What's new in epicGM 2.1.5
Dec 8, 2021
- Minor Bug Fixes.
- Updated the API to restore previous purchases.
- Fixed issues with importing FC XML
New in epicGM 2.1.3 (Oct 5, 2020)
New in epicGM 1.8.5 (Nov 12, 2019)
- Attack Rolls now roll twice for advantage/disadvantage
- Damage rolls with attacks roll now roll for critical damage automatically.
- Tokens now stored as PNG for transparency.
- New Features:
- Implemented a Fog Of War so you can surprise your players with nasties around corners.
- Dice now offers additional functionality.
- Spell effects for assigning AOE damage easily with the battlemap.
- Added edit tool to custom sounds to reassign type in-app.
- Roster data now supports colors
New in epicGM 1.8.2 (Nov 11, 2019)
- We've rebuilt the touch function to be more responsive and accurate.
- Expanded the tokens to support HP bars, status icons, movement rulers
- Added a marker feature so that you can annotate your maps or quickly draw out a battle mat
- Selecting on a token on the mat will also cause the tracker to try to centre on its initiative entry.
- A simple dice calculator
- The update is still currently under testing. For future developments:
- With a dice system already in place we may go ahead and add embedding dice rolls into the creature cards.
- A save system to store maps so we can all prepare them before the session.