Aurora Changelog

What's new in Aurora 0.8.1

Jun 14, 2020
  • Updated wiki links.
  • Fixed Hardware Monitor values not being averaged correctly.
  • Made overlay layers render in the preview by default

New in Aurora 0.8.0 RC 3 (Jun 9, 2020)

  • Updated uniwill oem list. Added by @rushdie99 - #2047, #2065
  • Added a boolean change and a T Flip-flop evaluatable. Added by @Wibble199 - #2072
  • Fixed ambilight average color calculation. Added by @diogotr7 - #2076
  • Fixed a crash when the user has nahimic audio drivers installed. Added by @diogotr7 - #2076
  • Redesigned the UI of the audio visualizer layer. Added by @diogotr7 - #2076
  • Added an option in the general settings to change the update rate of hardware sensors. Added by @diogotr7 - #2076

New in Aurora 0.8.0 RC 2 (Jun 3, 2020)

  • Fixed some razer chroma effects not being displayed correctly. Added by @MoshiMoshi0 - #2052
  • Added cursor position as a LocalPCInfo GSI variable. Added by @gitmacer - #2051
  • Small changes to the Logitech Wrapper. Added by @supergrml - #2054
  • Fixed ambilight layer color sliders not being applied to the average color ambilight type. Added by @diogotr7 - #2055
  • Fixed a crash with the Asus configuration window. Added by @Fluto - #2056
  • Added an audio device picker to the audio visualizer layer and to the audio-related GSI varriables. Added by @Wibble199 - #2028

New in Aurora 0.8.0 RC 1 (May 26, 2020)

  • GENERAL:
  • Redesigned overrides: the overrides menu should be much easier to use, with a new component-based, user-friendly UI. Added by @Wibble199 - #1972, #1983, #1987, #2020
  • Redesigned the way gamestate variables are picked. Added by @Wibble199 - #1972, #1983, #1987
  • Added a way to see what the variables evaluate to in the overrides screen. Added by @Wibble199 - #2009
  • NEW! Added new sensors using LibreHardwareMonitor: CPU, GPU, RAM and network. These can be used to show your GPU usage on a gradient layer. Added by @diogotr7 - #1858, #1963, #2018
  • Fixed a bug that caused aurora to crash when deleting profiles on certain circumstances. Added by @Wibble199 - #1880
  • Reduced log spam and hard limited size of log files. Finally issues of 100GB+ logs should be solved. Added by @diogotr7 - #1920
  • Redesigned the Debug menu in the settings. Should be simpler to navigate and less cluttered. Also added a shortcut to open the debug windows when right clicking the settings button. Added by @gitmacer - #1943
  • Fixed Razer chroma layer not working with recent versions of the razer sdk. Added by @MoshiMoshi0 - #1961, #2034
  • Fixed overlay layers not being imported correctly. Added by @Wibble199 - #2025
  • Updated links to the guide. Added by @gitmacer - #1861
  • Updated the about menu. Added by @diogotr7 - #2000
  • Games
  • NEW! Added Discord support with a BetterDiscord plugin. Added by @diogotr7 and @Popat0 - #1708, #1939
  • NEW! Added Terraria support with a TModLoader mod. Added by @diogotr7 - #1755, #2016
  • NEW! Added Elite Dangerous support. Added by @DrParanoia - #1896
  • NEW! Added Stardew Valley support with a mod. Added by @gitmacer - #2021
  • Overhauled the League of Legends integration, with added game state variables and a shiny new profile. Added by @diogotr7 - #1903, #2015, #2019
  • Improved the default CSGO profile to better use overrides. Added by @stuntguy3000 - #1855
  • Improved the default Minecraft profile to better use overrides. Added by @diogotr7 - #1981
  • Fixed Minecraft 1.15+ not being detected correctly. Added by @stuntguy3000 - #1794, #1911
  • Added some helper functionality to the Move or Die profile. Added by @gitmacer - #1857
  • Added a few new GameState Variables to the slime rancher profile. Added by @gitmacer - #1928
  • DEVICES:
  • NEW! Added Ducky support. Added by @thingamajig0 - #1892, #1918, #1996
  • Ducky Shine 7
  • Ducky One 2 RGB
  • Ducky One 2 RGB TKL
  • NEW! Added Uniwill and Intel system support. Added by @rushdie99 - #1940, #2011, #2035
  • Uniwill IDS & IDW:
  • Coffee Lake refresh requires GamingCenterU 1.0.0.54
  • Comet Lake / Tiger Lake / AMD Renoir requires GamingCenterU 1.1.0.26 or later
  • Intel IDT
  • Coffee Lake refresh requires ContrlCenterI 2.2.0.12 or later
  • NEW! Overhauled Asus Aura support. It is be more stable and allows users to customize LED's. Added by @Fluto - #1916, #2023, #2037
  • NEW! Added Corsair Strafe MK2 layout. Added by @thronsano - #1886
  • NEW! Added CoolerMaster MK730 layout. Added by @HugKitten - #1933
  • NEW! Added Roccat Kone Pure layout. Added by @gitmacer - #1985
  • NEW! Added Logitech G815 and G513 layouts. Added by @SamPoulton - #1802
  • Fixed roccat vulcan not lighting up a few keys on the ISO layout. Added by @diogotr7 - #1891
  • Added auto discovery for yeelight bulbs. Added by @SnakePin - #1777
  • LAYERS:
  • NEW! Radial Layer: with this layer you can make a radial animation similar to iCUE's default rainbow spinning circle. You can pick the colors used and how fast it spins! Added by @Wibble199- #1978
  • NEW! Added Particle Layer: this layer allows for the spawning of particles with a chosen color, size, speed, etc. Incluides presets for rain, fire, and matrix effects. Added by @Wibble199 - #1842
  • Ambilight Layer: reworked the layer, optimized performance, added new color tweaking options and added option to enable and disabled hardware acceleration. Added by @diogotr7 - #1774
  • Timer Layer: added a new 'Cancel' option and new display modes. Added by @Wibble199 - #1806
  • Gradient Layer: added wave size, which is an option that controls how much of the gradient is visible on the region at once. You can use this to make less of the default rainbow appear at once, for example. Added by @xQwexx - #1836, #1977
  • Shortcut Assistant Layer: fixed a bug that would trigger Alt when pressing AltGr. Added by @xQwexx - #1882
  • Audio Visualizer Layer: Tweaked how the max amplitude is calculated for the waveform mode. Also tweaked the FFT calculation so that it looks more responsive to audio changes. Added by @diogotr7 - #1989
  • DEVELOPERS:
  • Added EffectLayer DrawTransformed: allows for easier rendering of layers in a target freeform, handling rotation and scaling automatically. This should make it easier for layers to properly render within a chosen freeform square. This also allows layers to be flipped upside down, for example. Added by @Wibble199 - #1814
  • Added AutoJsonNodes: allows for easier integration of games that follow the same pattern as CSGO and DOTA2 GSI(Game State Integration). Added by @Wibble199 - #1885
  • Added a way to identify process by both window title and exe. Added by @stuntguy3000 - #1924
  • Made node Get methods public instead of internal. Added by @wolfcomp - #1991
  • Updated to .NET Framework v4.8. Added by @diogotr7 - #1993
  • Made it so layers and applications are added automatically to the lighting state manager. Added by @Wibble199 - #1979, #2022
  • Added PropertyChanged Fody Weaver. Added by @Wibble199 - #1997
  • Rewrote the gamestate reflection. Added by @Wibble199 - #2008

New in Aurora 0.7.2 (Dec 5, 2019)

  • General:
  • Fixed some typos in the UI
  • Devices:
  • Updated GHUB dll
  • Updated Vulcan support
  • Fixed Asus and Corsair devices not respecting Global Brightness

New in Aurora 0.7.1 (Nov 12, 2019)

  • General:
  • Fix for Key cloning in the Razer Chroma layer. Thanks @diogotr7
  • Razer Chroma wrapper improvements, see #1781. Thanks @MoshiMoshi0
  • Games:
  • Rocket League is now integrated using a BakkesMod plugin! This means the integration should always work for the foreseeable future! Thanks @diogotr7
  • Fixed League of Legends patch button failing silently. Thanks @diogotr7
  • Devices:
  • Replaced Roccat Vulcan to use the Vulcan.NET library written by @diogotr7!

New in Aurora 0.6.4b (Feb 4, 2019)

  • General:
  • Fixed file name collisions that can cause profile data to be overwritten. Thanks @Wibble199
  • Games:
  • Added button to patch League of Legends automatically. Thanks @diogotr7!
  • Fixed Rocket League support (Updated Pointers). Thanks @diogotr7!
  • Devices:
  • NEW! Added Logitech G213 support! Thanks @SnakePin
  • Added override option for Logitech DLL (LGS/GHub)
  • Steelseries mosepad now works when mousepad layout is selected. Thanks @diogotr7
  • Fixed issues related to Device integrations not working and initialising spam.
  • Fixed Drevo Blademaster "y" key not lighting up. Thanks @meng0609

New in Aurora 0.6.4 (Jan 29, 2019)

  • General:
  • Made "Add profile" use Process picker. Thanks @Wibble199!
  • Major improvements to Layer and Profile copy/paste. Thanks @Wibble199!
  • Added debug GSI request viewer. Thanks @Wibble199!
  • Fixed devices not waking properly after PC wakes from sleep (with and without auto-login enabled)
  • Fixed Aurora not working properly after disabling the desktop profile
  • Devices:
  • Integrations:
  • NEW! Added Drevo BladeMaster keyboard support! Thanks @meng0609!
  • NEW! Added support for SoundBlasterX VanguardK08. Thanks @rajkosto!
  • NEW! Added 15 LED mousepad layout with support for Firefly and Polaris mousepad. Thanks @Gurjot95!
  • NEW! Steelseries HID Renamed to UnifiedHID and added support for Asus pugio! Thanks @SnakePin!
  • Wooting: Added manual colour correction option. Thanks @diogotr7!
  • DS4: Added option to choose colour for DS4 low battery flash. Thanks @gitmacer!
  • DS4: Added option to choose which key to sample lighting from. Thanks @diogotr7!
  • Corsair: Updated Corsair SDK to latest version. Thanks @Gurjot95!
  • Corsair: Fixed some Corsair devices not being recognized correctly (e.g. Corsair Glaive). Thanks @Gurjot95!
  • Corsair: Fixed Glaive Side LED which was not working earlier. Thanks @Gurjot95!
  • Cooler Master: Updated SDK which fixes some issues with newer firmware versions. Thanks @diogotr7!
  • Roccat: Updated Roccat TalkFX link to a working download. Thanks @gitmacer!
  • Razer: Chromalink devices such as chairs, monitors, etc should be set to the standard peripheral colour! Thanks @diogotr7!
  • Logitech: Aurora will now select the correct DLL to use when either GHub or LGS is installed, meaning no separate GHub version is required.
  • Logitech: Added default color option which will set the colour of the media keys. Thanks @diogotr7!
  • Layouts:
  • NEW! ASUS: Added Asus Pugio layout. Thanks @SnakePin!
  • NEW! Corsair: Added Corsair K70 MK2 layout. Thanks @Gurjot95!
  • Razer: Corrected issues with Razer Blade keyboard mapping. Thanks @NoOne-dev!
  • Cooler Master Pro M: Fixed interactive layer on numpad keys with num lock off
  • Layers:
  • NEW! Added comparison layer! Thanks @Wibble199
  • Wrapper Layer: Added support for 'Key cloning' to replicate lighting from one key onto another. Thanks @Wibble199!
  • Animation Layer Added triggers support. Thanks @Wibble199!
  • Added SystemVolume, SystemVolumeIsMuted and MicrophoneLevel as LocalPCInfo properties. Thanks @Wibble199!
  • Added MicLevelIfNotMuted and MicrophoneIsMuted LocalPCInfo properties. Thanks @gitmacer!
  • Added SpeakerLevel LocalPCInfo properties. Thanks @diogotr7!
  • Added IsDesktopLocked LocalPCInfo property. Thanks @Wibble199!
  • Scripts now support Float and double property types. Thanks @Wibble199!
  • Visualiser Layer: Fixed Visualiser layer to use 2 channels. Thanks @Wibble199!
  • Fixed rectangle animation. Thanks @diogotr7!
  • Script Layer: Fixed Script layers conflicting with eachother when using the same script.
  • Applications/Games:
  • NEW! Support for Subnautica (with lots of variables from the game). Thanks @gitmacer!
  • NEW! Minecraft: Added Key Conflict layer. Thanks @Wibble199!
  • CS:GO: Added variables for if the player has particular weapons
  • Move or Die Animation stutter fix. Thanks @gitmacer!
  • Dota 2: Fixed Dota 2 not handling seasonal abilities. Thanks @diogotr7!
  • Corsair imports are drastically improved, now supports interactive layers, profiles now generally translates well. Earlier there were issues in reading wrong animations, missing layers, effects etc. Thanks @Gurjot95!
  • Fixed Generic applications not loading when the default profile was renamed.

New in Aurora 0.6.3 (Oct 18, 2018)

  • General:
  • Fixed the Wrapper Lighting layer on Generic Applications
  • Fixed Ctrl+Alt+. being caught as Global brightness modifier
  • Changed the Daytime/Nightime for generic applications to be disable and hidden by default
  • Cleaned up the Settings interface
  • Fixed libraries failing to load on some systems preventing launch
  • Improved selector for excluding processes. Thanks @Wibble199!
  • Devices:
  • NEW! Added Dualshock 4 support! Thanks to @diogotr7 & @gitmacer!
  • NEW! Added LightFX & Alienware laptop support! Thanks to @Gurjot95!
  • Corsair: Added K68 layout
  • Corsair: Support for Headset stands
  • Razer: Fixed error with the Razer Blade layout preventing use of Mice
  • Added Generic Laptop and Generic Laptop (Numpad) layouts (based on the Razer Blade layout)
  • AtmoOrb: AtmoOrb is not disabled by default
  • Steelseries HID: Fixed it not working. Thanks @SnakePin!
  • Made devices disconnect & reconnect when sleeping and resuming to prevent issues
  • Games:
  • NEW! Minecraft integration added! Many thanks to @Wibble199!
  • Improvements to the Razer wrapper which has got more chroma games working!
  • NEW! DOOM (2016) support added (Through the Razer wrapper)!
  • NEW! Killing Floor 2 support added (Through the LightFX wrapper)!
  • NEW! Factorio support added (Through the Razer wrapper)!
  • NEW! Quake Champions support added (Through the Razer wrapper)!
  • NEW! Diablo 3 support added (Through the Razer wrapper)!
  • NEW! Added Dead Cells support (Through the Razer wrapper)!