What's new in Effect DSP 0.51
May 3, 2024
New in Effect DSP 0.50 (May 3, 2024)
- Updated to latest SDK
- Fixed IIR DSP manager popup dialog
- Added sinc interpolation to chorus and vibrato
- Fixed buffer issues in reverb
New in Effect DSP 0.50 Beta 7 (Dec 24, 2022)
- Misc. fixes to status updates on UI elements
- Fixed tag behavior more on tempo/rate.
New in Effect DSP 0.50 Beta 5 (Dec 11, 2022)
- Fixes to pitch/tempo/rate tag handling
New in Effect DSP 0.50 Beta 4 (Dec 10, 2022)
- Various fixes to Freeverb's reverb model.
New in Effect DSP 0.50 Beta 3 (Dec 7, 2022)
- Readded support for 1.6.14
New in Effect DSP 0.50 Beta 2 (Dec 6, 2022)
- Removed DMO dsps. Might be added later via DMO emulation.
- Worked on fixing as much bugs as possible that popped up since last release.
- Added resizable UI elements.
- Added support for x64.
- Added support for Dark Mode.
- Added support for hand editing of all values.
New in Effect DSP 0.50 Beta 1 (Aug 13, 2022)
- Numerous updates over the past several months I forgot, including updating to recent SoundTouch and recent FB2K SDK.
- Removed RubberBand to avoid license trouble.
- Built using MSVC2022, beware.
New in Effect DSP 0.47 (Mar 22, 2021)
- Added "tempo_amt" metadata parsing for Tempo Shift. Enables setting the tempo per file through tags. Tempo Shift needs to be in the DSP chain before using. Values from -95.0 to 95.0 are acceptable.
- Added "pbrate_amt" metadata parsing for Playback Rate Shift. Enables setting the playback rate per file through tags. Playback Rate Shift needs to be in the DSP chain before using. Values from -50. to 100.00 are acceptable.
New in Effect DSP 0.43 (Jun 24, 2020)
- Tightened checks on metadb_handle_ptr being used for pitch shift metadata
New in Effect DSP 0.42 (Jun 24, 2020)
- Rewrote sample buffer allocation logic for pitch/tempo/playback rate rate.
- Flush audio data for pitch/tempo/playback rate properly this time.
- Updated SoundTouch.
New in Effect DSP 0.41 (May 20, 2020)
- Tried to mitigate crashes in DirectX DMO based DSPs.
- Added tag parsing for pitch DSP when enabled.
- "pitch_amt" metadata can be used to specify pitch.
- Specify pitch offset in semitones eg. "5.0" or "-5.0"
New in Effect DSP 0.40 (Mar 11, 2020)
- Fixed seeking when using pitch/tempo/rate effects on fb2k 1.5 >
New in Effect DSP 0.40 Beta 6 (May 19, 2019)
- Fixed distortion effect activation
New in Effect DSP 0.40 Beta 5 (May 18, 2019)
- Added DirectX based distortion effect (beta 5)
- Added DirectX based gargle effect (beta 5)
- Added DirectX based reverb effect (beta 5)
- Updated SoundTouch (beta 5)
New in Effect DSP 0.40 Beta 3 (Mar 16, 2019)
- Works with foobar2000 v1.4 and newer
New in Effect DSP 0.40 Beta 2 (Mar 14, 2019)
- Works with foobar2000 v1.4 and newer
New in Effect DSP 0.40 Beta 1 (Mar 13, 2019)
- Requires a CPU with support for SSE1.
New in Effect DSP 0.34 (Nov 15, 2018)
- Minor change to subclassed control for pitch/rate/tempo editing.
New in Effect DSP 0.30.1 (Feb 13, 2018)
- Works with foobar2000 v1.4 alpha and newer
New in Effect DSP 0.20.2 (Mar 27, 2017)
- Version 0.20 highlights: Much smoother changing of DSP effect parameters including for pitch/tempo/playback rate. Rewrote DSP configuration menu dialogs to now be non modal and more stable, easily accessible, keyboard bindable, and easily toggleable. Moved the CD deemphasis postprocessor to a separate component. Added librubberband as a option for pitch/tempo DSPs.
New in Effect DSP 0.16 (Sep 8, 2015)
- Updated to the most recent SoundTouch SVN version, fixing pitch shifting on mono signals.
New in Effect DSP 0.15 (Sep 8, 2015)
- Numerous changes, will note them down later.
New in Effect DSP 0.12 (Sep 8, 2015)
- Fixed deemphasis.
- Miscellaneous other fixes.
New in Effect DSP 0.11 (Sep 8, 2015)
- Pitch and tempo adjustment filters pass audio through untouched if the configured percentage is a null operation.
New in Effect DSP 0.10 (Sep 8, 2015)
- Updated SoundTouch to SubVersion revision 142, which improves tempo shifting.
New in Effect DSP 0.9.2 (Mar 6, 2012)
- Fixed conversion crashes in SoundTouch based DSPs. Increased frequency range of IIR DSP.