Vue Changelog

What's new in Vue 2015.2 Build 007627

Jun 27, 2016
  • Rendering and Performance:
  • High-amplitude Displacement Mapping:
  • Swifter rendering.
  • Supports strong distortions of object surfaces.
  • Bitmap or procedurally based.
  • Faster Rendering:
  • Up to 20% faster on a modern CPU.
  • Photometric rendering up to twice as fast.
  • Faster preparation and rendering of infinite, spherical & planetary terrains.
  • Non-Photorealistic Rendering Styles:
  • Non-Photorealistic Rendering (NPR) engine creates stylized artwork by interpreting renders as an artist would (requires the RenderUp module).
  • NPR preset artistic styles including paint, chalk, halftoning, etc (requires the RenderUp module).
  • Create custom render styles by combining line and shading styles (requires the RenderUp and AdvancedGraphmodules).
  • Faster Previewing:
  • The Render Scene Preview starts sooner thanks to optimized incremental scene preparation.
  • It also renders up to 8 times faster.
  • Clouds and Atmosphere:
  • Drive cloud colors (volumetric color and ambient contribution from sun and sky) using a function graph (requires the AdvancedGraph module).
  • Modulate Spectral clouds sharpness using a function graph (requires the AdvancedGraph module).
  • Auto-scale clouds with altitude for easier manipulation.
  • New cloud presets.
  • Other Improvements to Rendering:
  • Energy Conservative AntiAliasing smooths renders while preserving bright details (requires the RenderUp module).
  • Double-sided materials let you define two different materials: one per side of each face.
  • Modulate the Sub-Surface Scattering depth using a function graph (requires the AdvancedGraph module).
  • Set minimal reflectivity of materials based on viewing angle.
  • Material groups let you associate multiple layers with common overall alpha and environment presence.
  • New dedicated shader for infinitely thin glass materials.
  • Interface:
  • New Content Browser.
  • Handle large numbers of files swiftly.
  • Display large previews of your items, instantly change the size of previews.
  • Show collections as individual tabs or as a hierarchy of folders.
  • Easily find content using the quick search field to search inside a specific collection or throughout all collections.
  • Identify recently used items through a dedicated tab.
  • Highlight your favorite items and view them all in the Favorites tab.
  • Other Interface Improvements:
  • New "Welcome" panel shows most recent files, template scenes, and other useful links.
  • Material Editor tabs show which channels are used.
  • (e.g. Transparency, Reflections, Translucency, etc.).
  • Select and edit multiple nodes in the Function Editor simultaneously (requires the AdvancedGraph module).
  • Resize the Render Stack to match renders.
  • Colored axis coordinate (X,Y,Z) input fields.
  • Import/Export:
  • Geographical Data (requires the 3DImport module).
  • Import geo-located terrains.
  • Import geographic data using the DTED, SDTS/DDF, and GeoTIFF data formats (on top of DEM files).
  • Other Integration Features:
  • Export Rocks to any standard 3D file format (requires the Exporter module)
  • Handle network rendering of files over 4GB in size
  • Export VUE scenes to LumenRT (requires the Exporter module)