madVR Changelog

What's new in madVR 0.92.17

Oct 1, 2018
  • Modified/simplified HDR tone mapping settings page
  • Small HDR tone mapping saturation improvement
  • OSD now also shows the measured luminance of the current frame (in addition to the average)
  • Fixed: render & present queues didn't always fill in Windows 10 build 1803
  • Fixed: using XySubFilter sometimes resulted in black screen / freeze
  • Fixed: using HDR "processing" resulted in dark and red-ish image
  • Fixed: using BT.601/709 gamma curve with HDR tone mapping produced gray-ish image
  • Fixed: settings dialog sometimes crashed on display mode / custom mode tab

New in madVR 0.92.16 (Sep 20, 2018)

  • Fixed: rendering and present queues didn't fill correctly when using D3D11 for presentation
  • Fixed: "crop black bars" didn't work correctly

New in madVR 0.92.15 (Sep 20, 2018)

  • HDR: improved overall tone mapping quality
  • HDR: added "color tweaks for fire & explosions" option
  • HDR: "restore details in compressed highlights" renamed to "highlight recovery"
  • HDR: improved "highlight recovery" algo, now uses/requires DirectCompute
  • HDR: added trade quality option "compromise on tone & gamut mapping accuracy"
  • HDR: maxCLL is now used (if valid)
  • HDR: added "hdrVideoPeak" profile variable
  • HDR: added (limited) support for HDR OSD bitmaps
  • Added "report BT.2020 to display" calibration option
  • Added true GPU mode info (color format, bitdepth & dynamic range) to OSD (Nvidia only)
  • Fixed: low latency mode could result in judder/stuttering
  • Fixed: OSD API sometimes drew stuff in the wrong position
  • Fixed: madHcNet32/64.dll produced DCI-P3 3DLUTs with incorrect header
  • Added undocumented "ShowHdrMode" empty file/folder option

New in madVR 0.92.14 (Apr 23, 2018)

  • Fixed: activated HDR option "restore details in compressed highlights" broke SDR playback

New in madVR 0.92.13 (Apr 23, 2018)

  • Added 2 new RCA quality levels, with NGU fusion support
  • If "activate RCA only if it comes for free" is active, NGU quality level isn't modified, anymore
  • Improved "preserve hue" tone mapping quality
  • Added "dynamic" mode for "luminance vs saturation reduction" option
  • Added "dumb" tone mapping algo, optionally with color correction
  • Added support for Arve custom tone mapping curves
  • Added "hdrOutput" information field

New in madVR 0.92.12 (Feb 5, 2018)

  • Added option "use reduce compression artifacts only if it comes for free"
  • Added experimental "diffuse white" HDR option (mainly for projector owners)
  • Improved non-hue-preserving HDR tone mapping
  • Removed low quality hue preserving HDR tone mapping
  • HDR option "fix too bright & saturated pixels" is now always available
  • Display peak nits edit control now accepts down to 80 Nits (formerly 120 Nits)
  • Added 3dlut information to OSD (only if active)
  • Fixed: RCA wasn't always run as part of NGU, even though it should
  • Fixed: little OSD scaling info text glitch
  • Fixed: #228: deintFps was not 24 for 720p60 decimated 6:4 cadence content (forced film)
  • Fixed: #394: madvr OSD didn't resize properly when screen masking options are used

New in madVR 0.92.11 (Jan 15, 2018)

  • added 2 new lower "remove compression artifacts" strengths
  • slightly improved "remove compression artifacts" quality at lower strengths
  • "remove compression artifacts" now always runs as part of NGU (if possible)
  • display bitdepth now defaults to new "auto" setting (read from EDID)
  • extended "if there are big black bars, reduce bar size" option range
  • render target display is now shown in bold in the settings dialog
  • added support for "execute command line on profile switch"
  • when OS "HDR and Advanced Color" switch is active, FSE mode is disabled
  • removed "exclusive" / "windowed" mode OSD notification
  • added "(OS HDR)" vs "(NV HDR)" vs "(AMD HDR)" OSD information
  • added downscaling "LL" (Linear Light) information to OSD
  • added keyboard shortcut for opening settings dialog (default Ctrl+S)
  • added keyboard shortcut for toggling seekbar on/off
  • added keyboard shortcut for showing seekbar for 5 seconds
  • added keyboard shortcut for toggling debanding on/off vs strength
  • added file tag "detectBlackBars=on|off" or "blackBarDetection=on|off"
  • added file tag "hdr=on|off" or "transfer=hdr|sdr|2084|709"
  • added "battery" profile variable
  • added "fullscreen" profile variable, can be exclusive or windowed
  • renamed "fseMode" profile variable to "exclusive" ("fseMode" still works)
  • fixed: "display" profile variable didn't work properly
  • fixed: little "let madVR decide" chroma quadrupling bug
  • fixed: screenshots were distorted with when using "crop black bars"
  • fixed: screenshots in paused state sometimes crashed madVR
  • fixed #320: make seeking to start of movie easier with FSE mode seek bar
  • fixed #336: madHcCtrl: 3DLUT file path is evaluated for remote instance
  • fixed #406: typing in "devices" profiles could jump to other pages
  • fixed #481: distorted colors with Y416 input and DXVA processing
  • added workaround for subtitle renderer crashes (XySubFilter, AssFilterMod)
  • added workaround for PotPlayer OSD render crashes

New in madVR 0.92.10 (Dec 11, 2017)

  • algo "remove compression artifacts" can now be run as part of NGU
  • reverted NGU Sharp back to gamma light -> slightly better anti-aliasing
  • removed NNEDI3 (based on user feedback)
  • ever so slightly improved HDR behaviour
  • default value for HDR -> SDR conversion is now set to "200 nits"
  • default value for "enable automatic fullscreen exclusive mode" is now "off"
  • default value for "use d3d11 for presentation" is now "on"
  • fixed: using multiple madVR instances at the same time could sometimes fail

New in madVR 0.92.9 (Nov 4, 2017)

  • added "reduce compression artifacts" quality option "high"

New in madVR 0.92.8 (Oct 29, 2017)

  • Added 3 new "reduce compression artifacts" strength steps between 1-4
  • Removed deblock option "don't reduce texture detail", wasn't useful
  • Replaced old "reduce random noise" strengths 1+2 with a new strength 1
  • Fixed: key for increasing "reduce random noise" strength stopped at 5

New in madVR 0.92.7 (Oct 16, 2017)

  • Added experimental deblock option "don't reduce texture detail"
  • Added experimental AdaptiveSharpen option "linear light"
  • Added new lowest "reduce compression artifacts" strength
  • Revisited "reduce random noise" strength levels, now from 1-12
  • Updated AdaptiveSharpen to latest igv version

New in madVR 0.92.6 (Oct 9, 2017)

  • fixed crash introduced in v0.92.5
  • algos "reduce compression artifacts + random noise" now faster for chroma
  • added "deblockChroma" and "denoiseChroma" file tags

New in madVR 0.92.5 (Oct 9, 2017)

  • Added new algorithm "reduce compression artifacts"
  • Added new algorithm "reduce random noise"
  • Added file name tag and keyboard shortcut support for new algorithms
  • Switched to igv's AdaptiveSharpen variant
  • Custom mode optimization is now available for modes not created with madVR
  • Fixed: mode optimization didn't work for Nvidia (introduced in v0.92.4)
  • Fixed: ProgDVB: DXVA deinterlacing didn't activate after channel switch
  • Fixed: potential freeze when freeing madVR instance
  • Fixed: playback trouble after switching video files (introduced in v0.92)
  • Fixed: screenshot memory leak

New in madVR 0.92.4 (Sep 25, 2017)

  • fixed: HDR metadata transport didn't always work with AMD GPUs
  • fixed: potential crash issue introduced in v0.92.0
  • fixed: possible rendering slowdown issue introduced in v0.92.2
  • fixed: custom mode warning windows sometimes appeared in background
  • added logging to help find why custom mode measurements aren't recorded
  • screenshotting now uses NGU High instead of Very High
  • screenshotting now has a 5 second timeout instead of 2 seconds
  • slightly modified user interface for Nvidia custom mode creation

New in madVR 0.92.3 (Sep 15, 2017)

  • Added extended screenshot functionality, new settings page etc
  • Added "IMadVRFrameGrabber" interface for media player developers
  • Added HDR support to madTPG
  • Added (limited) support for cropping through the DirectShow pin info
  • Slightly improved super-xbr weights
  • Fixed: settings dialog (madHcCtrl) could crash for AMD users
  • Fixed: Nvidia FSE HDR passthrough tweak stopped working in v0.92.2
  • Fixed: D3D11 DXVA decoding: NNEDI3 chroma upscaling crashed
  • Fixed: D3D11 DXVA decoding: sometimes froze for 5 seconds
  • Fixed: using FSE seekbar in paused state could freeze media player
  • Fixed: custom modes of secondary monitor showed primary monitor data
  • Fixed: madTPG: mouse cursor could confuse the measurements
  • Odd horizontal porches are punished with a higher compatibility hit now

New in madVR 0.92.2 (Aug 27, 2017)

  • Fixed: possible crash when stopping playback or freeing the madVR instance
  • Fixed: DXVA2 decoding+downscaling produced wrong colors with HDR content
  • Fixed: D3D11 DXVA decoding: crash when moving window to another monitor
  • Fixed: D3D11 DXVA decoding: green screen with DX10 GPUs
  • Fixed: D3D11 DXVA decoding: problems if video unexpectedly changes size
  • Fixed: D3D11 DXVA decoding: detection for bad HDR metadata wasn't working
  • Fixed: custom modes tab didn't show for AVR devices
  • Fixed: custom modes tab didn't show when display modes was in a profile
  • Fixed: D3D11 FSE mode was sometimes limited to 8bit instead of 10bit
  • Fixed: HDR "let madVR decide" setting misbehaved for Intel GPUs
  • Fixed: HDR metadata sent to display wasn't always correct
  • Fixed: "HDR" profile bool was not set if HDR metadata was bad/unknown
  • Fixed: some settings windows appeared behind a "always on top" media player
  • Added support for sending MaxCLL/FALL HDR metadata (if available) to the TV
  • Added "enable nvidia 3d.reg" to enable 3D playback with newer Nvidia drivers
  • If video HDR metadata is bad/missing, default HDR metadata is sent to TV now
  • When custom mode is deleted, measurements are now also deleted
  • Nvidia "try custom mode" timeout increased to 30 seconds

New in madVR 0.92.1 (Aug 18, 2017)

  • fixed: depending on madVR settings, v0.92.0 crashed right at initialization
  • fixed: "display modes" were listed twice in the settings dialog

New in madVR 0.92.0 (Aug 18, 2017)

  • added new "display modes" -> "custom modes" settings tab
  • added support for native D3D11 DXVA hardware decoding (needs nightly LAV)
  • added support for outputting 10bit in fullscreen windowed mode (win10)
  • added optimized "let madVR decide" HDR configuration option
  • added support for AMD's private HDR switching API
  • added workaround for make Nvidia's private HDR switching API work better
  • added full-size EDID block reading (256 bytes instead of just 128)
  • added extended EDID parsing
  • improved frame drop/repeat estimates for xx/1.001 hz modes
  • fixed: deinterlacing of P010 software decoded videos was broken

New in madVR 0.91.11 (Jul 2, 2017)

  • Fixed: HDR metadata via Nvidia's private API was broken in 64bit
  • Added workaround for driver bug in Nvidia's private HDR API
  • Improved Windows 10 HDR metadata support
  • D3D11 windowed mode now supports 10bit, if "HDR and Advanced Color" is on
  • Improved AMD native 10bit DXVA decoding; drivers are still broken, though
  • Downscaling after doubling now uses relaxed AR only for NGU Sharp + Standard

New in madVR 0.91.10 (May 21, 2017)

  • Improved Windows 10 HDR metadata support
  • Added new option "hack Direct3D to make 24.000Hz and 60.000Hz work"
  • Performance improvement with "trust DXVA" + "use D3D11 for presentation"
  • Fixed: Intel GPU driver flickering bug with "use D3D11 for presentation"
  • Fixed: madVR(64).ax files were larger than necessary
  • Intel: 10bit DXVA surfaces are now converted to 10bit RGB (instead of 8bit)

New in madVR 0.91.9 (Apr 24, 2017)

  • Added support for sending HDR metadata via Nvidia's private API
  • Added support for sending HDR metadata via win10 (not tested yet)
  • Fixed: processing (not converting) HDR was not handling gamut correctly

New in madVR 0.91.8 (Apr 10, 2017)

  • NGU Sharp now targets middle ground between gamma and linear light
  • added NGU Standard + Soft algorithms, with direct quadrupling support
  • added true "very high" quality mode for direct quadrupling
  • modified "add grain" to produce similar output when using direct quad
  • fixed: Y416 input was handled incorrectly

New in madVR 0.91.7 (Mar 6, 2017)

  • fixed: doubling twice with "normal" chroma quality resulted in weird colors
  • fixed: "downscaling after doubling" dropbox was missing an item

New in madVR 0.91.6 (Mar 6, 2017)

  • added NGU Anti-Alias algorithm, intended as a potential NNEDI3 replacement
  • completely redesigned image upscaling settings page once more
  • downscaling after doubling now uses relaxed AR (instead of strict)
  • increased AdaptiveSharpen + LumaSharpen upper limits
  • fixed: up & downscaling anti-ringing checkbox was sometimes disabled
  • fixed: 3D subtitle depth was incorrect for movies with swapped eyes

New in madVR 0.91.5 (Jan 9, 2017)

  • added direct 4x NGU upscalers

New in madVR 0.91.4 (Dec 5, 2016)

  • redesigned "image upscaling" settings page once more
  • super-xbr image doubling is available again
  • fixed: downscaling anti-ringing checkbox was sometimes disabled

New in madVR 0.91.3 (Nov 28, 2016)

  • fixed: NNEDI3 doubling could crash in certain situations
  • fixed: NGU chroma upscaling didn't allow "veryHigh"
  • fixed: SuperRes strength controls were disabled for chroma upscaling

New in madVR 0.91.2 (Nov 28, 2016)

  • renamed NGU quality levels: Low -> Med, Med -> High, High -> VeryHigh
  • added a new even faster NGU "Low" variant
  • reworked chroma/image up/downscaling/doubling settings pages
  • removed NEDI and super-xbr image doubling algorithms
  • small speed improvement for NGU-Med (former NGU-Low)
  • small quality improvement for NGU-Med/High (former NGU-Low/Med)
  • settings dialog warns when SuperRes and NGU are enabled at the same time
  • pixel shader database is compressed now to save space

New in madVR 0.91.1 (Nov 21, 2016)

  • Added NGU "low" quality algorithm
  • "soften edges" and "add grain" now allow smaller adjustment steps
  • fixed: install batch didn't work
  • fixed: on some PCs NGU didn't activate
  • fixed: on some PCs keyboard shortcuts didn't work
  • fixed: NGU grain was static
  • "ShowRenderSteps" hack no longer slows down NGU as much as before
  • "ShowRenderSteps" hack only slows down stuff as long as the OSD is visible

New in madVR 0.91.0 (Nov 18, 2016)

  • added new NGU (Next Generation Upscaling) algorithm
  • added "soften edges" + "add grain" upscaling refinements (atm only for NGU)
  • display properties can now also be profiled

New in madVR 0.90.24 (Aug 11, 2016)

  • HDR: improved tone mapping algorithm
  • HDR: added gamut mapping compression (instead of clipping)
  • HDR: slightly improved luminance vs saturation reduction formula
  • HDR: added options to use an external HDR tone mapping 3dlut
  • HDR: added option to do HDR processing, but still output PQ
  • fixed: measuring HDR luminance + NNEDI3 chroma upscaling sometimes crashed
  • compiled OpenCL kernels are now stored separately for 32bit and 64bit
  • when using the "ShowRenderSteps" tweak, a smaller OSD font is used now

New in madVR 0.90.23 (Jul 18, 2016)

  • updated AdaptiveSharpen to version 2016-07-10
  • custom output levels can now be adjusted in 0.25 steps
  • HDR: added option to define how to handle too bright & saturated pixels
  • fixed: HDR luminance measurements + chroma SuperRes produced green screen
  • fixed: #420: chroma was doubled despite being below scaling factor threshold

New in madVR 0.90.22 (Jul 11, 2016)

  • added Shiandow's new (Cross) Bilateral chroma upscaler version
  • optimized black bar detection performance, should now also work for 4K 60p
  • removed Anti-Bloating for SuperRes, because it didn't really help
  • fixed: mixed x/y SSIM2D downscaling produced green screen
  • fixed: doubling decision was based on window size instead of video size
  • fixed: HDR peak luminance of 120/180 nits negatively affected SDR playback
  • fixed: HDR "measure each frame's peak luminance" froze with Intel/NVidia
  • fixed: HDR compressed/clipped highlights were ever so slightly too saturated
  • HDR: disabled HDR processing now disables 3dlut, color and gamma tweaks
  • HDR: improved quality for 120 and 180 nits
  • HDR: file "DisableHdrBrightnessTweak" disables 1xx nits special handling

New in madVR 0.90.21 (Jun 24, 2016)

  • HDR: pixels between 0-100 nits are now left untouched (if possible)
  • HDR: improved desaturation algorithms to reduce hue shift even further
  • HDR: added option to choose between clipping and tone mapping
  • HDR: added option for hue preservation quality
  • HDR: added option to restore detail in compressed regions
  • HDR: added option to measure each video frame's peak luminance
  • HDR: added option to completely disable HDR processing
  • HDR: added workaround for files with invalid metadata
  • fixed: supersampling + 2D SSIM sometimes produced "green" video

New in madVR 0.90.20 (May 23, 2016)

  • tweaked deringing algorithm some more
  • added workaround for weird crash with latest AMD beta drivers

New in madVR 0.90.19 (May 16, 2016)

  • fixed: image doubling was sometimes activated although it shouldn't
  • deringing strength was slightly increased
  • deringing artifacts were slightly reduced
  • deringing now adds some grain to deringed image areas

New in madVR 0.90.18 (May 9, 2016)

  • added new deringing algorithm
  • added dering key shortcut and file name tag ("dering(ing)=on/off/half/full")
  • fixed: upscaling refinement wasn't always active when doing supersampling
  • fixed: Jinc upscaling was replaced by Lanczos3 when upscaling in only X or Y
  • fixed: some graphical corruption when combining NNEDI3 + SSIM2D + Anti-Bloat
  • fixed: image was too bright with linear light down- and sigmoidal upscaling
  • fixed: sometimes HDR SMPTE 2086 metadata got lost

New in madVR 0.90.17 (Mar 25, 2016)

  • added a couple of image doubling super-xbr anti-bloating options
  • fixed: "relaxed" vs "strict" option wasn't properly hidden for upscaling

New in madVR 0.90.16 (Mar 23, 2016)

  • added adjustable anti-bloating filter for sharpening
  • added adjustable anti-bloating filter for SSIM downscaling
  • added adjustable anti-bloating filter for SuperRes
  • added anti-ringing filter for SuperRes
  • added Hyllian's super-xbr anti-ringing (for image doubling)
  • reworked super-xbr chroma upscaling anti-ringing algorithms
  • improved sharpen anti-ringing filter
  • sharpen anti-ringing filter now also includes AdaptiveSharpen
  • changed SSIM anti-ringing method
  • added "relaxed" vs "strict (soft)" option for downscale anti-ringing
  • "crispen edges" now tries to avoid amplifying grain & noise
  • reduced some "crispen edges" aliasing problems
  • added separate image doubling supersampling option
  • added trade quality option "scale chroma separately if it saves performance"
  • increased AdaptiveSharpen max value from 1.5 to 3.0
  • increased "thin edges" max value from 4.0 to 8.0
  • previously optional DX11 "alternative glitch handling mode" is now always on
  • multiple profile groups can now share the same keyboard shortcut
  • double clicking tray icon now opens "best" settings instead of always local
  • fixed: Jinc/SSIM 2D downscaling was sometimes activated when not needed
  • fixed: 4-taps Spline was broken
  • fixed: some problems with 3D side-by-side and line/column alternative
  • fixed: 10bit content could make DXVA scaling fail
  • fixed: bitmap subtitles were not always moved up when cropping black bars
  • fixed: when downscaling, some chroma algos were used although they shouldn't
  • fixed: sometimes media player froze during DVD playback
  • fixed: source black/white adjustments + gamma processing: wrong order
  • fixed: rare shutdown crash when using native DXVA decoding
  • fixed: OSD bug when playing BT.709 HDR content

New in madVR 0.90.15 (Mar 7, 2016)

  • fixed: "creating shader file failed" (introduced in v0.90.14)

New in madVR 0.90.14 (Mar 7, 2016)

  • fixed: using NNEDI3 sometimes resulted in black screen or crash
  • fixed: 3D playback resulted in stuttering after about 1 hour of playback
  • fixed: non-frame-packed 3D had scaling errors when using odd window sizes
  • small performance improvement for non-frame-packed 3D rendering
  • log file now never exceeds 512MB space, old log data is discarded if needed

New in madVR 0.90.13 (Feb 28, 2016)

  • added support for finding the right 3D depth for the active subtitle track
  • added "use alternative glitch handling mode" option for D3D11 presentation
  • added a workaround for glitch problems with shaky 3D GPU drivers
  • fixed: downscaling sometimes crashed, when not using SSIM
  • fixed: Intel GPU always used DXVA scaling when DXVA deint/decode was active
  • fixed: SSIM AR eventually left some resources open

New in madVR 0.90.12 (Feb 22, 2016)

  • fixed: OSD and subtitles went black when using error diffusion
  • fixed: subtitle depth was always set to 4, even for 2D subtitles

New in madVR 0.90.11 (Feb 22, 2016)

  • added support for receiving 3D subtitle depth from splitter
  • added support for rendering subtitles and OSD at a specific 3D depth
  • added ISubRenderCallback4 interface to allow ISR to render 3D subtitles
  • downscaling anti-ringing filter is now much more agressive
  • removed integrated anti-ringing filter from "crispen/sharpen edges"
  • added optional external anti-ringing filter for ringing sharpening algos
  • re-added experimental "linear light" option for "crispen edges"
  • image doubling can now be forced on (if no scaling is done otherwise)
  • added 25%, 50%, 75%, 100% strength option to SSIM downscaling
  • fixed: MPC-HC ISR subtitles didn't work in 3D mode
  • fixed: 3D rendering with Bilinear downscaling wasn't really using Bilinear

New in madVR 0.90.10 (Feb 16, 2016)

  • added support for Jinc (AR) downscaling
  • added support for SSIM 1D vs. 2D downscaling
  • added a couple of SSIM performance improvements
  • added support for reading 3D eye order information from splitter/decoder
  • fixed: bitmap subtitles (DVD/Blu-Ray) were not always properly downscaled
  • fixed: DXVA deint + SSIM downscaling could result in bad image quality
  • fixed: memory leak (maybe)

New in madVR 0.90.9 (Feb 13, 2016)

  • slightly improved SSIM quality (even stronger detail reconstruction)
  • removed SSimDetailed option, now SSimClean is always used
  • removed "use 1.6 gamma instead of 2.2" option
  • fixed: moving media player to another monitor resulted in paused playback
  • fixed: rendering eventually left some D3D interfaces open
  • fixed: madVR shutdown memory leak
  • fixed: some problems with live TV (detected by DVBViewer devs)
  • fixed: 1080p23 was forced even when not using "auto" (frame packing)

New in madVR 0.90.8 (Feb 10, 2016)

  • fixed: downscaling "a lot" on some GPUs/drivers produced nearest neighbor
  • fixed: NNEDI3 doubling + SSIM downscaling could result in green tint

New in madVR 0.90.7 (Feb 9, 2016)

  • fixed: banding when using linear light downscaling (introduced in v0.90.5)
  • fixed: some problems when moving madVR to a different monitor
  • fixed: OSD display bug when using different scaling algos for X and Y

New in madVR 0.90.6 (Feb 8, 2016)

  • fixed: linear light SuperRes processing got broken in v0.90.5
  • fixed: SuperRes chroma processing was broken in certain situations

New in madVR 0.90.4 (Feb 1, 2016)

  • added Bicubic "sharpness: 150" option (useful for downscaling)
  • added Shiandow's SSIM downscaling algorithm
  • optimized Direct3D initialization order for 3D playback
  • rendering no longer waits for OpenCL or DirectCompute to initialize
  • fixed: AMD x64 GPU driver crash (added a workaround, not my fault!)
  • fixed: interlaced output resulted in wrong refresh rate detected
  • fixed: switching windowed -> FSE with D3D11 could result in black screen
  • fixed: screenshots with "use a separate device for DXVA" sometimes failed
  • fixed: incoming 4:2:2 content with odd video resolution crashed
  • fixed: minor timing issue with D3D11 presentation
  • fixed: OSD stopped working when no new frames came from decoder
  • fixed: one potential settings dialog crash
  • added IMadVRCommand::SendCommandDouble("keepLastFrameOnStop")
  • added IMadVRCommand::SendCommandDouble("emptyQueue")
  • last video frame is now remembered for 2 seconds when stopping graph
  • added "EC_VIDEO_SIZE_CHANGED" information to "mvrInterfaces.h"

New in madVR 0.90.3 (Jan 18, 2016)

  • frame packed 3D: display mode is now always changed to 1080p23
  • frame packed 3D: smooth motion FRC is now always off
  • 3D: side-by-side quality is improved (proper scaling instead of Bilinear)
  • 3D: added top-and-bottom, line alternative and column alternative modes
  • 3D: added "swap left / right eye" option
  • profile rules: added "3D" boolean variable
  • profile rules: added "+", "-", "*", "/", ":" math support
  • profile rules: number fields can now be used on both equation sides

New in madVR 0.90.2 (Jan 13, 2016)

  • fixed: directly entering 3D fullscreen exclusive mode failed
  • fixed: trying to do 10bit playback stopped 3D from working
  • fixed: D3D11 presentation sometimes got stuck (minimized, Aero Peak etc)
  • fixed: LAV reporting double frame rate was ignored
  • added 3D content information to OSD, e.g. "NV12, 8bit, 4:2:0 (3D)"
  • added 3D presentation information to OSD, e.g. "D3D11 exclusive (3D)"
  • 3D playback now always uses 1080p23 display mode
  • disabled refresh rate fix logic for 3D presentation (just to be safe)

New in madVR 0.90.1 (Jan 12, 2016)

  • fixed: DXVA processing was broken on some GPUs
  • fixed: DXVA upscaling option was grayed out
  • fixed: chroma SuperRes fracked up HDR colors
  • fixed: LAV reporting YCgCo was misinterpreted by madVR
  • fixed: "Reconstruction" was reported by the OSD to be "Jinc"

New in madVR 0.90.0 (Jan 11, 2016)

  • added support for 3D decoders (IMediaSample3D)
  • added support for 3D frame packed playback via HDMI 1.4+ (requires win8.1+)
  • added support for native 10bit 4:2:0 DXVA decoding (+ scaling)
  • added "Reconstruction" chroma upsampling algorithm (replaces NEDI option)
  • updated SuperRes algorithm for chroma upscaling
  • replaced luma upscaling "linear light" with "sigmoidal light" option
  • sharpen edges is now ever so slightly brighter than before
  • updated AdaptiveSharpen to version 2016-01-07
  • fixed: D3D11 presentation crashed NVidia driver if 3D vision was enabled
  • if DCI-P3 3dlut isn't selected, BT.2020 3dlut is used instead (if available)
  • if BT.2020 3dlut isn't selected, DCI-P3 3dlut is used instead (if available)

New in madVR 0.89.19 (Dec 21, 2015)

  • added support for display peak luminance values of 265, 180 and 120 nits
  • HDR: gamut mapping is now always on, even if calibration control is disabled
  • fixed: DVD/Blu-Ray subs were positioned incorrectly when using DXVA scaling
  • fixed: DVD aspect ratio wasn't always shown correctly when using MPC-HC
  • fixed: gamma processing and brightness control didn't work for HDR content
  • fixed: DXVA decoding + deint -> refresh rate sometimes didn't switch
  • repeated frames are displayed (again) when smooth motion FRC is enabled

New in madVR 0.89.18 (Dec 14, 2015)

  • added tone mapping support for HDR content
  • added gamut mapping support for HDR BT.2020/DCI-P3 content
  • added support for SMPTE 2084 transfer function decoding
  • added support for receiving HDR metadata from LAV Video Decoder
  • added "maximum display luminance" option to display properties page
  • added "HDR" profile variable
  • SuperRes now supports being run after every ~2x upscaling step (again)
  • improved JVC projector ip control connection reliability

New in madVR 0.89.17 (Nov 16, 2015)

  • significant speedups for "sharpen edges" and "thin edges" algos
  • small quality change (hopefully improvement?) for "thin edges"
  • fixed: repeated frames were reported although smooth motion FRC was on

New in madVR 0.89.16 (Nov 9, 2015)

  • fixed: occasional aspect ratio problems (introduced in v0.89.14)
  • fixed: "refine only once" doesn't affect SuperRes, anymore
  • fixed: DXVA decoding + deint -> refresh rate sometimes didn't switch

New in madVR 0.89.14 (Nov 8, 2015)

  • added new "sharpen edges" algorithm
  • added new "crispen edges" algorithm (tamed FineSharp)
  • added new "thin edges" algorithm
  • added new "enhance detail" algorithm
  • removed SuperRes "radius" option (set to 0.66)
  • removed SuperRes "sharpness" option (set near to 2)
  • removed LumaSharpen "radius" option (set to 1.0)
  • removed LumaSharpen "clamp" option (set to 0.035)
  • removed "apply SuperRes first" option (set to true)
  • updated AdaptiveSharpen to 2015-11-05 (experimental) version
  • optimized "video size has changed" notifications to media player
  • optimized aspect ratio overriding API behaviour

New in madVR 0.89.13 (Nov 2, 2015)

  • added support for rotation (0°, 90°, 180°, 270°) via key shortcut and API
  • videos are automatically rotated now, if the container/splitter says so
  • improved chroma quality when using DXVA on Intel (and maybe NVidia) GPUs
  • improved DXVA processing performance under specific circumstances
  • if DXVA is used, brightness, contrast, hue etc is applied by DXVA now
  • fixed a couple of DXVA processing related bugs
  • Intel/NVidia: DXVA2 image + Bilinear chroma upscaling -> DXVA chroma up
  • DVD Navigator AR has now priority over decoder / splitter / bitstream AR
  • updated AdaptiveSharpen to 2015-10-29 (experimental) version
  • added new profile rule script variables "display" and "variableAR"
  • optimized RAM consumption a bit, maybe
  • added option to not resume playback after lens memory change
  • fixed lens memory activation problem for Sony projectors
  • fixed: "runtime" profile variable didn't work properly

New in madVR 0.89.12 (Oct 21, 2015)

  • added auto lens memory activation via "IP Control" for JVC & Sony projectors
  • added several new profile rule script variables
  • added IMadVRCommand::SendCommandDouble("setArOverride") support
  • when moving subtitle, margins are now relative to video height
  • fixed: memory leak introduced in v0.89.10
  • fixed: Catmull-Rom was broken since v0.89.10
  • fixed: potential cause for "old frame" flickering when using smooth motion
  • fixed: potential cause for "old frame" flickering in new windowed/FSE modes

New in madVR 0.89.11 (Oct 16, 2015)

  • fixed video size bug introduced in v0.89.10

New in madVR 0.89.10 (Oct 16, 2015)

  • added SuperRes "sharpness" and "use linear light" options
  • optimized SuperRes performance with high "strength" values
  • modified subtitle mover to not change subtitle size, anymore
  • added "zoom control" option to move subtitles
  • added support for LAV DVD subtitle renderer
  • fixed: XySubFilter: high-res PGS with smaller-res video: wrong sub position
  • fixed: crash when LAV DVD subtitle renderer asked for a flush/clear
  • fixed: Smooth Motion + NNEDI3 + Bilinear could cause aliasing artifacts
  • fixed: #318: debanding sometimes caused black screen (once more)

New in madVR 0.89.9 (Oct 16, 2015)

  • fixed: madVR crashed sometimes when using XySubFilter + Deband + Dither
  • fixed: XySubFilter text subs didn't show under some specific circumstances

New in madVR 0.89.8 (Oct 16, 2015)

  • fixed: XySubFilter subtitles sometimes flickered when using smooth motion

New in madVR 0.89.7 (Oct 16, 2015)

  • added support for new XySubFilter build -> full control over positioning
  • added IMadVRInfo::GetRect("seekbarRect")
  • fixed: XySubFilter subtitles sometimes only showed up after resizing video
  • fixed: #318: debanding sometimes caused black screen
  • fixed: #344: NNEDI3 doubling + smooth motion sometimes caused black screen

New in madVR 0.89.6 (Oct 5, 2015)

  • updated AdaptiveSharpen to latest version
  • added support for ISubRenderCallback3 interface
  • optimized DXVA fullscreen playback performance
  • fixed: freezes when closing media player, or switching to different monitor
  • fixed: another DXVA related crash
  • fixed: subtitle positioning was sometimes incorrect with MPC-HC/MPC-BE
  • fixed: disabling desktop composition was broken
  • fixed: slow switching between two h264 TV stations with identical resolution
  • fixed: OSD scaling information was sometimes incorrect
  • fixed: "setZoomOffsetX = -1" resulted in madVR totally stopping to work

New in madVR 0.89.5 (Sep 28, 2015)

  • cleanup image borders can now optionally only crop black bar borders
  • implemented "move OSD and subtitles into active video area" option
  • madVR OSD now respects screen masking
  • optimized OSD APIs to allow media players to respect screen masking
  • optimized subtitle positioning for internal MPC-HC/MPC-BE subtitle renderer
  • added APIs for media players to set zoom/position modes
  • added IMadVRCommand::SendCommandInt("keyPress") support (J.River MC)
  • some render code cleanup (fully removed AMD interop hack etc)
  • fixed: one cause for shutdown crash with native DXVA decoding
  • fixed: OSD fused different luma/chroma NNEDI3 neurons into "image"
  • fixed: image enhancements "restore defaults" set LumaSharpen "clamp" wrong

New in madVR 0.89.4 (Sep 26, 2015)

  • debug OSD now shows black bar, source and target rect details
  • added "redraw" command so MPC-HC/MPC-BE can redraw subtitles in paused mode
  • fixed: zero target rect / window size made madVR crash
  • fixed: native DXVA accepted all formats, even when they weren't supported
  • fixed: NNEDI3 OpenCL kernel was compiled even when using super-xbr or NEDI
  • fixed: new NNEDI3 interop no longer requires win7 platform update
  • fixed: sometimes NNEDI3 chroma doubling was incorrectly disabled
  • fixed: crash when using NNEDI3 with old windowed mode render path
  • fixed: option "if black bars change pick one zoom factor" had no effect
  • fixed: two deadlock causes when switching between 576i and 1080i videos
  • fixed: "keep bars visible if they contain subtitles" = "forever" didn't work

New in madVR 0.89.3 (Sep 21, 2015)

  • NNEDI3/OpenCL now uses D3D11 interop instead of D3D9 interop
  • implemented most of the various missing black bar features
  • added support for device profiling
  • added vertical scrollbar to "profile auto select rules" edit field
  • added "smoothmotion" bool value for profile rules
  • fixed: sometimes video was zoomed in way too much without any reason
  • fixed: black bar detection sometimes had false positives
  • fixed: black bar detection sometimes unnecessarily dropped correct detection
  • fixed: DXVA processing sometimes broke when stopping & starting the graph
  • fixed: sub options were active even if black bar detection was off

New in madVR 0.89.2 (Sep 9, 2015)

  • fixed: one more media player startup crash
  • fixed: DXVA deinterlacing and black bar detection didn't like each other
  • fixed: DXVA scaling had some problems with v0.89.0 and v0.89.1
  • fixed: some media player size/pos zoom wishes were not properly applied

New in madVR 0.89.0 (Sep 7, 2015)

  • added new device "screen config" settings page
  • added screen masking feature
  • added support for anamorphic stretch
  • added new processing "zoom control" settings page
  • added automatic detection of black bars with lots of sub options
  • fixed: DXVA deinterlacing sometimes produced "DXVA processing failed"
  • fixed: profiles: scaling factor wasn't properly reported
  • increased seek "black screen protection" to 2 seconds (formerly 1)

New in madVR 0.88.21 (Jul 27, 2015)

  • OSD rendering back to 0.88.16 logic, except when low latency mode is active
  • fixed: DXVA processing failed when video stream switched resolution
  • fixed: render times weren't shown correctly
  • fixed: SuperRes bigger radius values could cause artifacts
  • fixed: low latency mode sometimes wasn't turned off when it should

New in madVR 0.88.16 (Jul 22, 2015)

  • modified SuperRes algorithm slightly (faster, less artifacts, less sharp)
  • added SuperRes "use alternative color space" option
  • replaced SuperRes "HQ downscaling" option with new "algo" multi option
  • removed SuperRes "softness" option (now always 0.00)
  • fixed: decoder sending BT.2020 decoding matrix wasn't properly detected

New in madVR 0.88.13 (Jun 22, 2015)

  • added super-xbr "sharpness" parameter (50, 75, 100 = default, 125)
  • big speed for super-xbr chroma upscaling
  • small speedup for super-xbr image doubling
  • FineSharp no longer uses linear light (for now)
  • added IMadVRCommand interface, replaces IMadVRSeekbar/ExclusiveModeControl
  • added IMadVRCommand::SendCommand("restoreDisplayModeNow") command
  • fixed: small logic/quality bug in super-xbr chroma upscaling
  • fixed: settings dialog always showed NNEDI3 chroma doubling to be enabled

New in madVR 0.88.12 (Jun 15, 2015)

  • added super-xbr image doubling algorithm
  • added super-xbr chroma upscaling algorithm
  • added NEDI chroma upscaling algorithm
  • added workaround for one more cause of queues not filling in D3D11 FSE mode
  • removed FineSharp "mode", "repair" and "linear light" options
  • removed SuperRes "error upscaling quality" option
  • fixed: screenshots didn't always work when using DXVA scaling
  • fixed: luma quadrupling could introduce greenish tint
  • fixed: settings dialog required BT.709 3dlut slot to be filled
  • fixed: auto 3dlut slot switching didn't always work correctly
  • fixed: double clicking madTPG with D3D11 enabled -> black screen
  • fixed: custom shader "clock" parameter was not set correctly
  • fixed: ConfigureDisplayModeChanger(allowResolutionChanges = false) bug

New in madVR 0.88.11 (Jun 6, 2015)

  • fixed: SuperChromaRes produced green screen when downscaling video a lot
  • fixed: at exactly 50% zoom, chroma was always repositioned using Bilinear
  • fixed: some D3D11 objects were not properly released
  • fixed: D3D11 FSE losing focus resulted in black screen
  • fixed: one more D3D11 shutdown crash
  • fixed: fixed one more OpenCL compilation problem
  • fixed: crash when downscaling a lot, with media player asking for cropping
  • fixed: SuperChromaRes produced artifacts with "use 10bit chroma/luma" buffer
  • removed Shiandow's debanding algorith
  • added workaround for one cause of queues not filling in D3D11 FSE mode
  • modified "high" debanding preset one last (?) time
  • SoftCubic skips anti-ring now (AR harmed SoftCubic more than it helped)

New in madVR 0.88.10 (May 28, 2015)

  • fixed: some problems when using NNEDI3
  • slightly modified "high" debanding preset, once more

New in madVR 0.88.9 (May 28, 2015)

  • optimized lots of HLSL pixel shaders -> performance improvements
  • added a dedicated downscaling render path to speed up 4K playback etc
  • removed "bad" scaling algos (Lanczos8, Jinc4, Jinc8)
  • modified "high" deband preset to also use gradiant angle analyzation
  • updated to latest Shiandow deband script
  • error diffusion now also supports 10bit output
  • modified D3D11 refresh rate behaviour
  • optimized rendering time averaging logic
  • rewrote "install.bat" and "uninstall.bat" once more
  • SMPTE 170M and SMPTE 240M are now using the SMPTE C 3dlut
  • sRGB now uses the BT.709 3dlut
  • fixed: JRiver MC20 crashed when stopping FSE 10bit playback

New in madVR 0.88.8 (May 16, 2015)

  • updated to latest Shiandow deband script
  • fixed: D3D11 didn't activate with "frames presented in advance" set to 16
  • fixed: ConfigureDisplayModeChanger(allowResolutionChanges = false) bug

New in madVR 0.88.6 (May 14, 2015)

  • fixed: D3D11 rendering sometimes got stuck (e.g. when minimizing player)
  • fixed: NNEDI3 quadrupling with SuperRes didn't work properly (NVidia only)
  • fixed: refresh rate fix didn't work in 64bit
  • added D3D11 refresh rate fix (proper support for 23p vs. 24p etc)
  • added option "octuple luma/chroma resolution"
  • re-added NNEDI3 chroma doubling options
  • removed limitation to double chroma with Catmull-Rom
  • updated Shiandow deband algorithm to latest version
  • double clicking tray icon now opens the settings dialog

New in madVR 0.88.5 (May 13, 2015)

  • fixed: image quadrupling was buggy, sometimes crashed
  • fixed: LumaSharpen strength was truncated (0.99 -> 0.00)

New in madVR 0.88.4 (May 12, 2015)

  • fixed startup crash in Windows 7, introduced in v0.88.3
  • NNEDI3 doubling: chroma is now always upscaled with max 2 taps

New in madVR 0.87.21 (Apr 14, 2015)

  • fixed: (un)install.bat now works without having to manually "run as admin"
  • fixed: active display wasn't properly set in the settings (x64)
  • added workaround for window subclassing crash (x64)

New in madVR 0.87.19 (Apr 10, 2015)

  • fixed: seeking sometimes froze (e.g. with Haali Splitter)
  • fixed: DXVA scaling with "use a separate device for DXVA" -> black screen

New in madVR 0.87.15 (Mar 30, 2015)

  • changed DXVA scaling logic to produce proper quality with AMD drivers
  • improved DXVA color space conversion performance
  • new trade option "use DXVA chroma upscaling when doing native DXVA decoding"
  • new trade option "use DXVA chroma upscaling when doing DXVA deinterlacing"
  • new trade option "lose BTB and WTW if it improves performance"
  • added scaling algorithm information to OSD
  • added 3dlut split screen mode (can only be activated via key shortcut)
  • added a few stability fixes/workarounds
  • fixed: #033: display mode changer sometimes didn't switch to 75hz
  • fixed: #176: no image on portrait (rotated) displays
  • fixed: #199: decimation didn't work with 4:4 cadence (PAL 50p)
  • fixed: #201: decimation didn't work with 4:2:2:2 cadence
  • fixed: #203: cadence info sometimes went "unknown" in debug OSD
  • fixed: #205: XySubFilter subtitles sometimes weren't visible
  • fixed: #213: bad edit detection didn't work with 6:4 cadence (ATSC 60p)
  • fixed: #222: crash when using a large number of shaders
  • fixed: #227: Zoom Player OSD "pause" message sometimes wasn't shown
  • fixed: #230: madVR refresh rate changer caused DVD playback to break
  • fixed: #233: shared NVidia/AMD/Intel GPUs (e.g. Optimus) showed black screen
  • fixed: #254: madVR 0.87.14 sometimes crashed when using XySubFilter
  • fixed: #255: original system timer resolution wasn't restored on unload
  • fixed: #257: OSD information sometimes shows "1.#J days"
  • fixed: crash when decreasing GPU queue size
  • removed software decoders
  • removed trade option "don't use "copyback" for DXVA deinterlacing"
  • removed trade option "don't use "copyback" for DXVA decoding"
  • removed option "use OpenCL to process DXVA NV12 surfaces"
  • removed option "use alternative interop hack (not recommended, AMD only)"
  • removed option "use managed upload textures (XP only)"
  • added support for ZoomPlayer's mouse scroll zoom functionality
  • "Exclusive/Windowed" OSD messages don't overwrite other messages, anymore

New in madVR 0.87.14 (Feb 18, 2015)

  • madTPG: fixed "madVR_Get/SetSelected3dlut" API
  • madTPG: added "madVR_Enable3dlut" API
  • madTPG: network search is a bit more extensive/agressive now
  • fixed: madVR network functionality didn't always take WLAN into account
  • target rect related change for DVBViewer

New in madVR 0.87.13 (Jan 8, 2015)

  • madTPG: added "madVR_Find" API
  • madTPG: fixed "madVR_GetVersion" API
  • added OSD API stretch option

New in madVR 0.87.12 (Jan 5, 2015)

  • fixed: v0.87.11 broke madTPG API compatability
  • madTPG: added dropdown box to allow manual gamut/3dlut selection
  • madTPG: loading a 3dlut now takes immediate effect in madTPG
  • madTPG: added API "GetVersion"
  • madTPG: added API "Get/SetSelected3dlut"
  • madTPG: number of pre-presented frames is now limited to max 3

New in madVR 0.87.11 (Dec 4, 2014)

  • fixed: AR downscaling after NNEDI3 luma only upscaling produced artifacts
  • fixed: madTPG API "madVR_ConnectToIp(127.0.0.1)" sometimes didn't work
  • madTPG: added API "Connect" with various options
  • madTPG: added API "Quit" to close the connected madTPG instance
  • madTPG: added APIs "Get/SetPatternConfig" & "ShowRGBEx"
  • madTPG: added APIs "IsStayOnTopButtonPressed" & "SetStayOnTopButton"
  • madTPG: added APIs "IsUseFullscreenButtonPressed" & "SetUseFullscreenButton"
  • madTPG: added APIs "IsDisableOsdButtonPressed" & "SetDisableOsdButton"
  • madTPG: added various new 3dlut conversion and loading APIs
  • madTPG: added IP address information to title bar

New in madVR 0.87.10 (Apr 23, 2014)

  • added some optimizations to reduce AMD OpenCL interop cost
  • added new windowed presentation path ("present several frames in advance")
  • added support for decimating 50p/60p movies to 25p/24p
  • added profile strings "filePath/Name/Ext", with wild char ("?", "*") support
  • fixed: #181: profile auto switching sometimes invalidated file name tags
  • fixed: #192: black flashing with Smooth Motion + NNEDI3 chroma doubling
  • fixed: #193: image corruption when up&down scale is needed at the same time
  • fixed: crash on Vista when trying to activate error diffusion
  • fixed: Intel OpenCL CPU driver sometimes crashed
  • OpenCL should now automatically prefer NVidia GPUs on Optimus laptops
  • refresh rate hack is now only installed on Windows 8 (and newer)
  • "Pause" OSD message no longer blocked
  • file "madshi.net/madVR/version.txt" lists the current version number
  • file "madshi.net/madVR/sha1.txt" lists SHA1 hash of the current "madVR.zip"

New in madVR 0.87.8 (Mar 31, 2014)

  • added workaround for NVidia OpenCL D3D9 interop driver bug
  • fixed: #158: NNEDI3 chroma upscaling + DXVA deint + NVidia -> green image
  • fixed: DirectCompute rendering resources weren't properly released
  • fixed: some multi monitor problems introduced in v0.87.7
  • fixed: smooth motion frc sometimes incorrectly dropped frames
  • fixed: toggling subtitle "trade quality" option required restart
  • some DirectCompute stability improvements
  • added vendor based OpenCL device filtering
  • non-DX11-GPUs: error diffusion now falls back to ordered dithering
  • improved Windows 8.1 FSE mode refresh rate hack

New in madVR 0.87.7 (Mar 14, 2014)

  • added linear light processing for ordered dithering and error diffusion
  • added "trade quality for performance" option for linear light dithering
  • fixed: #175: Banding appears if bitdepth is set to '7 bit'
  • fixed: crash in MC19 when switching videos with native DXVA decoding
  • fixed: rare overlay stability problems introduced in v0.87.5
  • random dithering doesn't round down to less than 8bit, anymore
  • "present several frames in advance = off" now auto-disables error diffusion
  • display bitdepth can be be set to as low as 1bit (just for testing)
  • added silent exception handling for Intel OpenCL initialization crashes
  • madTPG now optionally supports APL windows (gamma and linear light)
  • madTPG now has a minimum image area of 4% instead of 10%
  • madTPG now draws a 20 pixel black border around the measurement area
  • madTPG now properly supports dynamic dithering (didn't before)
  • madTPG dithering was optimized to not dither for integer test patterns
  • madTPG headers and demo projects updated
  • madVR in a media player no longer supports test pattern, only madTPG does

New in madVR 0.87.6 (Mar 7, 2014)

  • fixed: #090: FSE mode switched to 23Hz instead of 24Hz in Windows 8
  • fixed: #127: crash when jumping to next video file on secondary monitor
  • fixed: #173: overlay: exiting multiple windows in same order -> black screen
  • madTPG now forces ordered dither, but you can en/disable colored & dynamic
  • added support for new subtitle API ISubRenderConsumer2::Clear()

New in madVR 0.87.5 (Mar 6, 2014)

  • error diffusion now uses DirectCompute (DX11 GPU needed) instead of OpenCL
  • added fast and reasonably high quality "ordered dithering" algorithm
  • added "rendering\dithering" settings page with many new options
  • new default dithering is now ordered dithering instead of random dithering
  • madTPG now always uses monochromatic ordered dithering
  • fixed: #107: XySubFilter: reducing CPU queue size during playback -> crash
  • fixed: #112: 120fps clip resulted in 23Hz being selected instead of 60Hz
  • fixed: #119: installation resulted in "might not have installed correctly"
  • fixed: #123: XySubFilter: Nearest Neighbor/Bilinear distorted subtitles
  • fixed: #125: forced film mode with unsupported FOURCCs: graphical corruption
  • fixed: #133: XySubFilter: opaque black box when smooth motion was enabled
  • fixed: #136: when playback is stopped, madVR now always turns the video off
  • fixed: #137: Nearest Neighbor/Bilinear has problems with post-resize shaders
  • fixed: #138: smooth motion FRC flickered when using Nearest Neighbor
  • fixed: #145: DCI-P3 was using an incorrect white point
  • fixed: #155: screeshots sometimes had an added black border
  • fixed: #159: speciying DCI-P3 as the calibrated gamut -> green screen
  • fixed: #160: corruption with uncompressed 4096x2304 v210 in AVI
  • fixed: #161: YUV 4:4:4 videos with weird resolutions crashed madVR
  • fixed: #165: overlay mode restricted madVR to single player window
  • fixed: #167: dithering produced dithering noise on pure black areas
  • fixed: #169: dithering produced dithering noise on pure white areas
  • fixed: #170: Overlay mode sometimes unnecessarily cleared GPU gamma ramps
  • fixed: Overlay mode applied 3dlut and gamma ramps in wrong order
  • fixed: crash reporting didn't catch exceptions in private threads, anymore
  • fixed: crash when using XySubFilter with small GPU queue size
  • fixed: DVD navigator was not released properly by madVR
  • fixed: Run/Seek hooks also affected secondary DirectShow graphs
  • fixed: profile key shortcuts only worked for "scaling" profiles
  • fixed: full range YCbCr input produced slightly incorrect colors
  • reduced Overlay mode graphical corruption when resizing media player
  • exclusive -> windowed switch now shows a black frame instead of an old one
  • removed XySubFilter auto-loading functionality, it's now XySubFilter's job
  • disabled resolution based DCI-P3 auto detection
  • changed default luma doubling value to 32 neurons
  • display bitdepth can be be set to as low as 3bit (just for testing)

New in madVR 0.87.4 (Jan 28, 2014)

  • workaround added: NNEDI3 upscaling failed/froze with newer NVidia GPUs
  • fixed: NNEDI3 chroma upscaling produced wrong colors with 10bit sources
  • got rid of some unnecessary texture sharing

New in madVR 0.87.3 (Jan 27, 2014)

  • fixed: blacked out video in Windows XP
  • fixed: blacked out video when disabling "present several frames in advance"

New in madVR 0.87.0 (Jan 24, 2014)

  • added debanding algorithm, based on improved version of "flash3kyuu_deband"
  • added file name tag "deband=off|low|medium|high"
  • added automatic detection for fades from/to black or white (for debanding)
  • added support for using OpenCL with NVidia, AMD and Intel GPUs
  • added DXVA surface splitting via OpenCL (only AMD and Intel GPUs)
  • added error diffusion algorithm (requires OpenCL)
  • added NNEDI3 chroma upsampling (requires OpenCL)
  • added NNEDI3 image doubling/quadrupling (requires OpenCL)
  • added flexible settings profile functionality
  • added file name tag "profile='profile name'"
  • added IMadVRSettings2 interface to enumerate settings and manage profiles
  • settings can now be edited without madVR running (only on local PC)
  • madNvLevelsTweaker -> madLevelsTweaker now also works for Intel GPUs
  • madVR doesn't dither, anymore, when a pixel doesn't need dithering
  • added Intel driver bug workaround for "use separate device for presentation"
  • added madHcNet64.dll to allow madTPG automation from 64bit calibration tools
  • added API for asking madVR about the output levels (TV, PC, custom)
  • fixed: full backbuffer queue slowed rendering down
  • fixed: madTPG sometimes didn't update to newly requested test pattern color
  • fixed: madTPG dithering produced blocking artifacts
  • fixed: when upscaling exactly 2x, AR filter wasn't active for blue channel
  • fixed: ArgyllCMS/HCFR disabling the 3dlut didn't work
  • fixed: LAV Video Decoder sending v210 produced corrupted image
  • improved frame cropping support
  • improved windowproc hook stability
  • a couple of very small pixel shader performance improvements
  • optimized madVR default settings
  • improved madVR tray icon menu looks on newer OSs
  • tags now require "tag=value" or "tag:value"; "tag value" no longer accepted
  • disabled automatic DCI-P3 detection through 2048 video width

New in madVR 0.86.11 (Aug 2, 2013)

  • added import functionality for eeColor 3dlut files

New in madVR 0.86.10 (Jul 21, 2013)

  • fixed: #084: occasional black frames with smooth motion
  • fixed: #115: XySubFilter: opaque black box on older GPUs
  • fixed: smooth motion FRC could artifact with bilinear scaling
  • added support for disabling XySubFilter auto-loading
  • added "madVR_GetDeviceGammaRamp" calibration test pattern API
  • when closing madTPG, original VideoLUTs gets restored at once

New in madVR 0.86.9 (Jul 16, 2013)

  • fixed: madHcCtrl.exe had the wrong exe icon
  • using linear light is now default for smooth motion FRC
  • added new trade quality option "optimize subtitle quality for performance"
  • modified the time when display mode is restored when media player closes
  • win8 FSE refresh rate fix is now also applied without display mode changer
  • added API to allow more control over test pattern progress bar
  • cleaned up 3dlut and VideoLUT disable/define priorities
  • improved support for combined 3dlut/VideoLUT file format ("collink -H")

New in madVR 0.86.8 (Jul 8, 2013)

  • fixed: entering FSE mode sometimes caused a delay (introduced in v0.86.7)
  • added support for specifying a separate external 3dlut for each source gamut
  • gamut conversion is now skipped if the 3dlut gamut matches the source gamut
  • madTPG: screensaver is blocked (except if it is passworded!)
  • madTPG: screen is prevented from going to sleep
  • madTPG: added "stay on top" button
  • madTPG: changed the way the "fullscreen" button works
  • madTPG: window size/state and all settings are auto saved now
  • madTPG: now works without requiring madVR to be installed
  • madTPG: fixed: crash when madVR was not installed

New in madVR 0.86.7 (Jul 5, 2013)

  • added "madTPG.exe" test pattern generator for calibration purposes
  • added support for combined 3dlut/VideoLUT file format ("collink -H")
  • option "Disable GPU gamma ramps" should now work in windowed mode, too
  • fixed: #30: ZoomPlayer got stuck in 'on top' mode after leaving FSE
  • fixed: #90: wrong refresh rate (23/24, 59/60) in win8 in FSE mode
  • fixed: #91: added madVR version information to settings dialog
  • fixed: #92: shaders were not applied to XySubFilter subtitles
  • fixed: #93: overlay mode ignored ICC VideoLUTs
  • fixed: pixel shader VideoLUT implementation didn't use linear filtering
  • fixed: crash when display mode is changed externally (DXVA processing)
  • XySubFilter: improved subtitle upload performance
  • XySubFilter: optimized downscaling of bitmap based subtitles
  • XySubFilter: madVR consumer now reports "preferTvLevels = true"
  • XySubFilter: improved performance, if provider sends TV levels subtitles

New in madVR 0.86.6 (Jun 18, 2013)

  • added smooth motion frame rate conversion algorithm
  • added settings page for smooth motion frc configuration
  • added "trade quality for performance" option for smooth motion frc
  • added test patterns to madTestPatternSource to test smooth motion frc
  • added support for drawing remote controlled calibration test patterns
  • added support for DCI-P3 and BT.2020 primaries and BT.2020 matrix
  • added support for "matrix=2020" and "primaries=2020|DCI" tags
  • added resolution based auto detection for DCI-P3
  • added explicit detection for non PS3.0 capable GPUs
  • added IMadVRInfo interface which makes all sorts of info available
  • fixed: RGB input with odd width/height is now accepted untouched
  • fixed: IVideoWindow::put_Owner() failed when pins were not connected yet
  • fixed: madHcCtrl.exe autostart registry entry was incorrect / not working
  • fixed: occasional crash when using DXVA scaling with high-bitdepth content
  • fixed: green line at the left image border when using DXVA scaling
  • fixed: refresh rate changing didn't always work correctly in Windows 8
  • fixed: MPC-BE title bar didn't handle unicode characters correctly
  • fixed: ZoomPlayer: cosmetical issue when pausing in FSE mode
  • fixed: #18: decoder queue sometimes exceeded limits
  • fixed: #23: video didn't follow overlay window position when paused
  • fixed: #35: framerate tag was not working
  • fixed: #37: when no video duration was known, seekbar was not shown
  • fixed: #42: memory leak with certain OSD elements
  • fixed: #44: GraphStudioNext "Performance Test" Crash
  • fixed: #46: XySubFilter: 3DLUT was not applied to frames with subtitles
  • fixed: #47: XySubFilter: subtitles weren't rerendered after scaling change
  • fixed: #48: XySubFilter: incorrect positioning after downscaling
  • fixed: #49: XySubFilter: incorrect PGS subtitle positions
  • fixed: #50: XySubFilter: smooth motion FRC caused subtitles flicker
  • fixed: #51: settings dialog now mentions both ReClock and VideoClock
  • fixed: #52: XySubFilter: incorrect ASS subtitle positions
  • fixed: #55: FSE seek bar resulted in inaccurate seeking for DVDs
  • fixed: #62: crash when external 3dlut file with long filename was missing
  • fixed: #65: film refresh rate was used with dxva decoding -> deinterlacing
  • fixed: #66: Cineform decoder v210 (10-bit 4:2:2) corruption
  • fixed: #72: display mode restauration didn't work correctly in win8
  • fixed: #73: display mode was not restored when playback was stopped in MC18
  • fixed: #74: fullscreen windowed can be slow with large CPU queue
  • fixed: #79: XySubFilter: non-color-corrected subtitles had wrong levels
  • fixed: #81: Repeated frames count increases when video is paused
  • increased max CPU queue size to 128 frames
  • renamed madHcNet.dll to madHcNet32.dll
  • file "settings.bin" is not written into win7/8 "VirtualStore", anymore
  • tray icon appears faster now
  • slightly improved multi monitor behaviour (when using DXVA or MPC-BE)
  • improved exclusive mode presentation timing with jittery audio clock a bit
  • filter enumeration timer is now only active during DVD playback
  • extended logging for fullscreen exclusive presentation queue
  • internal software video decoders are now disabled by default (again)

New in madVR 0.86.3 (Jun 8, 2013)

  • added smooth motion frame rate conversion algorithm
  • added settings page for smooth motion frc configuration
  • added "trade quality for performance" option for smooth motion frc
  • added test patterns to madTestPatternSource to test smooth motion frc
  • added support for DCI-P3 and BT.2020 primaries and BT.2020 matrix
  • added support for "matrix=2020" and "primaries=2020|DCI" tags
  • added resolution based auto detection for DCI-P3
  • added explicit detection for non PS3.0 capable GPUs
  • added IMadVRInfo interface which makes all sorts of info available
  • fixed: RGB input with odd width/height is now accepted untouched
  • fixed: IVideoWindow::put_Owner() failed when pins were not connected yet
  • fixed: madHcCtrl.exe autostart registry entry was incorrect / not working
  • fixed: occasional crash when using DXVA scaling with high-bitdepth content
  • fixed: green line at the left image border when using DXVA scaling
  • fixed: refresh rate changing didn't always work correctly in Windows 8
  • fixed: MPC-BE title bar didn't handle unicode characters correctly
  • fixed: ZoomPlayer: cosmetical issue when pausing in FSE mode
  • fixed: #18: decoder queue sometimes exceeded limits
  • fixed: #23: video didn't follow overlay window position when paused
  • fixed: #35: framerate tag was not working
  • fixed: #37: when no video duration was known, seekbar was not shown
  • fixed: #42: memory leak with certain OSD elements
  • fixed: #44: GraphStudioNext "Performance Test" Crash
  • fixed: #46: XySubFilter: 3DLUT was not applied to frames with subtitles
  • fixed: #47: XySubFilter: subtitles weren't rerendered after scaling change
  • fixed: #48: XySubFilter: incorrect positioning after downscaling
  • fixed: #49: XySubFilter: incorrect PGS subtitle positions
  • fixed: #50: XySubFilter: smooth motion FRC caused subtitles flicker
  • fixed: #51: settings dialog now mentions both ReClock and VideoClock
  • fixed: #52: XySubFilter: incorrect ASS subtitle positions
  • fixed: #55: FSE seek bar resulted in inaccurate seeking for DVDs
  • fixed: #62: crash when external 3dlut file with long filename was missing
  • fixed: #65: film refresh rate was used with dxva decoding -> deinterlacing
  • fixed: #66: Cineform decoder v210 (10-bit 4:2:2) corruption
  • fixed: #72: display mode restauration didn't work correctly in win8
  • fixed: #73: display mode was not restored when playback was stopped in MC18
  • fixed: #74: fullscreen windowed can be slow with large CPU queue
  • fixed: #79: XySubFilter: non-color-corrected subtitles had wrong levels
  • increased max CPU queue size to 128 frames
  • file "settings.bin" is not written into win7/8 "VirtualStore", anymore
  • slightly improved multi monitor behaviour (when using DXVA or MPC-BE)
  • improved exclusive mode presentation timing with jittery audio clock a bit
  • filter enumeration timer is now only active during DVD playback
  • extended logging for fullscreen exclusive presentation queue
  • internal software video decoders are now disabled by default (again)

New in madVR 0.86.1 (Feb 23, 2013)

  • improved exclusive mode presentation timing with jittery audio clock a bit

New in madVR 0.86.0 (Feb 21, 2013)

  • added smooth motion frame rate conversion algorithm
  • added settings page for smooth motion frc configuration
  • added "trade quality for performance" option for smooth motion frc
  • added test patterns to madTestPatternSource to test smooth motion frc
  • fixed: RGB input with odd width/height is now accepted untouched
  • fixed: IVideoWindow::put_Owner() failed when pins were not connected yet
  • fixed: madHcCtrl.exe autostart registry entry was incorrect / not working
  • fixed: occasional crash when using DXVA scaling with high-bitdepth content
  • fixed: green line at the left image border when using DXVA scaling
  • file "settings.bin" is not written into win7/8 "VirtualStore", anymore
  • slightly improved multi monitor behaviour (when using DXVA or MPC-BE)
  • filter enumeration timer is now only active during DVD playback
  • extended logging for fullscreen exclusive presentation queue
  • internal software video decoders are now disabled by default (again)

New in madVR 0.85.8 (Jan 24, 2013)

  • added support for external DXVA2 decoders
  • added support for DXVA2 scaling
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • added dithering to 10/16bit -> NV12 conversion routines
  • added SSE2 routine for P010/P016/P210/P216 -> NV12 conversion
  • added options for custom display output levels
  • added display specific color controls
  • added volatile source color controls, with keyboard shortcuts
  • added color correction and auto-loading for new subtitle interface
  • added auto correction if FPS upstream info is wrong by 2x or 0.5x factor
  • added support for IVideoWindow::put_BorderColor()
  • added double/triple expanded TV range to "source levels" toggle
  • added a couple "trade quality for performance" options
  • added support for several new file name tags
  • added "repeated frames" OSD info (only when framerate = refresh rate)
  • up to 56% speed improvement for Jinc3 chroma upscaling
  • up to 40% speed improvement for Jinc3 AR chroma upscaling
  • up to 53% speed impr. for Jinc3/4 image upscaling with 2x scaling factor
  • up to 47% speed impr. for Jinc3/4 AR image upscaling with 2x scaling factor
  • up to 39% speed impr. for non-Jinc image upscaling with 2x scaling factor
  • up to 27% speed impr. for non-Jinc AR image upscaling with 2x scaling factor
  • up to 44% speed impr. for non-Jinc image upscaling with 3x scaling factor

New in madVR 0.85.7 (Dec 27, 2012)

  • added support for external DXVA2 decoders
  • added support for DXVA2 scaling
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • added dithering to 10/16bit -> NV12 conversion routines
  • added SSE2 routine for P010/P016/P210/P216 -> NV12 conversion
  • added options for custom display output levels
  • added display specific color controls
  • added volatile source color controls, with keyboard shortcuts
  • added color correction and auto-loading for new subtitle interface
  • added auto correction if FPS upstream info is wrong by 2x or 0.5x factor
  • added support for IVideoWindow::put_BorderColor()
  • added double/triple expanded TV range to "source levels" toggle
  • added a couple "trade quality for performance" options
  • added support for several new file name tags
  • up to 56% speed improvement for Jinc3 chroma upscaling
  • up to 40% speed improvement for Jinc3 AR chroma upscaling
  • up to 53% speed impr. for Jinc3/4 image upscaling with 2x scaling factor
  • up to 47% speed impr. for Jinc3/4 AR image upscaling with 2x scaling factor
  • up to 39% speed impr. for non-Jinc image upscaling with 2x scaling factor
  • up to 27% speed impr. for non-Jinc AR image upscaling with 2x scaling factor
  • up to 44% speed impr. for non-Jinc image upscaling with 3x scaling factor

New in madVR 0.85.4 (Dec 18, 2012)

  • added support for external DXVA2 decoders
  • added support for DXVA2 scaling
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • added dithering to 10/16bit -> NV12 conversion routines
  • added SSE2 routine for P010/P016/P210/P216 -> NV12 conversion
  • added options for custom display output levels
  • added display specific color controls
  • added volatile source color controls, with keyboard shortcuts
  • added color correction and auto-loading for new subtitle interface
  • added auto correction if FPS upstream info is wrong by 2x or 0.5x factor
  • added support for IVideoWindow::put_BorderColor()
  • added double/triple expanded TV range to "source levels" toggle
  • added "trade quality" option "use half frame rate for DXVA deinterlacing"
  • added support for several new file name tags

New in madVR 0.85.3 (Dec 13, 2012)

  • added support for external DXVA2 decoders
  • added support for DXVA2 scaling
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • added dithering to 10/16bit -> NV12 conversion routines
  • added SSE2 routine for P010/P016/P210/P216 -> NV12 conversion
  • added options for custom display output levels
  • added display specific color controls
  • added volatile source color controls, with keyboard shortcuts
  • added color correction and auto-loading for new subtitle interface
  • added auto correction if FPS upstream info is wrong by 2x or 0.5x factor
  • added support for IVideoWindow::put_BorderColor()
  • added double/triple expanded TV range to "source levels" toggle

New in madVR 0.85.2 (Dec 5, 2012)

  • added support for external DXVA2 decoders
  • added support for DXVA2 scaling
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • added dithering to 10/16bit -> NV12 conversion routines
  • added SSE2 routine for P010/P016/P210/P216 -> NV12 conversion
  • added options for custom display output levels
  • added display specific color controls
  • added volatile source color controls, with keyboard shortcuts
  • added color correction and auto-loading for new subtitle interface

New in madVR 0.85.1 (Nov 23, 2012)

  • added support for external DXVA2 decoders
  • added support for DXVA2 scaling
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • changed default scaling settings

New in madVR 0.85.0 (Nov 22, 2012)

  • added support for external DXVA2 decoders
  • added support for custom pixel shaders (pre- and post-scaling)
  • added support for media player color controls (IVMRMixerControl9)
  • added support for "IQualProp" interface for media player statistics display
  • added (crappy) support for high-bitdepth, 4:2:2 and 4:4:4 DXVA2 deinterlacing
  • changed default scaling settings

New in madVR 0.84.7 (Nov 5, 2012)

  • fixed: encrypted DVDs didn't play
  • fixed: DVD menu "clickable areas" were not always located correctly
  • fixed: DVD menu buttons near the FSE seekbar didn't work
  • fixed: some minor cosmetical improvements to DVD menu rendering
  • fixed: seeking DVDs in fullscreen exclusive mode didn't flush the decoder
  • fixed: frame stepping should now work perfectly
  • fixed: MPC-HC froze when creating thumbnails
  • fixed: MPC-HC froze when seeking DVDs in Windows XP
  • fixed: scaling settings were not always remembered after "restore default"
  • 50i and 50p SD sources are now auto detected as having PAL/EBU primaries

New in madVR 0.84.4 (Nov 1, 2012)

  • fixed: DVD playback often resulted in Macrovision errors
  • improved Jinc AR algorithm for clean computer type images/videos
  • added support for new subtitle interface (e.g. for future xy-vsfilter build)

New in madVR 0.84.3 (Nov 1, 2012)

  • improved Jinc anti-ringing filter
  • fixed: after a few seeks playback sometimes started to stutter
  • maybe fixed: black screen after switching display mode
  • fixed: changing window size when using Jinc was slower than necessary
  • linear light scaling works slightly different now, might be a bit faster

New in madVR 0.84.2 (Oct 9, 2012)

  • added media player screenshot functionality (IBasicVideo::GetCurrentImage)
  • added "Jinc" image upscaling algorithm
  • added anti-ringing filter for downscaling
  • added "user interface\keyboard shortcuts" settings page
  • added option to apply keys "only if media player has keyboard focus"
  • added options to adjust the keys for all existing keyboard shortcuts
  • added shortcut option for directly selecting specific source primaries
  • added shortcut option for directly selecting specific deint content types
  • added shortcut option for en/disabling automatic fullscreen exclusive mode
  • added shortcut option for disabling exclusive mode for 10 seconds
  • added shortcut option for en/disabling the display mode switcher
  • added shortcut option for en/disabling dithering
  • added shortcut option for changing the display bitdepth
  • added various shortcut options for selecting scaling algorithms
  • added IMadVRExclusiveModeCallback interface for exclusive mode notifications
  • renamed "luma up/downscaling" to "image up/downscaling"
  • renamed "use 10bit luma buffer ..." to "use 10bit image buffer ..."
  • scaling algorithm parameters (softness, sharpness, taps) are remembered now
  • scaling algorithm red/green graphs (settings dialog) now cover anti-ringing
  • modified shader storage to decrease madVR.ax file size
  • fixed: KMPlayer + madVR decoders + "delay playback start" was always paused
  • fixed: settings dialog had problems with yCMS data when using Overlay mode
  • fixed: cosmetical issue in fullscreen windowed mode when changing video files

New in madVR 0.83.6 (Sep 28, 2012)

  • added "enable windowed overlay (Windows 7 and newer)" option
  • added "anti-ringing" option for chroma and luma scaling
  • added extra "delay playback start after seeking, too" option
  • added new calibration option "disable GPU gamma ramps"
  • doubled exclusive mode seekbar in size
  • added position / runtime information to exclusive mode seekbar
  • removed some tweak options (rendered superfluous by new WHQL NVidia driver)
  • madVR window is now created and served by a separate thread
  • Windows timer/scheduler is now always set to finest possible resolution
  • modified DXVA deinterlacing to work a bit more similar to EVR
  • AVI Decompressor output is now always considered to be decompressed video
  • added workaround to hide kmplayer crash when resizing video
  • fixed: crash when multiple madVR instances are created at the same time
  • fixed: freeing madVR instance sometimes resulted in a crash
  • fixed: VSFilter passes RGB -> input was incorrectly considered limited range
  • fixed: bilinear chroma upsampling used MPEG1 chroma position instead of MPEG2
  • fixed: switching deinterlacing mode -> "resetting Direct3D device failed"
  • fixed: crash when playing certain video files with AVSplitter

New in madVR 0.83.5 (Sep 28, 2012)

  • fixed: starting in exclusive mode, then switching to Overlay -> error
  • modified exclusive mode seekbar design slightly
  • madVR doesn't wait for full direct3d finalization, anymore
  • improved crash reporting reliability

New in madVR 0.83.4 (Sep 28, 2012)

  • fixed: crash when using Overlay mode

New in madVR 0.83.3 (Sep 28, 2012)

  • maybe fixed: shutdown freezes in certain situations with MPC-HC
  • fixed: shutdown crash
  • fixed: glitch in the debug OSD
  • improved "look" when moving Overlay window with Aero on

New in madVR 0.83.2 (Sep 28, 2012)

  • some more Overlay improvements

New in madVR 0.83.1 (Sep 24, 2012)

  • added "enable windowed overlay (Windows 7 and newer)" option
  • added "anti-ringing" option for chroma and luma scaling
  • added extra "delay playback start after seeking, too" option
  • added new calibration option "disable GPU gamma ramps"
  • doubled exclusive mode seekbar in size
  • added position / runtime information to exclusive mode seekbar
  • removed some tweak options (rendered superfluous by new WHQL NVidia driver)
  • madVR window is now created and served by a separate thread
  • Windows timer/scheduler is now always set to finest possible resolution
  • modified DXVA deinterlacing to work a bit more similar to EVR
  • AVI Decompressor output is now always considered to be decompressed video
  • added workaround to hide kmplayer crash when resizing video
  • fixed: crash when multiple madVR instances are created at the same time
  • fixed: freeing madVR instance sometimes resulted in a crash
  • fixed: VSFilter passes RGB -> input was incorrectly considered limited range
  • fixed: bilinear chroma upsampling used MPEG1 chroma position instead of MPEG2
  • fixed: switching deinterlacing mode -> "resetting Direct3D device failed"
  • fixed: crash when playing certain video files with AVSplitter

New in madVR 0.82.5 (Mar 13, 2012)

  • added: new option to activate deinterlacing if in doubt whether it's needed
  • added: new IVTC option to only look at pixels in the frame center
  • added: IVTC "cadence breaks" information to OSD; resets with Ctrl+R, as usual
  • deinterlacing + IVTC are now always forced on for 60i sources tagged as 24Hz
  • improved IVTC cadence logic
  • improved DXVA deinterlacing behaviour slightly
  • improved display mode change event handling
  • improved exclusive -> windowed switch a little bit more
  • lots of fixes

New in madVR 0.82.4 (Mar 8, 2012)

  • fixed: 2 more finalization crashes
  • fixed: display mode changer stopped working after a 2nd video file was loaded
  • fixed: filter properties dialog didn't show the full madVR version number

New in madVR 0.82.3 (Mar 7, 2012)

  • fixed: Ctrl+C / File Close didn't work in MPC-HC (introduced in v0.82)
  • fixed: Ctrl+E in MPC-HC didn't work (introduced in v0.82)
  • fixed: finalization crash due to stupid bug (introduced in v0.82)

New in madVR 0.82.1 (Mar 6, 2012)

  • added: new option to activate deinterlacing if in doubt whether it's needed
  • added: new IVTC option to only look at pixels in the frame center
  • added: IVTC "cadence breaks" information to OSD; resets with Ctrl+R, as usual
  • deinterlacing + IVTC are now always forced on for 60i sources tagged as 24Hz
  • improved IVTC cadence logic
  • improved DXVA deinterlacing behaviour slightly
  • improved display mode change event handling
  • improved exclusive -> windowed switch a little bit more
  • fixed: madVR sometimes didn't notice changed display mode
  • fixed: if DXVA2 deinterlacing was not available in XP, it made madVR crash
  • fixed: crash when moving madVR to another display with ZoomPlayer
  • fixed: freeze when switching subtitles in paused state
  • fixed: closing down madVR didn't always wait for the closing to complete
  • fixed: closing the media player while madVR was in exclusive mode -> freeze
  • fixed: sometimes asking for a freeze report created multiple reports at once
  • fixed: MS DVD Navigator caused error in the primaries/matrix auto detection
  • fixed: when switching from Bicubic to SoftCubic, options weren't updated
  • fixed: red error messages were supposed to disappear after a while but didn't
  • fixed: red error messages no longer show duplicate error messages

New in madVR 0.81 (Feb 27, 2012)

  • added automatic exception catching functionality
  • added manual freeze report functionality (press Ctrl+Alt+Shift+Break)
  • added option to switch display mode only when media player is in fullscreen
  • added option to restore display mode when media player leaves fullscreen
  • display mode changer now reacts on film (24p) vs. video (60p) content type
  • improved renderer behaviour when display mode changes
  • improved ivtc: faster detection of cadence changes
  • improved ivtc: more robust against compression artifacts
  • deint + ivtc is now auto activated for 60i movies which are tagged to 24 Hz
  • ivtc is now auto activated for 50i movies which are tagged to 25 or 24 Hz
  • deinterlacing is only turned on for 50i and 60i movies now
  • added patch to MS VC-1 decoder -> deinterlacing off
  • modified file name tagging logic (24p, 24i, 24fps, 24Hz, etc)
  • improved behaviour with decoders which don't output proper interlaced flags
  • improved exclusive -> windowed mode behaviour slightly, mainly for ZoomPlayer
  • added "sharpness: 100" option for Bicubic scaling
  • queue sizes are now always 16/8 by default, no more automatic adjustments
  • keyboard shortcuts: always only change things temporarily by default now
  • keyboard shortcuts: some changes (not all) can be stored by pressing F2 now
  • the source levels (TV vs PC) can be stored now
  • the source content type (film vs video) can be stored now
  • key presses are now only "swallowed" if media player process has key focus
  • osd keyboard handling runs in its own thread now
  • added many more languages to the "Pause" MPC-HC message block
  • used GPU RAM is now not shown in osd, anymore
  • increased upload thread priority slightly
  • fixed: ZoomPlayer eventually froze when leaving exclusive mode
  • fixed: some users had composition rate in exclusive mode OSD -> problems
  • fixed: crash when video window size was reduced to a very small size
  • fixed: frame stepping sometimes resulted in weird play/pause mixed state
  • fixed: one case where "delay playback start..." resulted in paused state
  • fixed: v210 pitch/stride handling was broken
  • fixed: YV24 had swapped chroma channels
  • fixed: YV24 DXVA deinterlacing resulted in image corruption
  • fixed: OSD API didn't capture mouse events on mouse down

New in madVR 0.80 (Jan 17, 2012)

  • added IVTC algo with decimation and support for 3:2, PAL and Anime cadences
  • Ctrl+Alt+Shift+T switches between video (DXVA) and film (IVTC) content type
  • fixed: moving media player to another monitor made DXVA deinterlacing crash
  • fixed: DXVA deinterlacing produced wrong colors (only with HD videos + ATI)
  • fixed: after a refresh rate change the composition rate didn't update
  • fixed: calculation of consumed GPU RAM was wrong
  • fixed: minimizing ZoomPlayer with playing video made some problems
  • fixed: v0.79 didn't always detect external refresh rate changes
  • fixed: some h264 AVI files made madVR crash, depending on the splitter
  • fixed: improved internal decoder MPEG2 timestamp handling
  • fixed: zooming video extremely small made madVR close the media player
  • fixed: video was positioned wrong when media player cropped top/left
  • fixed: a couple of small Direct3D related bugs
  • fixed: a little resource leak
  • improved presentation timestamp correction a bit
  • improved "IMadVRExclusiveModeInfo::IsExclusiveModeActive"
  • improved "IMadVRExclusiveModeControl::DisableExclusiveMode"
  • added window size checks to detect to-be-expected exlusive mode failures
  • added new interface "IMadVRDirect3D9Manager" for XBMC (work in progress)
  • modified automatic queue sizes
  • improved logging during media player shutdown

New in madVR 0.78 (Nov 8, 2011)

  • added support for DXVA2 deinterlacing
  • added option to enable/disable automatic activation of deinterlacing
  • added option to force off deinterlacing for 48i sources
  • added option enable/disable performing deinterlacing in a separate thread
  • added auto 4:2:2/4:4:4 to 4:2:0 conversion when using DXVA2 deinterlacing
  • added OSD deinterlacing information
  • Ctrl+Alt+Shift+D turns deinterlacing on/off
  • Ctrl+Alt+Shift+F switches deinterlacing field order (auto, top, bottom first)
  • changed gamma decrease key combo from Ctrl+Alt+Shift+F to Ctrl+Alt+Shift+B
  • increased decoder queue size to 12 frames
  • added support for h264 10bit 4:2:2 decoding
  • improved frame stepping
  • improved internal frame locking mechanism
  • removed warning "creating 10bit render texture failed, used 8bit instead"
  • updated libav/ffmpeg dlls

New in madVR 0.74 (Aug 23, 2011)

  • fixed: internal decoder showed 10bit video with non-mod-4 width distorted
  • fixed: primaries/matrix auto detection eventually failed if ffdshow upscaled
  • fixed: MPEG2 internal decoder timestamps didn't work well with DVDs/VOBs
  • fixed: ZoomPlayer "Media: Next Track" -> OSD "windowed" stayed forever
  • fixed: corruption with ordered chapters, when using internal decoders
  • added new interface "IMadVRExclusiveModeControl"
  • added new interface "IMadVRSettings"
  • added support for h264 files with a 3-byte NAL length

New in madVR 0.73 (Aug 23, 2011)

  • fixed (again): video playback in PotPlayer froze in various situations
  • fixed: OSD changes could result in dropped frames (reverted to older code)
  • fixed: crash if the source filter reported a NULL file name

New in madVR 0.72 (Aug 23, 2011)

  • empty file "force full range input" in madVR folder overwrites auto detection
  • empty file "YCbCr" in madVR folder makes madVR output YCbCr data directly
  • fixed: video playback in PotPlayer froze in various situations
  • fixed: display mode change + "delay playback start..." -> video stayed paused

New in madVR 0.71 (Aug 23, 2011)

  • for DVD playback start, "delay playback start..." option is now auto disabled
  • when OSD changes, render queue is cut down to 3/8 to make OSD more responsive
  • when madVR pauses/starts/stops graph, notification message 0xFA17 is sent now
  • fixed: crash with NVidia PureVideo MPEG2 Decoder
  • fixed: crash with h264 AVI content
  • fixed: unpause delay with internal decoders in exclusive mode
  • fixed: subtitles disappeared when pausing playback
  • fixed: madVR caused "File Source Async" to never be destroyed
  • fixed: full range YCbCr input showed a green tint (introduced with v0.70)

New in madVR 0.70 (Aug 23, 2011)

  • delay times improved for option "pause playback until render queue is full"
  • option "pause playback until render queue is full" is now disabled by default
  • exclusive mode tweak options regrouped and branded as "not recommended"
  • internal MPEG2/h264 decoders are enabled by default now, VC-1 stays disabled
  • display mode switcher now "likes" 24.000 Hz mode for 23.976 fps movies better
  • improved timestamps of internal libav/ffmpeg MPEG2 decoder
  • improved seeking with internal libav/ffmpeg h264 decoder
  • fixed: moving from one monitor to another sometimes caused graph to pause
  • fixed: display mode changer caused internal decoders to stop working
  • fixed: gamma processing with RGB input produced a black screen
  • fixed: h264 mediatype parsing corrupted RAM, eventually resulting in a crash
  • fixed: color processing accurateness problems introduced in v0.68
  • fixed: exclusive mode seekbar didn't work during DVD playback
  • fixed: tracks with a "|" in the name confused the tray icon context menu
  • fixed: at playback start, and after unpausing there was sometimes judder
  • fixed: OSD sometimes flickered at playback start, and after unpausing

New in madVR 0.69 (Aug 23, 2011)

  • fixed: (again) timestamp for libav/ffmpeg decoders
  • another seeking improvement

New in madVR 0.68 (Aug 23, 2011)

  • added support for all primaries referenced by h264, VC-1, MPEG2 and MS
  • added support for all decoding matrices referenced by h264, VC-1, MPEG2 & MS
  • primaries, matrix and range are now read from VC-1, MPEG2 and h264 headers
  • ffdshow RGB output levels are now automatically detected and handled properly
  • added support for primary, matrix and range info via DirectShow media type
  • improved primary and matrix guesses, if no detailed information is available
  • primaries, matrix and range are auto set to what the source requires
  • VC-1, MPEG2, h264 headers are read from external decoders, without their help
  • Ctrl+Alt+Shift+I toggles input levels (source = full range or not)
  • added info to OSD about video bitstream and madVR raw video input formats
  • improved internal decoder seeking behaviour
  • video bitstream AR is used now if no container AR is available
  • libav decoder is now automatically used if Intel decoder can't handle a file
  • Intel decoder is now automatically used for interlaced VC-1 content
  • fixed: some new problems with external decoders, introduced in v0.67
  • fixed: crashes with Intel decoder during playback or when seeking
  • fixed: libav/ffmpeg decoder crashed with full_range h264 videos
  • fixed: bad timestamps with internal libav/ffmpeg decoder
  • fixed: libav/ffmpeg VC-1 decoder showed corruption at the bottom of the image
  • fixed: graphical corruption with internal decoders in certain situations
  • fixed: connection to 4:2:2 h264 streams is now declined

New in madVR 0.67 (Aug 23, 2011)

  • added libav/ffmpeg Software Decoders for MPEG2, VC-1 and h264 (experimental)
  • added Intel Software Decoders for MPEG2, VC-1 and h264 (experimental)
  • added new option "delay playback start until render queue is full"
  • added new interface IMadVRRefreshRateInfo for media player developers
  • fixed: OSD was updated all the time, even in paused state
  • fixed: when using GraphEdit, madVR video window was sometimes too small
  • fixed: madVR asked upstream filter to change output FourCC without need

New in madVR 0.66 (Aug 23, 2011)

  • rewritten large parts of the OSD logic
  • added APIs for media player devs to draw their OSDs/GUIs in exclusive mode
  • added API for media player devs to disable the madVR seekbar
  • fixed: OSD is now above subtitles instead of under
  • OSD + seekbar are now drawn to full window size, not to video rect, anymore
  • madVR debug OSD is now white with a dark background
  • using higher internal precision for internal calculations now
  • fixed a couple of bugs in gamma / gamut / 3dlut processing
  • instead of yRGB, madVR/yCMS are now using the measured display primaries
  • improved compatability with uncompressed video files
  • fixed: avisynth -> ffdshow -> RGB -> madVR produced upside down image
  • fixed: seekbar showed up when playback monitor was positioned "under" primary
  • simplified calibration settings a bit more

New in madVR 0.65 (Aug 23, 2011)

  • fixed: decode matrix + source primaries detection only worked once
  • fixed: yet another bug in the automatic display changer

New in madVR 0.64 (Aug 23, 2011)

  • changed a couple of calibration related texts
  • Ctrl+Alt+Shift+C toggles gamma curve type now instead of Ctrl+Alt+Shift+T
  • Ctrl+Alt+Shift+M toggles decoding matrix
  • Ctrl+Alt+Shift+P toggles source primaries
  • fixed: disabling gamma processing didn't show immediate effect
  • fixed: one more display mode changer bug
  • added support for switch to 59i/60i display mode for 59p/60p content
  • Windows key now only stops exclusive mode when running on primary monitor
  • seekbar is now shown only if mouse cursor is on playback monitor
  • when the PC is locked (Windows Key + L) madVR now pauses playback
  • fixed: D3D11 playback on secondary monitor could result in window size bug

New in madVR 0.63 (Aug 23, 2011)

  • fixed: couple of bugs in the display mode changer
  • fixed: nearest neighbor in v0.62 was broken (bilinear was used instead)
  • fixed: removed nonsense 9bit/10bit display bitdepth options
  • fixed: yCMS tab in settings dialog is now only visible on calibration page
  • added: complaint when yCMS is selected, but no gamut measurements provided
  • added new "enable gamma processing" option (default = off)
  • renamed "something else" to "unknown"
  • moved gamut/gamma options from "properties" page to "calibration" page
  • gamut/gamma options in calibration page are now grayed out when using 3dlut
  • gamma processing can't be enabled if calibration -> gamma is set to "unknown"
  • added primary/gamut "sRGB" option

New in madVR 0.62 (Aug 23, 2011)

  • added display "properties", "calibration" and "color & gamma" settings pages
  • added option to define the native display bitdepth (affects dither strength)
  • added options to define how the display was calibrated (gamut + gamma)
  • moved "Video/PC levels" option to display "properties" settings page
  • added options to define which gamma / transfer function to use
  • replaced old "use 3dlut" option with new controls on "calibration" page
  • added integrated GUI for yCMS 3dlut creation, no more console hacking needed
  • added "please wait" dialog while yCMS is downloaded + installed
  • added "please wait" dialog while 3dlut file is created
  • added support for 6 and 7 bit 3dlut files (see trade quality for performance)
  • added option to choose a manually created external 3dlut file (per display)
  • there's only one 3dlut file per display now
  • 3dlut is now always yRGB / RGB_Video input and RGB_Video output
  • YCbCr -> RGB conversion is now always done by shader math, not by 3dlut
  • Video/PC levels conversion is now always done by shader math, not by 3dlut
  • rewritten rendering and pixel shader chain
  • subsampled YCbCr is now upsampled & converted to RGB first, then scaled
  • chroma upsampling got quite a bit faster (because it's now always exactly 2x)
  • luma scaling got a tiny bit faster, depending on scaling factor and taps
  • Ctrl+Alt+Shift+C displays & toggles color format (BT.709 -> BT.601 -> PAL)
  • Ctrl+Alt+Shift+G displays and increases the Gamma value (2.20 -> 2.25 -> ...)
  • Ctrl+Alt+Shift+F displays and decreases the Gamma value (2.20 -> 2.15 -> ...)
  • Ctrl+Alt+Shift+T displays and changes the Gamma curve type (pure power / BT)
  • dither is using a texture again instead of shader math
  • dither is now colored and differs for every video frame
  • added support for 8 bit 4:2:0 media types IYUV, I420, NV21, ICM*
  • added support for 8 bit 4:2:2 media types YUY2, YVYU, UYVY, YV16, yuv2, ...
  • added support for 8 bit 4:4:4 media types AYUV, YV24, I444, v308, v408
  • added support for 8 bit RGB media types RGB32, RGB24, BGRA, ABGR, RGBA
  • added support for 10 bit 4:2:2 media types P210, Y210, v210
  • added support for 10 bit 4:4:4 media types Y410, v410
  • added support for 16 bit 4:2:2 media types P216, Y216, v216
  • added support for 16 bit 4:4:4 media types Y416, v416
  • added support for 16 bit RGB media types RGB48, RGB64, b48r, b64a, ...
  • added hints to "install.bat" and "readme.txt" to not delete the madVR folder
  • fixed: madVR rendering window in GraphEdit didn't have correct size
  • changed VSync priority back to "time critical"
  • slightly changed tray icon mouse click behaviour

New in madVR 0.61 (Aug 23, 2011)

  • fixed: exclusive -> windowed with D3D11 made media player buttons disappear
  • fixed: exclusive -> windowed with D3D11 made media player window too big
  • fixed: closing video file in D3D11 exclusive mode resulted in crash
  • added new tweak option "overshoot max frame latency"

New in madVR 0.60 (Aug 23, 2011)

  • fixed: exclusive -> windowed with D3D11 made media player buttons disappear
  • fixed: fullscreen exclusive mode was sometimes not activated properly
  • Windows Key press now forces a 3 second delay before going back to exclusive

New in madVR 0.59 (Aug 23, 2011)

  • added D3D11 presentation path
  • renamed glitch hack to "use a separate device for presentation"
  • added option to activate D3D11 presentation path
  • switched and renamed option "present only one frame at a time"
  • added tweak option "run presentation in a separate thread"
  • added tweak option "limit rendering times to avoid glitches"
  • added option "restore original display mode when media player closes"
  • added option "treat 25p movies as 24p (requires Reclock)"
  • added detection for "Windows Key" press -> switch out of exclusive mode
  • fixed: having only one mode in the display mode switcher didn't work
  • fixed: when entering fullscreen, sometimes the seekbar incorrectly showed up
  • fixed: changing refresh rate behind madVR's back resulted in a freeze
  • fixed: ZoomPlayer froze when moving to secondary monitor fullscreen playback
  • a couple more minor changes and bugfixes

New in madVR 0.57 (Aug 23, 2011)

  • added (simple) automatic display mode changer
  • added slightly modified exclusive presentation path for win7 and newer OSs
  • if decoder doesn't tell the source framerate, madVR searches upstream
  • if DScaler IVTC Mod is in the graph, madVR considers 29.970 to be 23.976
  • if source file name contains framerate token, that overwrites DirectShow info
  • added hack to stop Direct3D from messing up refresh rates
  • added batch file to restore default settings
  • fixed: in XP setting the number of pre-presented frames to 1 didn't work
  • fixed: secondary display attached to a receiver wasn't handled correctly

New in madVR 0.56 (Aug 23, 2011)

  • fixed: going directly to fullscreen mode made madVR freeze

New in madVR 0.55 (Aug 23, 2011)

  • a couple of bugfixes and improvements for dual monitor setups
  • added new render option tab named "exclusive mode settings"
  • moved some exclusive mode options from "general settings" tab to new tab
  • added separate flush options for exclusive mode (old and new path)

New in madVR 0.54 (Aug 23, 2011)

  • fixed high CPU consumption in new exclusive mode rendering path (hopefully)
  • added option to use windowed mode flush tweaks for new exclusive path, too
  • added batch file to switch between debug release mode

New in madVR 0.53 (Aug 23, 2011)

  • moving madVR to another monitor during playback is now properly handled
  • a couple more tweaks to the new exclusive mode rendering path
  • vsync handling now uses its own Direct3D device instance
  • improved handling of rendering failures
  • OSD: rendering/presentation stats are now only shown when they're meaningful
  • OSD: queue and dropped frames information is now directly next to each other

New in madVR 0.52 (Aug 23, 2011)

  • fixed: presentation glitches were not reported at all
  • fixed: reaction to presentation glitches was (very) wrong
  • added some more fixes and tweaks to the new exclusive mode rendering path
  • fixed: seek bar sometimes got stuck with new exclusive path when paused
  • fixed: starting in paused mode sometimes failed to show first video frame
  • fixed: pre-render option wasn't always enabled/disabled correctly
  • debug OSD is now green instead of red (doom9 majority wish)

New in madVR 0.51 (Aug 23, 2011)

  • fixed: seeking while paused with new exclusive path didn't update image
  • added D3D9 tweak to allow pre-rendering of more than 3 frames
  • added a number of fixes and tweaks to new exclusive mode rendering path
  • readded "presentation glitches" to OSD, but only for new exclusive path
  • added option to choose the no of pre-rendered frames for new exclusive path

New in madVR 0.50 (Aug 23, 2011)

  • added new exclusive mode rendering path
  • added option to use the old exclusive mode rendering path
  • fixed: settings window suddenly showed in taskbar, wasn't supposed to
  • changed "disable desktop composition" default setting to "off"
  • removed option "upload frames in render thread", forced to "off" now
  • removed "presentation glitches" information from OSD (was always 0, anyway)
  • madHcNet doesn't initialize WinSock, anymore, when LAN access is disabled

New in madVR 0.49 (Aug 23, 2011)

  • fixed: settings could not be edited if a monitor had a unicode name
  • fixed: settings dialog with tray icon disabled took a long time to appear
  • fixed: sometimes "madVR instance didn't reply properly" appeared
  • settings are now stored under "HKCU\Software\madshi\madVR\Settings", too
  • LAN support is disabled by default now, can be enabled through tray icon menu

New in madVR 0.48 (Aug 23, 2011)

  • fixed: resource leak in OSD text messages
  • disabled "Play" and "Pause" OSD messages until rendering chain is rewritten
  • added support for ISubRenderCallback2, appears to fix subtitle sync problems

New in madVR 0.47 (Aug 23, 2011)

  • fixed: madVR didn't close properly

New in madVR 0.46 (Aug 23, 2011)

  • reverted change introduced in v0.43 which might have caused instability
  • modified subtitle syncing logic
  • ISubRenderCallback is now only used for MPC-HC builds >= 1.5.2.2988

New in madVR 0.45 (Aug 23, 2011)

  • fixed: video rectangle was sent incorrectly to subtitle renderer

New in madVR 0.44 (Aug 23, 2011)

  • fixed ZoomPlayer OSD graphical corruption problem (again)
  • fixed bug in OSD text message handling
  • added support for subtitle rendering through ISubRenderCallback

New in madVR 0.43 (Aug 23, 2011)

  • restored some v0.36 behaviour for exclusive -> windowed switch (XP only)
  • fixed FLV problem (introduced with v0.42)
  • fixed bug which resulted in Aero en/disabling happening incorrectly

New in madVR 0.42 (Aug 23, 2011)

  • changed aspect ratio reporting back (PotPlayer and JR MC didn't like v0.41)
  • improved forced redrawing of all GUI stuff after exclusive -> windowed switch
  • removed some of the "disable desktop composition" modes

New in madVR 0.41 (Aug 23, 2011)

  • added workaround for buggy decoders (hopefully it breaks nothing else)
  • added forced redrawing of all GUI stuff after exclusive -> windowed switch

New in madVR 0.40 (Aug 23, 2011)

  • turning desktop composition back on should be without delay now
  • DXVA NV12 connections are refused now

New in madVR 0.39 (Aug 23, 2011)

  • fixed: 16:9 DVDs were shown as 4:3 (introduced in v0.37)

New in madVR 0.38 (Aug 23, 2011)

  • changed mouse cursor management (for J.River MC)
  • added support for NV12 (4:2:0 8bit), P010 (4:2:0 10bit), P016 (4:2:0 16bit)

New in madVR 0.37 (Aug 23, 2011)

  • IBasicVideo::SetDestinationPosition not needed, anymore (for J.River MC)
  • exclusive -> windowed switch should be a bit faster in Vista+ now
  • added options for disabling desktop composition
  • added workaround for MPC-HC MPEG2 decoder crash with VOB files (decoder bug)
  • settings dialog now remembers the page you've been on
  • fixed small bug in video levels output math

New in madVR 0.36 (Jan 3, 2011)

  • hopefully fixed: madVR startup delay on some PCs

New in madVR 0.35 (Dec 30, 2010)

  • reverted back to v0.32 clock logic (no more clock jitter removal)
  • fixed: ESC (= pause + minimize) in KMPlayer in exclusive mode -> freeze
  • fixed: multi monitor device management didn't fully work
  • maybe fixed: problem with ZP + MKV splitter + exclusive mode + playlist
  • added logging to gather more info about one instance of madVR freezing

New in madVR 0.34 (Oct 5, 2010)

  • fixed: resizing media player window made problems (introduced with v0.33)

New in madVR 0.33 (Oct 5, 2010)

  • fixed: crash when source filter didn't allocate chapter names
  • added algorithm to remove audio clock jitter
  • added country flags for video/audio/subtitle tracks in tray icon menu
  • moved "close media player" above audio/subtitle tracks in tray icon menu
  • modified clock deviation measurement algorithm
  • added "ideal refresh rate" information to OSD
  • added madVR version number to debug log output
  • "video size changed" event is sent more selectively, now

New in madVR 0.32 (Sep 23, 2010)

  • fixed: calculation of estimated frame drops/repeats was incorrect
  • fixed: one madVR shutdown crash cause
  • fixed: log file was held locked even after madVR finalization
  • simplified tray icon menu structure (less submenus)
  • left and right click on tray icon shows different context menus now
  • added monitor/receiver device management functionality to settings logic
  • monitor/receiver devices are now automatically detected and identified
  • monitor related settings are now stored separately per monitor device
  • ffdshow is not asked for audio/subtitle streams, anymore (stability issues)

New in madVR 0.31 (Sep 23, 2010)

  • fixed: sometimes frames were incorrectly dropped in paused state
  • fixed: SoftCubic100 didn't stick for Luma up/downscaling
  • fixed: media player icon was not transfered correctly from win7 to XP
  • local communication is not done via TCP/IP, anymore - no firewall problems
  • the exe/dll/ax files are now signed to reduce anti virus false alarms
  • added reference vs. system "clock deviation" information to OSD
  • added information about estimated number of dropped/frames per second to OSD
  • uninstall.bat now automatically removes the tray icon
  • added new option "delay switch to exclusive mode for 3 seconds"
  • renamed some settings folders

New in madVR 0.30 (Sep 23, 2010)

  • fixed: some scaling options didn't "stick"
  • added workaround for stack overflow with some videos (not madVR's fault!)
  • madVR settings dialog is now "always on top"
  • tray icon configuration dialog is now "always on top"

New in madVR 0.29 (Sep 23, 2010)

  • fixed: seek bar was sometimes shown even with exclusive mode disabled
  • fixed: logging could result in frame drops
  • fixed: new frame drop logic (v0.27) sometimes dropped more than necessary
  • fixed: sometimes madVR started with a black screen and then crashed
  • maybe fixed: exclusive mode didn't work with interlaced refresh rates
  • full rewrite of settings logic
  • first draft of completely new settings dialog
  • added "mad* home cinema control" tray icon
  • added tray icon configuration dialog
  • added media player controls (play, pause, stop, exit) to tray icon
  • added video/audio/subtitle switching functionality to tray icon
  • added chapter selection functionality to tray icon
  • added seek intervals to tray icon
  • added automatic listing of media players running madVR on any PC in the LAN
  • added LAN media player remote control abilities to tray icon
  • sysinternals ProcessExplorer is not "overpowered", anymore
  • removed timing model tweak option

New in madVR 0.27 (Aug 17, 2010)

  • fixed: after switch to windowed mode seek bar sometimes stayed active forever
  • fixed: sometimes after a Direct3D reset, rendering stopped working
  • exclusive mode does now "overpower" all other processes, except task manager
  • frame drop/delay logic fully rewritten
  • when switch to exclusive mode fails, madVR now goes back to windowed mode
  • madVR seek bar is now also shown in fullscreen windowed mode
  • added forced OSD display "PC/TV levels" when using Ctrl+Alt+Shift+Y
  • modified dynamic media type change handling a bit to reduce overhead

New in madVR 0.26 (Aug 9, 2010)

  • fixed: windows on primary monitor were seen as covering secondary playback
  • fixed: when starting in fullscreen mode, madVR's seek bar didn't work
  • fixed: starting ZoomPlayer in fullscreen exclusive mode made problems
  • when "maximizing" the media player, exclusive mode is activated at once now
  • exclusive mode switch is now done after 3 seconds instead of 1 second
  • while exclusive mode is active, media player window is made topmost now
  • windowed tweak "timing model" is now used for exclusive mode, too
  • changed Aero timing mode once again
  • added forced OSD display "windowed" vs. "exclusive" when switching
  • new interface allows media players to ask whether madVR is in exclusive mod

New in madVR 0.25 (Aug 4, 2010)

  • added *automatic* fullscreen exclusive mode
  • added optional seek bar (only for fullscreen exclusive mode)
  • added OSD interface for media players
  • added new options for automatic fullscreen exlusive mode and seek bar
  • added rendering mode information to OSD
  • added some code to avoid playback freezes
  • changed Aero timing mode slightly
  • changing backbuffer count now shows immediate effect
  • added keyboard shortcut Ctrl+Alt+Shift+Y for switching PC video levels

New in madVR 0.23 (Jul 17, 2010)

  • fixed: some mouse events didn't work in ZoomPlayer, anymore
  • fixed: when changing CoreAVC settings, madVR video stopped updating
  • fixed: when ffdshow needed bigger buffers, there was a crash
  • made OSD half transparent again (for now)
  • removed "use managed 3dlut texture" option

New in madVR 0.22 (Jul 10, 2010)

  • fixed: incompatability with some decoders/videos (corrupted chroma display)
  • fixed: incompatability with some decoders/videos (playback doesn't start)
  • fixed: incompatability with DirectVobSub (playback doesn't start)
  • fixed: incorrect aspect ratio with some decoders/videos
  • implemented support for realtime video resolution change
  • added workaround for buggy MPC HC m2ts VC-1 splitter (shuffled timestamps)
  • improved frame drop/delayed behaviour when decoder is too slow
  • removed "copy only 1 backbuffer at a time" option -> now always set
  • added option "use managed 3dlut texture (XP only)", default true
  • OSD state (on/off) survives media player restarts now
  • OSD statistics reset (Ctrl+R) now also works if OSD is not turned on
  • media player window is not moved to front by madVR, anymore

New in madVR 0.21 (Jun 21, 2010)

  • fixed: Microsoft VC-1/WMV decoder didn't start playing in Windows 7
  • got rid of special Aero rendering mode (didn't work as well as expected)
  • added 4 new tweak options
  • you can now put an empty log file in madVR's folder to overwrite the log path

New in madVR 0.20 (Jun 21, 2010)

  • fixed: Microsoft VC-1/WMV decoder didn't start playing in Windows 7
  • got rid of special Aero rendering mode (didn't work as well as expected)
  • added 4 new tweak options
  • you can now put an empty log file in madVR's folder to overwrite the log path

New in madVR 0.19 (Jun 16, 2010)

  • small timing tweak for windowed playback with high display refresh rates
  • got rid of "don't render right before presentation" option
  • increased backbuffer queue size to 8 (in Vista and newer OSs only)
  • dropped/delayed frames stats are reset now when a new video is played
  • added Aero "composition rate" information to OSD
  • added "aero delayed/dropped frames" information to OSD
  • added special Aero rendering path, must be activated by new option

New in madVR 0.18 (Jun 10, 2010)

  • fixed: bug in "anti synchronized judder" code
  • fixed: backbuffers weren't properly invalidated after a frame drop
  • fixed: a media player exit crash cause
  • improved "flush (sleep)"
  • added option "don't render right before presentation"
  • officially reintroduced support for "delayed frames"
  • added "delayed frames" information to OSD
  • added "presentation glitches" information to OSD
  • dithering is done by using shader math now, instead of texture access
  • removed "flush before present" option

New in madVR 0.17 (Jun 7, 2010)

  • fixed: corruption with some decoders and video clips
  • fixed: fullscreen -> win+D -> ResetDevice failed
  • optimized fullscreen windowed switching a bit
  • relaxed texture requirements -> newer Intel GPUs might work now
  • added new option "use managed upload textures (XP only)"
  • added several new options to tweak GPU flush behaviour
  • removed "disable anti-tearing fix" option
  • improved compatibility with some weird behaving decoders

New in madVR 0.16 (Jun 7, 2010)

  • fixed: corruption with some decoders and video clips
  • fixed: fullscreen -> win+D -> ResetDevice failed
  • optimized fullscreen windowed switching a bit
  • relaxed texture requirements -> newer Intel GPUs might work now
  • added new option "use managed upload textures (XP only)"
  • added several new options to tweak GPU flush behaviour
  • removed "disable anti-tearing fix" option

New in madVR 0.13 (May 30, 2010)

  • fixed: scanline reading problem with newer NVidia drivers
  • fixed: sometimes high CPU consumption when paused
  • fixed: one potential cause for motion judder
  • fixed: GPU memory leak, when starting multiple videos in 1 player instance
  • fixed: CPU memory leak, when starting multiple videos in 1 player instance
  • fixed: crashes or artifacts with some movies with odd resolutions
  • fixed: initialization error messages were sometimes not correctly shown
  • improved (but not fully fixed) tearing problem with 24Hz playback
  • changed timing to improve rendering performance
  • changed texture allocation to improve rendering performance
  • optimized logging performance
  • madVR doesn't ship with cr3dlut, anymore
  • added capability to automatically download and install yCMS
  • playback start is now delayed until 3dlut is created and loaded
  • playback is paused during 3dlut creation (if a new 3dlut needs to be created)
  • OSD: added 5s max stats
  • OSD: added "available texture memory"
  • OSD: Ctrl+R resets "dropped frames" (only works when OSD is shown)
  • OSD: queues changed from "current value" to "range during last second"
  • in Vista and Windows 7 Direct3D9Ex is used now (no lost devices, anymore)
  • changed luma upsampling default to Lanczos4

New in madVR 0.12 (May 3, 2010)

  • rewrite of about 75% of the code
  • loads of bug fixes
  • improvements for DVD playback (macrovision complaints etc)
  • improvements for frame stepping during paused playback
  • re-added rendering stats to OSD

New in madVR 0.11 (Oct 12, 2009)

  • fixed: luma resampling settings weren't saved/loaded correctly
  • fixed: on some PCs video startup took several seconds
  • updated cr3dlut to v2.2

New in madVR 0.10 (May 18, 2009)

  • added first (buggy) version of smooth motion rendering
  • added information about dropped and delayed frames to OSD
  • removed GPU rendering times from OSD
  • added (buggy) frame stepping support
  • modified DVD / macrovision handling slightly
  • display refresh rate detection should no longer produce incorrect results
  • added separate controls for luma upscaling and downscaling
  • fixed: image was sometimes offset in 1:1 mode in ZoomPlayer

New in madVR 0.9 (May 5, 2009)

  • bigger part of initialization is done before playback is allowed to start
  • if Direct3D device is lost and can't be recovered, playback is paused
  • if paused playback is restarted, madVR tries to recover lost device again
  • decoders are now forced to deliver video width which is devidable by 16
  • reduced CPU consumption a bit
  • changed video -> GPU uploading method -> lower GPU rendering times (?)
  • OSD lists texture uploading times again
  • OSD now only increases CPU consumption in detailed mode (2x Ctrl+J)
  • external shader*.dat files are gone, compiler 41 is now always used
  • when final VSync estimate if off a lot, a file "vsync.dat" is created
  • fixed: 3dlut colors were ever so slightly incorrect
  • fixed: shader math colors were slightly incorrect

New in madVR 0.8 (Apr 28, 2009)

  • fixed: only the first movie played fine, a 2nd movie stayed black
  • 3dlut creation should work again now (broken in v0.7)
  • minor improvement in display refresh rate calculation
  • some minor changes in window management

New in madVR 0.7 (Apr 28, 2009)

  • fixed: video size/position was incorrect with Zoom Player & CoreAVC
  • precompiled shaders are now loaded from "shaders.dat" (for testing)
  • various shaders files are shipped created with different compiler versions
  • OSD now shows 4 different display refresh rate estimates (for testing)
  • fixed: with bilinear chroma resampling luma was always resampled, too