What's new in iClone Character Creator Lite 1.54.3106.1

Sep 26, 2017
  • Watermark appears in Character Creator on purchased iAvatars with morph sliders.

New in iClone Character Creator Lite 1.52.2204.1 (Oct 18, 2016)

  • NEW FEATURES:
  • iMotionPlus can now be exported with the character in FBX format.
  • The improved exporter lets one adjust the animation frame-rate when exporting an animated character. Know More
  • Auto Hide Mesh function, with a simple click of a button, inner meshes of layered clothing are hidden from view. Know More
  • ENHANCEMENTS:
  • Added quick switch between Conforming Cloth and Cloth Layer Settings.
  • The "Hide Inner Mesh" option in the "Conforming Cloth" panel now became "Resume to Content Settings" in the "Cloth Layer Settings" panel, which makes it easy to work with cloth layer changes.
  • Added "Universal T-pose Editing" option when exporting FBX. Know More
  • Check it on to include T-Pose alignment for round-trip editing when creating CC assets using other 3D tools.
  • Unchecked it if you wish to purely export the character and selected motion to other 3D tools, for example, publishing your character to Sketchfab.
  • Enhance the mechanism of DRM verification, which improves the verification speed while less error prone. Know More
  • FIXED BUGS:
  • Character Creator FBX export for Lightwave unusable. Feedback Tracker
  • Sculptris OBJ files crash CC 1.51. Feedback Tracker
  • CC 1.51 crashes when importing OBJ file that was previously exported from Sculptris / Blender to create a morph Slider. Feedback Tracker
  • The option "Keep Vertex Order" must be checked when exporting the OBJ in Blender
  • CC character's clothes can't display correctly in iClone project. Feedback Tracker
  • CC cloth not conforming to the character when sent to iClone 6 PRO. Feedback Tracker
  • The actor's eyes and teeth visual defect after having dragged in custom morph sliders. Feedback Tracker
  • Failed to display Substance items for cloth when changing the type from hair to cloth. Feedback Tracker

New in iClone Character Creator Lite 1.51.2001.1 (Aug 10, 2016)

  • Fixed: Wrong DRM checking caused Appearance Editor to slow down.
  • Fixed: Loading ccProject or iAvatar containing sliders created from iAvatar or rlHead with DRM, would sometimes prompt an incorrect message in the Validate DRM window.
  • Fixed: Using a .rlHead without an internet connection would show a watermark.
  • Fixed: When a watermark displayed, using the Calibration tool would prompt an unnecessary message.
  • Fixed: After double-clicking a slider to set the value to Zero, the highlight area of character would display the wrong result.

New in iClone Character Creator Lite 1.5.1913.1 (Aug 10, 2016)

  • Added: Support CC-compatible FBX to create custom Hair, Cloth, Shoes, Gloves, Accessory and Morph Sliders.
  • Added: Ability to export selected character and it’s outfit in FBX format as a template for asset creation.
  • Added: One can now include calibration or custom motion for skin bind weight testing (available as a FBX export option).
  • Added: New Mesh Edit tool can translate, scale, rotate, hide, and reveal selected mesh face.
  • Added: New Smooth & Relax tools to refine the mesh in Mesh Edit Mode.
  • Added: Users can now change the collision layer order of the clothing by using the Cloth Layer Setting accessible via the Window menu.
  • Added: Soft-Cloth weight map input is now available inside CC under Modify > Physics > Edit Weight Map.
  • Added: Cloth, gloves, and shoes thumbnails now have category and collision layer display.
  • Added: The enhanced Calibration function allows you to keep the calibrated posture even after closing its window.
  • Added: Importing or drag and dropping an iMotion into CC will apply the first frame of the animation to the character as a still pose.
  • Added: Pose Editing is now available inside CC under the Edit menu.
  • Added: Importing ccProject or iAvatar will give one the option to merge specific parts or replace the current project, eg. only apply the outfit to the existing character.
  • Added: Added a scene manager with new additional "X-Ray" and "Wireframe on Shaded" viewing mode.
  • Added: Added ability to select a specific item inside overlapping objects via the right mouse button context menu.
  • Added: Edit Contact settings for the Hands and Feet can now be accessed in the modify pane
  • Added: Floor grid now available, useful for adjusting the positions of floor contacts.
  • Added: Traditional iClone texture settings in the Material Tab for custom textures.
  • Added: Export OBJ with quad mesh for better mesh subdivision in the case of mesh smoothing and high poly sculpting.
  • Enhanced: The character will preserve the Calibrated posture even after closing the Calibration window.
  • Enhanced: A direct download button will now appear in the pop-up window when you apply a ccProject or iAvatar which you have already purchased but have not yet properly installed.
  • Enhanced: Modified the symmetry of the skeleton, mesh, and the arm angle of T-pose characters.
  • Fixed: Double click on file to launch CC does not open that file.
  • Fixed: Error message Can Not Find File appeared when delete slider from Custom folder if this slider has deleted from Template folder.

New in iClone Character Creator Lite 1.43.1626.1 (Aug 10, 2016)

  • Fixed: Applying preset to DRM Avatar showed "Slider not Found".
  • Fixed: Saving accessory showed empty thumbnail.
  • Fixed: RLHead import option had two options for Import Texture: "Head Only" and "Head and Body", same result for each option.

New in iClone Character Creator Lite 1.42.1523.1 (Aug 10, 2016)

  • Added: Link for online feedback system in the Menu.
  • Added: Adjust Substance synchronization option in Preferences.
  • Fixed: Crashed when closing application in Windows 7.
  • Fixed: Gloves didn't save correctly.
  • Fixed: Unable to save Skin preset.
  • Fixed: OBJ had wrong Normal when exporting from Character Creator.
  • Fixed: Applying Morph preset caused crash when not selecting a character.
  • Fixed: Crashed when Replaced file deleted Original file.
  • Fixed: Some ccHairs are unable to use the Appearance editor.
  • Changed: Importing RLHead into Character Creator will also apply Normal and Specular maps from RLHead file

New in iClone Character Creator Lite 1.4.1402.1 (Aug 10, 2016)

  • Note: Make sure you have updated all the iClone family programs to the latest version (iClone v6.4, 3DXchange v6.4, Character Creator v1.4) before you launch iClone 6.
  • Added: Ability to direct export character mesh to Obj file if you have purchased 3DXchange 6 PRO / Pipeline.
  • Added: Create Morph Slider from Obj, .iAvatar and current morph.
  • Added: Bake slider function that flattens the morph which is useful in making extreme body proportion. You no longer need to bring character in and out of Character Creator.
  • Added: Ability to key-in numeric value larger than 100 (up to 999) for individual Morph Slider.
  • Added: New file format support: ccSlider & ccCustomSlider which contain character morph data.
  • Added: Ability to delete custom created Morph Slider. Deleted Morph Slider is moved to the Recycling Bin.
  • Added: Ability to refresh Morph Slider. Any changes made to the Morph Slider file in the Windows file explore can be reflected immediately by pressing the refresh icon.
  • Added: Submission tools for developers to easily sell the correct ccSlider and ccProject content.
  • Changed: Importing RLHead from CrazyTalk 8 into Character Creator will keep the original head morph shape.
  • If the Character Creator is closed when you exported RLHead using CrazyTalk 8, it will open up Character Creator with default body morph.
  • If the Character Creator is opened when you exported RLHead, it will directly replace the head mesh with the one from CrazyTalk 8 without altering the body morph.

New in iClone Character Creator Lite 1.21.1008.1 (Aug 10, 2016)

  • Fixed: Unable to unload Appearance Editor for CC Character hair.
  • Fixed: Tuning of material cannot be seen after export selected object if Appearance Editor is not first unloaded.