NifSkope is a graphical program that allows you to open NIF files, view their contents, edit them, and write them back out again. You can use it to quickly make changes to specific properties of a NIF file such as changing the texture, adding translucency, and more.
A 3D view of the contents of the NIF file allows you to preview your changes instantly. You can even create texture templates, and import & export OBJ files.
What's New in This Release: [ read full changelog ]
· updated to Qt 4.5.3
· added support for NiPersistentSrcTextureRendererData textures (alternate form of NiPixelData)
· allow hexadecimal values in nif.xml enumeration options
· added "String Palette->Replace Entries" spell for NiSequence blocks, and "Animation->Edit String Palettes" helper
· fixed display of Fallout 3 morph animations (NiGeomMorpherController)
· support reading nifs which use the JMI extension and header
· added "Node->Attach Parent Node" (suggested by vurt2)
· fix display of multiple decal textures (reported by Axel) - note that the number of texture units in your graphics card may limit how many textures can be displayed simultaneously
UV editor:
· added coordinate set selection / duplication to context menu
· added rotation and scaling / translation of selected vertices to context menu with respective shortcuts (suggested by psymoniser and snowfox)
· increased maximum zoom level, reworked grid lines and cursors
· updated BSXFlags bit descriptions
· re-add ...