monitors
- Fixed bug with date/time display in 12-hour format
- Fixed a bug due to which the mask for the panel was not saved
- Fixed bug with file renaming from fx
- Fixed a bug in the unpack window in :dsm mode
- Fixed a bug due to which extended functions were sometimes launched only the second time
- Fixed a bug due to which sometimes drag-and-drop from Outlook did not work
- Fixed a bug due to which it was impossible to change the virtual flags of the program through the command line if the settings are saved in the registry
- Fixed a bug due to which deleting the cache caused the toolbar icons to be mixed up
- Fixed a bug that caused directories not to be created in elevation mode
- Improved the "Open with Unreal Commander" checkbox
- Fixed a bug due to which the label was displayed instead of file sizes during deduplication
- Fixed a bug due to which the program did not start in WinPE if the shfolder.dll file was missing
- Fixed a bug due to which the icons were not displayed if the program was launched with the network displayed in one of the panels
- Improved compatibility with some wdx plugins
- Fixed a bug due to which the attribute window did not open for a file/directory with an incorrect date
- and many small improvements
New in Unreal Commander 4.21 Build 1555 Beta 1 (Feb 10, 2022)
- Added:
- The program is adapted for 4K monitors
- Thumbnail mode and other modes are now applicable for search results
- Ability to use filename templates in the file/directory creation function
- Improved the function of displaying the amount of free space
- Automatic numbering mode has been added to the file renaming dialog displayed when copying
- Skin change is now possible on-the-fly
- Optional display of the file system name in the field with the disk label and free space information
- Added Everything support for the search window
- Added the ability to sort the list by clicking on the column header in the multi-rename tool
- Added copy/paste toolbar button function
- Notification window changed
- Added space interpretation mode (as a logical AND or as a logical OR) in the search window
- Hash verification task can now be sent to a specific queue (not just a new one)
- Added the ability to switch the copy/transfer mode to the opposite in the copy request window
- and many cosmetic improvements
New in Unreal Commander 3.57 Build 1219 (Jun 12, 2017)
- 64-bit version of the program
- Skins support
- New Packer module (with Unicode support and 7z)
- Elevation of privilege
- Built-in mini-utility for downloading files (Tools ? Files downloading)
- Built-in backup mini-utility (Tools ? Backup utility)
- Function of quick change icons of directories (Commands ? Assign directory icon)
- Action after the completion queues (Sleep mode, Hibernate, Turn Off the computer)
- Sending tasks to a new queue from an existing
- The ability to do task "closed"
- "Keep symbolic links" mode (used for copying and moving files)
- and a large number of small additions
New in Unreal Commander 3.57 Build 1182 Beta 1 (Dec 6, 2016)
- 64-bit version of the program
- New Packer module (with Unicode support and 7z)
- Elevation of privilege
- Built-in mini-utility for downloading files (Tools → Files downloading)
- Built-in backup mini-utility (Tools → Backup utility)
- Function of quick change icons of directories (Commands → Assign directory icon)
- Action after the completion queues (Sleep mode, Hibernate, Turn Off the computer)
- Sending tasks to a new queue from an existing
- The ability to do task "closed"
- "Keep symbolic links" mode (used for copying and moving files)
- and a large number of small additions
New in Unreal Commander 2.02 Build 907 Beta 3 (May 1, 2013)
- Added:
- Thumbnail mode
- WDX plug-in support
- Hard link creation
- Sub tool bars in the tool bar
- File list scaling
- Placing network resources in the network root
- Language file editor
- Tattoo and glass effects for dialog windows
- Storing the settings in the Windows registry
- A new style for rendering list items
- Directory hashing
- Saving group renaming profiles
- Quick history clearing
- Displaying free disk space in the select disk dialog
- Optional use of IEC standard (KiB, MiB, GiB)
- some minor improvements
- Fixed:
- Some bugs when using drag’n’drop
- Bug when going to differences found in the file comparison window
- Bug when running a file search with specifying the file size
- Bug when splitting a file in the same directory
- Incorrect column widths in the synchronization window
- FTP reconnection bug
- Bug when dimming a background window
- Bug when saving the ignore list
- some minor bugs
New in Unreal Commander 0.96 Build 770 (Mar 4, 2010)
- Added:
- New panel redrawing system
- Text comparison mode
- Multiple archive extraction
- Multiple file hashing
- Hash file check by click
- Possibility to keep the program's ini files in the user profile directory
- Colored drag and drop cursors
- ARJ archiver support
- Panel scrolling while dragging and dropping
- Striped mode (code name "zebra")
- Possibility to change the fonts in directory tab headers, file table headers, and FTP client status bar
- Possibility to cancel task size calculation
- Prior deletion of existing files when uploading a file with the same name over FTP
- Choosing the copy direction of all directory files when synchronizing
- Manual file name editing in the multi-rename tool
- Automatic plugin installation system
- Assigning the server’s file date when downloading over FTP
- Possibility to copy/move directories’ comments
- Empty directories deletion after synchronization (optional)
- Network and FTP caching
- Colored icons for buttons F3-F8 (function buttons)
- Shadowing background windows (optional)
- Bigger icon button size
- Possibility to start the program having another user’s rights
- Possibility to start a copy of the program from any directory's context menu
- Use of SSL/TLS for FTP connections
- Showing tasks queue in the cancel dialog
- Automatic hot keys assigning mode
- Fixed:
- Program's hanging after directory changing or file group renaming
- Panel's hanging while scrolling line by line
- Wrong speed calculation while downloading/uploading files
- Wrong files search in hex mode
- Wrong sorting of national symbols (in some cases)
- Problem with uploading a directory when a directory with the same name already exists on the FTP server
- Incorrect comment saving to .bbs files
- No possibility to delete a directory when it has a description file
- Flash disk blocking when the user has changes the drive
- File blocking while comparison
New in Unreal Commander 0.96 Build 753 (Nov 16, 2009)
- Added:
- New panel redrawing system
- Text comparison mode
- Multiple archive extraction
- Multiple file hashing
- Hash file check by click
- Possibility to keep the program's ini files in the user profile directory
- Colored drag and drop cursors
- ARJ archiver support
- Panel scrolling while dragging and dropping
- Striped mode (code name "zebra")
- Possibility to change the fonts in directory tab headers, file table headers, and FTP client status bar
- Possibility to cancel task size calculation
- Prior deletion of existing files when uploading a file with the same name over FTP
- Choosing the copy direction of all directory files when synchronizing
- Manual file name editing in the multi-rename tool
- Automatic plugin installation system
- Assigning the server’s file date when downloading over FTP
- Possibility to copy/move directories’ comments
- Empty directories deletion after synchronization (optional)
- Network and FTP caching
- Colored icons for buttons F3-F8 (function buttons)
- Shadowing background windows (optional)
- Bigger icon button size
- Possibility to start the program having another user’s rights
- Possibility to start a copy of the program from any directory's context menu
- Use of SSL/TLS for FTP connections
- Showing tasks queue in the cancel dialog
- Automatic hot keys assigning mode
- Fixed:
- Program's hanging after directory changing or file group renaming
- Panel's hanging while scrolling line by line
- Wrong speed calculation while downloading/uploading files
- Wrong files search in hex mode
- Wrong sorting of national symbols (in some cases)
- Problem with uploading a directory when a directory with the same name already exists on the FTP server
- Incorrect comment saving to .bbs files
- No possibility to delete a directory when it has a description file
- Flash disk blocking when the user has changes the drive
- File blocking while comparison
New in Unreal Commander 0.95 build 717 (May 16, 2009)
- Added:
- Action performed by pressing Enter in archive
- Saving/loading selected items to/from file
- Creating shortcuts and symbolic links
- autoRetry and autoSkip functions
- Opening an existing tab when trying to create it
- Ignore list
- Moving the tool bar to the second or a lower line
- Sorting directories by size
- Quick search by file extensions
- Panel "freeze" effect
- Selecting files with the same name and different extensions
- Closing all simple tabs upon exit
- Vertical arrangement
- Dragging and dropping disk buttons and command line
- Second quick search type
- Removing files from the synchronize window
- Canceling copy/move/delete dialogs
- Fixed:
- Incorrect display and copying of certain files when synchronizing
- Loosing overlay icons when moving panels
- Incorrect automatic program update on the Internet
- Playing the system sound when quick search
- Incorrect calculation of time left to complete download of a file over FTP
New in Unreal Commander 0.92 (Aug 6, 2007)
- Added: Unicode support (which reduces compatibility between Unreal Commander and Windows 9x)
- Added: Internal Universal Viewer (Copyright � 2006-2007 Alexey Torgashin), which gives the user a wide range of possibilities to view files of all types
- Added: Predefined tool bar buttons
- Added: xUP plug-in in an executable file
- Added: Non-fixed size of icons on tool bar buttons
- Added: Non-fixed size of icons on drive buttons
- Added: Possibility of automatic receiving/updating language files
- Added: Some of icons are now stored in an external DLL file and can be edited.
- Added: The possibility to manage tool bar buttons more easily
- Added: Automatic selection of only the file name (without the extension) when renaming the file
- Added: The "Compare Directories", "Mark newer, hide same files" functions
- Added: The possibility of horizontal scrolling in some interface elements
- Added: The possibility to cancel the calculation of the directory size
- Added: Icon caching for different file types
- Added: FTP permissions for subdirectories
- Added: Authentication types when using an FTP proxy
- Fixed: No confirmation of re-writing when using FTP
- Fixed: When deleting a task from a queue, its size was not subtracted from the total size of the files of all tasks in the queue
- Fixed: Some bugs when renaming files using the Shift F6 keyboard shortcut
- Fixed: After disabling an FTP connection initiated by a remote FTP server, the connection could not be re-established (the program needed restarting)
- Fixed: The program might hang up when trying to connect to an FTP server and losing connection
- Fixed: Some authentication bugs that occured when using a proxy server were fixed
New in Unreal Commander 0.91 (Jun 22, 2007)
- Added: An easy and user friendly interface for the creation/updating of license keys
- Added: The possibility to use one license key on multiple work stations
- Added: The xUP plugin is based on ATViewer, which supports a lot of document, graphics and multimedia formats
- Added: The speed when opening a directory is now almost twice as high as it was before
- Added: The free threading of copying/moving/deletion processes
- Added: A new method of obtaining file icons from the operating system and displaying them on the file panel
- Added: A new appearance of the disk change window
- Added: Interface for redefining key combinations (including key combinations for the global call of the program)
- Added: The possibility to drag and drop a document to the program icon on the tool bar
- Added: Assigning program startup parameters to the tool bar buttons: %P, %N, %T, %M, %O, %E
- Added: The possibility to choose system sounds for program events
- Added: The possibility to choose a compression method for the embedded archiver
- Added: Supporting TLS when using an FTP connection
- Added: Supporting a proxy server when using an FTP connection
- Added: Anonymous FTP connection
- Added: The possibility to terminate an FTP connection when it hangs up
- Added: The possibility to copy the file names/paths of selected files to the clipboard
- Fixed: The program did not provide the possibility to resume file download when using an FTP connection
- Fixed: A confirmation of rewriting a file when copying multiple directories using an FTP connection removed
- Fixed: Clicking the left part of a button no longer affects the button to the left
- Fixed: Pasting a license key no longer leads to a "Range check error"
- Fixed: When copying a directory, the date "Created" of the directory remains unchanged; in the previous versions, the date "Created" would change to the date when the directory was copied
- Fixed: The directory size calculation process could not be cancelled when changing a disk or directory
- Fixed: When an antivirus system was enabled, the program was closed too slowly
New in Unreal Commander 0.90 (May 14, 2007)
- Added:
- FTP-client
- Work with HTTP through proxy
- Network authentication
- Background picture stretch to window size
- Change files/dirs attributes
- Work with archives locked by passwords
- Directory tabs hints
- Fixed:
- The reference to floppy/CD/DVD at work with a network
- Activization of directory tab replace mode at change tab
- Incorrect display of cursor line at brief view mode
- Error at visual styles deleting
- Error at the reference to the empty floppy-disk drive
- Full screen mode loss
- Long start of the program with disconnected network disks
- Impossibility to remove the directory after work with it