The Raven – Legacy of a Master Thief Chapter 3: A Murder of Ravens Review (PC)

good
key review info
  • Game: The Raven: Legacy of the Master Thief
  • Platform: PC
  • Show system requirements
  • Gamepad support: No
  • Reviewed on:
The Raven – Legacy of a Master Thief Chapter 3: A Murder of Ravens

Episodic adventure games seem to have developed into a trend, and one of the newest of these “hip” titles is The Raven – Legacy of a Master Thief, built by the folks over at KING Art on three highly inter-connected chapters.

It's a point-and-click adventure, where characters seem to be hand-picked from the novels of the famous writer Agatha Christie; it builds up the story right until the very end to reveal a very unpredictable truth.

The first chapter informs us of a thief set on stealing Egypt's most treasured artifacts: the Eyes of the Sphinx. One of the eyes is stolen in London, and to prevent the second one from being snatched as well by the infamous Raven, the inspector investigating the case decides that it should be moved as fast as possible from Switzerland to Cairo.

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Explore the entire ship ...
... and find a way to steal the jewel
You play as a lovable Swiss policeman who accompanies the jewel to the ship in Venice, and then embarks on the one to Cairo. In the second chapter, after reaching the Cairo museum, the Swiss law upholder has the task of making sure that there are sufficient security systems to prevent another theft.

Unfortunately, the Raven proves to have the right skills and manages to elude them and to swipe the second Eye as well.

Following the thief, you come across a secret attic, and here the true Raven (or so it looks) reveals his identity. You find out that he had an accomplice and then, after a gunshot, it all goes dark. Right in the middle of the chapter, you switch characters and play as the Raven's accomplice until the end of the story.

The third – and last – chapter of the game begins by switching characters once again. It starts by filling gaps of the plot from the ship and again switches to Raven’s accomplice. As the main aid to the notorious thief, it's up to you to find a way to get into the museum and snatch the precious jewel.

The final part is a fast succession of unveilings, especially after the museum theft and the entire plan, worthy of an Einstein-like intellect, is uncovered.

A Murder of Ravens is a lot more fast-paced than the previous two chapters, and as events are being unveiled, the distinction between good and bad characters starts to become more obvious.

It's a real shame that the glitches seem more at home on this part of the game than ever before. There are plenty of movement bugs (almost present in every scene), and if you're not careful, you can even get stuck while your character is spinning around and around and around...

The puzzles maintain their medium difficulty, the same as in the previous part of the game, with a few exceptions though, like when entering the museum. As before, the objects needed to solve the puzzles are placed in quite an awkward manner, making players search the entire screen with the mouse before finding something useful.

Due to a high density of puzzles (compared to Chapter 2), this time around, I must admit that I turned to the notebook and the hint system a couple of times. This was also because many of objects are too well hidden and blended into the landscape for an adventure game.

The graphics keep their previous charm while the animations have more glitches this time, especially when referring to the characters’ movement (the dog included). This removes some of the game's “glitter” and I sometimes found myself laughing, in situations when the main character would be moonwalking.

Audio bugs were not encountered, and the voices are as delightful to hear as ever, capturing the heat of each moment.

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Assume a fake identity ...
... and convince everyone
My opinion on the entire game is mixed because it has two pretty interesting chapters and one that is more on the lame side. The general story is nice, with lots of twists and turns, the characters are intriguing and lovable at the same time, and their voices are well above average.

The ending was a pleasant surprise for me, and made me feel just like in one of those Agatha Christie’s stories I've read, when at the end you exclaim “No way! This can't be the thief!”

The mediocre puzzles and the fact that lots of objects are really hard to spot tend to drag the value of the game down. The scenes are beautifully drawn, but when you must travel two or sometimes three times through the same location, you get the feeling that they're a bit recycled.

The animations are the worst part of the game and adding into equation the price (24.99 euros EU / 24.99 dollars US), I have to admit that I recommend this game to first-timers only and not to crazy, fanatic adventurers.

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story 8
gameplay 7
concept 5
graphics 6
audio 9
multiplayer 0
final rating 7
Editor's review
good
 
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