What's new in meshconv 1.27 Build 1841
Nov 28, 2017
- fixed bug that caused a segfault for STL files with long filenames
New in meshconv 1.25 Build 1829 (Jul 25, 2017)
- removed spurious debug output, reduced VRML Sphere/Cylinder/Cone complexity, changed floating point datatype from 'double' to 'float'
New in meshconv 1.23 Build 1805 (Apr 21, 2017)
- Fixed bug with -sg option for STL and OBJ files
New in meshconv 1.22 Build 1790 (Sep 16, 2016)
- fixed problem with PLY ASCII output precision, and added PLY 64 bit float support
New in meshconv 1.20 Build 1770 (Jan 22, 2016)
- fixed bug with loading .3ds files on Mac OS X
New in meshconv 1.17 Build 1730 (May 21, 2015)
- added processing output for VRML conversion, fixed inefficiency when processing VRML normals
New in meshconv 1.16 Build 1712 (May 11, 2015)
- Windows only update: changed from 32 to 64 bit executable
New in meshconv 1.14 (May 11, 2015)
- static linking of the lib3ds library
New in meshconv 1.13 (May 11, 2015)
- fix for converting VRML top level nodes to OBJ groups
New in meshconv 1.12 (May 11, 2015)
- fixed bug when handling very long group names in OBJ files
New in meshconv 1.11 (May 11, 2015)
- added support for writing binary three.js (.js and .bin files) (geometry only, version 3.1)
New in meshconv 1.1 (May 11, 2015)
- added support for writing .js three.js JSON format (geometry only, version 3.1)
New in meshconv 1.0 (May 11, 2015)
- added support for reading .3ds files using the lib3ds library
New in meshconv 0.9 (May 11, 2015)
- added support for VRML 2.0 Extrusion beginCap and endCap, fixed triangulation + plane equation of concave polygons
New in meshconv 0.85 (May 11, 2015)
- added support for non-standard STL ASCII files
New in meshconv 0.84 (May 11, 2015)
- added fixes to VRML 2.0 export so "PeopleMaker" software can parse it
New in meshconv 0.83 (May 11, 2015)
- added feature to keep groups when converting from VRML to OBJ
New in meshconv 0.82 (May 11, 2015)
- added "relay textures" option when converting from VRML to OBJ
New in meshconv 0.81 (May 11, 2015)
- bug fix when processing VRML files with textures
New in meshconv 0.8 (May 11, 2015)
- added support for -ascii parameter for STL output
New in meshconv 0.79 (May 11, 2015)
- fixed triangulation bug for VRML Sphere node
New in meshconv 0.78 (May 11, 2015)
- added -kd "keep duplicate vertices" option
New in meshconv 0.77 (May 11, 2015)
- fixed missing ENDSEC for DXF output. Disabled exponential notation output for ASCII formats
New in meshconv 0.76 (May 11, 2015)
- fixed polygon counting error when zero area triangles were removed, when exporting to OBJ or STL
New in meshconv 0.75 (May 11, 2015)
- fixed problem when exporting to VRML