What's new in Vue 2015.2 Build 007627
Jun 27, 2016
- Rendering and Performance:
- High-amplitude Displacement Mapping:
- Swifter rendering.
- Supports strong distortions of object surfaces.
- Bitmap or procedurally based.
- Faster Rendering:
- Up to 20% faster on a modern CPU.
- Photometric rendering up to twice as fast.
- Faster preparation and rendering of infinite, spherical & planetary terrains.
- Non-Photorealistic Rendering Styles:
- Non-Photorealistic Rendering (NPR) engine creates stylized artwork by interpreting renders as an artist would (requires the RenderUp module).
- NPR preset artistic styles including paint, chalk, halftoning, etc (requires the RenderUp module).
- Create custom render styles by combining line and shading styles (requires the RenderUp and AdvancedGraphmodules).
- Faster Previewing:
- The Render Scene Preview starts sooner thanks to optimized incremental scene preparation.
- It also renders up to 8 times faster.
- Clouds and Atmosphere:
- Drive cloud colors (volumetric color and ambient contribution from sun and sky) using a function graph (requires the AdvancedGraph module).
- Modulate Spectral clouds sharpness using a function graph (requires the AdvancedGraph module).
- Auto-scale clouds with altitude for easier manipulation.
- New cloud presets.
- Other Improvements to Rendering:
- Energy Conservative AntiAliasing smooths renders while preserving bright details (requires the RenderUp module).
- Double-sided materials let you define two different materials: one per side of each face.
- Modulate the Sub-Surface Scattering depth using a function graph (requires the AdvancedGraph module).
- Set minimal reflectivity of materials based on viewing angle.
- Material groups let you associate multiple layers with common overall alpha and environment presence.
- New dedicated shader for infinitely thin glass materials.
- Interface:
- New Content Browser.
- Handle large numbers of files swiftly.
- Display large previews of your items, instantly change the size of previews.
- Show collections as individual tabs or as a hierarchy of folders.
- Easily find content using the quick search field to search inside a specific collection or throughout all collections.
- Identify recently used items through a dedicated tab.
- Highlight your favorite items and view them all in the Favorites tab.
- Other Interface Improvements:
- New "Welcome" panel shows most recent files, template scenes, and other useful links.
- Material Editor tabs show which channels are used.
- (e.g. Transparency, Reflections, Translucency, etc.).
- Select and edit multiple nodes in the Function Editor simultaneously (requires the AdvancedGraph module).
- Resize the Render Stack to match renders.
- Colored axis coordinate (X,Y,Z) input fields.
- Import/Export:
- Geographical Data (requires the 3DImport module).
- Import geo-located terrains.
- Import geographic data using the DTED, SDTS/DDF, and GeoTIFF data formats (on top of DEM files).
- Other Integration Features:
- Export Rocks to any standard 3D file format (requires the Exporter module)
- Handle network rendering of files over 4GB in size
- Export VUE scenes to LumenRT (requires the Exporter module)