Geon FX Changelog

What's new in Geon FX 1.3

Jun 28, 2020
  • New Editor Features:
  • PNG Sequence and GIF Export! Press F9
  • Import from GML: c_red and other color constants are correctly imported now
  • No annoying "...is not in the PS list. Add it?" message
  • Various bugfixes (see Trello for more info)
  • Geon FX scripts update:
  • HTML5 platform export fixes — Geon FX runtime should work fine on HTML5

New in Geon FX 1.2.3 (Feb 28, 2020)

  • macOS editor now works fine on the latest macOS Mojave
  • macOS editor now supports all Windows editor features
  • macOS editor is properly signed now and shouldn't be added to the quarantine
  • GML Import (import your effect code to see it in the editor)
  • Loading sprites from project folder if couldn't find them
  • Setting a sprite folder for sprites used in the effect
  • Asking for the sprite folder if couldn't find one
  • Fixed effect draw order
  • Fixed wrong emitter forms
  • Other bug fixes and optimizations