VU-Pixels_Tickets Changelog
What's new in VU-Pixels_Tickets 4.0.1
Feb 17, 2024- Fix for the chat messages
- When a player disconects/crashes, and joins again
- The player did not get the messages again.
- fix when forwarding to a new map, new info was not send in chat.
New in VU-Pixels_Tickets 3.0.3 (Feb 13, 2024)
- Fix on some map ticket loaders
- Added the option to turn off the console spam messages also, see config.lua for that
- option to turn off the chatmessages use a true/false statement in the config.lua
- Added chatmessages that spams gamemode,levelname and ticket count (on spawn onetime only)
- Rebuild for the latest Keku all game mode and map mod
New in VU-Pixels_Tickets 3.0.0 (Feb 7, 2024)
- Rebuild for the latest Keku all game mode and map mod
- This version has 7 playercount check.
- 0 to 4 players
- 5 to 12 players
- 13 to 24 players
- 25 to 32 players
- 33 to 48 players
- 49 to 64 players
- 65 to 128 players
- Edit __init_Tickets_config.lua if you want your own ticket ratio settings
- the following loaders have the option to enable or disable vehicles
- to make it more "infantry frienly"
- ticket_loader_CQL.lua
- ticket_loader_CQS.lua
- ticket_loader_CTF.lua
- ticket_loader_Rush.lua
- ticket_loader_SQ_Rush.lua
- ticket_loader_TDM.lua on default has vehicles disabled, INC Squad deathmatch