A library for C++ programmers who want to write their own software rendering routines #Development Library #Software Rendering Routines #Render Frame #Library #Development #Render
PixelToaster was developed to be a library for C++ programmers who want to write their own software rendering routines, instead of using hardware accelerated rendering with OpenGL or Direct3D.
To use PixelToaster, all you need to do is ‘open’ a display at the desired resolution, then each frame, render into an array of pixels and ‘update’ your pixels to the display.
Pixels are 32 bit truecolor or 128 bit floating point color at your choice, and are converted to the native display format automatically each update.
You also get basic keyboard and mouse input and a high resolution timer, plus portability across PC, Mac and Unix boxes with quality open-source code.
- Visual C++ .NET (7) - Visual C++ Express (8) - Linux, BSD and MacOSX GCC - MinGW GCC for Win32
PixelToaster 1.4.1
add to watchlist add to download basket send us an update REPORT- runs on:
- Windows All
- file size:
- 284 KB
- filename:
- PixelToaster-1.4.1.zip
- main category:
- Programming
- developer:
- visit homepage
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