What's new in WriteableBitmapEx 1.5.0.0
Mar 31, 2015
- Supports a variety of versions including Windows 10 UAP, Windows 8, 8.1, Windows Phone WinRT and Silverlight 7, 8, 8.1
- Added lots of contributions including DrawLine with variable thickness, penning, improved anti-aliasing and Wu's anti-aliasing algorithm.
- Added usage of CohenSutherlandLineClip for DrawLineAa and DrawLine
- Added support for alpha blended filled shapes and adapted the FillSample for WPF
- Added FillPolygonsEvenOdd() which uses the even-odd algorithm to fill complex polygons with more than one closed outline like for the letter O
- Added AdjustBrightness(), AdjustContrast() and AdjustGamma() methods
- Added Gray() method which returns the gray scaled version the bitmap
- Fixed bug in Blit Alpha code for WPF when source format is not pre-multiplied alpha
- Fixed bug #21778 where FromStream for WPF needs to be called inside Init scope
- Fixed issue with IndexOutOfRangeEx in DrawLine method
- Fixed Invalidate for Silverlight BitmapContext.Dispose
- Fixed regression issue with alpha blending for Blit for non-WinRT
- Fixed many more reported issues https://writeablebitmapex.codeplex.com/workitem/list/basic
New in WriteableBitmapEx 1.0.14.0 (Nov 19, 2014)
- Added Windows 8.1 RenderTargetBitmap support via PixelBuffer
- Added Windows Phone 8 support and sample
- Much improved performance for WinRT XAML
- Bug fixes for alpha blitting, rectangle drawing coordinates and much more
New in WriteableBitmapEx 1.0.13.0 (Oct 15, 2014)
- Added Windows 8.1 RenderTargetBitmap support via PixelBuffer
- Added Windows Phone 8 support and sample
- Much improved performance for WinRT XAML
- Bug fixes for alpha blitting, rectangle drawing coordinates and much more
New in WriteableBitmapEx 1.0.9.0 (Dec 2, 2013)
- Added Windows 8.1 RenderTargetBitmap support via PixelBuffer
- Added Windows Phone 8 support and sample
- Much improved performance for WinRT XAML
- Bug fixes for alpha blitting, rectangle drawing coordinates and much more