VU-Pixels_Tickets Changelog

What's new in VU-Pixels_Tickets 4.0.1

Feb 17, 2024
  • Fix for the chat messages
  • When a player disconects/crashes, and joins again
  • The player did not get the messages again.
  • fix when forwarding to a new map, new info was not send in chat.

New in VU-Pixels_Tickets 3.0.3 (Feb 13, 2024)

  • Fix on some map ticket loaders
  • Added the option to turn off the console spam messages also, see config.lua for that
  • option to turn off the chatmessages use a true/false statement in the config.lua
  • Added chatmessages that spams gamemode,levelname and ticket count (on spawn onetime only)
  • Rebuild for the latest Keku all game mode and map mod

New in VU-Pixels_Tickets 3.0.0 (Feb 7, 2024)

  • Rebuild for the latest Keku all game mode and map mod
  • This version has 7 playercount check.
  • 0 to 4 players
  • 5 to 12 players
  • 13 to 24 players
  • 25 to 32 players
  • 33 to 48 players
  • 49 to 64 players
  • 65 to 128 players
  • Edit __init_Tickets_config.lua if you want your own ticket ratio settings
  • the following loaders have the option to enable or disable vehicles
  • to make it more "infantry frienly"
  • ticket_loader_CQL.lua
  • ticket_loader_CQS.lua
  • ticket_loader_CTF.lua
  • ticket_loader_Rush.lua
  • ticket_loader_SQ_Rush.lua
  • ticket_loader_TDM.lua on default has vehicles disabled, INC Squad deathmatch