Add the ability to change textures in Half-Life 1 map files in your program using this free and open-source terminal-based template #Half-Life modding #Custom maps #Texture replacement #Half-Life #Modding #Custom
Despite the latest improvements in terms of graphical prowess and physics engine mechanics that most modern video games receive nowadays, many nostalgic players still return to the titles that marked their childhood from time to time. In the case of Valve’s Half-Life, since the main campaign has been left unchanged throughout the years, those who want to re-experience the atmosphere in a refreshed manner can try out many of the unofficial mods hosted online for free, or try to give life to their own ideas through a wide variety of tool-sets based on the company’s openly available SDK.
Developers looking for a way to automate the modding process by crafting utilities that cater to their particular workflow can check out ChangeBSPTextures, a lightweight template designed to quickly replace a map’s array of textures depending on their type or filename without manually exporting its contents and recompiling it to do so.
This feature may come in handy for users who wish to replace the original textures with either upscaled, higher quality variants or completely different alternatives that are meant to alter the look and feel of the game while keeping the same structure, storyline and overall gameplay style unchanged when it comes to remasters or visual-based upgrades.
- PRICE: Free
- runs on:
-
Windows 11
Windows 10 32/64 bit - file size:
- 124 KB
- filename:
- ChangeBSPTextures.zip
- main category:
- Programming
- developer:
- visit homepage
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- ShareX
- Bitdefender Antivirus Free
- calibre
- Microsoft Teams
- Zoom Client
- IrfanView
- 7-Zip
- 4k Video Downloader
- Context Menu Manager
- Windows Sandbox Launcher