Procedural engine with a unique node-based language that allows you to create and manage your 3D scenes and objects in a complex way #3D Scene #Procedural Engine #Create Scene #3D #Scene #Engine
Today, the complex process of creating 3D scenes can be learned and fulfilled with a more accessible approach. This does not mean you are absolved of having coding knowledge, you do need to know what you are doing, but now we have the luxury of programs that can ease our work a lot more.
Such a program is Sceelix, a 3D procedural scene engine where you can create, manage and preview your scenes in a smart way. Sceelix also allows you to integrate and visualize your projects inside the Unity3D engine, which is a big advantage that lets you have a seamless process during scene creation.
As a procedure generation engine that is handled through a visual node-based editor, it allows you to shape your creations and ideas the way you wish, establishing any type of creation parameters and rules through the C# API tool provided.
You can either create or import your assets, define where they will be placed in the scene, and assign behaviours and physics procedurally. A great thing about Sceelix is the fact that you can have a different and functional world every time you load your game or project.
The user interface adds to the utility of this engine as it is very intuitive, providing a compact and easy to use graph-based language and data flow that aims to ensure a less error-prone system.
Any type of element, from geometry, texture, light physics, behaviours or any other trigger you may add can be controlled in the way it best suits your vision for the game scenes, all by using the same single node-based system from Sceelix, while reducing production time and taking advantage of the scenes' behaviours on the fly.
What's new in Sceelix 0.8.8.0:
- New:
- In this version, we added several new Surface operations, Cropping and Splitting, as well as new options for Surface loading, saving, texturing and modification. On Mesh Creation, we introduced new primitives, namely Octahedron, Icosahedron and Dodecahedron primitives. On Path manipulation, new operations include simplification, trimming and improved cleanup. New expression functions, such as Print, Exists (for file checking),NextPowerOf2 have also been added.
- On the UI side, we implemented support for dragging and dropping external files into the Project Explorer (Windows Platform only) and we implemented a 3D model viewer in the designer’s project explorer (for preview of popular file formats such as obj, fbx and 3ds). The settings Window now supports property “preview”, which will allow some settings (such as the 3D Viewer effect) to immediately trigger a visible change.
Sceelix 0.8.8.0
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- runs on:
-
Windows 10 32/64 bit
Windows 8 32/64 bit
Windows 7 32/64 bit - file size:
- 203 MB
- filename:
- Sceelix-0.8.8.0-Windows32Installer.exe
- main category:
- Gaming Related
- developer:
- visit homepage
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