A full-featured pixel shader debugger that allows shaders to be debugged just like CPU code #Shader Debugger #Debugging Control #Pixel Shader #NVIDIA #Shader #Debugger
Modern shaders are growing in complexity, making them harder to understand and debug.
The NVIDIA Shader Debugger was designed to be a full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.
Here are some key features of "NVIDIA Shader Debugger":
Microsoft DirectX 9 & 10 (HLSL) OpenGL (CgFX & COLLADA FX Cg)
Single Step Examine control flow for a single pixel Run to Cursor Run to Bookmark Debugging of multiple shaders concurrently
View Globals, Parameters, and Local Variables Search Technique, Pass, and Function selection Watch Expressions Automatic variable selection
Multiple Pixel Debugging Value Visualization (Map variables to colors) Conditional Pixel Kill Non-Peer Pixel Kill
Requirements:
· GeForce 6 Series equivalent or better GPU · 2+ GHz Dual-Core Processor · 2 GB System Memory · Requires FX Composer 2.5, which is bundled with the Shader Debugger download · 360 MB free disk space (installer includes FX Composer 2.5)
Limitations:
· 30 days trial
NVIDIA Shader Debugger 2.51.0701.1135
add to watchlist add to download basket send us an update REPORT- runs on:
-
Windows Vista
Windows XP - file size:
- 232 MB
- filename:
- FX_Composer2_Shader_Debugger_Bundle_2.51.0701.1135.exe
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- Programming
- developer:
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- ShareX
- Microsoft Teams
- calibre
- Zoom Client
- 4k Video Downloader
- IrfanView