Focuses on stabilizing BMesh modeling system, fixes 150 problems

Apr 27, 2012 12:54 GMT  ·  By

The stable version for Blender 2.63 has just been released, focusing on integrating and stabilizing BMesh (Blender Mesh) modeling system, which comes with support for N-sided polygons instead of only triangles and quads.

The new system brings to the table a suite of tools such as Dissolve, which helps you remove vertices, edges and faces without making holes in the mesh, and Inset for faces.

Additional features available in the suite touch on Cycles Render that supports panoramic camera, mirror ball environment textures, and float precision textures; moreover, there are render layer mask layers, a shadow render pass, ambient occlusion, and viewport display of background images and render layers.

Motion Tracker has been improved, with modifications referring to 2D stabilization in particular.

Besides stabilizing BMesh and enhancing some of the features, the development team also included 150 fixes for bugs plaguing previous releases.

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