New in Geon FX 1.2.3 (Feb 28, 2020)
- macOS editor now works fine on the latest macOS Mojave
- macOS editor now supports all Windows editor features
- macOS editor is properly signed now and shouldn't be added to the quarantine
- GML Import (import your effect code to see it in the editor)
- Loading sprites from project folder if couldn't find them
- Setting a sprite folder for sprites used in the effect
- Asking for the sprite folder if couldn't find one
- Fixed effect draw order
- Fixed wrong emitter forms
- Other bug fixes and optimizations